Project update.

This commit is contained in:
MobiusDev
2015-12-31 23:53:41 +00:00
parent e0d681a17e
commit ad2bcd79be
4084 changed files with 83696 additions and 86998 deletions

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,11 +16,11 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.L2CommandChannel;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.L2CommandChannel;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* Channel Delete user command.

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,10 +16,10 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.L2CommandChannel;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.ExMultiPartyCommandChannelInfo;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.L2CommandChannel;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.serverpackets.ExMultiPartyCommandChannelInfo;
/**
* Channel Info user command.

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,12 +16,12 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.L2CommandChannel;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.L2CommandChannel;
import com.l2jmobius.gameserver.model.L2Party;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* Channel Leave user command.
@ -63,7 +61,6 @@ public class ChannelLeave implements IUserCommandHandler
return true;
}
return false;
}
@Override

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -20,10 +18,10 @@ package handlers.usercommandhandlers;
import java.text.SimpleDateFormat;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.util.StringUtil;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.util.StringUtil;
/**
* Clan Penalty user command.

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -24,12 +22,12 @@ import java.sql.ResultSet;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.commons.database.pool.impl.ConnectionFactory;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* Clan War Start, Under Attack List, War List user commands.

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,8 +16,8 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* Dismount user command.

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,13 +16,13 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
import com.l2jserver.gameserver.model.actor.L2Playable;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.events.EventType;
import com.l2jserver.gameserver.model.events.impl.character.playable.OnPlayableExpChanged;
import com.l2jserver.gameserver.model.events.listeners.FunctionEventListener;
import com.l2jserver.gameserver.model.events.returns.TerminateReturn;
import com.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import com.l2jmobius.gameserver.model.actor.L2Playable;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.playable.OnPlayableExpChanged;
import com.l2jmobius.gameserver.model.events.listeners.FunctionEventListener;
import com.l2jmobius.gameserver.model.events.returns.TerminateReturn;
/**
* @author xban1x

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,9 +16,9 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.ExInzoneWaiting;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.serverpackets.ExInzoneWaiting;
/**
* Instance Zone user command.

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,14 +16,14 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.enums.Race;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.instancemanager.MapRegionManager;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.zone.type.L2RespawnZone;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.gameserver.enums.Race;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.instancemanager.MapRegionManager;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.zone.type.L2RespawnZone;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* Loc user command.

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,8 +16,8 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* Mount user command.

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -20,10 +18,10 @@ package handlers.usercommandhandlers;
import java.util.Calendar;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* My Birthday user command.

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,12 +16,12 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.olympiad.Olympiad;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.olympiad.Olympiad;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* Olympiad Stat user command.

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,11 +16,11 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.L2Party;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* Party Info user command.
@ -50,20 +48,30 @@ public class PartyInfo implements IUserCommandHandler
switch (party.getDistributionType())
{
case FINDERS_KEEPERS:
{
activeChar.sendPacket(SystemMessageId.LOOTING_METHOD_FINDERS_KEEPERS);
break;
}
case RANDOM:
{
activeChar.sendPacket(SystemMessageId.LOOTING_METHOD_RANDOM);
break;
}
case RANDOM_INCLUDING_SPOIL:
{
activeChar.sendPacket(SystemMessageId.LOOTING_METHOD_RANDOM_INCLUDING_SPOIL);
break;
}
case BY_TURN:
{
activeChar.sendPacket(SystemMessageId.LOOTING_METHOD_BY_TURN);
break;
}
case BY_TURN_INCLUDING_SPOIL:
{
activeChar.sendPacket(SystemMessageId.LOOTING_METHOD_BY_TURN_INCLUDING_SPOIL);
break;
}
}
if (!party.isLeader(activeChar))

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,14 +16,14 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.instancemanager.SiegeManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Siege;
import com.l2jserver.gameserver.model.zone.type.L2SiegeZone;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.entity.Siege;
import com.l2jmobius.gameserver.model.zone.type.L2SiegeZone;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
/**
* @author Tryskell

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -21,12 +19,12 @@ package handlers.usercommandhandlers;
import java.text.SimpleDateFormat;
import java.util.Date;
import com.l2jserver.Config;
import com.l2jserver.gameserver.GameTimeController;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.GameTimeController;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* Time user command.

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@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@ -18,21 +16,21 @@
*/
package handlers.usercommandhandlers;
import com.l2jserver.Config;
import com.l2jserver.gameserver.GameTimeController;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.TeleportWhereType;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.TvTEvent;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jserver.gameserver.network.serverpackets.SetupGauge;
import com.l2jserver.gameserver.util.Broadcast;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.GameTimeController;
import com.l2jmobius.gameserver.ThreadPoolManager;
import com.l2jmobius.gameserver.ai.CtrlIntention;
import com.l2jmobius.gameserver.datatables.SkillData;
import com.l2jmobius.gameserver.handler.IUserCommandHandler;
import com.l2jmobius.gameserver.model.TeleportWhereType;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.entity.TvTEvent;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jmobius.gameserver.network.serverpackets.SetupGauge;
import com.l2jmobius.gameserver.util.Broadcast;
/**
* Unstuck user command.