Project update.
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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* This file is part of the L2J Mobius project.
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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@ -18,25 +16,25 @@
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*/
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package handlers.punishmenthandlers;
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import com.l2jserver.gameserver.LoginServerThread;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.cache.HtmCache;
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import com.l2jserver.gameserver.handler.IPunishmentHandler;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.actor.tasks.player.TeleportTask;
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import com.l2jserver.gameserver.model.entity.TvTEvent;
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import com.l2jserver.gameserver.model.events.Containers;
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import com.l2jserver.gameserver.model.events.EventType;
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import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerLogin;
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import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
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import com.l2jserver.gameserver.model.olympiad.OlympiadManager;
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import com.l2jserver.gameserver.model.punishment.PunishmentTask;
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import com.l2jserver.gameserver.model.punishment.PunishmentType;
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import com.l2jserver.gameserver.model.zone.ZoneId;
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import com.l2jserver.gameserver.model.zone.type.L2JailZone;
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import com.l2jserver.gameserver.network.L2GameClient;
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import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.LoginServerThread;
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import com.l2jmobius.gameserver.ThreadPoolManager;
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import com.l2jmobius.gameserver.cache.HtmCache;
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import com.l2jmobius.gameserver.handler.IPunishmentHandler;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.actor.tasks.player.TeleportTask;
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import com.l2jmobius.gameserver.model.entity.TvTEvent;
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import com.l2jmobius.gameserver.model.events.Containers;
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import com.l2jmobius.gameserver.model.events.EventType;
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import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
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import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
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import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
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import com.l2jmobius.gameserver.model.punishment.PunishmentTask;
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import com.l2jmobius.gameserver.model.punishment.PunishmentType;
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import com.l2jmobius.gameserver.model.zone.ZoneId;
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import com.l2jmobius.gameserver.model.zone.type.L2JailZone;
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import com.l2jmobius.gameserver.network.L2GameClient;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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/**
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* This class handles jail punishment.
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