Project update.

This commit is contained in:
MobiusDev
2015-12-31 23:53:41 +00:00
parent e0d681a17e
commit ad2bcd79be
4084 changed files with 83696 additions and 86998 deletions

View File

@@ -1,14 +1,12 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
* This file is part of the L2J Mobius project.
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
@@ -20,12 +18,12 @@ package events.MasterOfEnchanting;
import java.util.Date;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.event.LongTimeEvent;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.event.LongTimeEvent;
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* Master of Enchanting event AI.
@@ -187,76 +185,118 @@ public final class MasterOfEnchanting extends LongTimeEvent
switch (getEnchantLevel(player, MASTER_YOGI_STAFF))
{
case 4:
{
giveItems(player, 6406, 1); // Firework
break;
}
case 5:
{
giveItems(player, 6406, 2); // Firework
giveItems(player, 6407, 1); // Large Firework
break;
}
case 6:
{
giveItems(player, 6406, 3); // Firework
giveItems(player, 6407, 2); // Large Firework
break;
}
case 7:
{
giveItems(player, HAT_SHADOW_REWARD[getRandom(3)], 1);
break;
}
case 8:
{
giveItems(player, 955, 1); // Scroll: Enchant Weapon (D)
break;
}
case 9:
{
giveItems(player, 955, 1); // Scroll: Enchant Weapon (D)
giveItems(player, 956, 1); // Scroll: Enchant Armor (D)
break;
}
case 10:
{
giveItems(player, 951, 1); // Scroll: Enchant Weapon (C)
break;
}
case 11:
{
giveItems(player, 951, 1); // Scroll: Enchant Weapon (C)
giveItems(player, 952, 1); // Scroll: Enchant Armor (C)
break;
}
case 12:
{
giveItems(player, 948, 1); // Scroll: Enchant Armor (B)
break;
}
case 13:
{
giveItems(player, 729, 1); // Scroll: Enchant Weapon (A)
break;
}
case 14:
{
giveItems(player, HAT_EVENT_REWARD[getRandom(3)], 1);
break;
}
case 15:
{
giveItems(player, 13992, 1); // Grade S Accessory Chest (Event)
break;
}
case 16:
{
giveItems(player, 8762, 1); // Top-Grade Life Stone: level 76
break;
}
case 17:
{
giveItems(player, 959, 1); // Scroll: Enchant Weapon (S)
break;
}
case 18:
{
giveItems(player, 13991, 1); // Grade S Armor Chest (Event)
break;
}
case 19:
{
giveItems(player, 13990, 1); // Grade S Weapon Chest (Event)
break;
}
case 20:
{
giveItems(player, CRYSTAL_REWARD[getRandom(3)], 1); // Red/Blue/Green Soul Crystal - Stage 14
break;
}
case 21:
{
giveItems(player, 8762, 1); // Top-Grade Life Stone: level 76
giveItems(player, 8752, 1); // High-Grade Life Stone: level 76
giveItems(player, CRYSTAL_REWARD[getRandom(3)], 1); // Red/Blue/Green Soul Crystal - Stage 14
break;
}
case 22:
{
giveItems(player, 13989, 1); // S80 Grade Armor Chest (Event)
break;
}
case 23:
{
giveItems(player, 13988, 1); // S80 Grade Weapon Chest (Event)
break;
}
default:
{
if (getEnchantLevel(player, MASTER_YOGI_STAFF) > 23)
{
giveItems(player, 13988, 1); // S80 Grade Weapon Chest (Event)
}
break;
}
}
takeItems(player, MASTER_YOGI_STAFF, 1);
htmltext = "32599-rewardok.htm";