From acba0b35b1df365f169b92894b0c461a88c68889 Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Sun, 20 Dec 2020 23:02:39 +0000 Subject: [PATCH] Elemental spirit available characteristic points adjustment. --- .../java/org/l2jmobius/gameserver/model/ElementalSpirit.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/ElementalSpirit.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/ElementalSpirit.java index e65232137f..7f807267ae 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/ElementalSpirit.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/ElementalSpirit.java @@ -101,7 +101,7 @@ public class ElementalSpirit { final int stage = _data.getStage(); final int level = _data.getLevel(); - final int points = ((stage - 1) * 11) + (stage > 2 ? (level - 1) * 2 : level - 1); + final int points = (stage > 3 ? ((stage - 2) * 20) : (stage - 1 ) * 10) + (stage > 2 ? (level * 2) : level * 1); return max(points - _data.getAttackPoints() - _data.getDefensePoints() - _data.getCritDamagePoints() - _data.getCritRatePoints(), 0); }