Project update.
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252
trunk/java/com/l2jmobius/gameserver/model/L2PetData.java
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252
trunk/java/com/l2jmobius/gameserver/model/L2PetData.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import com.l2jmobius.gameserver.datatables.SkillData;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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/**
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* Class hold information about basic pet stats which are same on each level.
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* @author JIV
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*/
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public class L2PetData
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{
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private final Map<Integer, L2PetLevelData> _levelStats = new HashMap<>();
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private final List<L2PetSkillLearn> _skills = new ArrayList<>();
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private final int _npcId;
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private final int _itemId;
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private int _load = 20000;
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private int _hungryLimit = 1;
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private int _minlvl = Byte.MAX_VALUE;
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private boolean _syncLevel = false;
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private final List<Integer> _food = new ArrayList<>();
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public L2PetData(int npcId, int itemId)
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{
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_npcId = npcId;
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_itemId = itemId;
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}
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/**
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* @return the npc id representing this pet.
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*/
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public int getNpcId()
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{
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return _npcId;
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}
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/**
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* @return the item id that could summon this pet.
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*/
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public int getItemId()
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{
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return _itemId;
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}
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/**
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* @param level the pet's level.
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* @param data the pet's data.
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*/
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public void addNewStat(int level, L2PetLevelData data)
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{
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if (_minlvl > level)
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{
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_minlvl = level;
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}
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_levelStats.put(level, data);
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}
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/**
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* @param petLevel the pet's level.
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* @return the pet data associated to that pet level.
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*/
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public L2PetLevelData getPetLevelData(int petLevel)
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{
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return _levelStats.get(petLevel);
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}
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/**
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* @return the pet's weight load.
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*/
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public int getLoad()
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{
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return _load;
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}
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/**
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* @return the pet's hunger limit.
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*/
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public int getHungryLimit()
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{
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return _hungryLimit;
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}
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/**
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* @return {@code true} if pet synchronizes it's level with his master's
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*/
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public boolean isSynchLevel()
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{
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return _syncLevel;
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}
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/**
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* @return the pet's minimum level.
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*/
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public int getMinLevel()
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{
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return _minlvl;
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}
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/**
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* @return the pet's food list.
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*/
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public List<Integer> getFood()
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{
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return _food;
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}
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/**
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* @param foodId the pet's food Id to add.
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*/
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public void addFood(Integer foodId)
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{
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_food.add(foodId);
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}
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/**
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* @param load the weight load to set.
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*/
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public void setLoad(int load)
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{
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_load = load;
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}
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/**
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* @param limit the hunger limit to set.
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*/
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public void setHungryLimit(int limit)
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{
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_hungryLimit = limit;
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}
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/**
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* @param val synchronizes level with master or not.
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*/
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public void setSyncLevel(boolean val)
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{
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_syncLevel = val;
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}
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// SKILS
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/**
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* @param skillId the skill Id to add.
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* @param skillLvl the skill level.
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* @param petLvl the pet's level when this skill is available.
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*/
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public void addNewSkill(int skillId, int skillLvl, int petLvl)
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{
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_skills.add(new L2PetSkillLearn(skillId, skillLvl, petLvl));
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}
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/**
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* TODO: Simplify this.
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* @param skillId the skill Id.
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* @param petLvl the pet level.
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* @return the level of the skill for the given skill Id and pet level.
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*/
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public int getAvailableLevel(int skillId, int petLvl)
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{
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int lvl = 0;
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for (L2PetSkillLearn temp : _skills)
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{
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if (temp.getSkillId() != skillId)
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{
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continue;
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}
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if (temp.getSkillLvl() == 0)
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{
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if (petLvl < 70)
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{
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lvl = (petLvl / 10);
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if (lvl <= 0)
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{
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lvl = 1;
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}
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}
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else
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{
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lvl = (7 + ((petLvl - 70) / 5));
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}
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// formula usable for skill that have 10 or more skill levels
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final int maxLvl = SkillData.getInstance().getMaxLevel(temp.getSkillId());
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if (lvl > maxLvl)
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{
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lvl = maxLvl;
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}
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break;
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}
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else if (temp.getMinLevel() <= petLvl)
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{
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if (temp.getSkillLvl() > lvl)
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{
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lvl = temp.getSkillLvl();
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}
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}
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}
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return lvl;
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}
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/**
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* @return the list with the pet's skill data.
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*/
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public List<L2PetSkillLearn> getAvailableSkills()
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{
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return _skills;
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}
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public static final class L2PetSkillLearn extends SkillHolder
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{
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private final int _minLevel;
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/**
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* @param id the skill Id.
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* @param lvl the skill level.
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* @param minLvl the minimum level when this skill is available.
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*/
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public L2PetSkillLearn(int id, int lvl, int minLvl)
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{
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super(id, lvl);
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_minLevel = minLvl;
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}
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/**
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* @return the minimum level for the pet to get the skill.
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*/
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public int getMinLevel()
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{
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return _minLevel;
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}
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}
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}
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