Project update.
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@ -1,14 +1,12 @@
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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* This file is part of the L2J Mobius project.
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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@ -22,26 +20,26 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.datatables.SkillData;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.instancemanager.InstanceManager;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.entity.Instance;
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import com.l2jmobius.gameserver.model.instancezone.InstanceWorld;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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import com.l2jmobius.gameserver.network.NpcStringId;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import ai.npc.AbstractNpcAI;
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import quests.Q10294_SevenSignsToTheMonasteryOfSilence.Q10294_SevenSignsToTheMonasteryOfSilence;
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import quests.Q10295_SevenSignsSolinasTomb.Q10295_SevenSignsSolinasTomb;
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import quests.Q10296_SevenSignsPowerOfTheSeal.Q10296_SevenSignsPowerOfTheSeal;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.ai.CtrlIntention;
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import com.l2jserver.gameserver.datatables.SkillData;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.Instance;
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import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
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import com.l2jserver.gameserver.model.quest.QuestState;
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import com.l2jserver.gameserver.model.quest.State;
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import com.l2jserver.gameserver.network.NpcStringId;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.NpcSay;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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public class MonasteryOfSilence2 extends AbstractNpcAI
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{
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@ -152,7 +150,7 @@ public class MonasteryOfSilence2 extends AbstractNpcAI
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-241022,
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-10832
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}
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// EtisEtina
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// EtisEtina
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};
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private static final int[] TALK =
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