Addition of EnchantRate effect handler.
Contributed by facab.
This commit is contained in:
+1
@@ -134,6 +134,7 @@ public class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
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EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
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EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
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EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
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EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
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EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
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EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
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EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
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EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
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EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
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EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
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EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
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EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
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+31
@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.stats.Stat;
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/**
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* @author zarco
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*/
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public class EnchantRate extends AbstractStatAddEffect
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{
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public EnchantRate(StatSet params)
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{
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super(params, Stat.ENCHANT_RATE);
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}
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}
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+1
-1
@@ -40,7 +40,7 @@ public class CharmOfCourage implements IItemHandler
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final PlayerInstance player = playable.getActingPlayer();
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final PlayerInstance player = playable.getActingPlayer();
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int level = player.getLevel();
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int level = player.getLevel();
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final int itemLevel = item.getItem().getCrystalType().getId();
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final int itemLevel = item.getItem().getCrystalType().getLevel();
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if (level < 20)
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if (level < 20)
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{
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{
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level = 0;
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level = 0;
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@@ -1542,6 +1542,14 @@
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<operateType>P</operateType>
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<operateType>P</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<effects>
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<effect name="EnchantRate">
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<amount>
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<value level="1">10</value>
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<value level="2">15</value>
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</amount>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="9371" toLevel="1" name="Sayha's Portal">
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<skill id="9371" toLevel="1" name="Sayha's Portal">
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<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
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<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
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@@ -104,6 +104,7 @@ DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to
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DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
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DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
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DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
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DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
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EnableCloak: See/unsee cloaks.
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EnableCloak: See/unsee cloaks.
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EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
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EnemyCharge: Charges towards the enemy. Rush Impact.
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EnemyCharge: Charges towards the enemy. Rush Impact.
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EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
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EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
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EnlargeAbnormalSlot: Increase the amount of buff slots.
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EnlargeAbnormalSlot: Increase the amount of buff slots.
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+2
-2
@@ -2151,7 +2151,7 @@ public class PlayerInstance extends Playable
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{
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{
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if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
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if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
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{
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{
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crystaltype = item.getItem().getCrystalType().getId();
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crystaltype = item.getItem().getCrystalType().getLevel();
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if (crystaltype > expertiseLevel)
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if (crystaltype > expertiseLevel)
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{
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{
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if (item.isWeapon() && (crystaltype > weaponPenalty))
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if (item.isWeapon() && (crystaltype > weaponPenalty))
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@@ -8825,7 +8825,7 @@ public class PlayerInstance extends Playable
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{
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{
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for (int itemId : _activeSoulShots)
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for (int itemId : _activeSoulShots)
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{
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{
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if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getId() == crystalType)
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if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getLevel() == crystalType)
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{
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{
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disableAutoShot(itemId);
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disableAutoShot(itemId);
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}
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}
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+1
-1
@@ -451,7 +451,7 @@ public abstract class Inventory extends ItemContainer
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final PlayerInstance player = (PlayerInstance) inventory.getOwner();
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final PlayerInstance player = (PlayerInstance) inventory.getOwner();
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// Any items equipped that result in expertise penalty do not give any skills at all.
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// Any items equipped that result in expertise penalty do not give any skills at all.
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if (item.getItem().getCrystalType().getId() > player.getExpertiseLevel())
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if (item.getItem().getCrystalType().getLevel() > player.getExpertiseLevel())
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{
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{
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return;
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return;
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}
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}
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+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
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import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
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import org.l2jmobius.gameserver.model.items.type.CrystalType;
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import org.l2jmobius.gameserver.model.items.type.EtcItemType;
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import org.l2jmobius.gameserver.model.items.type.EtcItemType;
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import org.l2jmobius.gameserver.model.items.type.ItemType;
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import org.l2jmobius.gameserver.model.items.type.ItemType;
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import org.l2jmobius.gameserver.model.stats.Stat;
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/**
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/**
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* @author UnAfraid
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* @author UnAfraid
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@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
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return EnchantResultType.ERROR;
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return EnchantResultType.ERROR;
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}
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}
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final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
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final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
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final double bonusRate = getBonusRate();
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final double bonusRate = getBonusRate();
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final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
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final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
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final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
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final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
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final double random = 100 * Rnd.nextDouble();
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final double random = 100 * Rnd.nextDouble();
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final boolean success = (random < finalChance) || player.tryLuck();
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final boolean success = (random < finalChance) || player.tryLuck();
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return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
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return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
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+7
-7
@@ -35,14 +35,14 @@ public enum CrystalType
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R99(10, 17371, 30, 500),
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R99(10, 17371, 30, 500),
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EVENT(11, 0, 0, 0);
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EVENT(11, 0, 0, 0);
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private final int _id;
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private final int _level;
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private final int _crystalId;
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private final int _crystalId;
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private final int _crystalEnchantBonusArmor;
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private final int _crystalEnchantBonusArmor;
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private final int _crystalEnchantBonusWeapon;
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private final int _crystalEnchantBonusWeapon;
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CrystalType(int id, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
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CrystalType(int level, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
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{
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{
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_id = id;
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_level = level;
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_crystalId = crystalId;
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_crystalId = crystalId;
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_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
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_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
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_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
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_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
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@@ -52,9 +52,9 @@ public enum CrystalType
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* Gets the crystal type ID.
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* Gets the crystal type ID.
