Project update.
This commit is contained in:
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package events.CharacterBirthday;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.quest.Quest;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.quest.Quest;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* Character Birthday event AI.<br>
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,15 +16,15 @@
|
||||
*/
|
||||
package events.EveTheFortuneTeller;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
|
||||
import com.l2jserver.gameserver.network.serverpackets.luckygame.ExStartLuckyGame;
|
||||
import com.l2jserver.gameserver.util.Broadcast;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.luckygame.ExStartLuckyGame;
|
||||
import com.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
/**
|
||||
* Eve the Fortune Teller Returns<br>
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,18 +16,18 @@
|
||||
*/
|
||||
package events.FreyaCelebration;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.CreatureSay;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* Freya Celebration event AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package events.GiftOfVitality;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Gift of Vitality event AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package events.HeavyMedal;
|
||||
|
||||
import com.l2jserver.gameserver.enums.QuestSound;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jmobius.gameserver.enums.QuestSound;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.event.LongTimeEvent;
|
||||
|
||||
/**
|
||||
* Heavy Medals event AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package events.HuntForSanta;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* The Hunt for Santa Begins!<br>
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package events.LoveYourGatekeeper;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Love Your Gatekeeper event.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,12 +18,12 @@ package events.MasterOfEnchanting;
|
||||
|
||||
import java.util.Date;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Master of Enchanting event AI.
|
||||
@ -187,76 +185,118 @@ public final class MasterOfEnchanting extends LongTimeEvent
|
||||
switch (getEnchantLevel(player, MASTER_YOGI_STAFF))
|
||||
{
|
||||
case 4:
|
||||
{
|
||||
giveItems(player, 6406, 1); // Firework
|
||||
break;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
giveItems(player, 6406, 2); // Firework
|
||||
giveItems(player, 6407, 1); // Large Firework
|
||||
break;
|
||||
}
|
||||
case 6:
|
||||
{
|
||||
giveItems(player, 6406, 3); // Firework
|
||||
giveItems(player, 6407, 2); // Large Firework
|
||||
break;
|
||||
}
|
||||
case 7:
|
||||
{
|
||||
giveItems(player, HAT_SHADOW_REWARD[getRandom(3)], 1);
|
||||
break;
|
||||
}
|
||||
case 8:
|
||||
{
|
||||
giveItems(player, 955, 1); // Scroll: Enchant Weapon (D)
|
||||
break;
|
||||
}
|
||||
case 9:
|
||||
{
|
||||
giveItems(player, 955, 1); // Scroll: Enchant Weapon (D)
|
||||
giveItems(player, 956, 1); // Scroll: Enchant Armor (D)
|
||||
break;
|
||||
}
|
||||
case 10:
|
||||
{
|
||||
giveItems(player, 951, 1); // Scroll: Enchant Weapon (C)
|
||||
break;
|
||||
}
|
||||
case 11:
|
||||
{
|
||||
giveItems(player, 951, 1); // Scroll: Enchant Weapon (C)
|
||||
giveItems(player, 952, 1); // Scroll: Enchant Armor (C)
|
||||
break;
|
||||
}
|
||||
case 12:
|
||||
{
|
||||
giveItems(player, 948, 1); // Scroll: Enchant Armor (B)
|
||||
break;
|
||||
}
|
||||
case 13:
|
||||
{
|
||||
giveItems(player, 729, 1); // Scroll: Enchant Weapon (A)
|
||||
break;
|
||||
}
|
||||
case 14:
|
||||
{
|
||||
giveItems(player, HAT_EVENT_REWARD[getRandom(3)], 1);
|
||||
break;
|
||||
}
|
||||
case 15:
|
||||
{
|
||||
giveItems(player, 13992, 1); // Grade S Accessory Chest (Event)
|
||||
break;
|
||||
}
|
||||
case 16:
|
||||
{
|
||||
giveItems(player, 8762, 1); // Top-Grade Life Stone: level 76
|
||||
break;
|
||||
}
|
||||
case 17:
|
||||
{
|
||||
giveItems(player, 959, 1); // Scroll: Enchant Weapon (S)
|
||||
break;
|
||||
}
|
||||
case 18:
|
||||
{
|
||||
giveItems(player, 13991, 1); // Grade S Armor Chest (Event)
|
||||
break;
|
||||
}
|
||||
case 19:
|
||||
{
|
||||
giveItems(player, 13990, 1); // Grade S Weapon Chest (Event)
|
||||
break;
|
||||
}
|
||||
case 20:
|
||||
{
|
||||
giveItems(player, CRYSTAL_REWARD[getRandom(3)], 1); // Red/Blue/Green Soul Crystal - Stage 14
|
||||
break;
|
||||
}
|
||||
case 21:
|
||||
{
|
||||
giveItems(player, 8762, 1); // Top-Grade Life Stone: level 76
|
||||
giveItems(player, 8752, 1); // High-Grade Life Stone: level 76
|
||||
giveItems(player, CRYSTAL_REWARD[getRandom(3)], 1); // Red/Blue/Green Soul Crystal - Stage 14
|
||||
break;
|
||||
}
|
||||
case 22:
|
||||
{
|
||||
giveItems(player, 13989, 1); // S80 Grade Armor Chest (Event)
|
||||
break;
|
||||
}
|
||||
case 23:
|
||||
{
|
||||
giveItems(player, 13988, 1); // S80 Grade Weapon Chest (Event)
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
if (getEnchantLevel(player, MASTER_YOGI_STAFF) > 23)
|
||||
{
|
||||
giveItems(player, 13988, 1); // S80 Grade Weapon Chest (Event)
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
takeItems(player, MASTER_YOGI_STAFF, 1);
|
||||
htmltext = "32599-rewardok.htm";
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package events.TheValentineEvent;
|
||||
|
||||
import com.l2jserver.gameserver.enums.QuestSound;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.event.LongTimeEvent;
|
||||
import com.l2jmobius.gameserver.enums.QuestSound;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.event.LongTimeEvent;
|
||||
|
||||
/**
|
||||
* The Valentine Event event AI.
|
||||
|
Reference in New Issue
Block a user