Project update.

This commit is contained in:
MobiusDev
2015-12-31 23:53:41 +00:00
parent e0d681a17e
commit ad2bcd79be
4084 changed files with 83696 additions and 86998 deletions

View File

@@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@@ -23,33 +21,33 @@ import java.util.StringTokenizer;
import javax.script.ScriptException;
import com.l2jserver.Config;
import com.l2jserver.gameserver.cache.HtmCache;
import com.l2jserver.gameserver.data.sql.impl.CrestTable;
import com.l2jserver.gameserver.data.sql.impl.TeleportLocationTable;
import com.l2jserver.gameserver.data.xml.impl.AbilityPointsData;
import com.l2jserver.gameserver.data.xml.impl.AdminData;
import com.l2jserver.gameserver.data.xml.impl.AppearanceItemData;
import com.l2jserver.gameserver.data.xml.impl.BuyListData;
import com.l2jserver.gameserver.data.xml.impl.DoorData;
import com.l2jserver.gameserver.data.xml.impl.EnchantItemData;
import com.l2jserver.gameserver.data.xml.impl.EnchantItemGroupsData;
import com.l2jserver.gameserver.data.xml.impl.ItemCrystalizationData;
import com.l2jserver.gameserver.data.xml.impl.MultisellData;
import com.l2jserver.gameserver.data.xml.impl.NpcData;
import com.l2jserver.gameserver.data.xml.impl.PrimeShopData;
import com.l2jserver.gameserver.data.xml.impl.TeleportersData;
import com.l2jserver.gameserver.data.xml.impl.TransformData;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.handler.IAdminCommandHandler;
import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.instancemanager.WalkingManager;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
import com.l2jserver.gameserver.util.Util;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.cache.HtmCache;
import com.l2jmobius.gameserver.data.sql.impl.CrestTable;
import com.l2jmobius.gameserver.data.sql.impl.TeleportLocationTable;
import com.l2jmobius.gameserver.data.xml.impl.AbilityPointsData;
import com.l2jmobius.gameserver.data.xml.impl.AdminData;
import com.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import com.l2jmobius.gameserver.data.xml.impl.BuyListData;
import com.l2jmobius.gameserver.data.xml.impl.DoorData;
import com.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
import com.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
import com.l2jmobius.gameserver.data.xml.impl.ItemCrystalizationData;
import com.l2jmobius.gameserver.data.xml.impl.MultisellData;
import com.l2jmobius.gameserver.data.xml.impl.NpcData;
import com.l2jmobius.gameserver.data.xml.impl.PrimeShopData;
import com.l2jmobius.gameserver.data.xml.impl.TeleportersData;
import com.l2jmobius.gameserver.data.xml.impl.TransformData;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.datatables.SkillData;
import com.l2jmobius.gameserver.handler.IAdminCommandHandler;
import com.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import com.l2jmobius.gameserver.instancemanager.QuestManager;
import com.l2jmobius.gameserver.instancemanager.WalkingManager;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.scripting.L2ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
/**
* @author NosBit