More skill enchant improvements.
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@ -31,7 +31,7 @@
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<chance value="87" type="BLESSED" />
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</chances>
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<items>
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<item id="30297" count="0" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="30297" count="1" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="57" count="2540000" type="NORMAL" /> <!-- Adena -->
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<item id="30298" count="1" type="BLESSED" /> <!-- Superior Giant's Codex - Mastery -->
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<item id="57" count="2540000" type="BLESSED" /> <!-- Adena -->
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@ -51,7 +51,7 @@
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<chance value="84" type="BLESSED" />
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</chances>
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<items>
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<item id="30297" count="0" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="30297" count="1" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="57" count="2720000" type="NORMAL" /> <!-- Adena -->
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<item id="30298" count="1" type="BLESSED" /> <!-- Superior Giant's Codex - Mastery -->
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<item id="57" count="2720000" type="BLESSED" /> <!-- Adena -->
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@ -71,7 +71,7 @@
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<chance value="81" type="BLESSED" />
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</chances>
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<items>
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<item id="30297" count="0" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="30297" count="1" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="57" count="2890000" type="NORMAL" /> <!-- Adena -->
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<item id="30298" count="1" type="BLESSED" /> <!-- Superior Giant's Codex - Mastery -->
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<item id="57" count="2890000" type="BLESSED" /> <!-- Adena -->
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@ -91,7 +91,7 @@
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<chance value="78" type="BLESSED" />
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</chances>
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<items>
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<item id="30297" count="0" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="30297" count="1" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="57" count="3030000" type="NORMAL" /> <!-- Adena -->
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<item id="30298" count="1" type="BLESSED" /> <!-- Superior Giant's Codex - Mastery -->
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<item id="57" count="3030000" type="BLESSED" /> <!-- Adena -->
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@ -111,7 +111,7 @@
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<chance value="75" type="BLESSED" />
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</chances>
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<items>
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<item id="30297" count="0" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="30297" count="1" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="57" count="3290000" type="NORMAL" /> <!-- Adena -->
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<item id="30298" count="1" type="BLESSED" /> <!-- Superior Giant's Codex - Mastery -->
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<item id="57" count="3290000" type="BLESSED" /> <!-- Adena -->
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@ -131,7 +131,7 @@
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<chance value="72" type="BLESSED" />
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</chances>
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<items>
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<item id="30297" count="0" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="30297" count="1" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="57" count="3670000" type="NORMAL" /> <!-- Adena -->
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<item id="30298" count="1" type="BLESSED" /> <!-- Superior Giant's Codex - Mastery -->
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<item id="57" count="3670000" type="BLESSED" /> <!-- Adena -->
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@ -151,7 +151,7 @@
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<chance value="68" type="BLESSED" />
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</chances>
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<items>
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<item id="30297" count="0" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="30297" count="1" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="57" count="7470000" type="NORMAL" /> <!-- Adena -->
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<item id="30298" count="1" type="BLESSED" /> <!-- Superior Giant's Codex - Mastery -->
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<item id="57" count="7470000" type="BLESSED" /> <!-- Adena -->
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@ -171,7 +171,7 @@
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<chance value="64" type="BLESSED" />
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</chances>
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<items>
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<item id="30297" count="0" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="30297" count="1" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="57" count="10400000" type="NORMAL" /> <!-- Adena -->
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<item id="30298" count="1" type="BLESSED" /> <!-- Superior Giant's Codex - Mastery -->
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<item id="57" count="10400000" type="BLESSED" /> <!-- Adena -->
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@ -191,7 +191,7 @@
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<chance value="60" type="BLESSED" />
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</chances>
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<items>
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<item id="30297" count="0" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="30297" count="1" type="NORMAL" /> <!-- Superior Giant's Codex -->
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<item id="57" count="20700000" type="NORMAL" /> <!-- Adena -->
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<item id="30298" count="1" type="BLESSED" /> <!-- Superior Giant's Codex - Mastery -->
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<item id="57" count="20700000" type="BLESSED" /> <!-- Adena -->
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@ -24,30 +24,11 @@ public class SkillEnchantConverter
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{
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public static int levelToErtheia(int enchantLevel)
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{
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final String original = "" + enchantLevel;
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String output = "";
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for (int i = 0; i < original.length(); i++)
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{
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if (i != 1) // skip extra digit
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{
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output += original.charAt(i);
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}
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}
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return Integer.valueOf(output);
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return ((enchantLevel % 1000) + ((enchantLevel / 1000) * 100));
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}
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public static int levelToUnderground(int enchantLevel)
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{
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final String original = "" + enchantLevel;
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String output = "";
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for (int i = 0; i < original.length(); i++)
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{
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output += original.charAt(i);
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if (i == 0) // add extra digit
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{
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output += "0";
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}
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}
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return Integer.valueOf(output);
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return ((enchantLevel % 100) + ((enchantLevel / 100) * 1000));
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}
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}
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