Quest Purifying Souls (772).
Contributed by gigilo1968.
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769 The Truth Concealed in Beauty
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770 Maintaining the Field Business
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771 Partaking in the Purification Campaign
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772 Purifying Souls
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775 Retrieving the Chaos Fragment
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776 Slay Dark Lord Ekimus
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777 Slay Dark Lord Tiat
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-0.htm
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<html><body>Quincy:<br>
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(This job is available after you reach 99 level.)
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</body></html>
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-1.htm
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-1.htm
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<html><body>Quincy:<br>
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Oh, anyone here I haven't met. As You can see, in this far away place is inhabited by some monsters.<br>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h Quest Q00772_PurifyingSouls 33838-2.htm">"Then what are You doing here?"</Button>
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</body></html>
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-10.htm
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-10.htm
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<html><body>Investigator Quincy:<br>
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Those unfortunate people! They left their homes just to survive… In the end, this land consumed so many lives... We cannot add yours to their number.<br>
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(Only characters level 99 or above may undertake this quest.)
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</body></html>
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-2.htm
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-2.htm
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<html><body>Quincy:<br>
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I'm here to hear the voice of the Goddess. Eva said here I can hear her <font color="LEVEL">voice</font>.<br>
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But the wait dragged on, and I come up with weird thoughts. But I do not doubt her words.<br>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h Quest Q00772_PurifyingSouls 33838-3.htm">"What thoughts?"</Button>
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</body></html>
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-3.htm
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-3.htm
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<html><body>Quincy:<br>
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There are a lot of monsters. Their very existence is contrary to the divine laws. Maybe it's because of them I can't hear the voice of the Goddess? To stop this waiting, I wanted to ask You to destroy all the monsters in the area. You're gonna help me?<br>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h Quest Q00772_PurifyingSouls 33838-4.htm">Offer assistance</Button>
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</body></html>
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-4.htm
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-4.htm
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<html><body>Quincy:<br>
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Kill the monsters in the surrounding area <font color="LEVEL">of Land of Chaos</font> and collect <font color="LEVEL">the Spirit of Darkness (50 pieces)</font> If possible, bring more <font color="LEVEL">Spirit to the Weak Light</font>. The more You bring, the greater Your reward.
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</body></html>
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-5.html
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-5.html
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<html><body>Quincy:<br>
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I will repeat once again. Kill the monsters in the surrounding area <font color="LEVEL">of Land of Chaos</font> and collect <font color="LEVEL">the Spirit of Darkness (50 pieces)</font> If possible, bring more <font color="LEVEL">Spirit to the Weak Light</font>. The more You bring, the greater Your reward.
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</body></html>
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-6.html
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-6.html
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<html><head>Quincy:<br>
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You brought the Spirit of Darkness. Here is all you need. But the Spirit is Weak Light You got.
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Then I'll give You a reward just for the Spirit of Darkness. What do you think?<br>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h Quest Q00772_PurifyingSouls 33838-8.html">Listen to an explanation</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h Quest Q00772_PurifyingSouls 33838-7.html">Say that will gather the Faint Light Spirit</Button>
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</body></html>
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-7.html
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<html><body>Quincy:<br>
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Then destroy all the monsters. For the collected <font color="LEVEL">Ghost Weak Light</font> relies additional reward depending on its quantity.
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</body></html>
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-8.html
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<html><body>Quincy:<br>
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If You want to get the reward, then I have another task for today.
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If You still collect the Weak Spirit of Light, you get extra reward.<br>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h Quest Q00772_PurifyingSouls 33838-9.html">Receive the award and to complete the job</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h Quest Q00772_PurifyingSouls 33838-7.html">Say that will gather the Faint Light Spirit</Button>
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</body></html>
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-9.html
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L2J_Mobius_Underground/dist/game/data/scripts/quests/Q00772_PurifyingSouls/33838-9.html
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<html><body>Quincy:<br>
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Well. Here is Your reward. I'll wait until you hear the voice of the Goddess. I hope Your efforts were not in vain.
