MaidDark Knight Apps. AnakimMilitary Apps Ertheia Support.
Contributed by Matts.
This commit is contained in:
28
trunk/dist/game/data/AppearanceStones.xml
vendored
28
trunk/dist/game/data/AppearanceStones.xml
vendored
@@ -278,14 +278,14 @@
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<appearance_stone id="23715" targetType="ARMOR" type="FIXED" visualId="23711" bodyPart="feet" /> <!-- Metal Shoes Appearance Stone -->
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<appearance_stone id="23715" targetType="ARMOR" type="FIXED" visualId="23711" bodyPart="feet" /> <!-- Metal Shoes Appearance Stone -->
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<!-- Military Suit -->
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<!-- Military Suit -->
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<appearance_stone id="23503" targetType="ARMOR" type="FIXED" visualId="23453" raceNot="ERTHEIA"> <!-- Military Top Appearance Stone -->
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<appearance_stone id="23503" targetType="ARMOR" type="FIXED" visualId="23453"> <!-- Military Top Appearance Stone -->
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<bodyPart>chest</bodyPart>
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<bodyPart>chest</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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</appearance_stone>
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</appearance_stone>
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<appearance_stone id="23504" targetType="ARMOR" type="FIXED" visualId="23454" bodyPart="legs" raceNot="ERTHEIA" /> <!-- Military Pants Appearance Stone -->
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<appearance_stone id="23504" targetType="ARMOR" type="FIXED" visualId="23454" bodyPart="legs" /> <!-- Military Pants Appearance Stone -->
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<appearance_stone id="23505" targetType="ARMOR" type="FIXED" visualId="23455" bodyPart="gloves" raceNot="ERTHEIA" /> <!-- Military Gloves Appearance Stone -->
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<appearance_stone id="23505" targetType="ARMOR" type="FIXED" visualId="23455" bodyPart="gloves" /> <!-- Military Gloves Appearance Stone -->
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<appearance_stone id="23506" targetType="ARMOR" type="FIXED" visualId="23456" bodyPart="feet" raceNot="ERTHEIA" /> <!-- Military Shoes Appearance Stone -->
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<appearance_stone id="23506" targetType="ARMOR" type="FIXED" visualId="23456" bodyPart="feet" /> <!-- Military Shoes Appearance Stone -->
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<appearance_stone id="23507" targetType="ACCESSORY" type="FIXED" visualId="23457" raceNot="ERTHEIA"> <!-- Military Hair Accessory Appearance Stone -->
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<appearance_stone id="23507" targetType="ACCESSORY" type="FIXED" visualId="23457"> <!-- Military Hair Accessory Appearance Stone -->
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<bodyPart>hair</bodyPart>
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<bodyPart>hair</bodyPart>
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<bodyPart>hair2</bodyPart>
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<bodyPart>hair2</bodyPart>
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<bodyPart>hairall</bodyPart>
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<bodyPart>hairall</bodyPart>
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@@ -342,11 +342,11 @@
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<bodyPart>chest</bodyPart>
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<bodyPart>chest</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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</appearance_stone>
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</appearance_stone>
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<appearance_stone id="23234" targetType="ARMOR" type="FIXED" visualId="23173" raceNot="ERTHEIA"> <!-- Alluring Swimsuit Appearance Stone -->
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<appearance_stone id="23234" targetType="ARMOR" type="FIXED" visualId="23173"> <!-- Alluring Swimsuit Appearance Stone -->
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<bodyPart>chest</bodyPart>
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<bodyPart>chest</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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</appearance_stone>
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</appearance_stone>
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<appearance_stone id="23235" targetType="ARMOR" type="FIXED" visualId="23226" raceNot="ERTHEIA"> <!-- Seductive Swimsuit Appearance Stone -->
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<appearance_stone id="23235" targetType="ARMOR" type="FIXED" visualId="23226"> <!-- Seductive Swimsuit Appearance Stone -->
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<bodyPart>chest</bodyPart>
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<bodyPart>chest</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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</appearance_stone>
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</appearance_stone>
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@@ -374,7 +374,7 @@
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<appearance_stone id="22882" targetType="ACCESSORY" type="RESTORE" /> <!-- Hair Accessory Appearance Restoration Stone -->
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<appearance_stone id="22882" targetType="ACCESSORY" type="RESTORE" /> <!-- Hair Accessory Appearance Restoration Stone -->
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<!--Anakim Outfit -->
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<!--Anakim Outfit -->
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<appearance_stone id="23882" targetType="ARMOR" type="FIXED" visualId="23881" raceNot="ERTHEIA">
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<appearance_stone id="23882" targetType="ARMOR" type="FIXED" visualId="23881">
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<bodyPart>chest</bodyPart>
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<bodyPart>chest</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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</appearance_stone>
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</appearance_stone>
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@@ -426,6 +426,18 @@
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<appearance_stone id="46585" targetType="ARMOR" type="FIXED" visualId="46550" bodyPart="gloves" />
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<appearance_stone id="46585" targetType="ARMOR" type="FIXED" visualId="46550" bodyPart="gloves" />
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<appearance_stone id="46586" targetType="ARMOR" type="FIXED" visualId="46551" bodyPart="feet" />
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<appearance_stone id="46586" targetType="ARMOR" type="FIXED" visualId="46551" bodyPart="feet" />
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<!-- Maid Costume -->
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<appearance_stone id="23513" targetType="ARMOR" type="FIXED" visualId="23458">
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<bodyPart>chest</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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</appearance_stone>
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<!-- Dark Knight Suit -->
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<appearance_stone id="46270" targetType="ARMOR" type="FIXED" visualId="46260">
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<bodyPart>chest</bodyPart>
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<bodyPart>fullarmor</bodyPart>
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</appearance_stone>
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<!--Samurai Outfit -->
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<!--Samurai Outfit -->
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<appearance_stone id="23880" targetType="ARMOR" type="FIXED" visualId="23879">
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<appearance_stone id="23880" targetType="ARMOR" type="FIXED" visualId="23879">
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<bodyPart>chest</bodyPart>
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<bodyPart>chest</bodyPart>
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@@ -1007,12 +1007,15 @@
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<!-- Modifies the appearance of armor into that of a Dark Knight Suit. Works on one-piece armor. It changes everything, making the appearance of all armor into a Dark Knight suit. -->
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<!-- Modifies the appearance of armor into that of a Dark Knight Suit. Works on one-piece armor. It changes everything, making the appearance of all armor into a Dark Knight suit. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="STEEL" />
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<set name="material" val="STEEL" />
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<set name="time" val="129600" />
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</item>
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</item>
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<item id="46271" name="Ninja Outfit Appearance Stone" type="EtcItem">
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<item id="46271" name="Ninja Outfit Appearance Stone" type="EtcItem">
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<!-- Modifies the appearance of armor into that of a Ninja Outfit. Works on one-piece armor. It changes everything, making the appearance of all armor into that of a Ninja's outfit. -->
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<!-- Modifies the appearance of armor into that of a Ninja Outfit. Works on one-piece armor. It changes everything, making the appearance of all armor into that of a Ninja's outfit. -->
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