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* @return the crystal type ID
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* @return the crystal type ID
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*/
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*/
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public int getId()
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public int getLevel()
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{
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{
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return _id;
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return _level;
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}
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}
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/**
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/**
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@@ -78,11 +78,11 @@ public enum CrystalType
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public boolean isGreater(CrystalType crystalType)
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public boolean isGreater(CrystalType crystalType)
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{
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{
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return getId() > crystalType.getId();
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return getLevel() > crystalType.getLevel();
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}
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}
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public boolean isLesser(CrystalType crystalType)
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public boolean isLesser(CrystalType crystalType)
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{
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{
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return getId() < crystalType.getId();
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return getLevel() < crystalType.getLevel();
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}
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}
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}
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}
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@@ -186,6 +186,7 @@ public enum Stat
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BREATH("breath"),
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BREATH("breath"),
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FALL("fall"),
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FALL("fall"),
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FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
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FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
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ENCHANT_RATE("enchantRate"),
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// VULNERABILITIES
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// VULNERABILITIES
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DAMAGE_ZONE_VULN("damageZoneVuln"),
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DAMAGE_ZONE_VULN("damageZoneVuln"),
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+2
-2
@@ -59,7 +59,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
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int newlength = 0;
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int newlength = 0;
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for (Product product : _list)
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for (Product product : _list)
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{
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{
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if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
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if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
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{
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{
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newlength++;
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newlength++;
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}
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}
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@@ -68,7 +68,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
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for (Product product : _list)
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for (Product product : _list)
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{
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{
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if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
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if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
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{
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{
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packet.writeD(product.getItemId());
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packet.writeD(product.getItemId());
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packet.writeH(product.getItem().getType2()); // item type2
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packet.writeH(product.getItem().getType2()); // item type2
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+1
@@ -134,6 +134,7 @@ public class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
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EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
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EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
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EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
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EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
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EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
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EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
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EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
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EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
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EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
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EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
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EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
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EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
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+31
@@ -0,0 +1,31 @@
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|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
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package handlers.effecthandlers;
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|
|
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import org.l2jmobius.gameserver.model.StatSet;
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|
import org.l2jmobius.gameserver.model.stats.Stat;
|
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|
|
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|
/**
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|
* @author zarco
|
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|
*/
|
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|
public class EnchantRate extends AbstractStatAddEffect
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|
{
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|
public EnchantRate(StatSet params)
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|
{
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|
super(params, Stat.ENCHANT_RATE);
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}
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}
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Vendored
+1
-1
@@ -40,7 +40,7 @@ public class CharmOfCourage implements IItemHandler
|
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|
|
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final PlayerInstance player = playable.getActingPlayer();
|
final PlayerInstance player = playable.getActingPlayer();
|
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int level = player.getLevel();
|
int level = player.getLevel();
|
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final int itemLevel = item.getItem().getCrystalType().getId();
|
final int itemLevel = item.getItem().getCrystalType().getLevel();
|
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if (level < 20)
|
if (level < 20)
|
||||||
{
|
{
|
||||||
level = 0;
|
level = 0;
|
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|
|||||||
@@ -1542,6 +1542,14 @@
|
|||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
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<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
|
<effects>
|
||||||
|
<effect name="EnchantRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">15</value>
|
||||||
|
</amount>
|
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|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
||||||
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
||||||
|
|||||||
@@ -104,6 +104,7 @@ DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to
|
|||||||
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
||||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||||
EnableCloak: See/unsee cloaks.
|
EnableCloak: See/unsee cloaks.
|
||||||
|
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
|
||||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||||
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
||||||
|
|||||||
+2
-2
@@ -2157,7 +2157,7 @@ public class PlayerInstance extends Playable
|
|||||||
{
|
{
|
||||||
if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
|
if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
|
||||||
{
|
{
|
||||||
crystaltype = item.getItem().getCrystalType().getId();
|
crystaltype = item.getItem().getCrystalType().getLevel();
|
||||||
if (crystaltype > expertiseLevel)
|
if (crystaltype > expertiseLevel)
|
||||||
{
|
{
|
||||||
if (item.isWeapon() && (crystaltype > weaponPenalty))
|
if (item.isWeapon() && (crystaltype > weaponPenalty))
|
||||||
@@ -8832,7 +8832,7 @@ public class PlayerInstance extends Playable
|
|||||||
{
|
{
|
||||||
for (int itemId : _activeSoulShots)
|
for (int itemId : _activeSoulShots)
|
||||||
{
|
{
|
||||||
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getId() == crystalType)
|
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getLevel() == crystalType)
|
||||||
{
|
{
|
||||||
disableAutoShot(itemId);
|
disableAutoShot(itemId);
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -454,7 +454,7 @@ public abstract class Inventory extends ItemContainer
|
|||||||
final PlayerInstance player = (PlayerInstance) inventory.getOwner();
|
final PlayerInstance player = (PlayerInstance) inventory.getOwner();
|
||||||
|
|
||||||
// Any items equipped that result in expertise penalty do not give any skills at all.
|
// Any items equipped that result in expertise penalty do not give any skills at all.
|
||||||
if (item.getItem().getCrystalType().getId() > player.getExpertiseLevel())
|
if (item.getItem().getCrystalType().getLevel() > player.getExpertiseLevel())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
|
|||||||
import org.l2jmobius.gameserver.model.StatSet;
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||||
|
import org.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author UnAfraid
|
* @author UnAfraid
|
||||||
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
|
|||||||
return EnchantResultType.ERROR;
|
return EnchantResultType.ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
|
||||||
|
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
|
||||||
final double bonusRate = getBonusRate();
|
final double bonusRate = getBonusRate();
|
||||||
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
||||||
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
|
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
|
||||||
final double random = 100 * Rnd.nextDouble();
|
final double random = 100 * Rnd.nextDouble();
|
||||||
final boolean success = (random < finalChance) || player.tryLuck();
|
final boolean success = (random < finalChance) || player.tryLuck();
|
||||||
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
||||||
|
|||||||
+7
-7
@@ -35,14 +35,14 @@ public enum CrystalType
|
|||||||
R99(10, 17371, 30, 500),
|
R99(10, 17371, 30, 500),
|
||||||
EVENT(11, 0, 0, 0);
|
EVENT(11, 0, 0, 0);
|
||||||
|
|
||||||
private final int _id;
|
private final int _level;
|
||||||
private final int _crystalId;
|
private final int _crystalId;
|
||||||
private final int _crystalEnchantBonusArmor;
|
private final int _crystalEnchantBonusArmor;
|
||||||
private final int _crystalEnchantBonusWeapon;
|
private final int _crystalEnchantBonusWeapon;
|
||||||
|
|
||||||
CrystalType(int id, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
|
CrystalType(int level, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
|
||||||
{
|
{
|
||||||
_id = id;
|
_level = level;
|
||||||
_crystalId = crystalId;
|
_crystalId = crystalId;
|
||||||
_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
|
_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
|
||||||
_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
|
_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
|
||||||
@@ -52,9 +52,9 @@ public enum CrystalType
|
|||||||
* Gets the crystal type ID.
|
* Gets the crystal type ID.
