Organized configuration files to match newer branches.
This commit is contained in:
134
L2J_Mobius_C6_Interlude/dist/game/config/custom/ClassDamage.ini
vendored
Normal file
134
L2J_Mobius_C6_Interlude/dist/game/config/custom/ClassDamage.ini
vendored
Normal file
@@ -0,0 +1,134 @@
|
||||
#Damages to Fighters
|
||||
Duelist__ToFighter=1.0
|
||||
DreadNought__ToFighter=1.0
|
||||
Phoenix_Knight__ToFighter=1.0
|
||||
Hell_Knight__ToFighter=1.0
|
||||
Sagittarius__ToFighter=1.0
|
||||
Adventurer__ToFighter=1.0
|
||||
Archmage__ToFighter=1.0
|
||||
Soultaker__ToFighter=1.0
|
||||
Arcana_Lord__ToFighter=1.0
|
||||
Cardinal__ToFighter=1.0
|
||||
Hierophant__ToFighter=1.0
|
||||
Eva_Templar__ToFighter=1.0
|
||||
Sword_Muse__ToFighter=1.0
|
||||
Wind_Rider__ToFighter=1.0
|
||||
Moonlight_Sentinel__ToFighter=1.0
|
||||
Mystic_Muse__ToFighter=1.0
|
||||
Elemental_Master__ToFighter=1.0
|
||||
Eva_s_Saint__ToFighter=1.0
|
||||
Shillien_Templar__ToFighter=1.0
|
||||
Spectral_Dancer__ToFighter=1.0
|
||||
Ghost_Hunter__ToFighter=1.0
|
||||
Ghost_Sentinel__ToFighter=1.0
|
||||
Storm_Screamer__ToFighter=1.0
|
||||
Spectral_Master__ToFighter=1.0
|
||||
Shillien_Saint__ToFighter=1.0
|
||||
Titan__ToFighter=1.0
|
||||
Grand_Khauatari__ToFighter=1.0
|
||||
Dominator__ToFighter=1.0
|
||||
Doomcryer__ToFighter=1.0
|
||||
Fortune_Seeker__ToFighter=1.0
|
||||
Maestro__ToFighter=1.0
|
||||
|
||||
|
||||
#Damages to Mage
|
||||
Duelist__ToMage=1.0
|
||||
DreadNought__ToMage=1.0
|
||||
Phoenix_Knight__ToMage=1.0
|
||||
Hell_Knight__ToMage=1.0
|
||||
Sagittarius__ToMage=1.0
|
||||
Adventurer__ToMage=1.0
|
||||
Archmage__ToMage=1.0
|
||||
Soultaker__ToMage=1.0
|
||||
Arcana_Lord__ToMage=1.0
|
||||
Cardinal__ToMage=1.0
|
||||
Hierophant__ToMage=1.0
|
||||
Eva_Templar__ToMage=1.0
|
||||
Sword_Muse__ToMage=1.0
|
||||
Wind_Rider__ToMage=1.0
|
||||
Moonlight_Sentinel__ToMage=1.0
|
||||
Mystic_Muse__ToMage=1.0
|
||||
Elemental_Master__ToMage=1.0
|
||||
Eva_s_Saint__ToMage=1.0
|
||||
Shillien_Templar__ToMage=1.0
|
||||
Spectral_Dancer__ToMage=1.0
|
||||
Ghost_Hunter__ToMage=1.0
|
||||
Ghost_Sentinel__ToMage=1.0
|
||||
Storm_Screamer__ToMage=1.0
|
||||
Spectral_Master__ToMage=1.0
|
||||
Shillien_Saint__ToMage=1.0
|
||||
Titan__ToMage=1.0
|
||||
Grand_Khauatari__ToMage=1.0
|
||||
Dominator__ToMage=1.0
|
||||
Doomcryer__ToMage=1.0
|
||||
Fortune_Seeker__ToMage=1.0
|
||||
Maestro__ToMage=1.0
|
||||
|
||||
|
||||
#Damages By Fighters
|
||||
Duelist__ByFighter=1.0
|
||||
DreadNought__ByFighter=1.0
|
||||
Phoenix_Knight__ByFighter=1.0
|
||||
Hell_Knight__ByFighter=1.0
|
||||
Sagittarius__ByFighter=1.0
|
||||
Adventurer__ByFighter=1.0
|
||||
Archmage__ByFighter=1.0
|
||||
Soultaker__ByFighter=1.0
|
||||
Arcana_Lord__ByFighter=1.0
|
||||
Cardinal__ByFighter=1.0
|
||||
Hierophant__ByFighter=1.0
|
||||
Eva_Templar__ByFighter=1.0
|
||||
Sword_Muse__ByFighter=1.0
|
||||
