Project update.

This commit is contained in:
MobiusDev
2015-12-31 23:53:41 +00:00
parent e0d681a17e
commit ad2bcd79be
4084 changed files with 83696 additions and 86998 deletions

View File

@@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@@ -22,18 +20,18 @@ import java.util.Calendar;
import java.util.HashMap;
import java.util.Map;
import ai.npc.AbstractNpcAI;
import com.l2jmobius.gameserver.datatables.SkillData;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.zone.L2ZoneType;
import com.l2jmobius.gameserver.model.zone.type.L2EffectZone;
import com.l2jmobius.gameserver.util.Util;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.zone.L2ZoneType;
import com.l2jserver.gameserver.model.zone.type.L2EffectZone;
import com.l2jserver.gameserver.util.Util;
import ai.npc.AbstractNpcAI;
/**
* Seed Of Annihilation AI.
@@ -68,7 +66,6 @@ public class SeedOfAnnihilation extends AbstractNpcAI
// 0: Bistakon, 1: Reptilikon, 2: Cokrakon
private final SeedRegion[] _regionsData = new SeedRegion[3];
private Long _seedsNextStatusChange;
static
{
TELEPORT_ZONES.put(60002, new Location(-213175, 182648, -10992));