Project update.
This commit is contained in:
@@ -1,14 +1,12 @@
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/*
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* Copyright (C) 2004-2015 L2J Server
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* This file is part of the L2J Mobius project.
|
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*
|
||||
* This file is part of L2J Server.
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||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@@ -18,14 +16,14 @@
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*/
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package custom.FactionManager;
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import ai.npc.AbstractNpcAI;
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import com.l2jmobius.Config;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
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import ai.npc.AbstractNpcAI;
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/**
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* @author Mobius
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|
@@ -1,14 +1,12 @@
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/*
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||||
* Copyright (C) 2004-2015 L2J DataPack
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||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
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@@ -18,9 +16,9 @@
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*/
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package custom.ShadowWeapons;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.quest.Quest;
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/**
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* Shadow Weapons AI.<br>
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|
@@ -1,14 +1,12 @@
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/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@@ -22,13 +20,13 @@ import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ScheduledFuture;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2EventMonsterInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.quest.Event;
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import com.l2jserver.gameserver.util.Broadcast;
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import com.l2jmobius.Config;
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import com.l2jmobius.gameserver.ThreadPoolManager;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2EventMonsterInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.quest.Event;
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import com.l2jmobius.gameserver.util.Broadcast;
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public final class Elpies extends Event
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{
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|
@@ -1,14 +1,12 @@
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||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@@ -23,15 +21,15 @@ import java.util.List;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.model.quest.Event;
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import com.l2jserver.gameserver.model.skills.Skill;
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||||
import com.l2jserver.gameserver.util.Broadcast;
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||||
import com.l2jserver.gameserver.util.Util;
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||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
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||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
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||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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||||
import com.l2jmobius.gameserver.model.quest.Event;
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||||
import com.l2jmobius.gameserver.model.skills.Skill;
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||||
import com.l2jmobius.gameserver.util.Broadcast;
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import com.l2jmobius.gameserver.util.Util;
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|
||||
/**
|
||||
* Rabbits event.<br>
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||||
|
@@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@@ -22,19 +20,19 @@ import java.util.Set;
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||||
import java.util.concurrent.ConcurrentHashMap;
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||||
import java.util.concurrent.ScheduledFuture;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
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||||
import com.l2jserver.gameserver.datatables.SkillData;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
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||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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||||
import com.l2jserver.gameserver.model.quest.Event;
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||||
import com.l2jserver.gameserver.model.quest.QuestState;
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||||
import com.l2jserver.gameserver.model.skills.AbnormalType;
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||||
import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
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import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
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||||
import com.l2jserver.gameserver.util.Broadcast;
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||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.ThreadPoolManager;
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import com.l2jmobius.gameserver.datatables.SkillData;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
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||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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||||
import com.l2jmobius.gameserver.model.quest.Event;
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||||
import com.l2jmobius.gameserver.model.quest.QuestState;
|
||||
import com.l2jmobius.gameserver.model.skills.AbnormalType;
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||||
import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.serverpackets.CreatureSay;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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||||
import com.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
/**
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* @author Gnacik
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@@ -142,7 +140,6 @@ public final class Race extends Event
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_eventTask = ThreadPoolManager.getInstance().scheduleGeneral(() -> StartRace(), _time_register * 60 * 1000);
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return true;
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|
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}
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||||
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protected void StartRace()
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@@ -251,7 +248,6 @@ public final class Race extends Event
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||||
activeChar.sendMessage("Error while changing transform skill");
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}
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}
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}
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else if (bypass.startsWith("tele"))
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{
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||||
|
@@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@@ -18,17 +16,17 @@
|
||||
*/
|
||||
package custom.events.TvT.TvTManager;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.handler.IVoicedCommandHandler;
|
||||
import com.l2jmobius.gameserver.handler.VoicedCommandHandler;
|
||||
import com.l2jmobius.gameserver.instancemanager.AntiFeedManager;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.entity.TvTEvent;
|
||||
import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
|
||||
import com.l2jserver.gameserver.handler.VoicedCommandHandler;
|
||||
import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.entity.TvTEvent;
|
||||
import com.l2jserver.gameserver.model.olympiad.OlympiadManager;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* TvT Manager AI.
