Dimensional Manager AI.

Contributed by Stayway.
This commit is contained in:
MobiusDev 2015-10-22 09:26:53 +00:00
parent 1a750ba084
commit ad889659fa
32 changed files with 534 additions and 12 deletions

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<html><body>Dimensional Merchant:<br>
If you have a <font color="LEVEL">Neolithic Crystal</font>, then <font color="LEVEL">you can exchange any normal weapon for a rare weapon B-grade and up! B grade dualswords are excluded.</font><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 706">Give Neolithic Crystal</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
Greetings, adventurer!<br>
I have been waiting for so long to collect rare trinkets and treasures from the lands of Aden. I heard there are flying pigs around The Enchanted Valley, Forest of the Dead, Valley of Saints, Wild Beast Farm, Plains of the Lizardmen, Fields of Whisper and Silence, Crypts of Disgrace, Den of Evil, Primeval Isle, and the solo area around Dragon Valley. If you hunt in these areas, try to find one of Neolithic Crystals for me. I will make a great exchange with you!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_package_deposit" msg="1040"><font color="LEVEL">Transfer a Dimensional Item to another character on this account.</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_package_withdraw"><font color="LEVEL">Withdraw a transfered Dimensional Item.</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Ask about Neolithic Crystal</Button>
</body></html>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>32478</npc> <!-- Dimensional Manager -->
</npcs>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Shaper -->
<production count="1" id="17290" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Cutter -->
<production count="1" id="17291" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Slasher -->
<production count="1" id="17292" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Avenger -->
<production count="1" id="17293" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Fighter -->
<production count="1" id="17294" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Stormer -->
<production count="1" id="17295" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Thrower -->
<production count="1" id="17296" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Shooter -->
<production count="1" id="17297" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Buster -->
<production count="1" id="17298" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Caster -->
<production count="1" id="17299" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Retributer -->
<production count="1" id="17300" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Dualsword -->
<production count="1" id="17301" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Dual Dagger -->
<production count="1" id="17302" />
</item>
<item>
<!-- Requiem Weapon Coupon -->
<ingredient count="1" id="27525" />
<!-- Requiem Dual Blunt Weapon -->
<production count="1" id="17303" />
</item>
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>32478</npc> <!-- Dimensional Manager -->
</npcs>
<item>
<!-- Immortal Armor Set Coupon -->
<ingredient count="1" id="27526" />
<!-- Immortal Armor Heavy Set -->
<!-- Official not work! isn't confirmed -->
<production count="1" id="17304" />
<production count="1" id="17305" />
<production count="1" id="17306" />
<production count="1" id="17307" />
<production count="1" id="17308" />
</item>
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>32478</npc> <!-- Dimensional Manager -->
</npcs>
<item>
<!-- Immortal Armor Set Coupon -->
<ingredient count="1" id="27526" />
<!-- Immortal Armor Light Set -->
<!-- Official not work! isn't confirmed -->
<production count="1" id="17310" />
<production count="1" id="17311" />
<production count="1" id="17312" />
<production count="1" id="17313" />
<production count="1" id="17314" />
</item>
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>32478</npc> <!-- Dimensional Manager -->
</npcs>
<item>
<!-- Immortal Armor Set Coupon -->
<ingredient count="1" id="27526" />
<!-- Immortal Armor Robe Set -->
<!-- Official not work! isn't confirmed -->
<production count="1" id="17315" />
<production count="1" id="17316" />
<production count="1" id="17317" />
<production count="1" id="17318" />
<production count="1" id="17319" />
</item>
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>32478</npc> <!-- Dimensional Manager -->
</npcs>
<item>
<!-- Lv.3 Giant Dye Exchange Coupon -->
<ingredient count="1" id="27555" />
<!-- Lv.3 Giant STR Dye - STR+5 / DEX -4 -->
<production count="1" id="17661" />
</item>
<item>
<!-- Lv.3 Giant Dye Exchange Coupon -->
<ingredient count="1" id="27555" />
<!-- Lv.3 Giant STR Dye - DEX+5 / CON -4 -->
<production count="1" id="17662" />
</item>
<item>
<!-- Lv.3 Giant Dye Exchange Coupon -->
<ingredient count="1" id="27555" />
<!-- Lv.3 Giant STR Dye - CON+5 / STR -4 -->
<production count="1" id="17663" />
</item>
<item>
<!-- Lv.3 Giant Dye Exchange Coupon -->
<ingredient count="1" id="27555" />
<!-- Lv.3 Giant STR Dye - INT+5 / WIT -4 -->
<production count="1" id="17664" />
</item>
<item>
<!-- Lv.3 Giant Dye Exchange Coupon -->
<ingredient count="1" id="27555" />
<!-- Lv.3 Giant STR Dye - WIT+5 / MEN -4 -->
<production count="1" id="17665" />
</item>
<item>
<!-- Lv.3 Giant Dye Exchange Coupon -->
