Project update.
This commit is contained in:
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.bypasshandlers;
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|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2ClassMasterInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.handler.IBypassHandler;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2ClassMasterInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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|
||||
/**
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* @author Mobius
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||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
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||||
*/
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package handlers.bypasshandlers;
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import com.l2jserver.gameserver.handler.IBypassHandler;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.handler.IBypassHandler;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2NpcInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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/**
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* @author Mobius
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|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,11 +18,11 @@ package handlers.bypasshandlers;
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import java.util.logging.Level;
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import com.l2jserver.gameserver.handler.IBypassHandler;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.serverpackets.ExShowVariationCancelWindow;
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import com.l2jserver.gameserver.network.serverpackets.ExShowVariationMakeWindow;
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import com.l2jmobius.gameserver.handler.IBypassHandler;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.serverpackets.ExShowVariationCancelWindow;
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import com.l2jmobius.gameserver.network.serverpackets.ExShowVariationMakeWindow;
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public class Augment implements IBypassHandler
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{
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@ -46,11 +44,15 @@ public class Augment implements IBypassHandler
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switch (Integer.parseInt(command.substring(8, 9).trim()))
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{
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case 1:
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{
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activeChar.sendPacket(ExShowVariationMakeWindow.STATIC_PACKET);
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return true;
|
||||
}
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case 2:
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{
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activeChar.sendPacket(ExShowVariationCancelWindow.STATIC_PACKET);
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return true;
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||||
}
|
||||
}
|
||||
}
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||||
catch (Exception e)
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|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -21,10 +19,10 @@ package handlers.bypasshandlers;
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import java.util.StringTokenizer;
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import java.util.logging.Level;
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||||
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import com.l2jserver.gameserver.handler.IBypassHandler;
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import com.l2jserver.gameserver.model.actor.L2Character;
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||||
import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
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||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2MerchantInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
public class Buy implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
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||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
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||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
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||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2MerchantInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
|
||||
public class BuyShadowItem implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.events.EventDispatcher;
|
||||
import com.l2jserver.gameserver.model.events.EventType;
|
||||
import com.l2jserver.gameserver.model.events.impl.character.npc.OnNpcFirstTalk;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.events.EventDispatcher;
|
||||
import com.l2jmobius.gameserver.model.events.EventType;
|
||||