Wind_Rider__ByFighter=1.0
|
||||
Moonlight_Sentinel__ByFighter=1.0
|
||||
Mystic_Muse__ByFighter=1.0
|
||||
Elemental_Master__ByFighter=1.0
|
||||
Eva_s_Saint__ByFighter=1.0
|
||||
Shillien_Templar__ByFighter=1.0
|
||||
Spectral_Dancer__ByFighter=1.0
|
||||
Ghost_Hunter__ByFighter=1.0
|
||||
Ghost_Sentinel__ByFighter=1.0
|
||||
Storm_Screamer__ByFighter=1.0
|
||||
Spectral_Master__ByFighter=1.0
|
||||
Shillien_Saint__ByFighter=1.0
|
||||
Titan__ByFighter=1.0
|
||||
Grand_Khauatari__ByFighter=1.0
|
||||
Dominator__ByFighter=1.0
|
||||
Doomcryer__ByFighter=1.0
|
||||
Fortune_Seeker__ByFighter=1.0
|
||||
Maestro__ByFighter=1.0
|
||||
|
||||
|
||||
#Damages By Mages
|
||||
Duelist__ByMage=1.0
|
||||
DreadNought__ByMage=1.0
|
||||
Phoenix_Knight__ByMage=1.0
|
||||
Hell_Knight__ByMage=1.0
|
||||
Sagittarius__ByMage=1.0
|
||||
Adventurer__ByMage=1.0
|
||||
Archmage__ByMage=1.0
|
||||
Soultaker__ByMage=1.0
|
||||
Arcana_Lord__ByMage=1.0
|
||||
Cardinal__ByMage=1.0
|
||||
Hierophant__ByMage=1.0
|
||||
Eva_Templar__ByMage=1.0
|
||||
Sword_Muse__ByMage=1.0
|
||||
Wind_Rider__ByMage=1.0
|
||||
Moonlight_Sentinel__ByMage=1.0
|
||||
Mystic_Muse__ByMage=1.0
|
||||
Elemental_Master__ByMage=1.0
|
||||
Eva_s_Saint__ByMage=1.0
|
||||
Shillien_Templar__ByMage=1.0
|
||||
Spectral_Dancer__ByMage=1.0
|
||||
Ghost_Hunter__ByMage=1.0
|
||||
Ghost_Sentinel__ByMage=1.0
|
||||
Storm_Screamer__ByMage=1.0
|
||||
Spectral_Master__ByMage=1.0
|
||||
Shillien_Saint__ByMage=1.0
|
||||
Titan__ByMage=1.0
|
||||
Grand_Khauatari__ByMage=1.0
|
||||
Dominator__ByMage=1.0
|
||||
Doomcryer__ByMage=1.0
|
||||
Fortune_Seeker__ByMage=1.0
|
||||
Maestro__ByMage=1.0
|
||||
28
L2J_Mobius_C6_Interlude/dist/game/config/custom/PcBang.ini
vendored
Normal file
28
L2J_Mobius_C6_Interlude/dist/game/config/custom/PcBang.ini
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
# ======================================== #
|
||||
# PC Bang Point Event #
|
||||
# ======================================== #
|
||||
|
||||
# Pc Bang Point are special points, XML id = 65436
|
||||
# Enable PC Bang Point Event.
|
||||
# Default: False
|
||||
PcBangPointEnable = False
|
||||
|
||||
# Min Player Level.
|
||||
# Default: 20
|
||||
PcBangPointMinLevel = 20
|
||||
|
||||
# Min Count.
|
||||
# Default: 20
|
||||
PcBangPointMinCount = 20
|
||||
|
||||
# Max Count.
|
||||
# Default: 1000000
|
||||
PcBangPointMaxCount = 1000000
|
||||
|
||||
# Chance of get Double points.
|
||||
# Default: 20
|
||||
PcBangPointDualChance = 20
|
||||
|
||||
# Event Time Stamp.
|
||||
# Default: 900
|
||||
PcBangPointTimeStamp = 900
|
||||
171
L2J_Mobius_C6_Interlude/dist/game/config/custom/PhysicsBalance.ini
vendored
Normal file
171
L2J_Mobius_C6_Interlude/dist/game/config/custom/PhysicsBalance.ini
vendored
Normal file
@@ -0,0 +1,171 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Physics Balance Characters