<ingredient count="1" id="27555" />
<!-- Lv.3 Giant STR Dye - MEN+5 / INT -4 -->
<production count="1" id="17666" />
</item>
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>32478</npc> <!-- Dimensional Manager -->
</npcs>
<item>
<!-- Legendary Dye Exchange Coupon -->
<ingredient count="1" id="27556" />
<!-- Lv.4 Legendary DEX Dye - STR+5 / DEX -1 -->
<production count="1" id="17691" />
</item>
<item>
<!-- Lv.3 Giant Dye Exchange Coupon -->
<ingredient count="1" id="27555" />
<!-- Lv.4 Legendary DEX Dye - DEX+5 / CON -1 -->
<production count="1" id="17692" />
</item>
<item>
<!-- Lv.3 Giant Dye Exchange Coupon -->
<ingredient count="1" id="27555" />
<!-- Lv.4 Legendary DEX Dye - CON+5 / STR -1 -->
<production count="1" id="17693" />
</item>
<item>
<!-- Lv.3 Giant Dye Exchange Coupon -->
<ingredient count="1" id="27555" />
<!-- Lv.4 Legendary DEX Dye - INT+5 / WIT -1 -->
<production count="1" id="17694" />
</item>
<item>
<!-- Lv.3 Giant Dye Exchange Coupon -->
<ingredient count="1" id="27555" />
<!-- Lv.4 Legendary DEX Dye - WIT+5 / MEN -1 -->
<production count="1" id="17695" />
</item>
<item>
<!-- Lv.3 Giant Dye Exchange Coupon -->
<ingredient count="1" id="27555" />
<!-- Lv.4 Legendary DEX Dye - MEN+5 / INT -1 -->
<production count="1" id="17696" />
</item>
</list>

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ai/npc/CastleTeleporter/CastleTeleporter.java ai/npc/CastleTeleporter/CastleTeleporter.java
ai/npc/CastleWarehouse/CastleWarehouse.java ai/npc/CastleWarehouse/CastleWarehouse.java
ai/npc/ClanTrader/ClanTrader.java ai/npc/ClanTrader/ClanTrader.java
ai/npc/DimensionalManager/DimensionalManager.java
ai/npc/DragonVortex/DragonVortex.java ai/npc/DragonVortex/DragonVortex.java
ai/npc/FameManager/FameManager.java ai/npc/FameManager/FameManager.java
ai/npc/ForgeOfTheGods/ForgeOfTheGods.java ai/npc/ForgeOfTheGods/ForgeOfTheGods.java

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<html><body>Dimensional Merchant:<br>
<font color="LEVEL">You can exchange a Minion Coupon, Superior Minion Coupon, and Rose Spirit Coupon</font> for a Minion Pet. You just need to select the pet that you want.<br><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-02.htm">Exchange a Minion Coupon for a Minion Pet</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-07.htm">Exchange Superior Minion Coupon for a Superior Minion Pet</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-08.htm">Exchange a Rose Spirit Coupon for a Rose Spirit</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You Can obtain A Minion pet with a Minion Coupon. Please select the Minion pet you want.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-05.htm">White Weasel Pet Whistle</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-06.htm">Fairy Princess Pet Whistle</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-03.htm">Wild Beast Fighter Pet Whistle</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-04.htm">Fox Shaman Pet Whistle</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You selected a Wild Beast Fighter Pet Whistle.<br>
A Wild Beast Fighter will help you in battle with <font color="LEVEL">fierce attacks</FONT>.<br>
Would you like to exchange the coupon for a Wild Beast Fighter Pet Whistle?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager wildbeastfighter">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You selected a Fox Shaman Pet Whistle.<br>
A Fox Shaman will help you in battle with <font color="LEVEL">strong magic</FONT>.<br>
Would you like to exchange the coupon for a Fox Shaman Pet Whistle?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager foxshaman">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You selected a White Weasel Pet Whistle.<br>
A White Weasel will help you in battle with <font color="LEVEL">fighter buffs and healing</FONT>.<br>
Would you like to exchange the coupon for a White Weasel Pet Whistle?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager whiteweasel">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You selected a Fairy Princess Pet Whistle.<br>
A Fairy Princess will help you in battle with <font color="LEVEL">wizard buffs and healing</FONT>.<br>
Would you like to exchange the coupon for a Fairy Princess Pet Whistle?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager fairyprincess">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
Please select a Superior Minion you would like to receive in exchange for the Superior Minion Coupon.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-09.htm">Toy Knight Summon Whistle</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-10.htm">Spirit Shaman Summon Whistle</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-11.htm">Turtle Ascetic Summon Necklace</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
Which improved Rose Spirit would you like?<br>
(When the inventory is full, you can't receive the item.)<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-12.htm">Male, Warrior Type</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-13.htm">Male, Wizard Type</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-14.htm">Male, Warsmith Type</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-15.htm">Female, Warrior Type</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-16.htm">Female, Wizard Type</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-17.htm">Female, Warsmith Type</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You selected a Toy Knight Summon Whistle.<br>
