Additional RealDamage adjustments.
This commit is contained in:
		| @@ -86,9 +86,9 @@ public class RealDamage extends AbstractEffect | ||||
| 				return; | ||||
| 			} | ||||
| 			 | ||||
| 			if ((levelDifference >= 3) && (levelDifference < 6)) | ||||
| 			if (levelDifference >= 3) | ||||
| 			{ | ||||
| 				damage = ((effected.getCurrentHp() * _power) / 100) / 4; | ||||
| 				damage = ((effected.getCurrentHp() * _power) / 100) / levelDifference; | ||||
| 			} | ||||
| 			else | ||||
| 			{ | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 MobiusDevelopment
					MobiusDevelopment