|
||||||
* @return the crystal type ID
|
* @return the crystal type ID
|
||||||
*/
|
*/
|
||||||
public int getId()
|
public int getLevel()
|
||||||
{
|
{
|
||||||
return _id;
|
return _level;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -78,11 +78,11 @@ public enum CrystalType
|
|||||||
|
|
||||||
public boolean isGreater(CrystalType crystalType)
|
public boolean isGreater(CrystalType crystalType)
|
||||||
{
|
{
|
||||||
return getId() > crystalType.getId();
|
return getLevel() > crystalType.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isLesser(CrystalType crystalType)
|
public boolean isLesser(CrystalType crystalType)
|
||||||
{
|
{
|
||||||
return getId() < crystalType.getId();
|
return getLevel() < crystalType.getLevel();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -186,6 +186,7 @@ public enum Stat
|
|||||||
BREATH("breath"),
|
BREATH("breath"),
|
||||||
FALL("fall"),
|
FALL("fall"),
|
||||||
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
||||||
|
ENCHANT_RATE("enchantRate"),
|
||||||
|
|
||||||
// VULNERABILITIES
|
// VULNERABILITIES
|
||||||
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
||||||
|
|||||||
+2
-2
@@ -59,7 +59,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
|
|||||||
int newlength = 0;
|
int newlength = 0;
|
||||||
for (Product product : _list)
|
for (Product product : _list)
|
||||||
{
|
{
|
||||||
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
|
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
|
||||||
{
|
{
|
||||||
newlength++;
|
newlength++;
|
||||||
}
|
}
|
||||||
@@ -68,7 +68,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
|
|||||||
|
|
||||||
for (Product product : _list)
|
for (Product product : _list)
|
||||||
{
|
{
|
||||||
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
|
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
|
||||||
{
|
{
|
||||||
packet.writeD(product.getItemId());
|
packet.writeD(product.getItemId());
|
||||||
packet.writeH(product.getItem().getType2()); // item type2
|
packet.writeH(product.getItem().getType2()); // item type2
|
||||||
|
|||||||
+1
@@ -134,6 +134,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
||||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
||||||
|
|||||||
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author zarco
|
||||||
|
*/
|
||||||
|
public class EnchantRate extends AbstractStatAddEffect
|
||||||
|
{
|
||||||
|
public EnchantRate(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.ENCHANT_RATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
+1
-1
@@ -40,7 +40,7 @@ public class CharmOfCourage implements IItemHandler
|
|||||||
|
|
||||||
final PlayerInstance player = playable.getActingPlayer();
|
final PlayerInstance player = playable.getActingPlayer();
|
||||||
int level = player.getLevel();
|
int level = player.getLevel();
|
||||||
final int itemLevel = item.getItem().getCrystalType().getId();
|
final int itemLevel = item.getItem().getCrystalType().getLevel();
|
||||||
if (level < 20)
|
if (level < 20)
|
||||||
{
|
{
|
||||||
level = 0;
|
level = 0;
|
||||||
|
|||||||
@@ -1542,6 +1542,14 @@
|
|||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
|
<effects>
|
||||||
|
<effect name="EnchantRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">15</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
||||||
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
||||||
|
|||||||
@@ -104,6 +104,7 @@ DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to
|
|||||||
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
||||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||||
EnableCloak: See/unsee cloaks.
|
EnableCloak: See/unsee cloaks.
|
||||||
|
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
|
||||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||||
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
||||||
|
|||||||
+2
-2
@@ -2159,7 +2159,7 @@ public class PlayerInstance extends Playable
|
|||||||
{
|
{
|
||||||
if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
|
if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
|
||||||
{
|
{
|
||||||
crystaltype = item.getItem().getCrystalType().getId();
|
crystaltype = item.getItem().getCrystalType().getLevel();
|
||||||
if (crystaltype > expertiseLevel)
|
if (crystaltype > expertiseLevel)
|
||||||
{
|
{
|
||||||
if (item.isWeapon() && (crystaltype > weaponPenalty))
|
if (item.isWeapon() && (crystaltype > weaponPenalty))
|
||||||
@@ -8834,7 +8834,7 @@ public class PlayerInstance extends Playable
|
|||||||
{
|
{
|
||||||
for (int itemId : _activeSoulShots)
|
for (int itemId : _activeSoulShots)
|
||||||
{
|
{
|
||||||
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getId() == crystalType)
|
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getLevel() == crystalType)
|
||||||
{
|
{
|
||||||
disableAutoShot(itemId);
|
disableAutoShot(itemId);
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -454,7 +454,7 @@ public abstract class Inventory extends ItemContainer
|
|||||||
final PlayerInstance player = (PlayerInstance) inventory.getOwner();
|
final PlayerInstance player = (PlayerInstance) inventory.getOwner();
|
||||||
|
|
||||||
// Any items equipped that result in expertise penalty do not give any skills at all.
|
// Any items equipped that result in expertise penalty do not give any skills at all.
|
||||||
if (item.getItem().getCrystalType().getId() > player.getExpertiseLevel())
|
if (item.getItem().getCrystalType().getLevel() > player.getExpertiseLevel())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
|
|||||||
import org.l2jmobius.gameserver.model.StatSet;
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||||
|
import org.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author UnAfraid
|
* @author UnAfraid
|
||||||
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
|
|||||||
return EnchantResultType.ERROR;
|
return EnchantResultType.ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
|
||||||
|
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
|
||||||
final double bonusRate = getBonusRate();
|
final double bonusRate = getBonusRate();
|
||||||
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
||||||
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
|
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
|
||||||
final double random = 100 * Rnd.nextDouble();
|
final double random = 100 * Rnd.nextDouble();
|
||||||
final boolean success = (random < finalChance) || player.tryLuck();
|
final boolean success = (random < finalChance) || player.tryLuck();
|
||||||
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
||||||
|
|||||||
+7
-7
@@ -35,14 +35,14 @@ public enum CrystalType
|
|||||||
R99(10, 17371, 30, 500),
|
R99(10, 17371, 30, 500),
|
||||||
EVENT(11, 0, 0, 0);
|
EVENT(11, 0, 0, 0);
|
||||||
|
|
||||||
private final int _id;
|
private final int _level;
|
||||||
private final int _crystalId;
|
private final int _crystalId;
|
||||||
private final int _crystalEnchantBonusArmor;
|
private final int _crystalEnchantBonusArmor;
|
||||||
private final int _crystalEnchantBonusWeapon;
|
private final int _crystalEnchantBonusWeapon;
|
||||||
|
|
||||||
CrystalType(int id, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
|
CrystalType(int level, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
|
||||||
{
|
{
|
||||||
_id = id;
|
_level = level;
|
||||||
_crystalId = crystalId;
|
_crystalId = crystalId;
|
||||||
_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
|
_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
|
||||||
_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
|
_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
|
||||||
@@ -52,9 +52,9 @@ public enum CrystalType
|
|||||||
* Gets the crystal type ID.
|
* Gets the crystal type ID.