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable Class Damages Settings
|
||||
EnableClassDamageSettings = False
|
||||
EnableClassDamageSettingsInOly = True
|
||||
EnableClassDamageLogger = False
|
||||
|
||||
# --------------------------------
|
||||
# Setting effect Blow
|
||||
# --------------------------------
|
||||
# Chance front
|
||||
BlowAttackFront = 50
|
||||
|
||||
# Chance on the sides
|
||||
BlowAttackSide = 60
|
||||
|
||||
# Chance from behind
|
||||
BlowAttackBehind = 70
|
||||
|
||||
# --------------------------------
|
||||
# Setting effect Backstab
|
||||
# --------------------------------
|
||||
# Chance front
|
||||
BackstabAttackFront = 3
|
||||
|
||||
# Chance on the sides
|
||||
BackstabAttackSide = 50
|
||||
|
||||
# Chance from behind
|
||||
BackstabAttackBehind = 90
|
||||
|
||||
# -------------
|
||||
# Limits
|
||||
# -------------
|
||||
# 1 - the speed limit conventional attack
|
||||
# 2 - the speed limit magic attack
|
||||
# 0 - do not put!
|
||||
MaxPAtkSpeed = 1500
|
||||
MaxMAtkSpeed = 1999
|
||||
|
||||
# Limit normal crit (10 = 1%)
|
||||
# Default: 500
|
||||
MaxPCritRate = 500
|
||||
|
||||
# Limit the magic of Crete (10 = 1%)
|
||||
# Default: 300
|
||||
MaxMCritRate = 300
|
||||
|
||||
# This is a run speed modifier, set the default to 0 if you
|
||||
# want this option disabled.
|
||||
# Example:
|
||||
# Setting this to 10 will increase a characters running
|
||||
# speed by 10. Say normal is 100, now
|
||||
# with this option enabled it is 110.
|
||||
RunSpeedBoost = 0
|
||||
|
||||
# Maximum character running speed.
|
||||
# Retail: 250
|
||||
MaxRunSpeed = 250
|
||||
|
||||
# -----------------
|
||||
# Damage
|
||||
# -----------------
|
||||
# Damage Multipliers for Mage Characters.
|
||||
AltPDamageMages = 1.0
|
||||
AltMDamageMages = 1.0
|
||||
|
||||
# Damage Multipliers for Fighters Characters.
|
||||
AltPDamageFighters = 1.0
|
||||
AltMDamageFighters = 1.0
|
||||
|
||||
# Damage Multipliers for pets and summons.
|
||||
AltPDamagePets = 1.0
|
||||
AltMDamagePets = 1.0
|
||||
|
||||
# Damage Multipliers for NPCs (mobs).
|
||||
AltPDamageNpc = 1.0
|
||||
AltMDamageNpc = 1.0
|
||||
|
||||
# An alternative calculation of damage skill daggers
|
||||
# Divider damage. A large number - less damage.
|
||||
DaggerVSHeavy = 1.00
|
||||
DaggerVSRobe = 1.00
|
||||
DaggerVSLight = 1.00
|
||||
|
||||
# If false, Raids cannot receive lethal attacks
|
||||
AllowLethalOnRaids = False
|
||||
|
||||
