Fixed character faction reset if accidently disabling the system.

This commit is contained in:
mobius 2015-01-14 19:37:54 +00:00
parent 5395d59c41
commit ac7394576e

View File

@ -6939,17 +6939,14 @@ public final class L2PcInstance extends L2Playable
player.setNewbie(rset.getInt("newbie"));
player.setNoble(rset.getInt("nobless") == 1);
if (Config.FACTION_SYSTEM_ENABLED)
final int factionId = rset.getInt("faction");
if (factionId == 1)
{
final int factionId = rset.getInt("faction");
if (factionId == 1)
{
player.setGood();
}
if (factionId == 2)
{
player.setEvil();
}
player.setGood();
}
if (factionId == 2)
{
player.setEvil();
}
player.setClanJoinExpiryTime(rset.getLong("clan_join_expiry_time"));