|
||||||
* @return the crystal type ID
|
* @return the crystal type ID
|
||||||
*/
|
*/
|
||||||
public int getId()
|
public int getLevel()
|
||||||
{
|
{
|
||||||
return _id;
|
return _level;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -78,11 +78,11 @@ public enum CrystalType
|
|||||||
|
|
||||||
public boolean isGreater(CrystalType crystalType)
|
public boolean isGreater(CrystalType crystalType)
|
||||||
{
|
{
|
||||||
return getId() > crystalType.getId();
|
return getLevel() > crystalType.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isLesser(CrystalType crystalType)
|
public boolean isLesser(CrystalType crystalType)
|
||||||
{
|
{
|
||||||
return getId() < crystalType.getId();
|
return getLevel() < crystalType.getLevel();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -186,6 +186,7 @@ public enum Stat
|
|||||||
BREATH("breath"),
|
BREATH("breath"),
|
||||||
FALL("fall"),
|
FALL("fall"),
|
||||||
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
||||||
|
ENCHANT_RATE("enchantRate"),
|
||||||
|
|
||||||
// VULNERABILITIES
|
// VULNERABILITIES
|
||||||
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
||||||
|
|||||||
+2
-2
@@ -59,7 +59,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
|
|||||||
int newlength = 0;
|
int newlength = 0;
|
||||||
for (Product product : _list)
|
for (Product product : _list)
|
||||||
{
|
{
|
||||||
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
|
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
|
||||||
{
|
{
|
||||||
newlength++;
|
newlength++;
|
||||||
}
|
}
|
||||||
@@ -68,7 +68,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
|
|||||||
|
|
||||||
for (Product product : _list)
|
for (Product product : _list)
|
||||||
{
|
{
|
||||||
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
|
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
|
||||||
{
|
{
|
||||||
packet.writeD(product.getItemId());
|
packet.writeD(product.getItemId());
|
||||||
packet.writeH(product.getItem().getType2()); // item type2
|
packet.writeH(product.getItem().getType2()); // item type2
|
||||||
|
|||||||
+1
@@ -138,6 +138,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
||||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
||||||
|
|||||||
Vendored
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author zarco
|
||||||
|
*/
|
||||||
|
public class EnchantRate extends AbstractStatAddEffect
|
||||||
|
{
|
||||||
|
public EnchantRate(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.ENCHANT_RATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1542,6 +1542,14 @@
|
|||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
|
<effects>
|
||||||
|
<effect name="EnchantRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">15</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
||||||
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
||||||
|
|||||||
@@ -108,6 +108,7 @@ DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to
|
|||||||
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
||||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||||
EnableCloak: See/unsee cloaks.
|
EnableCloak: See/unsee cloaks.
|
||||||
|
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
|
||||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||||
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
||||||
|
|||||||
+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
|
|||||||
import org.l2jmobius.gameserver.model.StatSet;
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||||
|
import org.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author UnAfraid
|
* @author UnAfraid
|
||||||
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
|
|||||||
return EnchantResultType.ERROR;
|
return EnchantResultType.ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
|
||||||
|
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
|
||||||
final double bonusRate = getBonusRate();
|
final double bonusRate = getBonusRate();
|
||||||
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
||||||
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
|
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
|
||||||
final double random = 100 * Rnd.nextDouble();
|
final double random = 100 * Rnd.nextDouble();
|
||||||
final boolean success = (random < finalChance) || player.tryLuck();
|
final boolean success = (random < finalChance) || player.tryLuck();
|
||||||
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
||||||
|
|||||||
@@ -186,6 +186,7 @@ public enum Stat
|
|||||||
BREATH("breath"),
|
BREATH("breath"),
|
||||||
FALL("fall"),
|
FALL("fall"),
|
||||||
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
||||||
|
ENCHANT_RATE("enchantRate"),
|
||||||
|
|
||||||
// VULNERABILITIES
|
// VULNERABILITIES
|
||||||
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
||||||
|
|||||||
+1
@@ -140,6 +140,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
||||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
||||||
|
|||||||
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author zarco
|
||||||
|
*/
|
||||||
|
public class EnchantRate extends AbstractStatAddEffect
|
||||||
|
{
|
||||||
|
public EnchantRate(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.ENCHANT_RATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1542,6 +1542,14 @@
|
|||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
|
<effects>
|
||||||
|
<effect name="EnchantRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">15</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
||||||
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
||||||
|
|||||||
@@ -110,6 +110,7 @@ DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to
|
|||||||
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
||||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||||
EnableCloak: See/unsee cloaks.
|
EnableCloak: See/unsee cloaks.
|
||||||
|
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
|
||||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||||
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
||||||
|
|||||||
+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
|
|||||||
import org.l2jmobius.gameserver.model.StatSet;
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||||
|
import org.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author UnAfraid
|
* @author UnAfraid
|
||||||
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
|
|||||||
return EnchantResultType.ERROR;
|
return EnchantResultType.ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
|
||||||
|
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
|
||||||
final double bonusRate = getBonusRate();
|
final double bonusRate = getBonusRate();
|
||||||
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
||||||
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
|
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
|
||||||
final double random = 100 * Rnd.nextDouble();
|
final double random = 100 * Rnd.nextDouble();
|
||||||
final boolean success = (random < finalChance) || player.tryLuck();
|
final boolean success = (random < finalChance) || player.tryLuck();
|
||||||
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
||||||
|
|||||||
@@ -188,6 +188,7 @@ public enum Stat
|
|||||||
BREATH("breath"),
|
BREATH("breath"),
|
||||||
FALL("fall"),
|
FALL("fall"),
|
||||||
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
||||||
|
ENCHANT_RATE("enchantRate"),
|
||||||
|
|
||||||
// VULNERABILITIES
|
// VULNERABILITIES
|
||||||
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
||||||
|
|||||||
+1
@@ -141,6 +141,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
||||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
||||||
|
|||||||
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author zarco
|
||||||
|
*/
|
||||||
|
public class EnchantRate extends AbstractStatAddEffect
|
||||||
|
{
|
||||||
|
public EnchantRate(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.ENCHANT_RATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1543,6 +1543,14 @@
|
|||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
|
<effects>
|
||||||
|
<effect name="EnchantRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">15</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
||||||
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
||||||
|
|||||||
@@ -111,6 +111,7 @@ DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to
|
|||||||
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
||||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||||
EnableCloak: See/unsee cloaks.
|
EnableCloak: See/unsee cloaks.
|
||||||
|
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
|
||||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||||
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
||||||
|
|||||||
+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
|
|||||||
import org.l2jmobius.gameserver.model.StatSet;
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||||
|
import org.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author UnAfraid
|
* @author UnAfraid
|
||||||
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
|
|||||||
return EnchantResultType.ERROR;
|
return EnchantResultType.ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
|
||||||
|
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
|
||||||
final double bonusRate = getBonusRate();
|
final double bonusRate = getBonusRate();
|
||||||
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
||||||
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
|
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
|
||||||
final double random = 100 * Rnd.nextDouble();
|
final double random = 100 * Rnd.nextDouble();
|
||||||
final boolean success = (random < finalChance) || player.tryLuck();
|
final boolean success = (random < finalChance) || player.tryLuck();
|
||||||
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
||||||
|
|||||||
@@ -188,6 +188,7 @@ public enum Stat
|
|||||||
BREATH("breath"),
|
BREATH("breath"),
|
||||||
FALL("fall"),
|
FALL("fall"),
|
||||||
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
||||||
|
ENCHANT_RATE("enchantRate"),
|
||||||
|
|
||||||
// VULNERABILITIES
|
// VULNERABILITIES
|
||||||
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
||||||
|
|||||||
+1
@@ -141,6 +141,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
||||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
||||||
|
|||||||
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author zarco
|
||||||
|
*/
|
||||||
|
public class EnchantRate extends AbstractStatAddEffect
|
||||||
|
{
|
||||||
|
public EnchantRate(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.ENCHANT_RATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1543,6 +1543,14 @@
|
|||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
|
<effects>
|
||||||
|
<effect name="EnchantRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">15</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
||||||
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
||||||
|
|||||||
@@ -111,6 +111,7 @@ DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to
|
|||||||
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
||||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||||
EnableCloak: See/unsee cloaks.
