Project update.

This commit is contained in:
MobiusDev
2015-12-31 23:53:41 +00:00
parent e0d681a17e
commit ad2bcd79be
4084 changed files with 83696 additions and 86998 deletions

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.items.enchant;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.items.type.CrystalType;
import com.l2jmobius.gameserver.model.items.type.EtcItemType;
import com.l2jmobius.gameserver.model.items.type.ItemType;
import com.l2jmobius.gameserver.util.Util;
/**
* @author UnAfraid
*/
public abstract class AbstractEnchantItem
{
protected static final Logger _log = Logger.getLogger(AbstractEnchantItem.class.getName());
private static final ItemType[] ENCHANT_TYPES = new ItemType[]
{
EtcItemType.ANCIENT_CRYSTAL_ENCHANT_AM,
EtcItemType.ANCIENT_CRYSTAL_ENCHANT_WP,
EtcItemType.BLESS_SCRL_ENCHANT_AM,
EtcItemType.BLESS_SCRL_ENCHANT_WP,
EtcItemType.SCRL_ENCHANT_AM,
EtcItemType.SCRL_ENCHANT_WP,
EtcItemType.SCRL_INC_ENCHANT_PROP_AM,
EtcItemType.SCRL_INC_ENCHANT_PROP_WP,
EtcItemType.BLESS_SCRL_INC_ENCHANT_PROP_AM,
EtcItemType.BLESS_SCRL_INC_ENCHANT_PROP_WP,
EtcItemType.GIANT_SCRL_ENCHANT_AM,
EtcItemType.GIANT_SCRL_ENCHANT_WP,
EtcItemType.GIANT_SCRL_INC_ENCHANT_PROP_AM,
EtcItemType.GIANT_SCRL_INC_ENCHANT_PROP_WP,
EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_AM,
EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_WP,
EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_AM,
EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_WP,
EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_AM,
EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_WP,
EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_AM,
EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_WP,
EtcItemType.SCRL_ENCHANT_HR
};
private final int _id;
private final CrystalType _grade;
private final int _minEnchantLevel;
private final int _maxEnchantLevel;
private final int _maxEnchantLevelFighter;
private final int _maxEnchantLevelMagic;
private final double _bonusRate;
public AbstractEnchantItem(StatsSet set)
{
_id = set.getInt("id");
if (getItem() == null)
{
throw new NullPointerException();
}
else if (!Util.contains(ENCHANT_TYPES, getItem().getItemType()))
{
throw new IllegalAccessError();
}
_grade = set.getEnum("targetGrade", CrystalType.class, CrystalType.NONE);
_minEnchantLevel = set.getInt("minEnchant", 0);
_maxEnchantLevel = set.getInt("maxEnchant", 127);
_maxEnchantLevelFighter = set.getInt("maxEnchantFighter", 127);
_maxEnchantLevelMagic = set.getInt("maxEnchantMagic", 127);
_bonusRate = set.getDouble("bonusRate", 0);
}
/**
* @return id of current item
*/
public final int getId()
{
return _id;
}
/**
* @return bonus chance that would be added
*/
public final double getBonusRate()
{
return _bonusRate;
}
/**
* @return {@link L2Item} current item/scroll
*/
public final L2Item getItem()
{
return ItemTable.getInstance().getTemplate(_id);
}
/**
* @return grade of the item/scroll.
