Project update.
This commit is contained in:
@@ -1,14 +1,12 @@
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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* This file is part of the L2J Mobius project.
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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@@ -18,11 +16,11 @@
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*/
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package handlers.usercommandhandlers;
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import com.l2jserver.gameserver.handler.IUserCommandHandler;
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import com.l2jserver.gameserver.model.L2Party;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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import com.l2jmobius.gameserver.handler.IUserCommandHandler;
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import com.l2jmobius.gameserver.model.L2Party;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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* Party Info user command.
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@@ -50,20 +48,30 @@ public class PartyInfo implements IUserCommandHandler
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switch (party.getDistributionType())
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{
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case FINDERS_KEEPERS:
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{
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activeChar.sendPacket(SystemMessageId.LOOTING_METHOD_FINDERS_KEEPERS);
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break;
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}
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case RANDOM:
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{
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activeChar.sendPacket(SystemMessageId.LOOTING_METHOD_RANDOM);
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break;
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}
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case RANDOM_INCLUDING_SPOIL:
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{
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activeChar.sendPacket(SystemMessageId.LOOTING_METHOD_RANDOM_INCLUDING_SPOIL);
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break;
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}
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case BY_TURN:
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{
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activeChar.sendPacket(SystemMessageId.LOOTING_METHOD_BY_TURN);
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break;
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}
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case BY_TURN_INCLUDING_SPOIL:
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{
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activeChar.sendPacket(SystemMessageId.LOOTING_METHOD_BY_TURN_INCLUDING_SPOIL);
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break;
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}
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}
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if (!party.isLeader(activeChar))
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