Addition of EnchantRate effect handler.

Contributed by facab.
This commit is contained in:
MobiusDevelopment
2021-01-21 23:18:45 +00:00
parent c2517b754f
commit a83b7b4c62
153 changed files with 886 additions and 168 deletions

View File

@@ -133,6 +133,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
EffectHandler.getInstance().registerHandler("EnchantRate", EnchantRate::new);
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
EffectHandler.getInstance().registerHandler("EnlargeSlot", EnlargeSlot::new);

View File

@@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author zarco
*/
public class EnchantRate extends AbstractStatAddEffect
{
public EnchantRate(StatSet params)
{
super(params, Stat.ENCHANT_RATE);
}
}

View File

@@ -71,8 +71,8 @@ public class Restoration extends AbstractEffect
final Item extractable = ItemTable.getInstance().getTemplate(_itemId);
if (extractable != null)
{
final int itemCrystalId = extractable.getCrystalType().getId();
if ((itemCrystalId > Config.MAX_EQUIPABLE_ITEM_GRADE.getId()) && (itemCrystalId < CrystalType.EVENT.getId()))
final int itemCrystalLevel = extractable.getCrystalType().getLevel();
if ((itemCrystalLevel > Config.MAX_EQUIPABLE_ITEM_GRADE.getLevel()) && (itemCrystalLevel < CrystalType.EVENT.getLevel()))
{
effected.sendPacket(SystemMessageId.THERE_WAS_NOTHING_FOUND_INSIDE);
return;

View File

@@ -116,8 +116,8 @@ public class RestorationRandom extends AbstractEffect
final Item extractable = ItemTable.getInstance().getTemplate(createdItem.getId());
if (extractable != null)
{
final int itemCrystalId = extractable.getCrystalType().getId();
if ((itemCrystalId > Config.MAX_EQUIPABLE_ITEM_GRADE.getId()) && (itemCrystalId < CrystalType.EVENT.getId()))
final int itemCrystalLevel = extractable.getCrystalType().getLevel();
if ((itemCrystalLevel > Config.MAX_EQUIPABLE_ITEM_GRADE.getLevel()) && (itemCrystalLevel < CrystalType.EVENT.getLevel()))
{
continue;
}

View File

@@ -40,7 +40,7 @@ public class CharmOfCourage implements IItemHandler
final PlayerInstance player = playable.getActingPlayer();
int level = player.getLevel();
final int itemLevel = item.getItem().getCrystalType().getId();
final int itemLevel = item.getItem().getCrystalType().getLevel();
if (level < 20)
{
level = 0;

View File

@@ -210,8 +210,8 @@ public class ExtractableItems implements IItemHandler
private void addItem(Map<ItemInstance, Long> extractedItems, ItemInstance newItem)
{
// Max equipable item grade configuration.
final int itemCrystalId = newItem.getItem().getCrystalType().getId();
if ((itemCrystalId > Config.MAX_EQUIPABLE_ITEM_GRADE.getId()) && (itemCrystalId < CrystalType.EVENT.getId()))
final int itemCrystalLevel = newItem.getItem().getCrystalType().getLevel();
if ((itemCrystalLevel > Config.MAX_EQUIPABLE_ITEM_GRADE.getLevel()) && (itemCrystalLevel < CrystalType.EVENT.getLevel()))
{
return;
}

View File

@@ -103,6 +103,7 @@ DispelBySlotProbability: Removes given amount of effects by specified AbnormalTy
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
EnableCloak: See/unsee cloaks.
EnchantRate: Enchant rate modifier, does not work for non grade items. (l2jmobius)
EnemyCharge: Charges towards the enemy. Rush Impact.
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
EnlargeAbnormalSlot: Increase the amount of buff slots.

View File

@@ -129,8 +129,8 @@ public class BuyListData implements IXmlReader
final int baseTax = parseInteger(attrs, "baseTax", defaultBaseTax);
// Max equipable item grade configuration.
final int itemCrystalId = item.getCrystalType().getId();
if ((itemCrystalId > Config.MAX_EQUIPABLE_ITEM_GRADE.getId()) && (itemCrystalId < CrystalType.EVENT.getId()))
final int itemCrystalLevel = item.getCrystalType().getLevel();
if ((itemCrystalLevel > Config.MAX_EQUIPABLE_ITEM_GRADE.getLevel()) && (itemCrystalLevel < CrystalType.EVENT.getLevel()))
{
break;
}

View File

@@ -157,8 +157,8 @@ public class MultisellData implements IXmlReader
final Item item = ItemTable.getInstance().getTemplate(id);
if (item != null)
{
final int itemCrystalId = item.getCrystalType().getId();
if ((itemCrystalId > Config.MAX_EQUIPABLE_ITEM_GRADE.getId()) && (itemCrystalId < CrystalType.EVENT.getId()))
final int itemCrystalLevel = item.getCrystalType().getLevel();
if ((itemCrystalLevel > Config.MAX_EQUIPABLE_ITEM_GRADE.getLevel()) && (itemCrystalLevel < CrystalType.EVENT.getLevel()))
{
continue;
}

