Timed Hunting Zone UI improvements.
Contributed by Index.
This commit is contained in:
@@ -14627,9 +14627,7 @@ public class PlayerInstance extends Playable
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// Stop previous task.
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stopTimedHuntingZoneTask();
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// TODO: Delay window.
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// sendPacket(new TimedHuntingZoneEnter((int) (delay / 60 / 1000)));
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sendMessage("You have " + (delay / 60 / 1000) + " minutes left for this timed zone.");
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// sendMessage("You have " + (delay / 60 / 1000) + " minutes left for this timed zone.");
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_timedHuntingZoneTask = ThreadPool.scheduleAtFixedRate(() ->
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{
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if (isInTimedHuntingZone(zoneId))
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@@ -840,7 +840,7 @@ public enum OutgoingPackets
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EX_TIME_RESTRICT_FIELD_USER_ENTER(0xFE, 0x22A),
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EX_TIME_RESTRICT_FIELD_USER_CHARGE_RESULT(0xFE, 0x22B),
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EX_TIME_RESTRICT_FIELD_USER_ALARM(0xFE, 0x22C),
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EX_TIME_RESTRICT_FIELD_USER_EXIT(0xFE, 0x22D),
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EX_TIME_RESTRICT_FIELD_USER_CLOSE(0xFE, 0x22D),
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EX_RANKING_CHAR_INFO(0xFE, 0x22E),
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EX_RANKING_CHAR_HISTORY(0xFE, 0x22F),
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EX_RANKING_CHAR_RANKERS(0xFE, 0x230),
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@@ -30,6 +30,8 @@ import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.network.GameClient;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneClose;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneEnter;
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/**
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* @author Mobius
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@@ -151,11 +153,15 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket
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if (instanceId == 0)
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{
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player.teleToLocation(holder.getEnterLocation());
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player.sendPacket(new TimedHuntingZoneEnter(player, _zoneId));
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}
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else // Transcendent zones.
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{
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QuestManager.getInstance().getQuest("TranscendentZone").notifyEvent("ENTER " + _zoneId, null, player);
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}
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// Close window.
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player.sendPacket(TimedHuntingZoneClose.STATIC_PACKET);
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}
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else
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{
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@@ -0,0 +1,40 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.network.serverpackets.huntingzones;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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* @author Mobius
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*/
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public class TimedHuntingZoneClose implements IClientOutgoingPacket
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{
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public static final TimedHuntingZoneClose STATIC_PACKET = new TimedHuntingZoneClose();
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public TimedHuntingZoneClose()
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{
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}
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@Override
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.EX_TIME_RESTRICT_FIELD_USER_CLOSE.writeId(packet);
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return true;
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}
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}
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@@ -17,26 +17,33 @@
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package org.l2jmobius.gameserver.network.serverpackets.huntingzones;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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* @author Mobius
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* @author Mobius, Index, NasSeKa`, Serenitty
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*/
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public class TimedHuntingZoneEnter implements IClientOutgoingPacket
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{
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private final int _remainingTime;
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private final PlayerInstance _player;
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private final int _zoneId;
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public TimedHuntingZoneEnter(int remainingTime)
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public TimedHuntingZoneEnter(PlayerInstance player, int zoneId)
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{
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_remainingTime = remainingTime;
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_player = player;
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_zoneId = zoneId;
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}
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@Override
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.EX_TIME_RESTRICT_FIELD_USER_ENTER.writeId(packet);
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packet.writeC(_remainingTime);
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packet.writeC(0x01); // bEnterSuccess
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packet.writeD(_zoneId);
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packet.writeD((int) ((Chronos.currentTimeMillis() / 60) / 1000)); // nEnterTimeStamp (current time in minutes)
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packet.writeD(_player.getTimedHuntingZoneRemainingTime(_zoneId) / 1000); // nRemainTime (zone left time)
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return true;
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}
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}
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@@ -21,7 +21,7 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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* @author Mobius
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* @author Mobius, Index
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*/
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public class TimedHuntingZoneExit implements IClientOutgoingPacket
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{
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@@ -34,7 +34,8 @@ public class TimedHuntingZoneExit implements IClientOutgoingPacket
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@Override
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.EX_TIME_RESTRICT_FIELD_USER_EXIT.writeId(packet);
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OutgoingPackets.EX_TIME_RESTRICT_FIELD_USER_ENTER.writeId(packet);
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packet.writeC(0x00); // bEnterSuccess
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return true;
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}
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}
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