MaidDark Knight Apps. AnakimMilitary Apps Ertheia Support.

Contributed by Matts.
This commit is contained in:
MobiusDev
2015-11-22 09:22:28 +00:00
parent 831da641c0
commit af9da8fba3
2 changed files with 24 additions and 9 deletions

View File

@@ -278,14 +278,14 @@
<appearance_stone id="23715" targetType="ARMOR" type="FIXED" visualId="23711" bodyPart="feet" /> <!-- Metal Shoes Appearance Stone --> <appearance_stone id="23715" targetType="ARMOR" type="FIXED" visualId="23711" bodyPart="feet" /> <!-- Metal Shoes Appearance Stone -->
<!-- Military Suit --> <!-- Military Suit -->
<appearance_stone id="23503" targetType="ARMOR" type="FIXED" visualId="23453" raceNot="ERTHEIA"> <!-- Military Top Appearance Stone --> <appearance_stone id="23503" targetType="ARMOR" type="FIXED" visualId="23453"> <!-- Military Top Appearance Stone -->
<bodyPart>chest</bodyPart> <bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart> <bodyPart>fullarmor</bodyPart>
</appearance_stone> </appearance_stone>
<appearance_stone id="23504" targetType="ARMOR" type="FIXED" visualId="23454" bodyPart="legs" raceNot="ERTHEIA" /> <!-- Military Pants Appearance Stone --> <appearance_stone id="23504" targetType="ARMOR" type="FIXED" visualId="23454" bodyPart="legs" /> <!-- Military Pants Appearance Stone -->
<appearance_stone id="23505" targetType="ARMOR" type="FIXED" visualId="23455" bodyPart="gloves" raceNot="ERTHEIA" /> <!-- Military Gloves Appearance Stone --> <appearance_stone id="23505" targetType="ARMOR" type="FIXED" visualId="23455" bodyPart="gloves" /> <!-- Military Gloves Appearance Stone -->
<appearance_stone id="23506" targetType="ARMOR" type="FIXED" visualId="23456" bodyPart="feet" raceNot="ERTHEIA" /> <!-- Military Shoes Appearance Stone --> <appearance_stone id="23506" targetType="ARMOR" type="FIXED" visualId="23456" bodyPart="feet" /> <!-- Military Shoes Appearance Stone -->
<appearance_stone id="23507" targetType="ACCESSORY" type="FIXED" visualId="23457" raceNot="ERTHEIA"> <!-- Military Hair Accessory Appearance Stone --> <appearance_stone id="23507" targetType="ACCESSORY" type="FIXED" visualId="23457"> <!-- Military Hair Accessory Appearance Stone -->
<bodyPart>hair</bodyPart> <bodyPart>hair</bodyPart>
<bodyPart>hair2</bodyPart> <bodyPart>hair2</bodyPart>
<bodyPart>hairall</bodyPart> <bodyPart>hairall</bodyPart>
@@ -342,11 +342,11 @@
<bodyPart>chest</bodyPart> <bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart> <bodyPart>fullarmor</bodyPart>
</appearance_stone> </appearance_stone>
<appearance_stone id="23234" targetType="ARMOR" type="FIXED" visualId="23173" raceNot="ERTHEIA"> <!-- Alluring Swimsuit Appearance Stone --> <appearance_stone id="23234" targetType="ARMOR" type="FIXED" visualId="23173"> <!-- Alluring Swimsuit Appearance Stone -->
<bodyPart>chest</bodyPart> <bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart> <bodyPart>fullarmor</bodyPart>
</appearance_stone> </appearance_stone>
<appearance_stone id="23235" targetType="ARMOR" type="FIXED" visualId="23226" raceNot="ERTHEIA"> <!-- Seductive Swimsuit Appearance Stone --> <appearance_stone id="23235" targetType="ARMOR" type="FIXED" visualId="23226"> <!-- Seductive Swimsuit Appearance Stone -->
<bodyPart>chest</bodyPart> <bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart> <bodyPart>fullarmor</bodyPart>
</appearance_stone> </appearance_stone>
@@ -374,7 +374,7 @@
<appearance_stone id="22882" targetType="ACCESSORY" type="RESTORE" /> <!-- Hair Accessory Appearance Restoration Stone --> <appearance_stone id="22882" targetType="ACCESSORY" type="RESTORE" /> <!-- Hair Accessory Appearance Restoration Stone -->
<!--Anakim Outfit --> <!--Anakim Outfit -->
<appearance_stone id="23882" targetType="ARMOR" type="FIXED" visualId="23881" raceNot="ERTHEIA"> <appearance_stone id="23882" targetType="ARMOR" type="FIXED" visualId="23881">
<bodyPart>chest</bodyPart> <bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart> <bodyPart>fullarmor</bodyPart>
</appearance_stone> </appearance_stone>
@@ -426,6 +426,18 @@
<appearance_stone id="46585" targetType="ARMOR" type="FIXED" visualId="46550" bodyPart="gloves" /> <appearance_stone id="46585" targetType="ARMOR" type="FIXED" visualId="46550" bodyPart="gloves" />
<appearance_stone id="46586" targetType="ARMOR" type="FIXED" visualId="46551" bodyPart="feet" /> <appearance_stone id="46586" targetType="ARMOR" type="FIXED" visualId="46551" bodyPart="feet" />
<!-- Maid Costume -->
<appearance_stone id="23513" targetType="ARMOR" type="FIXED" visualId="23458">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<!-- Dark Knight Suit -->
<appearance_stone id="46270" targetType="ARMOR" type="FIXED" visualId="46260">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<!--Samurai Outfit --> <!--Samurai Outfit -->
<appearance_stone id="23880" targetType="ARMOR" type="FIXED" visualId="23879"> <appearance_stone id="23880" targetType="ARMOR" type="FIXED" visualId="23879">
<bodyPart>chest</bodyPart> <bodyPart>chest</bodyPart>

View File

@@ -1007,12 +1007,15 @@
<!-- Modifies the appearance of armor into that of a Dark Knight Suit. Works on one-piece armor. It changes everything, making the appearance of all armor into a Dark Knight suit. --> <!-- Modifies the appearance of armor into that of a Dark Knight Suit. Works on one-piece armor. It changes everything, making the appearance of all armor into a Dark Knight suit. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" /> <set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" /> <set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="time" val="129600" />
</item> </item>
<item id="46271" name="Ninja Outfit Appearance Stone" type="EtcItem"> <item id="46271" name="Ninja Outfit Appearance Stone" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Ninja Outfit. Works on one-piece armor. It changes everything, making the appearance of all armor into that of a Ninja's outfit. --> <!-- Modifies the appearance of armor into that of a Ninja Outfit. Works on one-piece armor. It changes everything, making the appearance of all armor into that of a Ninja's outfit. -->