View File

@@ -458,8 +458,8 @@ public class NpcData implements IXmlReader
else
{
// Max equipable item grade configuration.
final int itemCrystalId = item.getCrystalType().getId();
if ((itemCrystalId > Config.MAX_EQUIPABLE_ITEM_GRADE.getId()) && (itemCrystalId < CrystalType.EVENT.getId()))
final int itemCrystalLevel = item.getCrystalType().getLevel();
if ((itemCrystalLevel > Config.MAX_EQUIPABLE_ITEM_GRADE.getLevel()) && (itemCrystalLevel < CrystalType.EVENT.getLevel()))
{
continue;
}

View File

@@ -181,8 +181,8 @@ public class RecipeData implements IXmlReader
final Item item = ItemTable.getInstance().getTemplate(id);
if (item != null)
{
final int itemCrystalId = item.getCrystalType().getId();
if ((itemCrystalId > Config.MAX_EQUIPABLE_ITEM_GRADE.getId()) && (itemCrystalId < CrystalType.EVENT.getId()))
final int itemCrystalLevel = item.getCrystalType().getLevel();
if ((itemCrystalLevel > Config.MAX_EQUIPABLE_ITEM_GRADE.getLevel()) && (itemCrystalLevel < CrystalType.EVENT.getLevel()))
{
continue RECIPES_FILE;
}

View File

@@ -2117,7 +2117,7 @@ public class PlayerInstance extends Playable
{
if ((item != null) && item.isEquipped() && ((item.getItemType() != EtcItemType.ARROW) && (item.getItemType() != EtcItemType.BOLT)))
{
crystaltype = item.getItem().getCrystalType().getId();
crystaltype = item.getItem().getCrystalType().getLevel();
if (crystaltype > expertiseLevel)
{
if (item.isWeapon() && (crystaltype > weaponPenalty))
@@ -8714,7 +8714,7 @@ public class PlayerInstance extends Playable
{
for (int itemId : _activeSoulShots)
{
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getId() == crystalType)
if (ItemTable.getInstance().getTemplate(itemId).getCrystalType().getLevel() == crystalType)
{
disableAutoShot(itemId);
}

View File

@@ -451,7 +451,7 @@ public abstract class Inventory extends ItemContainer
final PlayerInstance player = (PlayerInstance) inventory.getOwner();
// Any items equipped that result in expertise penalty do not give any skills at all.
if (item.getItem().getCrystalType().getId() > player.getExpertiseLevel())
if (item.getItem().getCrystalType().getLevel() > player.getExpertiseLevel())
{
return;
}

View File

@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.CrystalType;
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
import org.l2jmobius.gameserver.model.items.type.ItemType;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author UnAfraid
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
return EnchantResultType.ERROR;
}
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
final double bonusRate = getBonusRate();
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
final double random = 100 * Rnd.nextDouble();
final boolean success = (random < finalChance);
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;

View File

@@ -35,14 +35,14 @@ public enum CrystalType
R99(10, 17371, 30, 500),
EVENT(11, 0, 0, 0);
private final int _id;
private final int _level;
private final int _crystalId;
private final int _crystalEnchantBonusArmor;
private final int _crystalEnchantBonusWeapon;
CrystalType(int id, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
CrystalType(int level, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon)
{
_id = id;
_level = level;
_crystalId = crystalId;
_crystalEnchantBonusArmor = crystalEnchantBonusArmor;
_crystalEnchantBonusWeapon = crystalEnchantBonusWeapon;
@@ -52,9 +52,9 @@ public enum CrystalType
* Gets the crystal type ID.
* @return the crystal type ID
*/
public int getId()
public int getLevel()
{
return _id;
return _level;
}
/**
@@ -78,11 +78,11 @@ public enum CrystalType
public boolean isGreater(CrystalType crystalType)
{
return getId() > crystalType.getId();
return getLevel() > crystalType.getLevel();
}
public boolean isLesser(CrystalType crystalType)
{
return getId() < crystalType.getId();
return getLevel() < crystalType.getLevel();
}
}

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@@ -185,6 +185,7 @@ public enum Stat
BREATH("breath"),
FALL("fall"),
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
ENCHANT_RATE("enchantRate"),
// VULNERABILITIES
DAMAGE_ZONE_VULN("damageZoneVuln"),

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@@ -181,8 +181,8 @@ public class UseItem implements IClientIncomingPacket
if (item.isEquipable())
{
// Max equipable item grade configuration.
final int itemCrystalId = item.getItem().getCrystalType().getId();
if (!player.isGM() && (itemCrystalId > Config.MAX_EQUIPABLE_ITEM_GRADE.getId()) && (itemCrystalId < CrystalType.EVENT.getId()))
final int itemCrystalLevel = item.getItem().getCrystalType().getLevel();
if (!player.isGM() && (itemCrystalLevel > Config.MAX_EQUIPABLE_ITEM_GRADE.getLevel()) && (itemCrystalLevel < CrystalType.EVENT.getLevel()))
{
return;
}

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@@ -59,7 +59,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
int newlength = 0;
for (Product product : _list)
{
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
{
newlength++;
}
@@ -68,7 +68,7 @@ public class ShopPreviewList implements IClientOutgoingPacket
for (Product product : _list)
{
if ((product.getItem().getCrystalType().getId() <= _expertise) && product.getItem().isEquipable())
if ((product.getItem().getCrystalType().getLevel() <= _expertise) && product.getItem().isEquipable())
{
packet.writeD(product.getItemId());
packet.writeH(product.getItem().getType2()); // item type2