|
EnableCloak: See/unsee cloaks.
|
||||||
|
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
|
||||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||||
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
||||||
|
|||||||
+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
|
|||||||
import org.l2jmobius.gameserver.model.StatSet;
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||||
|
import org.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author UnAfraid
|
* @author UnAfraid
|
||||||
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
|
|||||||
return EnchantResultType.ERROR;
|
return EnchantResultType.ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
|
||||||
|
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
|
||||||
final double bonusRate = getBonusRate();
|
final double bonusRate = getBonusRate();
|
||||||
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
||||||
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
|
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
|
||||||
final double random = 100 * Rnd.nextDouble();
|
final double random = 100 * Rnd.nextDouble();
|
||||||
final boolean success = (random < finalChance) || player.tryLuck();
|
final boolean success = (random < finalChance) || player.tryLuck();
|
||||||
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
||||||
|
|||||||
@@ -188,6 +188,7 @@ public enum Stat
|
|||||||
BREATH("breath"),
|
BREATH("breath"),
|
||||||
FALL("fall"),
|
FALL("fall"),
|
||||||
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
||||||
|
ENCHANT_RATE("enchantRate"),
|
||||||
|
|
||||||
// VULNERABILITIES
|
// VULNERABILITIES
|
||||||
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
||||||
|
|||||||
+1
@@ -141,6 +141,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
||||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
||||||
|
|||||||
Vendored
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author zarco
|
||||||
|
*/
|
||||||
|
public class EnchantRate extends AbstractStatAddEffect
|
||||||
|
{
|
||||||
|
public EnchantRate(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.ENCHANT_RATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1543,6 +1543,14 @@
|
|||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
|
<effects>
|
||||||
|
<effect name="EnchantRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">15</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
||||||
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
||||||
|
|||||||
@@ -111,6 +111,7 @@ DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to
|
|||||||
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
||||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||||
EnableCloak: See/unsee cloaks.
|
EnableCloak: See/unsee cloaks.
|
||||||
|
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
|
||||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||||
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
||||||
|
|||||||
+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
|
|||||||
import org.l2jmobius.gameserver.model.StatSet;
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||||
|
import org.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author UnAfraid
|
* @author UnAfraid
|
||||||
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
|
|||||||
return EnchantResultType.ERROR;
|
return EnchantResultType.ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
|
||||||
|
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
|
||||||
final double bonusRate = getBonusRate();
|
final double bonusRate = getBonusRate();
|
||||||
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
||||||
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
|
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
|
||||||
final double random = 100 * Rnd.nextDouble();
|
final double random = 100 * Rnd.nextDouble();
|
||||||
final boolean success = (random < finalChance) || player.tryLuck();
|
final boolean success = (random < finalChance) || player.tryLuck();
|
||||||
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
||||||
|
|||||||
@@ -188,6 +188,7 @@ public enum Stat
|
|||||||
BREATH("breath"),
|
BREATH("breath"),
|
||||||
FALL("fall"),
|
FALL("fall"),
|
||||||
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
||||||
|
ENCHANT_RATE("enchantRate"),
|
||||||
|
|
||||||
// VULNERABILITIES
|
// VULNERABILITIES
|
||||||
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
||||||
|
|||||||
+1
@@ -141,6 +141,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
EffectHandler.getInstance().registerHandler("DragonWeaponDefence", DragonWeaponDefence::new);
|
||||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
||||||
|
|||||||
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author zarco
|
||||||
|
*/
|
||||||
|
public class EnchantRate extends AbstractStatAddEffect
|
||||||
|
{
|
||||||
|
public EnchantRate(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.ENCHANT_RATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1553,6 +1553,14 @@
|
|||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
|
<effects>
|
||||||
|
<effect name="EnchantRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">10</value>
|
||||||
|
<value level="2">15</value>
|
||||||
|
</amount>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
<skill id="9371" toLevel="1" name="Sayha's Portal">
|
||||||
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
<!-- Summons a portal that stays for 5 min. Cannot be used in special places like the GM Consultation Services. -->
|
||||||
|
|||||||
@@ -111,6 +111,7 @@ DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to
|
|||||||
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
DragonWeaponDefence: Dragon weapon defence stat. (l2jmobius)
|
||||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||||
EnableCloak: See/unsee cloaks.
|
EnableCloak: See/unsee cloaks.
|
||||||
|
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
|
||||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||||
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
||||||
|
|||||||
+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
|
|||||||
import org.l2jmobius.gameserver.model.StatSet;
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||||
|
import org.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author UnAfraid
|
* @author UnAfraid
|
||||||
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
|
|||||||
return EnchantResultType.ERROR;
|
return EnchantResultType.ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
|
||||||
|
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
|
||||||
final double bonusRate = getBonusRate();
|
final double bonusRate = getBonusRate();
|
||||||
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
||||||
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
|
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
|
||||||
final double random = 100 * Rnd.nextDouble();
|
final double random = 100 * Rnd.nextDouble();
|
||||||
final boolean success = (random < finalChance) || player.tryLuck();
|
final boolean success = (random < finalChance) || player.tryLuck();
|
||||||
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
||||||
|
|||||||
@@ -188,6 +188,7 @@ public enum Stat
|
|||||||
BREATH("breath"),
|
BREATH("breath"),
|
||||||
FALL("fall"),
|
FALL("fall"),
|
||||||
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
||||||
|
ENCHANT_RATE("enchantRate"),
|
||||||
|
|
||||||
// VULNERABILITIES
|
// VULNERABILITIES
|
||||||
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
||||||
|
|||||||
+1
@@ -131,6 +131,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
|
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
|
||||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
||||||
|
|||||||
Vendored
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author zarco
|
||||||
|
*/
|
||||||
|
public class EnchantRate extends AbstractStatAddEffect
|
||||||
|
{
|
||||||
|
public EnchantRate(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.ENCHANT_RATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
Vendored
+1
-1
@@ -40,7 +40,7 @@ public class CharmOfCourage implements IItemHandler
|
|||||||
|
|
||||||
final PlayerInstance player = playable.getActingPlayer();
|
final PlayerInstance player = playable.getActingPlayer();
|
||||||
int level = player.getLevel();
|
int level = player.getLevel();
|
||||||
final int itemLevel = item.getItem().getCrystalType().getId();
|
final int itemLevel = item.getItem().getCrystalType().getLevel();
|
||||||
if (level < 20)
|
if (level < 20)
|
||||||
{
|
{
|
||||||
level = 0;
|
level = 0;
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ DispelBySlotProbability: Removes given amount of effects by specified AbnormalTy
|
|||||||
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
|
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
|
||||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||||
EnableCloak: See/unsee cloaks.
