Skilltree updates.
Contributed by Liamxroy.
This commit is contained in:
@@ -1468,13 +1468,13 @@
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</effect>
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</effects>
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</skill>
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<skill id="10018" toLevel="2" name="Noble Sacrifice">
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<skill id="10018" toLevel="3" name="Noble Sacrifice">
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<!-- For $s1, receives $s2 of the damage received by the ally and activates the Last Patience effect during that HP does not decrease below 1. -->
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<icon>icon.skill10020</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>
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<value fromLevel="1" toLevel="2">10</value>
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<value fromLevel="1" toLevel="2" fromSubLevel="1001" toSubLevel="1020">{base + 0.5 * subIndex}</value>
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<value fromLevel="1" toLevel="3">10</value>
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<value fromLevel="1" toLevel="3" fromSubLevel="1001" toSubLevel="1020">{base + 0.5 * subIndex}</value>
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</abnormalTime>
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<abnormalType>SACRIFICE</abnormalType>
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<affectRange>1000</affectRange>
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@@ -1482,11 +1482,13 @@
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<magicLvl>
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<value level="1">91</value>
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<value level="2">96</value>
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<value level="3">103</value>
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</magicLvl>
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<operateType>A2</operateType>
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<mpConsume>
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<value level="1">60</value>
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<value level="2">65</value>
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<value level="3">65</value>
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</mpConsume>
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<castRange>400</castRange>
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<effectRange>900</effectRange>
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@@ -1495,6 +1497,7 @@
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<effectPoint>
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<value level="1">694</value>
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<value level="2">704</value>
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<value level="3">704</value>
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</effectPoint>
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<basicProperty>NONE</basicProperty>
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<hitCancelTime>0</hitCancelTime>
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@@ -1509,13 +1512,14 @@
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<effects>
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<effect name="TransferDamageToPlayer">
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<amount>
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<value level="1">60</value>
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<value level="2">90</value>
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<value level="1">30</value>
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<value level="2">40</value>
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<value level="3">50</value>
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</amount>
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</effect>
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<effect name="DefenceCriticalDamage" fromLevel="1" toLevel="2" fromSubLevel="2001" toSubLevel="2020">
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<effect name="DefenceCriticalDamage" fromLevel="1" toLevel="3" fromSubLevel="2001" toSubLevel="2020">
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<amount>
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<value fromLevel="1" toLevel="2" fromSubLevel="2001" toSubLevel="2020">{-1 - ((subIndex - 1} * 0.5)}</value>
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<value fromLevel="1" toLevel="3" fromSubLevel="2001" toSubLevel="2020">{-1 - ((subIndex - 1} * 0.5)}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -221,7 +221,7 @@
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<value fromLevel="1" toLevel="5">80</value> <!-- Guessed -->
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<value fromLevel="1" toLevel="5" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
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</activateRate>
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<affectRange>200</affectRange> <!-- Guessed -->
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<affectRange>1300</affectRange> <!-- Fafurion -->
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<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
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<itemConsumeCount>2</itemConsumeCount>
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<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
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@@ -2144,18 +2144,6 @@
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalAttackSpeed">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MpRegen">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="ReduceCancel">
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<amount>-40</amount>
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<mode>DIFF</mode>
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@@ -2224,6 +2212,16 @@
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<amount>10</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="Reuse">
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<amount>-10</amount>
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<mode>PER</mode>
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<magicType>0</magicType>
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</effect>
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<effect name="Reuse">
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<amount>-10</amount>
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<mode>PER</mode>
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<magicType>1</magicType>
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</effect>
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</effects>
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</skill>
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<skill id="11532" toLevel="1" name="Refreshing Sonata">
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@@ -2285,20 +2283,6 @@
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<mode>PER</mode>
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<magicType>0</magicType>
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</effect>
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<effect name="Accuracy">
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<amount>4</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="Reuse">
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<amount>-10</amount>
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<mode>PER</mode>
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<magicType>0</magicType>
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</effect>
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<effect name="Reuse">
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<amount>-10</amount>
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<mode>PER</mode>
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<magicType>1</magicType>
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</effect>
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</effects>
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</skill>
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<skill id="11533" toLevel="1" name="Blood Requiem">
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@@ -3490,7 +3474,7 @@
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</effect>
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</effects>
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</skill>
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<skill id="11558" toLevel="1" name="Seal of Confusion">
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<skill id="11558" toLevel="9" name="Seal of Confusion">
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<!-- Cancels nearby enemies' targets. -->
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<icon>icon.skill11557</icon>
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<affectRange>200</affectRange>
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@@ -1315,7 +1315,7 @@
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</effect>
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</effects>
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</skill>
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<skill id="11833" toLevel="3" name="Limit of Aeore">
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<skill id="11833" toLevel="4" name="Limit of Aeore">
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<!-- Reduces the duration of the Celestial Protection/ Celestial Party Protection to half if it is shorter than $s1. -->
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<icon>icon.skill11758</icon>
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<abnormalLvl>1</abnormalLvl>
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