Project update.
This commit is contained in:
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package ai.group_template;
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||||
import ai.npc.AbstractNpcAI;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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||||
import com.l2jmobius.gameserver.network.NpcStringId;
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||||
import com.l2jserver.gameserver.enums.ChatType;
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||||
import com.l2jserver.gameserver.model.actor.L2Npc;
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||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.NpcStringId;
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import ai.npc.AbstractNpcAI;
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||||
|
||||
/**
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||||
* Aden Reconstructor Manager AI.
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||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,19 +18,19 @@ package ai.group_template;
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import java.util.ArrayList;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.quest.Quest;
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import com.l2jserver.gameserver.model.zone.L2ZoneType;
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import com.l2jserver.gameserver.model.zone.type.L2PeaceZone;
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import com.l2jserver.gameserver.network.NpcStringId;
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import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
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||||
import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
|
||||
import com.l2jserver.gameserver.network.serverpackets.OnEventTrigger;
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||||
import com.l2jmobius.gameserver.ThreadPoolManager;
|
||||
import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.zone.L2ZoneType;
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import com.l2jmobius.gameserver.model.zone.type.L2PeaceZone;
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||||
import com.l2jmobius.gameserver.network.NpcStringId;
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||||
import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
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||||
import com.l2jmobius.gameserver.network.serverpackets.L2GameServerPacket;
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||||
import com.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
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||||
|
||||
/**
|
||||
* @author Mobius
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||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -24,20 +22,20 @@ import java.util.List;
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||||
import java.util.Map;
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||||
import java.util.concurrent.ConcurrentHashMap;
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||||
|
||||
import quests.Q00020_BringUpWithLove.Q00020_BringUpWithLove;
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||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.datatables.SkillData;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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||||
import com.l2jmobius.gameserver.model.actor.instance.L2TamedBeastInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcInfo;
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||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.datatables.SkillData;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2TamedBeastInstance;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcInfo;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import quests.Q00020_BringUpWithLove.Q00020_BringUpWithLove;
|
||||
|
||||
/**
|
||||
* Growth-capable mobs: Polymorphing upon successful feeding.<br>
|
||||
@ -259,17 +257,25 @@ public final class BeastFarm extends AbstractNpcAI
|
||||
switch (nextNpcId)
|
||||
{
|
||||
case 18869:
|
||||
{
|
||||
name = name.replace("%name%", "Alpine Kookaburra");
|
||||
break;
|
||||
}
|
||||
case 18870:
|
||||
{
|
||||
name = name.replace("%name%", "Alpine Cougar");
|
||||
break;
|
||||
}
|
||||
case 18871:
|
||||
{
|
||||
name = name.replace("%name%", "Alpine Buffalo");
|
||||
break;
|
||||
}
|
||||
case 18872:
|
||||
{
|
||||
name = name.replace("%name%", "Alpine Grendel");
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||||
break;
|
||||
}
|
||||
}
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||||
nextNpc.setName(name);
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nextNpc.broadcastPacket(new NpcInfo(nextNpc));
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||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,20 +16,20 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.ThreadPoolManager;
|
||||
import com.l2jmobius.gameserver.datatables.SkillData;
|
||||
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.zone.type.L2EffectZone;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.datatables.SkillData;
|
||||
import com.l2jserver.gameserver.instancemanager.ZoneManager;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.model.zone.type.L2EffectZone;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Dummy AI for spawns/respawns only for testing.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,16 +18,16 @@ package ai.group_template;
|
||||
|
||||
import java.util.EnumMap;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Playable;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.base.ClassId;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.L2Playable;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.base.ClassId;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Dragon Valley AI.
|
||||
@ -53,7 +51,6 @@ public final class DragonValley extends AbstractNpcAI
|
||||
22826, // Scorpion Bones
|
||||
22823, // Drakos Assassin
|
||||
22828, // Parasitic Leech
|
||||
|
||||
};
|
||||
private static final int[] SPOIL_REACT_MONSTER =
|
||||
{
|
||||
@ -88,6 +85,7 @@ public final class DragonValley extends AbstractNpcAI
|
||||
private static final int MIN_LVL = 80;
|
||||
private static final int CLASS_LVL = 3;
|
||||
private static final EnumMap<ClassId, Double> CLASS_POINTS = new EnumMap<>(ClassId.class);
|
||||
|
||||
{
|
||||
CLASS_POINTS.put(ClassId.ADVENTURER, 0.2);
|
||||
CLASS_POINTS.put(ClassId.ARCANA_LORD, 1.5);
|
||||
@ -257,14 +255,20 @@ public final class DragonValley extends AbstractNpcAI
|
||||
switch (moraleBoostLv)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
MORALE_BOOST1.getSkill().applyEffects(member, member);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
MORALE_BOOST2.getSkill().applyEffects(member, member);
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
MORALE_BOOST3.getSkill().applyEffects(member, member);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Playable;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.L2Playable;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Fairy Trees AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -22,21 +20,21 @@ import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2TamedBeastInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import quests.Q00020_BringUpWithLove.Q00020_BringUpWithLove;
|
||||
import quests.Q00655_AGrandPlanForTamingWildBeasts.Q00655_AGrandPlanForTamingWildBeasts;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2TamedBeastInstance;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* Growth-capable mobs: Polymorphing upon successful feeding.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.GeoData;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Summon;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.interfaces.ILocational;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
import com.l2jserver.gameserver.GeoData;
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.L2Summon;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.interfaces.ILocational;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Flee Monsters AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Frozen Labyrinth AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Giant's Cave AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Hills of Gold AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.datatables.SkillData;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
import com.l2jserver.gameserver.datatables.SkillData;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Hot Springs AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -21,11 +19,11 @@ package ai.group_template;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.ItemChanceHolder;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.holders.ItemChanceHolder;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Isle of Prayer AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Lair of Antharas AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -21,14 +19,14 @@ package ai.group_template;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.MinionHolder;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.holders.MinionHolder;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Minion Spawn Manager.