import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcFirstTalk;
|
||||
|
||||
public class ChatLink implements IBypassHandler
|
||||
{
|
||||
@ -48,7 +46,6 @@ public class ChatLink implements IBypassHandler
|
||||
}
|
||||
catch (Exception ioobe)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
final L2Npc npc = (L2Npc) target;
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,22 +18,22 @@ package handlers.bypasshandlers;
|
||||
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.ClanPrivilege;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2ClanHallManagerInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2WarehouseInstance;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SortedWareHouseWithdrawalList;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SortedWareHouseWithdrawalList.WarehouseListType;
|
||||
import com.l2jserver.gameserver.network.serverpackets.WareHouseDepositList;
|
||||
import com.l2jserver.gameserver.network.serverpackets.WareHouseWithdrawalList;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.ClanPrivilege;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2ClanHallManagerInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2WarehouseInstance;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SortedWareHouseWithdrawalList;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SortedWareHouseWithdrawalList.WarehouseListType;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.WareHouseDepositList;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.WareHouseWithdrawalList;
|
||||
|
||||
public class ClanWarehouse implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,10 +18,10 @@ package handlers.bypasshandlers;
|
||||
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.entity.L2Event;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.entity.L2Event;
|
||||
|
||||
public class EventEngine implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.itemcontainer.PcFreight;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.PackageToList;
|
||||
import com.l2jserver.gameserver.network.serverpackets.WareHouseWithdrawalList;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.itemcontainer.PcFreight;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.PackageToList;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.WareHouseWithdrawalList;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -23,15 +21,15 @@ import java.util.Date;
|
||||
import java.util.StringTokenizer;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.itemauction.ItemAuction;
|
||||
import com.l2jserver.gameserver.model.itemauction.ItemAuctionInstance;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExItemAuctionInfoPacket;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.itemauction.ItemAuction;
|
||||
import com.l2jmobius.gameserver.model.itemauction.ItemAuctionInstance;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExItemAuctionInfoPacket;
|
||||
|
||||
public class ItemAuctionLink implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
|
||||
public class Link implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,19 +18,19 @@ package handlers.bypasshandlers;
|
||||
|
||||
import java.text.DateFormat;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.idfactory.IdFactory;
|
||||
import com.l2jserver.gameserver.instancemanager.games.Lottery;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.idfactory.IdFactory;
|
||||
import com.l2jmobius.gameserver.instancemanager.games.Lottery;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
public class Loto implements IBypassHandler
|
||||
{
|
||||
@ -78,8 +76,9 @@ public class Loto implements IBypassHandler
|
||||
* <BR>
|
||||
* <B><U> Actions</U> :</B><BR>
|
||||
* <BR>
|
||||
* <li>Get the text of the selected HTML file in function of the npcId and of the page number</li> <li>Send a Server->Client NpcHtmlMessage containing the text of the L2NpcInstance to the L2PcInstance</li> <li>Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the
|
||||
* client wait another packet</li><BR>
|
||||
* <li>Get the text of the selected HTML file in function of the npcId and of the page number</li>
|
||||
* <li>Send a Server->Client NpcHtmlMessage containing the text of the L2NpcInstance to the L2PcInstance</li>
|
||||
* <li>Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet</li><BR>
|
||||
* @param player The L2PcInstance that talk with the L2NpcInstance
|
||||
* @param npc L2Npc loto instance
|
||||
* @param val The number of the page of the L2NpcInstance to display
|
||||
@ -276,17 +275,25 @@ public class Loto implements IBypassHandler
|
||||
switch ((int) check[0])
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
message += "- 1st Prize";
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
message += "- 2nd Prize";
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
message += "- 3th Prize";
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
message += "- 4th Prize";
|
||||
break;
|
||||
}
|
||||
}
|
||||
message += " " + check[1] + "a.";
|
||||
}
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,11 +18,11 @@ package handlers.bypasshandlers;
|
||||