|
EnableCloak: See/unsee cloaks.
|
||||||
|
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
|
||||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||||
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
||||||
|
|||||||
+2
-2
@@ -2115,7 +2115,7 @@ public class PlayerInstance extends Playable
|
|||||||
{
|
{
|
||||||
if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
|
if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
|
||||||
{
|
{
|
||||||
crystaltype = item.getItem().getCrystalType().getId();
|
crystaltype = item.getItem().getCrystalType().getLevel();
|
||||||
if (crystaltype > expertiseLevel)
|
if (crystaltype > expertiseLevel)
|
||||||
{
|
{
|
||||||
if (item.isWeapon() && (crystaltype > weaponPenalty))
|
if (item.isWeapon() && (crystaltype > weaponPenalty))
|
||||||
@@ -8712,7 +8712,7 @@ public class PlayerInstance extends Playable
|
|||||||
{
|
{
|
||||||
for (int itemId : _activeSoulShots)
|
for (int itemId : _activeSoulShots)
|
||||||
{
|
{
|
||||||
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getId() == crystalType)
|
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getLevel() == crystalType)
|
||||||
{
|
{
|
||||||
disableAutoShot(itemId);
|
disableAutoShot(itemId);
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -454,7 +454,7 @@ public abstract class Inventory extends ItemContainer
|
|||||||
final PlayerInstance player = (PlayerInstance) inventory.getOwner();
|
final PlayerInstance player = (PlayerInstance) inventory.getOwner();
|
||||||
|
|
||||||
// Any items equipped that result in expertise penalty do not give any skills at all.
|
// Any items equipped that result in expertise penalty do not give any skills at all.
|
||||||
if (item.getItem().getCrystalType().getId() > player.getExpertiseLevel())
|
if (item.getItem().getCrystalType().getLevel() > player.getExpertiseLevel())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
|
|||||||
import org.l2jmobius.gameserver.model.StatSet;
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||||
|
import org.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author UnAfraid
|
* @author UnAfraid
|
||||||
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
|
|||||||
return EnchantResultType.ERROR;
|
return EnchantResultType.ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
|
||||||
|
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
|
||||||
final double bonusRate = getBonusRate();
|
final double bonusRate = getBonusRate();
|
||||||
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
||||||
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
|
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
|
||||||
final double random = 100 * Rnd.nextDouble();
|
final double random = 100 * Rnd.nextDouble();
|
||||||
final boolean success = (random < finalChance);
|
final boolean success = (random < finalChance);
|
||||||
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
||||||
|
|||||||
+7
-7
@@ -35,14 +35,14 @@ public enum CrystalType
|
|||||||
R99(10, 17371, 30, 500),
|
R99(10, 17371, 30, 500),
|
||||||
EVENT(11, 0, 0, 0);
|
EVENT(11, 0, 0, 0);
|
||||||
|
|
||||||
private final int _id;
|
private final int _level;
|
||||||
private final int _crystalId;
|
private final int _crystalId;
|
||||||
private final int _crystalEnchantBonusArmor;
|
private final int _crystalEnchantBonusArmor;
|
||||||
private final int _crystalEnchantBonusWeapon;
|
private final int _crystalEnchantBonusWeapon;
|
||||||
|
|
||||||
CrystalType(int id, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
|
CrystalType(int level, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
|
||||||
{
|
{
|
||||||
_id = id;
|
_level = level;
|
||||||
_crystalId = crystalId;
|
_crystalId = crystalId;
|
||||||
_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
|
_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
|
||||||
_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
|
_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
|
||||||
@@ -52,9 +52,9 @@ public enum CrystalType
|
|||||||
* Gets the crystal type ID.
|
* Gets the crystal type ID.
|
||||||
* @return the crystal type ID
|
* @return the crystal type ID
|
||||||
*/
|
*/
|
||||||
public int getId()
|
public int getLevel()
|
||||||
{
|
{
|
||||||
return _id;
|
return _level;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -78,11 +78,11 @@ public enum CrystalType
|
|||||||
|
|
||||||
public boolean isGreater(CrystalType crystalType)
|
public boolean isGreater(CrystalType crystalType)
|
||||||
{
|
{
|
||||||
return getId() > crystalType.getId();
|
return getLevel() > crystalType.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isLesser(CrystalType crystalType)
|
public boolean isLesser(CrystalType crystalType)
|
||||||
{
|
{
|
||||||
return getId() < crystalType.getId();
|
return getLevel() < crystalType.getLevel();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -183,6 +183,7 @@ public enum Stat
|
|||||||
BREATH("breath"),
|
BREATH("breath"),
|
||||||
FALL("fall"),
|
FALL("fall"),
|
||||||
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
||||||
|
ENCHANT_RATE("enchantRate"),
|
||||||
|
|
||||||
// VULNERABILITIES
|
// VULNERABILITIES
|
||||||
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
||||||
|
|||||||
+2
-2
@@ -59,7 +59,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
|
|||||||
int newlength = 0;
|
int newlength = 0;
|
||||||
for (Product product : _list)
|
for (Product product : _list)
|
||||||
{
|
{
|
||||||
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
|
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
|
||||||
{
|
{
|
||||||
newlength++;
|
newlength++;
|
||||||
}
|
}
|
||||||
@@ -68,7 +68,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
|
|||||||
|
|
||||||
for (Product product : _list)
|
for (Product product : _list)
|
||||||
{
|
{
|
||||||
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
|
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
|
||||||
{
|
{
|
||||||
packet.writeD(product.getItemId());
|
packet.writeD(product.getItemId());
|
||||||
packet.writeH(product.getItem().getType2()); // item type2
|
packet.writeH(product.getItem().getType2()); // item type2
|
||||||
|
|||||||
+1
@@ -131,6 +131,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
|
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
|
||||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
||||||
|
|||||||
Vendored
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author zarco
|
||||||
|
*/
|
||||||
|
public class EnchantRate extends AbstractStatAddEffect
|
||||||
|
{
|
||||||
|
public EnchantRate(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.ENCHANT_RATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
Vendored
+1
-1
@@ -40,7 +40,7 @@ public class CharmOfCourage implements IItemHandler
|
|||||||
|
|
||||||
final PlayerInstance player = playable.getActingPlayer();
|
final PlayerInstance player = playable.getActingPlayer();
|
||||||
int level = player.getLevel();
|
int level = player.getLevel();
|
||||||
final int itemLevel = item.getItem().getCrystalType().getId();
|
final int itemLevel = item.getItem().getCrystalType().getLevel();
|
||||||
if (level < 20)
|
if (level < 20)
|
||||||
{
|
{
|
||||||
level = 0;
|
level = 0;
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ DispelBySlotProbability: Removes given amount of effects by specified AbnormalTy
|
|||||||
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
|
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
|
||||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||||
EnableCloak: See/unsee cloaks.