# If True, Lethal Protected Mobs (in LethalProtectedMobs property) cannot receive Lethal shot
|
||||
AllowLethalProtectionMobs = False
|
||||
# es. : LethalProtectedMobs = 35062,21436
|
||||
# 35062 = CTFFlag
|
||||
LethalProtectedMobs = 35062
|
||||
|
||||
|
||||
# -----------------------------------------------------------
|
||||
# MRate = BaseMrate*McritMulDif, default = 1
|
||||
McritMulDif = 1.0
|
||||
|
||||
# if critical, damage = mcriticalPower*damage
|
||||
MagicCriticalPower = 3.0
|
||||
|
||||
# debuff chances
|
||||
StunChanceModifier = 1.0
|
||||
BleedChanceModifier = 1.0
|
||||
PoisonChanceModifier = 1.0
|
||||
ParalyzeChanceModifier = 1.0
|
||||
RootChanceModifier = 1.0
|
||||
SleepChanceModifier = 1.0
|
||||
FearChanceModifier = 1.0
|
||||
ConfusionChanceModifier = 1.0
|
||||
DebuffChanceModifier = 1.0
|
||||
BuffChanceModifier = 1.0
|
||||
|
||||
# Send Skills Chance to Players
|
||||
SendSkillsChanceToPlayers = False
|
||||
|
||||
# Disable Bow for classes: write here classes id
|
||||
# that you dnt want allow to use BOW. Class id examples,
|
||||
# you can find others into char_templates database table
|
||||
#
|
||||
# classId className
|
||||
# 88 Duelist
|
||||
# 89 DreadNought
|
||||
# 90 Phoenix Knight
|
||||
# 91 Hell Knight
|
||||
# 92 Sagittarius
|
||||
# 93 Adventurer
|
||||
# 94 Archmage
|
||||
# 95 Soultaker
|
||||
# 96 Arcana Lord
|
||||
# 97 Cardinal
|
||||
# 98 Hierophant
|
||||
# 99 Eva Templar
|
||||
# 100 Sword Muse
|
||||
# 101 Wind Rider
|
||||
# 102 Moonlight Sentinel
|
||||
# 103 Mystic Muse
|
||||
# 104 Elemental Master
|
||||
# 105 Eva Saint
|
||||
# 106 Shillien Templar
|
||||
# 107 Spectral Dancer
|
||||
# 108 Ghost Hunter
|
||||
# 109 Ghost Sentinel
|
||||
# 110 Storm Screamer
|
||||
# 111 Spectral Master
|
||||
# 112 Shillen Saint
|
||||
# 113 Titan
|
||||
# 114 Grand Khauatari
|
||||
# 115 Dominator
|
||||
# 116 Doomcryer
|
||||
# 117 Fortune Seeker
|
||||
# 118 Maestro
|
||||
#
|
||||
# e.g. DisableBowForClasses = 107,110
|
||||
DisableBowForClasses =
|
||||
|
||||
# When you change/add subclass the weapon is unequipped
|
||||
# Default: False
|
||||
RemoveWeaponSubclass = False
|
||||
# When you change/add subclass the chest is unequipped
|
||||
# Default: False
|
||||
RemoveChestSubclass = False
|
||||
# When you change/add subclass the leg is unequipped
|
||||
# Default: False
|
||||
RemoveLegSubclass = False
|
||||
|
||||
# Leave buffs on die, if false the effects will be not stopped on die
|
||||
LeaveBuffsOnDie = True
|
||||
Reference in New Issue
Block a user