Organized spawn folders to match newer branches.
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@ -77,7 +77,7 @@ public final class SpawnTable implements IGameXmlReader
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}
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// Load XML list
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parseDatapackDirectory("data/spawnlist", false);
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parseDatapackDirectory("data/spawns", false);
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LOGGER.info(getClass().getSimpleName() + ": Loaded " + _xmlSpawnCount + " npc spawns from XML.");
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}
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}
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@ -378,7 +378,7 @@ public final class ZoneManager implements IGameXmlReader
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_classZones.clear();
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_spawnTerritories.clear();
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parseDatapackDirectory("data/zones", false);
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parseDatapackDirectory("data/zones/npcSpawnTerritories", false);
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parseDatapackDirectory("data/zones/spawnZones", false);
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LOGGER.info(getClass().getSimpleName() + ": Loaded " + _classZones.size() + " zone classes and " + getSize() + " zones.");
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LOGGER.info(getClass().getSimpleName() + ": Loaded " + _spawnTerritories.size() + " NPC spawn territoriers.");
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}
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