|
||||
|
@@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@@ -18,20 +16,20 @@
|
||||
*/
|
||||
package custom.events.Wedding;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.instancemanager.CoupleManager;
|
||||
import com.l2jmobius.gameserver.model.L2World;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.entity.Couple;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.CommonSkill;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.instancemanager.CoupleManager;
|
||||
import com.l2jserver.gameserver.model.L2World;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.entity.Couple;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.model.skills.CommonSkill;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import com.l2jserver.gameserver.util.Broadcast;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Wedding AI.
|
||||
|
@@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@@ -20,28 +18,28 @@ package custom.listeners;
|
||||
|
||||
import java.util.logging.Level;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.events.Containers;
|
||||
import com.l2jmobius.gameserver.model.events.EventType;
|
||||
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
|
||||
import com.l2jmobius.gameserver.model.events.annotations.Id;
|
||||
import com.l2jmobius.gameserver.model.events.annotations.NpcLevelRange;
|
||||
import com.l2jmobius.gameserver.model.events.annotations.Priority;
|
||||
import com.l2jmobius.gameserver.model.events.annotations.Range;
|
||||
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
|
||||
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
|
||||
import com.l2jmobius.gameserver.model.events.impl.character.OnCreatureKill;
|
||||
import com.l2jmobius.gameserver.model.events.impl.character.npc.attackable.OnAttackableAttack;
|
||||
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerDlgAnswer;
|
||||
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
|
||||
import com.l2jmobius.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import com.l2jmobius.gameserver.model.events.impl.sieges.castle.OnCastleSiegeStart;
|
||||
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
|
||||
import com.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
||||
import com.l2jmobius.gameserver.model.holders.ItemHolder;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.events.Containers;
|
||||
import com.l2jserver.gameserver.model.events.EventType;
|
||||
import com.l2jserver.gameserver.model.events.ListenerRegisterType;
|
||||
import com.l2jserver.gameserver.model.events.annotations.Id;
|
||||
import com.l2jserver.gameserver.model.events.annotations.NpcLevelRange;
|
||||
import com.l2jserver.gameserver.model.events.annotations.Priority;
|
||||
import com.l2jserver.gameserver.model.events.annotations.Range;
|
||||
import com.l2jserver.gameserver.model.events.annotations.RegisterEvent;
|
||||
import com.l2jserver.gameserver.model.events.annotations.RegisterType;
|
||||
import com.l2jserver.gameserver.model.events.impl.character.OnCreatureKill;
|
||||
import com.l2jserver.gameserver.model.events.impl.character.npc.attackable.OnAttackableAttack;
|
||||
import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerDlgAnswer;
|
||||
import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerLogin;
|
||||
import com.l2jserver.gameserver.model.events.impl.item.OnItemCreate;
|
||||
import com.l2jserver.gameserver.model.events.impl.sieges.castle.OnCastleSiegeStart;
|
||||
import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
|
||||
import com.l2jserver.gameserver.model.events.returns.TerminateReturn;
|
||||
import com.l2jserver.gameserver.model.holders.ItemHolder;
|
||||
import com.l2jserver.util.Rnd;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* An example usage of Listeners.
|
||||
|
@@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@@ -16,6 +14,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package custom;
|
||||
|
||||
/**
|
||||
* Scripts added in the custom folder define quests and/or AI that are not normally part of the original Lineage 2 game.<br>
|
||||
@@ -24,4 +23,3 @@
|
||||
* The mechanics and syntax of custom scripts are the same as all quest scripts.
|
||||
* @author Zoey76
|
||||
*/
|
||||
package custom;
|
Reference in New Issue
Block a user