|
||||
@ -37,7 +35,6 @@ import com.l2jserver.gameserver.network.NpcStringId;
|
||||
public final class MinionSpawnManager extends AbstractNpcAI
|
||||
{
|
||||
private static final Set<Integer> NPC = new HashSet<>(354);
|
||||
|
||||
static
|
||||
{
|
||||
NPC.add(18344); // Ancient Egg
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,19 +16,19 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Monastery of Silence AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,9 +16,9 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,9 +16,9 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Non Random Walk Npcs AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Orbis Temple Statues AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -21,11 +19,11 @@ package ai.group_template;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.ItemChanceHolder;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.holders.ItemChanceHolder;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Pagan Key AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Pagan Temple AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Pavel Archaic AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,15 +16,15 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.GeoData;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
import com.l2jserver.gameserver.GeoData;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* AI for mobs in Plains of Dion (near Floran Village).
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Playable;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.L2Playable;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Plains of Lizardmen AI.
|
||||
@ -122,21 +120,30 @@ public final class PlainsOfLizardman extends AbstractNpcAI
|
||||
switch (npc.getId())
|
||||
{
|
||||
case TANTA_SUMMONER:
|
||||
{
|
||||
if (!npc.isAffectedBySkill(DEMOTIVATION_HEX.getSkillId()))
|
||||
{
|
||||
npc.doCast(DEMOTIVATION_HEX.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case RAINBOW_FROG:
|
||||
{
|
||||
castSkill(npc, attacker, RAINBOW_FROG_SKILL);
|
||||
break;
|
||||
}
|
||||
case ENERGY_PLANT:
|
||||
{
|
||||
castSkill(npc, attacker, ENERGY_PLANT_SKILL);
|
||||
break;
|
||||
}
|
||||
case STICKY_MUSHROOM:
|
||||
{
|
||||
castSkill(npc, attacker, STICKY_MUSHROOM_SKILL);
|
||||
break;
|
||||
}
|
||||
case FANTASY_MUSHROOM:
|
||||
{
|
||||
if (npc.isScriptValue(0))
|
||||
{
|
||||
npc.setScriptValue(1);
|
||||
@ -156,6 +163,7 @@ public final class PlainsOfLizardman extends AbstractNpcAI
|
||||
startQuestTimer("fantasy_mushroom", 4000, npc, attacker);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -21,11 +19,11 @@ package ai.group_template;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Angel spawns...when one of the angels in the keys dies, the other angel will spawn.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -23,16 +21,16 @@ import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.CreatureSay;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Polymorphing on attack monsters AI.