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</body></html>
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package quests.Q00772_PurifyingSouls;
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import com.l2jmobius.gameserver.enums.QuestType;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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/**
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* Purifying Souls (772)
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* @URL https://l2wiki.com/Purifying_Souls
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* @author Gigi
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*/
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public class Q00772_PurifyingSouls extends Quest
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{
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// NPC
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private static final int QUINCY = 33838;
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// Monsters
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private static final int[] MONSTERS =
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{
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23330, // Rubble
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23337, // Large Rubble
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23332, // One-armed Zombie
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23333, // Putrefied Zombie
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23334, // Shelop
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25927, // Krogel
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23335, // Poras
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23336 // Death Worm
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};
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// Items
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private static final int SOUL_OF_DARKNESS = 36680;
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private static final int FAINT_SOUL_OF_LIGHT = 36696;
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// Reward
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private static final int ELEXIR_OF_LIFE = 30357;
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private static final int ELEXIR_OF_MIND = 30358;
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private static final int ELEXIR_OF_BLESSING = 32316;
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private static final int SOE_LEND_OF_CHAOS = 37018;
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private static final int ELMORES_MYSTERIUS_BOX = 37021;
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private static final int ELMORES_NOBLE_BOX = 37022;
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private static final int ENERGY_OF_DESTRUCTION = 35562;
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// Misc
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private static final int MIN_LEVEL = 99;
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public Q00772_PurifyingSouls()
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{
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super(772);
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addStartNpc(QUINCY);
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addTalkId(QUINCY);
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addKillId(MONSTERS);
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registerQuestItems(SOUL_OF_DARKNESS, FAINT_SOUL_OF_LIGHT);
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addCondMinLevel(MIN_LEVEL, "33838-0.htm");
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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String htmltext = null;
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final QuestState qs = getQuestState(player, false);
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if (qs == null)
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{
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return getNoQuestMsg(player);
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}
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switch (event)
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{
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case "33838-2.htm":
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case "33838-3.htm":
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case "33838-7.html":
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case "33838-8.html":
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{
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htmltext = event;
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break;
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}
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case "33838-4.htm":
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{
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qs.startQuest();
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htmltext = event;
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break;
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}
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case "33838-9.html":
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{
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if (qs.isCond(2) && (getQuestItemsCount(player, SOUL_OF_DARKNESS) >= 50))
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{
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if ((getQuestItemsCount(player, FAINT_SOUL_OF_LIGHT) >= 1000) && (getQuestItemsCount(player, FAINT_SOUL_OF_LIGHT) <= 1999))
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{
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giveItems(player, ELMORES_MYSTERIUS_BOX, 1);
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}
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else if (getQuestItemsCount(player, FAINT_SOUL_OF_LIGHT) >= 2000)
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{
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giveItems(player, ELMORES_NOBLE_BOX, 1);
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giveItems(player, ENERGY_OF_DESTRUCTION, 1);
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}
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giveItems(player, ELEXIR_OF_LIFE, 5);
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giveItems(player, ELEXIR_OF_MIND, 5);
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giveItems(player, ELEXIR_OF_BLESSING, 5);
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giveItems(player, SOE_LEND_OF_CHAOS, 1);
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qs.exitQuest(QuestType.DAILY, true);
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htmltext = event;
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break;
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}
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}
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}
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return htmltext;
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance player)
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{
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final QuestState qs = getQuestState(player, true);
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String htmltext = getNoQuestMsg(player);
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if (npc.getId() == QUINCY)
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{
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switch (qs.getState())
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{
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case State.COMPLETED:
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{
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if (!qs.isNowAvailable())
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{
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htmltext = "33838-10.htm";
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break;
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}
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qs.setState(State.CREATED);
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}
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case State.CREATED:
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{
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htmltext = "33838-1.htm";
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break;
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}
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case State.STARTED:
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{
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if (qs.isCond(1))
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{
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htmltext = "33838-5.html";
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}
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else if (qs.isStarted() && qs.isCond(2))
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{
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htmltext = "33838-6.html";
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}
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break;
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}
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}
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}
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else
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{
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if (qs.isCompleted() && !qs.isNowAvailable())
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{
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htmltext = "33838-10.htm";
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}
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}
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return htmltext;
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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final QuestState qs = getRandomPartyMemberState(killer, -1, 3, npc);
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if ((qs != null) && qs.isCond(1) && (giveItemRandomly(killer, npc, SOUL_OF_DARKNESS, 1, 50, 0.1, true)))
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{
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qs.setCond(2, true);
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}
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if ((qs != null) && (qs.getCond() > 0) && (getRandom(100) < 40))
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{
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giveItems(killer, FAINT_SOUL_OF_LIGHT, 1);
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}
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return super.onKill(npc, killer, isSummon);
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}
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}
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@ -181,6 +181,7 @@ import quests.Q00762_AnOminousRequest.Q00762_AnOminousRequest;
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import quests.Q00763_ADauntingTask.Q00763_ADauntingTask;
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import quests.Q00764_WeakeningTheVarkaSilenosForces.Q00764_WeakeningTheVarkaSilenosForces;
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import quests.Q00765_WeakeningTheKetraOrcForces.Q00765_WeakeningTheKetraOrcForces;
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import quests.Q00772_PurifyingSouls.Q00772_PurifyingSouls;
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import quests.Q00784_TheQuietKiller.Q00784_TheQuietKiller;
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import quests.Q00786_AwaitingTheVoiceOfTheGods.Q00786_AwaitingTheVoiceOfTheGods;
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import quests.Q00901_HowLavasaurusesAreMade.Q00901_HowLavasaurusesAreMade;
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@ -562,6 +563,7 @@ public class QuestMasterHandler
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Q00763_ADauntingTask.class,
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Q00764_WeakeningTheVarkaSilenosForces.class,
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Q00765_WeakeningTheKetraOrcForces.class,
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Q00772_PurifyingSouls.class,
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Q00784_TheQuietKiller.class,
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Q00786_AwaitingTheVoiceOfTheGods.class,
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Q00901_HowLavasaurusesAreMade.class,
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