*/
public final CrystalType getGrade()
{
return _grade;
}
/**
* @return {@code true} if scroll is for weapon, {@code false} for armor
*/
public abstract boolean isWeapon();
/**
* @return the minimum enchant level that this scroll/item can be used with
*/
public int getMinEnchantLevel()
{
return _minEnchantLevel;
}
/**
* @return the maximum enchant level that this scroll/item can be used with
*/
public int getMaxEnchantLevel()
{
return _maxEnchantLevel;
}
/**
* @return the maximum enchant level that fighter weapon can be enchanted with this scroll
*/
public int getMaxEnchantLevelFighter()
{
return _maxEnchantLevelFighter;
}
/**
* @return the maximum enchant level that magic weapon can be enchanted with this scroll
*/
public int getMaxEnchantLevelMagic()
{
return _maxEnchantLevelMagic;
}
/**
* @param itemToEnchant the item to be enchanted
* @param supportItem
* @return {@code true} if this support item can be used with the item to be enchanted, {@code false} otherwise
*/
public boolean isValid(L2ItemInstance itemToEnchant, EnchantSupportItem supportItem)
{
if (itemToEnchant == null)
{
return false;
}
else if (itemToEnchant.isEnchantable() == 0)
{
return false;
}
else if (!isValidItemType(itemToEnchant.getItem().getType2()))
{
return false;
}
else if ((_minEnchantLevel != 0) && (itemToEnchant.getEnchantLevel() < _minEnchantLevel))
{
return false;
}
else if ((_maxEnchantLevel != 0) && (itemToEnchant.getEnchantLevel() >= _maxEnchantLevel))
{
return false;
}
else if ((_maxEnchantLevelFighter != 0) && !itemToEnchant.getItem().isMagicWeapon() && (itemToEnchant.getEnchantLevel() >= _maxEnchantLevelFighter))
{
return false;
}
else if ((_maxEnchantLevelMagic != 0) && itemToEnchant.getItem().isMagicWeapon() && (itemToEnchant.getEnchantLevel() >= _maxEnchantLevelMagic))
{
return false;
}
else if (_grade != itemToEnchant.getItem().getCrystalTypePlus())
{
return false;
}
return true;
}
/**
* @param type2
* @return {@code true} if current type2 is valid to be enchanted, {@code false} otherwise
*/
private final boolean isValidItemType(int type2)
{
if (type2 == L2Item.TYPE2_WEAPON)
{
return isWeapon();
}
else if ((type2 == L2Item.TYPE2_SHIELD_ARMOR) || (type2 == L2Item.TYPE2_ACCESSORY))
{
return !isWeapon();
}
return false;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.items.enchant;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.model.holders.RangeChanceHolder;
/**
* @author UnAfraid
*/
public final class EnchantItemGroup
{
private static final Logger _log = Logger.getLogger(EnchantItemGroup.class.getName());
private final List<RangeChanceHolder> _chances = new ArrayList<>();
private final String _name;
public EnchantItemGroup(String name)
{
_name = name;
}
/**
* @return name of current enchant item group.
*/
public String getName()
{
return _name;
}
/**
* @param holder
*/
public void addChance(RangeChanceHolder holder)
{
_chances.add(holder);
}
/**
* @param index
* @return chance for success rate for current enchant item group.
*/
public double getChance(int index)
{
if (!_chances.isEmpty())
{
for (RangeChanceHolder holder : _chances)
{
if ((holder.getMin() <= index) && (holder.getMax() >= index))
{
return holder.getChance();
}
}
_log.log(Level.WARNING, getClass().getSimpleName() + ": Couldn't match proper chance for item group: " + _name, new IllegalStateException());
return _chances.get(_chances.size() - 1).getChance();
}
_log.log(Level.WARNING, getClass().getSimpleName() + ": item group: " + _name + " doesn't have any chances!");
return -1;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.items.enchant;
import com.l2jmobius.gameserver.model.items.L2Item;
/**
* @author UnAfraid
*/
public final class EnchantRateItem
{
private final String _name;
private int _itemId;
private int _slot;
private Boolean _isMagicWeapon = null;
public EnchantRateItem(String name)
{
_name = name;
}
/**
* @return name of enchant group.
*/
public String getName()
{
return _name;
}
/**
* Adds item id verification.
* @param id
*/
public void setItemId(int id)
{
_itemId = id;
}
/**
* Adds body slot verification.
* @param slot
*/
public void addSlot(int slot)
{
_slot |= slot;
}
/**
* Adds magic weapon verification.
* @param magicWeapon
*/
public void setMagicWeapon(boolean magicWeapon)
{
_isMagicWeapon = magicWeapon;
}
/**
* @param item
* @return {@code true} if item can be used with this rate group, {@code false} otherwise.