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.gameserver.data.xml.impl.MultisellData;
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.MultisellData;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
public class Multisell implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -24,24 +22,24 @@ import java.util.Map;
|
||||
import java.util.StringTokenizer;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import com.l2jserver.gameserver.cache.HtmCache;
|
||||
import com.l2jserver.gameserver.datatables.ItemTable;
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.Elementals;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.L2Spawn;
|
||||
import com.l2jserver.gameserver.model.L2World;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.drops.DropListScope;
|
||||
import com.l2jserver.gameserver.model.drops.GeneralDropItem;
|
||||
import com.l2jserver.gameserver.model.drops.GroupedGeneralDropItem;
|
||||
import com.l2jserver.gameserver.model.drops.IDropItem;
|
||||
import com.l2jserver.gameserver.model.items.L2Item;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jserver.gameserver.util.HtmlUtil;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import com.l2jmobius.gameserver.cache.HtmCache;
|
||||
import com.l2jmobius.gameserver.datatables.ItemTable;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.Elementals;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.L2Spawn;
|
||||
import com.l2jmobius.gameserver.model.L2World;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.drops.DropListScope;
|
||||
import com.l2jmobius.gameserver.model.drops.GeneralDropItem;
|
||||
import com.l2jmobius.gameserver.model.drops.GroupedGeneralDropItem;
|
||||
import com.l2jmobius.gameserver.model.drops.IDropItem;
|
||||
import com.l2jmobius.gameserver.model.items.L2Item;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.util.HtmlUtil;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author NosBit
|
||||
@ -435,9 +433,7 @@ public class NpcViewMod implements IBypassHandler
|
||||
{
|
||||
this.min = min;
|
||||
this.max = max;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static MinMax getPreciseMinMax(double chance, long min, long max, boolean isPrecise)
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,16 +18,16 @@ package handlers.bypasshandlers;
|
||||
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.instancemanager.SiegeManager;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2ObservationInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ItemList;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2ObservationInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ItemList;
|
||||
|
||||
public class Observation implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -22,29 +20,29 @@ import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.data.sql.impl.NpcBufferTable;
|
||||
import com.l2jserver.gameserver.data.sql.impl.NpcBufferTable.NpcBufferData;
|
||||
import com.l2jserver.gameserver.data.xml.impl.MultisellData;
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.L2Summon;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2OlympiadManagerInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.entity.Hero;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.model.olympiad.CompetitionType;
|
||||
import com.l2jserver.gameserver.model.olympiad.Olympiad;
|
||||
import com.l2jserver.gameserver.model.olympiad.OlympiadManager;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExHeroList;
|
||||
import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.data.sql.impl.NpcBufferTable;
|
||||
import com.l2jmobius.gameserver.data.sql.impl.NpcBufferTable.NpcBufferData;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.MultisellData;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Summon;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2OlympiadManagerInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.entity.Hero;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.olympiad.CompetitionType;
|
||||
import com.l2jmobius.gameserver.model.olympiad.Olympiad;
|
||||
import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExHeroList;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author DS
|
||||
@ -122,6 +120,7 @@ public class OlympiadManagerLink implements IBypassHandler
|
||||
switch (val)
|
||||
{
|
||||
case 0: // H5 match selection
|
||||
{
|
||||
if (!OlympiadManager.getInstance().isRegistered(activeChar))
|
||||
{
|
||||
html.setFile(activeChar.getHtmlPrefix(), Olympiad.OLYMPIAD_HTML_PATH + "noble_desc2a.htm");
|
||||
@ -138,10 +137,14 @@ public class OlympiadManagerLink implements IBypassHandler
|
||||
activeChar.sendPacket(html);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 1: // unregister
|
||||
{
|
||||
OlympiadManager.getInstance().unRegisterNoble(activeChar);
|
||||
break;
|
||||
}
|
||||
case 2: // show waiting list | TODO: cleanup (not used anymore)
|
||||
{
|
||||
final int nonClassed = OlympiadManager.getInstance().getRegisteredNonClassBased().size();
|
||||
final int teams = OlympiadManager.getInstance().getRegisteredTeamsBased().size();
|
||||
final Collection<List<Integer>> allClassed = OlympiadManager.getInstance().getRegisteredClassBased().values();