|
EnableCloak: See/unsee cloaks.
|
||||||
|
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
|
||||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||||
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
||||||
|
|||||||
+2
-2
@@ -2115,7 +2115,7 @@ public class PlayerInstance extends Playable
|
|||||||
{
|
{
|
||||||
if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
|
if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
|
||||||
{
|
{
|
||||||
crystaltype = item.getItem().getCrystalType().getId();
|
crystaltype = item.getItem().getCrystalType().getLevel();
|
||||||
if (crystaltype > expertiseLevel)
|
if (crystaltype > expertiseLevel)
|
||||||
{
|
{
|
||||||
if (item.isWeapon() && (crystaltype > weaponPenalty))
|
if (item.isWeapon() && (crystaltype > weaponPenalty))
|
||||||
@@ -8712,7 +8712,7 @@ public class PlayerInstance extends Playable
|
|||||||
{
|
{
|
||||||
for (int itemId : _activeSoulShots)
|
for (int itemId : _activeSoulShots)
|
||||||
{
|
{
|
||||||
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getId() == crystalType)
|
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getLevel() == crystalType)
|
||||||
{
|
{
|
||||||
disableAutoShot(itemId);
|
disableAutoShot(itemId);
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -454,7 +454,7 @@ public abstract class Inventory extends ItemContainer
|
|||||||
final PlayerInstance player = (PlayerInstance) inventory.getOwner();
|
final PlayerInstance player = (PlayerInstance) inventory.getOwner();
|
||||||
|
|
||||||
// Any items equipped that result in expertise penalty do not give any skills at all.
|
// Any items equipped that result in expertise penalty do not give any skills at all.
|
||||||
if (item.getItem().getCrystalType().getId() > player.getExpertiseLevel())
|
if (item.getItem().getCrystalType().getLevel() > player.getExpertiseLevel())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
|
|||||||
import org.l2jmobius.gameserver.model.StatSet;
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||||
|
import org.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author UnAfraid
|
* @author UnAfraid
|
||||||
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
|
|||||||
return EnchantResultType.ERROR;
|
return EnchantResultType.ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
|
||||||
|
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
|
||||||
final double bonusRate = getBonusRate();
|
final double bonusRate = getBonusRate();
|
||||||
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
||||||
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
|
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
|
||||||
final double random = 100 * Rnd.nextDouble();
|
final double random = 100 * Rnd.nextDouble();
|
||||||
final boolean success = (random < finalChance);
|
final boolean success = (random < finalChance);
|
||||||
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
||||||
|
|||||||
+7
-7
@@ -35,14 +35,14 @@ public enum CrystalType
|
|||||||
R99(10, 17371, 30, 500),
|
R99(10, 17371, 30, 500),
|
||||||
EVENT(11, 0, 0, 0);
|
EVENT(11, 0, 0, 0);
|
||||||
|
|
||||||
private final int _id;
|
private final int _level;
|
||||||
private final int _crystalId;
|
private final int _crystalId;
|
||||||
private final int _crystalEnchantBonusArmor;
|
private final int _crystalEnchantBonusArmor;
|
||||||
private final int _crystalEnchantBonusWeapon;
|
private final int _crystalEnchantBonusWeapon;
|
||||||
|
|
||||||
CrystalType(int id, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
|
CrystalType(int level, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
|
||||||
{
|
{
|
||||||
_id = id;
|
_level = level;
|
||||||
_crystalId = crystalId;
|
_crystalId = crystalId;
|
||||||
_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
|
_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
|
||||||
_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
|
_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
|
||||||
@@ -52,9 +52,9 @@ public enum CrystalType
|
|||||||
* Gets the crystal type ID.
|
* Gets the crystal type ID.
|
||||||
* @return the crystal type ID
|
* @return the crystal type ID
|
||||||
*/
|
*/
|
||||||
public int getId()
|
public int getLevel()
|
||||||
{
|
{
|
||||||
return _id;
|
return _level;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -78,11 +78,11 @@ public enum CrystalType
|
|||||||
|
|
||||||
public boolean isGreater(CrystalType crystalType)
|
public boolean isGreater(CrystalType crystalType)
|
||||||
{
|
{
|
||||||
return getId() > crystalType.getId();
|
return getLevel() > crystalType.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isLesser(CrystalType crystalType)
|
public boolean isLesser(CrystalType crystalType)
|
||||||
{
|
{
|
||||||
return getId() < crystalType.getId();
|
return getLevel() < crystalType.getLevel();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -183,6 +183,7 @@ public enum Stat
|
|||||||
BREATH("breath"),
|
BREATH("breath"),
|
||||||
FALL("fall"),
|
FALL("fall"),
|
||||||
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
||||||
|
ENCHANT_RATE("enchantRate"),
|
||||||
|
|
||||||
// VULNERABILITIES
|
// VULNERABILITIES
|
||||||
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
||||||
|
|||||||
+2
-2
@@ -59,7 +59,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
|
|||||||
int newlength = 0;
|
int newlength = 0;
|
||||||
for (Product product : _list)
|
for (Product product : _list)
|
||||||
{
|
{
|
||||||
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
|
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
|
||||||
{
|
{
|
||||||
newlength++;
|
newlength++;
|
||||||
}
|
}
|
||||||
@@ -68,7 +68,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
|
|||||||
|
|
||||||
for (Product product : _list)
|
for (Product product : _list)
|
||||||
{
|
{
|
||||||
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
|
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
|
||||||
{
|
{
|
||||||
packet.writeD(product.getItemId());
|
packet.writeD(product.getItemId());
|
||||||
packet.writeH(product.getItem().getType2()); // item type2
|
packet.writeH(product.getItem().getType2()); // item type2
|
||||||
|
|||||||
+1
@@ -132,6 +132,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
|
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
|
||||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
||||||
|
|||||||
Vendored
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author zarco
|
||||||
|
*/
|
||||||
|
public class EnchantRate extends AbstractStatAddEffect
|
||||||
|
{
|
||||||
|
public EnchantRate(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.ENCHANT_RATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
Vendored
+1
-1
@@ -40,7 +40,7 @@ public class CharmOfCourage implements IItemHandler
|
|||||||
|
|
||||||
final PlayerInstance player = playable.getActingPlayer();
|
final PlayerInstance player = playable.getActingPlayer();
|
||||||
int level = player.getLevel();
|
int level = player.getLevel();
|
||||||
final int itemLevel = item.getItem().getCrystalType().getId();
|
final int itemLevel = item.getItem().getCrystalType().getLevel();
|
||||||
if (level < 20)
|
if (level < 20)
|
||||||
{
|
{
|
||||||
level = 0;
|
level = 0;
|
||||||
|
|||||||
@@ -102,6 +102,7 @@ DispelBySlotProbability: Removes given amount of effects by specified AbnormalTy
|
|||||||
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
|
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
|
||||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||||
EnableCloak: See/unsee cloaks.