|
||||
@ -57,6 +55,7 @@ public final class PolymorphingOnAttack extends AbstractNpcAI
|
||||
MOBSPAWNS.put(21533, Arrays.asList(21534, 100, 30, -1)); // Alliance of Splendor
|
||||
MOBSPAWNS.put(21537, Arrays.asList(21538, 100, 30, -1)); // Fang of Splendor
|
||||
}
|
||||
|
||||
protected static final NpcStringId[][] MOBTEXTS =
|
||||
{
|
||||
new NpcStringId[]
|
||||
@ -99,7 +98,6 @@ public final class PolymorphingOnAttack extends AbstractNpcAI
|
||||
{
|
||||
final NpcStringId npcString = MOBTEXTS[tmp.get(3)][getRandom(MOBTEXTS[tmp.get(3)].length)];
|
||||
npc.broadcastPacket(new CreatureSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getName(), npcString));
|
||||
|
||||
}
|
||||
npc.deleteMe();
|
||||
final L2Attackable newNpc = (L2Attackable) addSpawn(tmp.get(0), npc.getX(), npc.getY(), npc.getZ() + 10, npc.getHeading(), false, 0, true);
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,24 +16,24 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.GeoData;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import com.l2jmobius.gameserver.handler.ItemHandler;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Playable;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
import com.l2jserver.gameserver.GeoData;
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.handler.IItemHandler;
|
||||
import com.l2jserver.gameserver.handler.ItemHandler;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.L2Playable;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Primeval Isle AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Prison Guards AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -21,11 +19,11 @@ package ai.group_template;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.ThreadPoolManager;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Manages spawn of NPCs having several random spawn points.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Remnants AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Sandstorms AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* See Through Silent Move AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,21 +16,21 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.datatables.SpawnTable;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.L2Spawn;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.datatables.SpawnTable;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.L2Spawn;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Sel Mahum Training Ground AI for drill groups.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,20 +16,20 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.GameTimeController;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.datatables.SkillData;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
import com.l2jserver.gameserver.GameTimeController;
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.datatables.SkillData;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Sel Mahum Training Ground AI for squads and chefs.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Summon;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.L2Summon;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Silent Valley AI
|
||||
@ -80,15 +78,21 @@ public final class SilentValley extends AbstractNpcAI
|
||||
switch (event)
|
||||
{
|
||||
case "CLEAR":
|
||||
{
|
||||
npc.doDie(null);
|
||||
break;
|
||||
}
|
||||
case "CLEAR_EVENT":
|
||||
{
|
||||
npc.broadcastEvent("CLEAR_ALL_INSTANT", 2000, null);
|
||||
npc.doDie(null);
|
||||
break;
|
||||
}
|
||||
case "SPAWN_CHEST":
|
||||
{
|
||||
addSpawn(CHEST, npc.getX() - 100, npc.getY(), npc.getZ() - 100, 0, false, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
@ -193,11 +197,15 @@ public final class SilentValley extends AbstractNpcAI
|
||||
switch (eventName)
|
||||
{
|
||||
case "CLEAR_ALL":
|
||||
{
|
||||
startQuestTimer("CLEAR", 60000, receiver, null);
|
||||
break;
|
||||
}
|
||||
case "CLEAR_ALL_INSTANT":
|
||||
{
|
||||
receiver.doDie(null);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return super.onEventReceived(eventName, sender, receiver, reference);
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,17 +18,17 @@ package ai.group_template;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.datatables.SkillData;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import com.l2jmobius.gameserver.util.Broadcast;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
import com.l2jserver.gameserver.datatables.SkillData;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import com.l2jserver.gameserver.util.Broadcast;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Stakato Nest AI.
|
||||
@ -123,6 +121,7 @@ public final class StakatoNest extends AbstractNpcAI
|
||||
switch (npc.getId())
|
||||
{
|
||||
case STAKATO_NURSE:
|
||||
{
|
||||
monster = checkMinion(npc);
|
||||
if (monster != null)
|
||||
{
|
||||
@ -134,14 +133,18 @@ public final class StakatoNest extends AbstractNpcAI
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case STAKATO_BABY:
|
||||
{
|
||||
monster = ((L2MonsterInstance) npc).getLeader();
|
||||
if ((monster != null) && !monster.isDead())
|
||||
{
|
||||
startQuestTimer("nurse_change", 5000, monster, killer);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case STAKATO_MALE:
|
||||
{
|
||||
monster = checkMinion(npc);
|
||||
if (monster != null)
|
||||
{
|
||||
@ -153,14 +156,18 @@ public final class StakatoNest extends AbstractNpcAI
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case STAKATO_FEMALE:
|
||||
{
|
||||
monster = ((L2MonsterInstance) npc).getLeader();
|
||||
if ((monster != null) && !monster.isDead())
|
||||
{
|
||||
startQuestTimer("male_change", 5000, monster, killer);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case STAKATO_CHIEF:
|
||||
{
|
||||
if (killer.isInParty())
|
||||
{
|
||||
final List<L2PcInstance> party = killer.getParty().getMembers();
|
||||
@ -174,6 +181,7 @@ public final class StakatoNest extends AbstractNpcAI
|
||||
giveCocoon(killer, npc);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
@ -202,11 +210,15 @@ public final class StakatoNest extends AbstractNpcAI
|
||||
switch (event)
|
||||
{
|
||||
case "nurse_change":
|
||||
{
|
||||
npcId = STAKATO_NURSE_2;
|
||||
break;
|
||||
}
|
||||
case "male_change":
|
||||
{
|
||||
npcId = STAKATO_MALE_2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (npcId > 0)
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Summon Pc AI.<br>
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,17 +16,17 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.L2World;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.L2World;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Turek Orcs AI - flee and return with assistance
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,15 +16,15 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.ai.CtrlEvent;
|
||||
import com.l2jmobius.gameserver.enums.ChatType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlEvent;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Warrior Fishing Block AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2QuestGuardInstance;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2QuestGuardInstance;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Wasteland AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2QuestGuardInstance;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2QuestGuardInstance;
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* YeSagira AI.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -16,6 +14,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package ai.group_template;
|
||||
|
||||
/**
|
||||
* Group Template AI:<br>
|
||||
@ -34,4 +33,3 @@
|
||||
* @see quests
|
||||
* @author Fulminus, Zoey76
|
||||
*/
|
||||
package ai.group_template;
|
Reference in New Issue
Block a user