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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model.interfaces;
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/**
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* Object world location storage interface.
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* @author xban1x
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*/
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public interface ILocational
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{
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/**
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* Gets the X coordinate of this object.
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* @return the X coordinate
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*/
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public int getX();
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/**
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* Gets the Y coordinate of this object.
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* @return the current Y coordinate
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*/
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public int getY();
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/**
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* Gets the Z coordinate of this object.
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* @return the current Z coordinate
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*/
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public int getZ();
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/**
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* Gets the heading of this object.
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* @return the current heading
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*/
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public int getHeading();
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/**
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* Gets the instance zone ID of this object.
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* @return the ID of the instance zone this object is currently in (0 - not in any instance)
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*/
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public int getInstanceId();
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/**
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* Gets this object's location.
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* @return a {@link ILocational} object containing the current position of this object
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*/
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public ILocational getLocation();
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}
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