|
||||
@ -172,20 +175,28 @@ public class OlympiadManagerLink implements IBypassHandler
|
||||
html.replace("%objectId%", String.valueOf(target.getObjectId()));
|
||||
activeChar.sendPacket(html);
|
||||
break;
|
||||
}
|
||||
case 3: // There are %points% Grand Olympiad points granted for this event. | TODO: cleanup (not used anymore)
|
||||
{
|
||||
final int points = Olympiad.getInstance().getNoblePoints(activeChar.getObjectId());
|
||||
html.setFile(activeChar.getHtmlPrefix(), Olympiad.OLYMPIAD_HTML_PATH + "noble_points1.htm");
|
||||
html.replace("%points%", String.valueOf(points));
|
||||
html.replace("%objectId%", String.valueOf(target.getObjectId()));
|
||||
activeChar.sendPacket(html);
|
||||
break;
|
||||
}
|
||||
case 4: // register non classed
|
||||
{
|
||||
OlympiadManager.getInstance().registerNoble(activeChar, CompetitionType.NON_CLASSED);
|
||||
break;
|
||||
}
|
||||
case 5: // register classed
|
||||
{
|
||||
OlympiadManager.getInstance().registerNoble(activeChar, CompetitionType.CLASSED);
|
||||
break;
|
||||
}
|
||||
case 6: // request tokens reward
|
||||
{
|
||||
passes = Olympiad.getInstance().getNoblessePasses(activeChar, false);
|
||||
if (passes > 0)
|
||||
{
|
||||
@ -200,20 +211,28 @@ public class OlympiadManagerLink implements IBypassHandler
|
||||
activeChar.sendPacket(html);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 7: // Equipment Rewards
|
||||
{
|
||||
MultisellData.getInstance().separateAndSend(102, activeChar, (L2Npc) target, false);
|
||||
break;
|
||||
}
|
||||
case 8: // Misc. Rewards
|
||||
{
|
||||
MultisellData.getInstance().separateAndSend(103, activeChar, (L2Npc) target, false);
|
||||
break;
|
||||
}
|
||||
case 9: // Your Grand Olympiad Score from the previous period is %points% point(s) | TODO: cleanup (not used anymore)
|
||||
{
|
||||
final int point = Olympiad.getInstance().getLastNobleOlympiadPoints(activeChar.getObjectId());
|
||||
html.setFile(activeChar.getHtmlPrefix(), Olympiad.OLYMPIAD_HTML_PATH + "noble_points2.htm");
|
||||
html.replace("%points%", String.valueOf(point));
|
||||
html.replace("%objectId%", String.valueOf(target.getObjectId()));
|
||||
activeChar.sendPacket(html);
|
||||
break;
|
||||
}
|
||||
case 10: // give tokens to player
|
||||
{
|
||||
passes = Olympiad.getInstance().getNoblessePasses(activeChar, true);
|
||||
if (passes > 0)
|
||||
{
|
||||
@ -229,12 +248,17 @@ public class OlympiadManagerLink implements IBypassHandler
|
||||
activeChar.sendPacket(sm);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 11: // register team
|
||||
{
|
||||
OlympiadManager.getInstance().registerNoble(activeChar, CompetitionType.TEAMS);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
_log.warning("Olympiad System: Couldnt send packet for request " + val);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (command.toLowerCase().startsWith("olybuff"))
|
||||
@ -315,8 +339,8 @@ public class OlympiadManagerLink implements IBypassHandler
|
||||
|
||||
switch (val)
|
||||
{
|
||||
case 2: // show rank for a specific class
|
||||
// for example >> Olympiad 1_88
|
||||
case 2: // show rank for a specific class (for example >> Olympiad 1_88)
|
||||
{
|
||||
final int classId = Integer.parseInt(command.substring(11));
|
||||
if (((classId >= 88) && (classId <= 118)) || ((classId >= 131) && (classId <= 134)) || (classId == 136))
|
||||
{
|
||||
@ -344,10 +368,14 @@ public class OlympiadManagerLink implements IBypassHandler
|
||||
activeChar.sendPacket(reply);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 4: // hero list
|
||||
{
|
||||
activeChar.sendPacket(new ExHeroList());
|
||||
break;
|
||||
}
|
||||
case 5: // Hero Certification
|
||||
{
|
||||
if (Hero.getInstance().isUnclaimedHero(activeChar.getObjectId()))
|
||||
{
|
||||
Hero.getInstance().claimHero(activeChar);
|
||||
@ -359,9 +387,12 @@ public class OlympiadManagerLink implements IBypassHandler
|
||||
}
|
||||
activeChar.sendPacket(reply);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
_log.warning("Olympiad System: Couldnt send packet for request " + val);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,17 +18,17 @@ package handlers.bypasshandlers;
|
||||
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2OlympiadManagerInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.olympiad.Olympiad;
|
||||
import com.l2jserver.gameserver.model.olympiad.OlympiadGameManager;
|
||||
import com.l2jserver.gameserver.model.olympiad.OlympiadGameTask;
|
||||
import com.l2jserver.gameserver.model.olympiad.OlympiadManager;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExOlympiadMatchList;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2OlympiadManagerInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.olympiad.Olympiad;
|
||||
import com.l2jmobius.gameserver.model.olympiad.OlympiadGameManager;
|
||||
import com.l2jmobius.gameserver.model.olympiad.OlympiadGameTask;
|
||||
import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExOlympiadMatchList;
|
||||
|
||||
/**
|
||||
* @author DS
|
||||
@ -99,7 +97,6 @@ public class OlympiadObservation implements IBypassHandler
