Organized configuration files to match newer branches.
This commit is contained in:
35
L2J_Mobius_C6_Interlude/dist/game/config/Telnet.ini
vendored
Normal file
35
L2J_Mobius_C6_Interlude/dist/game/config/Telnet.ini
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
#=========================#
|
||||
# Telnet Properties #
|
||||
#=========================#
|
||||
# ----------------------------------------------------------------------------------------------------------------------------------
|
||||
# The defaults are set to be retail-like.
|
||||
# If you modify any of these settings your server will deviate from being retail-like.
|
||||
# Warning:
|
||||
# Please take extreme caution when changing anything.
|
||||
# Also please understand what you are changing before you do so on a live server.
|
||||
# ---------------------------------------------------------------------------------------------------------------------------------
|
||||
# Allows text based monitoring and administration of L2J GS/LS
|
||||
# by using a telnet client. Communication protocol is insecure
|
||||
# and you should use SSL tunnels, VPN, etc. if you plan to connect
|
||||
# over non-trusted channels.
|
||||
# Default: False
|
||||
EnableTelnet = False
|
||||
|
||||
# This is the port L2J should listen to for incoming telnet
|
||||
# requests.
|
||||
# Default: 12345
|
||||
StatusPort = 12345
|
||||
|
||||
# If the following is not set, a random password is generated on server startup.
|
||||
# Usage: StatusPW = somePass
|
||||
|
||||
# This list can contain IPs or Hosts of clients you wish to allow. Hostnames must be resolvable to an IP.
|
||||
# Example: 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
|
||||
# Make sure that the link between the address / hosts no spaces
|
||||
ListOfHosts = 127.0.0.1,localhost
|
||||
|
||||
# On / off the generation of complex passwords
|
||||
SuperPass = False
|
||||
|
||||
# Size-generated password
|
||||
LengthPass = 10
|
||||
Reference in New Issue
Block a user