<font color="LEVEL">A Toy Knight will attack your enemies with a sword while using fighter buffs and healing, to help you in battle.</FONT>.<br>
Would you like to exchange the coupon for a a Toy Knight?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager toyknight">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You selected a Turtle Ascetic Summon Necklace.<br>
<font color="LEVEL">A Turtle Ascetic will help you in battle with warsmith buffs, heals and recharges.</FONT>.<br>
Would you like to exchange the coupon for a Turtle Ascetic?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager turtleascetic">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You selected a Spirit Shaman Summon Whistle.<br>
<font color="LEVEL">A Spirit Shaman will help you in battle with wizard buffs, heals and recharges.</FONT>.<br>
Would you like to exchange the coupon for a a Spirit Shaman Whistle?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager spiritshaman">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You have chosen the warrior type Rose Spirit.<br><br>
The name of the spirit is Desheloph.<br>
<font color="LEVEL">Desheloph is a Rose Spirit that uses various warrior type buffs and healing while attacking enemies with a sword.</FONT>.<br>
Will you exchange to Desheloph?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager desheloph">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You have chosen the wizard type Rose Spirit.<br><br>
The name of the spirit is Hyum.<br>
<font color="LEVEL">Hyum is a Rose Spirit that uses wizard type buffs, healing, and recharges while attacking enemies with magic.</FONT>.<br>
Will you exchange to Hyum?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager hyum">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You have chosen the warsmith type Rose Spirit.<br><br>
The name of the spirit is Lekang.<br>
<font color="LEVEL">Lekang is a Rose Spirit that uses a weapon or magic to attack enemies as well as healing and recharges while managing (warsmith buff) the owner's weapon and armor.</FONT>.<br>
Will you exchange to Lekang?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager lekang">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You have chosen the warrior type Rose Spirit.<br><br>
The name of the spirit is Lilias.<br>
<font color="LEVEL">Lilias is a Rose Spirit that uses various warrior type buffs and healing while attacking enemies with a sword.</FONT>.<br>
Will you exchange to Lilias?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager lilias">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You have chosen the wizard type Rose Spirit.<br><br>
The name of the spirit is Lapham.<br>
<font color="LEVEL">Lapham is a Rose Spirit that uses wizard type buffs, healing, and recharges while attacking enemies with magic.</FONT>.<br>
Will you exchange to Lapham?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager lapham">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
You have chosen the warsmith type Rose Spirit.<br><br>
The name of the spirit is Mafum.<br>
<font color="LEVEL">Mafum is a Rose Spirit that uses a weapon or magic to attack enemies as well as healing and recharges while managing (warsmith buff) the owner's weapon and armor.</FONT>.<br>
Will you exchange to Mafum?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager mafum">"Yes."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
To exchange Vitality items, <font color="LEVEL">You need to have vitality-related items in your inventory.</font> You may exchange: <font color="LEVEL">Birthday Vitality Potion, Freya's Refreshing Breeze, Pa'agrio's Warm Breeze, Sweet Chocolate, Returning Hero's Vitality replenishing Juice and Pirate Elixir and XP Buff 505.</font><br>
Keep in mind, you cannot cancel any item exchange.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0 ">Exchange Vitality Items</Button><!-- No idea about items needs create a multisell -->
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
In order to seal or unseal the Power Shirt, you must have a<font color="LEVEL"> Power Shirt or a Sealed Power Shirt in the character's inventory.</font><br1>
A Sealed Power Shirt can be transferred to another character within the account trough the Dimensional Merchant. <font color="LEVEL">But, when the seal is removed on a Sealed Power Shirt, you can no longer use seal/unseal.</font><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0 ">Seal/Unseal a Power Shirt</Button><!-- Core need be done -->
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
Which coupon would you like to use?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3247801">"I want to exchange an Requiem Weapon Coupon for a weapon."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DimensionalManager 32478-21.htm">"I want to exchange an Immortal Armor Set Coupon for a armor."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3247805">"I want to use a Lv.3 Giant Dye Exchange Coupon."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3247806">"I want to use a Lv.4 Legendary Dye Exchange Coupon"</Button>
</body></html>

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<html><body>Dimensional Merchant:<br>
What type of armor would you like?<br>
You can only choose once, so think carefully.