|
EnableCloak: See/unsee cloaks.
|
||||||
|
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
|
||||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||||
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
EnlargeAbnormalSlot: Increase the amount of buff slots.
|
||||||
|
|||||||
+2
-2
@@ -2113,7 +2113,7 @@ public class PlayerInstance extends Playable
|
|||||||
{
|
{
|
||||||
if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
|
if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
|
||||||
{
|
{
|
||||||
crystaltype = item.getItem().getCrystalType().getId();
|
crystaltype = item.getItem().getCrystalType().getLevel();
|
||||||
if (crystaltype > expertiseLevel)
|
if (crystaltype > expertiseLevel)
|
||||||
{
|
{
|
||||||
if (item.isWeapon() && (crystaltype > weaponPenalty))
|
if (item.isWeapon() && (crystaltype > weaponPenalty))
|
||||||
@@ -8698,7 +8698,7 @@ public class PlayerInstance extends Playable
|
|||||||
{
|
{
|
||||||
for (int itemId : _activeSoulShots)
|
for (int itemId : _activeSoulShots)
|
||||||
{
|
{
|
||||||
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getId() == crystalType)
|
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getLevel() == crystalType)
|
||||||
{
|
{
|
||||||
disableAutoShot(itemId);
|
disableAutoShot(itemId);
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -466,7 +466,7 @@ public abstract class Inventory extends ItemContainer
|
|||||||
final PlayerInstance player = (PlayerInstance) inventory.getOwner();
|
final PlayerInstance player = (PlayerInstance) inventory.getOwner();
|
||||||
|
|
||||||
// Any items equipped that result in expertise penalty do not give any skills at all.
|
// Any items equipped that result in expertise penalty do not give any skills at all.
|
||||||
if (item.getItem().getCrystalType().getId() > player.getExpertiseLevel())
|
if (item.getItem().getCrystalType().getLevel() > player.getExpertiseLevel())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
+5
-1
@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
|
|||||||
import org.l2jmobius.gameserver.model.StatSet;
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||||
|
import org.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author UnAfraid
|
* @author UnAfraid
|
||||||
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
|
|||||||
return EnchantResultType.ERROR;
|
return EnchantResultType.ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
|
||||||
|
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
|
||||||
final double bonusRate = getBonusRate();
|
final double bonusRate = getBonusRate();
|
||||||
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
|
||||||
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
|
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
|
||||||
final double random = 100 * Rnd.nextDouble();
|
final double random = 100 * Rnd.nextDouble();
|
||||||
final boolean success = (random < finalChance);
|
final boolean success = (random < finalChance);
|
||||||
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;
|
||||||
|
|||||||
+7
-7
@@ -35,14 +35,14 @@ public enum CrystalType
|
|||||||
R99(10, 17371, 30, 500),
|
R99(10, 17371, 30, 500),
|
||||||
EVENT(11, 0, 0, 0);
|
EVENT(11, 0, 0, 0);
|
||||||
|
|
||||||
private final int _id;
|
private final int _level;
|
||||||
private final int _crystalId;
|
private final int _crystalId;
|
||||||
private final int _crystalEnchantBonusArmor;
|
private final int _crystalEnchantBonusArmor;
|
||||||
private final int _crystalEnchantBonusWeapon;
|
private final int _crystalEnchantBonusWeapon;
|
||||||
|
|
||||||
CrystalType(int id, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
|
CrystalType(int level, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
|
||||||
{
|
{
|
||||||
_id = id;
|
_level = level;
|
||||||
_crystalId = crystalId;
|
_crystalId = crystalId;
|
||||||
_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
|
_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
|
||||||
_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
|
_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
|
||||||
@@ -52,9 +52,9 @@ public enum CrystalType
|
|||||||
* Gets the crystal type ID.
|
* Gets the crystal type ID.
|
||||||
* @return the crystal type ID
|
* @return the crystal type ID
|
||||||
*/
|
*/
|
||||||
public int getId()
|
public int getLevel()
|
||||||
{
|
{
|
||||||
return _id;
|
return _level;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -78,11 +78,11 @@ public enum CrystalType
|
|||||||
|
|
||||||
public boolean isGreater(CrystalType crystalType)
|
public boolean isGreater(CrystalType crystalType)
|
||||||
{
|
{
|
||||||
return getId() > crystalType.getId();
|
return getLevel() > crystalType.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isLesser(CrystalType crystalType)
|
public boolean isLesser(CrystalType crystalType)
|
||||||
{
|
{
|
||||||
return getId() < crystalType.getId();
|
return getLevel() < crystalType.getLevel();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -185,6 +185,7 @@ public enum Stat
|
|||||||
BREATH("breath"),
|
BREATH("breath"),
|
||||||
FALL("fall"),
|
FALL("fall"),
|
||||||
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
|
||||||
|
ENCHANT_RATE("enchantRate"),
|
||||||
|
|
||||||
// VULNERABILITIES
|
// VULNERABILITIES
|
||||||
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
DAMAGE_ZONE_VULN("damageZoneVuln"),
|
||||||
|
|||||||
+2
-2
@@ -59,7 +59,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
|
|||||||
int newlength = 0;
|
int newlength = 0;
|
||||||
for (Product product : _list)
|
for (Product product : _list)
|
||||||
{
|
{
|
||||||
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
|
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
|
||||||
{
|
{
|
||||||
newlength++;
|
newlength++;
|
||||||
}
|
}
|
||||||
@@ -68,7 +68,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
|
|||||||
|
|
||||||
for (Product product : _list)
|
for (Product product : _list)
|
||||||
{
|
{
|
||||||
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
|
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
|
||||||
{
|
{
|
||||||
packet.writeD(product.getItemId());
|
packet.writeD(product.getItemId());
|
||||||
packet.writeH(product.getItem().getType2()); // item type2
|
packet.writeH(product.getItem().getType2()); // item type2
|
||||||
|
|||||||
+1
@@ -135,6 +135,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("ElementalSpiritAttack", ElementalSpiritAttack::new);
|
EffectHandler.getInstance().registerHandler("ElementalSpiritAttack", ElementalSpiritAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("ElementalSpiritDefense", ElementalSpiritDefense::new);
|
EffectHandler.getInstance().registerHandler("ElementalSpiritDefense", ElementalSpiritDefense::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||||
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user