*/
public boolean validate(L2Item item)
{
if ((_itemId != 0) && (_itemId != item.getId()))
{
return false;
}
else if ((_slot != 0) && ((item.getBodyPart() & _slot) == 0))
{
return false;
}
else if ((_isMagicWeapon != null) && (item.isMagicWeapon() != _isMagicWeapon))
{
return false;
}
return true;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.items.enchant;
/**
* @author UnAfraid
*/
public enum EnchantResultType
{
ERROR,
SUCCESS,
FAILURE
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.items.enchant;
import java.util.HashSet;
import java.util.Set;
import java.util.logging.Level;
import com.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.items.type.EtcItemType;
import com.l2jmobius.gameserver.model.items.type.ItemType;
import com.l2jmobius.gameserver.network.Debug;
import com.l2jmobius.gameserver.util.Util;
import com.l2jmobius.util.Rnd;
/**
* @author UnAfraid
*/
public final class EnchantScroll extends AbstractEnchantItem
{
private final boolean _isWeapon;
private final boolean _isBlessed;
private final boolean _isSafe;
private final boolean _isGiant;
private final boolean _isHair;
private final int _scrollGroupId;
private Set<Integer> _items;
public EnchantScroll(StatsSet set)
{
super(set);
_scrollGroupId = set.getInt("scrollGroupId", 0);
final ItemType type = getItem().getItemType();
_isWeapon = (type == EtcItemType.GIANT_SCRL_ENCHANT_WP) || (type == EtcItemType.ANCIENT_CRYSTAL_ENCHANT_WP) || (type == EtcItemType.BLESS_SCRL_ENCHANT_WP) || (type == EtcItemType.SCRL_ENCHANT_WP);
_isBlessed = (type == EtcItemType.BLESS_SCRL_ENCHANT_AM) || (type == EtcItemType.BLESS_SCRL_ENCHANT_WP);
_isSafe = (type == EtcItemType.ANCIENT_CRYSTAL_ENCHANT_AM) || (type == EtcItemType.ANCIENT_CRYSTAL_ENCHANT_WP);
_isGiant = (type == EtcItemType.GIANT_SCRL_ENCHANT_AM) || (type == EtcItemType.GIANT_SCRL_ENCHANT_WP);
_isHair = (type == EtcItemType.SCRL_ENCHANT_HR);
}
@Override
public boolean isWeapon()
{
return _isWeapon;
}
/**
* @return {@code true} for blessed scrolls (enchanted item will remain on failure), {@code false} otherwise
*/
public boolean isBlessed()
{
return _isBlessed;
}
/**
* @return {@code true} for safe-enchant scrolls (enchant level will remain on failure), {@code false} otherwise
*/
public boolean isSafe()
{
return _isSafe;
}
/**
* @return {@code true} for giant scrolls (enchant attempts has a chance of increasing the enchant value between +1 and +3 randomly), {@code false} otherwise
*/
public boolean isGiant()
{
return _isGiant;
}
/**
* @return {@code true} for hair enchant scrolls, {@code false} otherwise
*/
public boolean isHair()
{
return _isHair;
}
/**
* @return id of scroll group that should be used
*/
public int getScrollGroupId()
{
return _scrollGroupId;
}
/**
* Enforces current scroll to use only those items as possible items to enchant
* @param itemId
*/
public void addItem(int itemId)
{
if (_items == null)
{
_items = new HashSet<>();
}
_items.add(itemId);
}
/**
* @param itemToEnchant the item to be enchanted
* @param supportItem the support item used when enchanting (can be null)
* @return {@code true} if this scroll can be used with the specified support item and the item to be enchanted, {@code false} otherwise
*/
@Override
public boolean isValid(L2ItemInstance itemToEnchant, EnchantSupportItem supportItem)
{
if ((_items != null) && !_items.contains(itemToEnchant.getId()))
{
return false;
}
else if (isHair() && (itemToEnchant.getItem().getBodyPart() != L2Item.SLOT_HAIR) && (itemToEnchant.getItem().getBodyPart() != L2Item.SLOT_HAIR2) && (itemToEnchant.getItem().getBodyPart() != L2Item.SLOT_HAIRALL))
{
_log.info("bodypart: " + itemToEnchant.getItem().getBodyPart());
return false;
}
else if ((supportItem != null))
{
if (isBlessed() && (supportItem.getItem().getItemType() != EtcItemType.BLESS_SCRL_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.BLESS_SCRL_INC_ENCHANT_PROP_AM) && (supportItem.getItem().getItemType() != EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_AM))
{
return false;
}
else if (isGiant() && (supportItem.getItem().getItemType() != EtcItemType.GIANT_SCRL_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.GIANT_SCRL_INC_ENCHANT_PROP_AM) && (supportItem.getItem().getItemType() != EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_AM) && (supportItem.getItem().getItemType() != EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_AM) && (supportItem.getItem().getItemType() != EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_WP))
{
return false;
}
else if (!isBlessed() && !isGiant() && (supportItem.getItem().getItemType() != EtcItemType.SCRL_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.SCRL_INC_ENCHANT_PROP_AM) && (supportItem.getItem().getItemType() != EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_AM))
{
return false;
}
else if (!supportItem.isValid(itemToEnchant, supportItem))
{
return false;
}
else if (supportItem.isWeapon() != isWeapon())
{
return false;
}
}
return super.isValid(itemToEnchant, supportItem);
}
/**
* @param player
* @param enchantItem
* @return the chance of current scroll's group.