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3247802">"I want a Heavy Armor."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3247803">"I want a Light Armor."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3247804">"I want a Robe."</Button>
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<html><body>Dimensional Merchant:<br>
We are the <font color="LEVEL">Dimensional Merchants</font>. Get your Dimensional items from the Product Inventory. You can't get your items if your inventory is full, and any items you get cannot moved, sold, exchanged, or dropped.<br>
Oh, we are also upgrading products from the past L2Store, so exchange them as well.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I want a Dimensional Item."</Button> <!-- Must be fixed no info...-->
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DimensionalManager 32478-01.htm">"I want to exchange a Minion Coupon or Rose Spirit Coupon Pack for a Minion pet."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_package_deposit" msg="1040"><font color="LEVEL">Transfer a Dimensional Item to another character on this account.</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_package_withdraw"><font color="LEVEL">Withdraw a transfered Dimensional Item.</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DimensionalManager 32478-18.htm">"I want to exchange a Vitality item or XP Buff."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DimensionalManager 32478-19.htm">"I want to know about the Power Shirt."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DimensionalManager 32478-20.htm">"I want an Exchange Coupon."</Button>
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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.npc.DimensionalManager;
import java.util.HashMap;
import java.util.Map;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.network.SystemMessageId;
/**
* Dimensional Manager AI.
* @author Stayway, Mobius
*/
public final class DimensionalManager extends AbstractNpcAI
{
// Npc
private static final int DIMENSIONAL_MANAGER = 32478;
// Items
private static final int MINION_COUPON = 21275;
private static final int SUPERIOR_MINION_COUPON = 21279;
private static final int ROSE_SPIRIT = 21887;
// Rewards
private static final Map<String, SkillHolder> TICKET_REWARDS = new HashMap<>();
{
// Using SkillHolder to store ticket and reward ids.
// buypass - coupon(skillId) - reward(skillLvl)
TICKET_REWARDS.put("whiteweasel", new SkillHolder(MINION_COUPON, 13017));
TICKET_REWARDS.put("fairyprincess", new SkillHolder(MINION_COUPON, 13018));
TICKET_REWARDS.put("wildbeastfighter", new SkillHolder(MINION_COUPON, 16044));
TICKET_REWARDS.put("foxshaman", new SkillHolder(MINION_COUPON, 13020));
TICKET_REWARDS.put("turtleascetic", new SkillHolder(SUPERIOR_MINION_COUPON, 14064));
TICKET_REWARDS.put("spiritshaman", new SkillHolder(SUPERIOR_MINION_COUPON, 14062));
TICKET_REWARDS.put("toyknight", new SkillHolder(SUPERIOR_MINION_COUPON, 14061));
TICKET_REWARDS.put("desheloph", new SkillHolder(ROSE_SPIRIT, 20915));
TICKET_REWARDS.put("hyum", new SkillHolder(ROSE_SPIRIT, 20916));
TICKET_REWARDS.put("lekang", new SkillHolder(ROSE_SPIRIT, 20917));
TICKET_REWARDS.put("lilias", new SkillHolder(ROSE_SPIRIT, 20918));
TICKET_REWARDS.put("lapham", new SkillHolder(ROSE_SPIRIT, 20919));
TICKET_REWARDS.put("mafum", new SkillHolder(ROSE_SPIRIT, 20920));
}
private DimensionalManager()
{
super(DimensionalManager.class.getSimpleName(), "ai/npc");
addStartNpc(DIMENSIONAL_MANAGER);
addTalkId(DIMENSIONAL_MANAGER);
addFirstTalkId(DIMENSIONAL_MANAGER);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = null;
switch (event)
{
case "32478-01.htm":
case "32478-02.htm":
case "32478-03.htm":
case "32478-04.htm":
case "32478-05.htm":
case "32478-06.htm":
case "32478-07.htm":
case "32478-08.htm":
case "32478-09.htm":
case "32478-10.htm":
case "32478-11.htm":
case "32478-12.htm":
case "32478-13.htm":
case "32478-14.htm":
case "32478-15.htm":
case "32478-16.htm":
case "32478-17.htm":
case "32478-18.htm":
case "32478-19.htm":
case "32478-20.htm":
case "32478-21.htm":
{
htmltext = event;
break;
}
case "turtleascetic":
case "spiritshaman":
case "desheloph":
case "hyum":
case "lekang":
case "lilias":
case "lapham":
case "mafum":
case "foxshaman":
case "whiteweasel":
case "fairyprincess":
case "toyknight":
case "wildbeastfighter":
{
if (hasQuestItems(player, TICKET_REWARDS.get(event).getSkillId()))
{
takeItems(player, TICKET_REWARDS.get(event).getSkillId(), 1);
giveItems(player, TICKET_REWARDS.get(event).getSkillLvl(), 1);
}
else
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_REQUIRED_ITEMS);
}
break;
}
}
return htmltext;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
return "32478.htm";
}
public static void main(String[] args)
{
new DimensionalManager();
}
}