Organized configuration files to match newer branches.
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L2J_Mobius_C6_Interlude/dist/game/config/Access.ini
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52
L2J_Mobius_C6_Interlude/dist/game/config/Access.ini
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# ---------------------------------------------------------------------------
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# Access Level
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# ---------------------------------------------------------------------------
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# If next switch set to true every created character will have Admin access.
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EverybodyHasAdminRights = False
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# Enable GMs to have the glowing aura of a Hero character.
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GMHeroAura = False
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# Whether GM logins in builder hide mode by default.
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# Default: True
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GMStartupBuilderHide = True
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# Show message when GM Login and GM will not invis/silence as default
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ShowGMLogin = False
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# Show the GMs name who made the announcement.
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# example: "Announce: hi [GMNAME]"
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# only works when you use the command //announce
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AnnounceGmName = False
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# Use GM name when sending critical announce.
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# Default: False
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CritAnnounceName = False
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# Earthquake around a GM that logs in
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GmLoginSpecialEffect = False
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# Startup mode of GM(accesslevel 75)
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# Note: If you enable show GM login, it will overridden this setting.
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# Auto set invulnerable status to a GM on login.
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GMStartupInvisible = True
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# Auto block private messages to a GM on login.
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GMStartupSilence = False
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# Auto list GMs in GM list (/gmlist) on login.
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GMStartupAutoList = True
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# Auto set invulnerable status to a GM on login.
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GMStartupInvulnerable = True
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# Debug html paths for GM characters.
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# Default: True
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GMDebugHtmlPaths = True
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# In case you are not satisfied with the retail-like implementation of //gmspeed",
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# with this config you can rollback it to the old custom L2J version of the GM Speed.
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# Default: False
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UseSuperHasteAsGMSpeed = False
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