*/
public double getChance(L2PcInstance player, L2ItemInstance enchantItem)
{
if (EnchantItemGroupsData.getInstance().getScrollGroup(_scrollGroupId) == null)
{
_log.log(Level.WARNING, getClass().getSimpleName() + ": Unexistent enchant scroll group specified for enchant scroll: " + getId());
return -1;
}
final EnchantItemGroup group = EnchantItemGroupsData.getInstance().getItemGroup(enchantItem.getItem(), _scrollGroupId);
if (group == null)
{
_log.log(Level.WARNING, getClass().getSimpleName() + ": Couldn't find enchant item group for scroll: " + getId() + " requested by: " + player);
return -1;
}
return group.getChance(enchantItem.getEnchantLevel());
}
/**
* @param player
* @param enchantItem
* @param supportItem
* @return the total chance for success rate of this scroll
*/
public EnchantResultType calculateSuccess(L2PcInstance player, L2ItemInstance enchantItem, EnchantSupportItem supportItem)
{
if (!isValid(enchantItem, supportItem))
{
return EnchantResultType.ERROR;
}
final double chance = getChance(player, enchantItem);
if (chance == -1)
{
return EnchantResultType.ERROR;
}
final double bonusRate = getBonusRate();
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
final double random = 100 * Rnd.nextDouble();
final boolean success = (random < finalChance);
if (player.isDebug())
{
final EnchantItemGroup group = EnchantItemGroupsData.getInstance().getItemGroup(enchantItem.getItem(), _scrollGroupId);
final StatsSet set = new StatsSet();
if (isBlessed())
{
set.set("isBlessed", isBlessed());
}
if (isSafe())
{
set.set("isSafe", isSafe());
}
if (isGiant())
{
set.set("isGiant", isGiant());
}
if (isHair())
{
set.set("isHair", isHair());
}
set.set("chance", Util.formatDouble(chance, "#.##"));
if (bonusRate > 0)
{
set.set("bonusRate", Util.formatDouble(bonusRate, "#.##"));
}
if (supportBonusRate > 0)
{
set.set("supportBonusRate", Util.formatDouble(supportBonusRate, "#.##"));
}
set.set("finalChance", Util.formatDouble(finalChance, "#.##"));
set.set("random", Util.formatDouble(random, "#.##"));
set.set("success", success);
set.set("item group", group.getName());
set.set("scroll group", _scrollGroupId);
Debug.sendItemDebug(player, enchantItem, set);
}
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.items.enchant;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import com.l2jmobius.gameserver.model.items.L2Item;
/**
* @author UnAfraid
*/
public final class EnchantScrollGroup
{
private final int _id;
private List<EnchantRateItem> _rateGroups;
public EnchantScrollGroup(int id)
{
_id = id;
}
/**
* @return id of current enchant scroll group.
*/
public int getId()
{
return _id;
}
/**
* Adds new rate group.
* @param group
*/
public void addRateGroup(EnchantRateItem group)
{
if (_rateGroups == null)
{
_rateGroups = new ArrayList<>();
}
_rateGroups.add(group);
}
/**
* @return {@code List} of all enchant rate items, Empty list if none.
*/
public List<EnchantRateItem> getRateGroups()
{
return _rateGroups != null ? _rateGroups : Collections.<EnchantRateItem> emptyList();
}
/**
* @param item
* @return {@link EnchantRateItem}, {@code NULL} in case non of rate items can be used with.
*/
public EnchantRateItem getRateGroup(L2Item item)
{
for (EnchantRateItem group : getRateGroups())
{
if (group.validate(item))
{
return group;
}
}
return null;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.items.enchant;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.items.type.EtcItemType;
/**
* @author UnAfraid
*/
public final class EnchantSupportItem extends AbstractEnchantItem
{
private final boolean _isWeapon;
public EnchantSupportItem(StatsSet set)
{
super(set);
if ((getItem().getItemType() == EtcItemType.SCRL_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.BLESS_SCRL_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.GIANT_SCRL_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_WP))
{
_isWeapon = true;
}
else
{
_isWeapon = false;
}
}
@Override
public boolean isWeapon()
{
return _isWeapon;
}
}