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -21,10 +19,10 @@ package handlers.bypasshandlers;
|
||||
import java.util.StringTokenizer;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
|
||||
public class PlayerHelp implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,18 +18,18 @@ package handlers.bypasshandlers;
|
||||
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SortedWareHouseWithdrawalList;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SortedWareHouseWithdrawalList.WarehouseListType;
|
||||
import com.l2jserver.gameserver.network.serverpackets.WareHouseDepositList;
|
||||
import com.l2jserver.gameserver.network.serverpackets.WareHouseWithdrawalList;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SortedWareHouseWithdrawalList;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SortedWareHouseWithdrawalList.WarehouseListType;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.WareHouseDepositList;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.WareHouseWithdrawalList;
|
||||
|
||||
public class PrivateWarehouse implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -22,19 +20,19 @@ import java.util.Collection;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.instancemanager.QuestManager;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.events.EventType;
|
||||
import com.l2jserver.gameserver.model.events.listeners.AbstractEventListener;
|
||||
import com.l2jserver.gameserver.model.quest.Quest;
|
||||
import com.l2jserver.gameserver.model.quest.QuestState;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jserver.util.StringUtil;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.instancemanager.QuestManager;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.events.EventType;
|
||||
import com.l2jmobius.gameserver.model.events.listeners.AbstractEventListener;
|
||||
import com.l2jmobius.gameserver.model.quest.Quest;
|
||||
import com.l2jmobius.gameserver.model.quest.QuestState;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.util.StringUtil;
|
||||
|
||||
public class QuestLink implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2AdventurerInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExShowQuestInfo;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2AdventurerInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExShowQuestInfo;
|
||||
|
||||
public class QuestList implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExGetPremiumItemList;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExGetPremiumItemList;
|
||||
|
||||
public class ReceivePremium implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExShowBaseAttributeCancelWindow;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExShowBaseAttributeCancelWindow;
|
||||
|
||||
public class ReleaseAttribute implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,14 +18,14 @@ package handlers.bypasshandlers;
|
||||
|
||||
import java.util.StringTokenizer;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SetupGauge;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2MerchantInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SetupGauge;
|
||||
|
||||
public class RentPet implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -21,16 +19,16 @@ package handlers.bypasshandlers;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.data.xml.impl.SkillTreesData;
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.base.ClassId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2NpcInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.base.ClassId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
|
||||
public class SkillList implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.L2Clan;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.L2Clan;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
|
||||
public class TerritoryStatus implements IBypassHandler
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.serverpackets.TutorialCloseHtml;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.TutorialCloseHtml;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
||||
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
|
||||
import com.l2jserver.gameserver.handler.VoicedCommandHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.handler.IVoicedCommandHandler;
|
||||
import com.l2jmobius.gameserver.handler.VoicedCommandHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
/**
|
||||
* @author DS
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -21,14 +19,14 @@ package handlers.bypasshandlers;
|
||||
import java.util.StringTokenizer;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.data.xml.impl.BuyListData;
|
||||
import com.l2jserver.gameserver.handler.IBypassHandler;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.buylist.L2BuyList;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ShopPreviewList;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.BuyListData;
|
||||
import com.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.buylist.L2BuyList;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ShopPreviewList;
|
||||
|
||||
public class Wear implements IBypassHandler
|
||||
{
|
||||
|
Reference in New Issue
Block a user