Project update.
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trunk/java/com/l2jmobius/gameserver/model/L2SiegeClan.java
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79
trunk/java/com/l2jmobius/gameserver/model/L2SiegeClan.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model;
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import java.util.List;
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import java.util.concurrent.CopyOnWriteArrayList;
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import com.l2jmobius.gameserver.enums.SiegeClanType;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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public class L2SiegeClan
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{
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private int _clanId = 0;
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private final List<L2Npc> _flag = new CopyOnWriteArrayList<>();
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private SiegeClanType _type;
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public L2SiegeClan(int clanId, SiegeClanType type)
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{
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_clanId = clanId;
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_type = type;
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}
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public int getNumFlags()
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{
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return _flag.size();
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}
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public void addFlag(L2Npc flag)
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{
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_flag.add(flag);
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}
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public boolean removeFlag(L2Npc flag)
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{
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final boolean ret = _flag.remove(flag);
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flag.deleteMe();
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return ret;
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}
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public void removeFlags()
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{
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_flag.forEach(f -> f.decayMe());
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_flag.clear();
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}
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public final int getClanId()
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{
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return _clanId;
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}
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public final List<L2Npc> getFlag()
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{
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return _flag;
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}
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public SiegeClanType getType()
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{
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return _type;
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}
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public void setType(SiegeClanType setType)
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{
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_type = setType;
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}
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}
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