Addition of EnchantRate effect handler.

Contributed by facab.
This commit is contained in:
MobiusDevelopment
2021-01-21 23:18:45 +00:00
parent c2517b754f
commit a83b7b4c62
153 changed files with 886 additions and 168 deletions

View File

@@ -25,8 +25,10 @@ import org.l2jmobius.gameserver.data.xml.EnchantItemGroupsData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.CrystalType;
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
import org.l2jmobius.gameserver.model.items.type.ItemType;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author UnAfraid
@@ -215,9 +217,11 @@ public class EnchantScroll extends AbstractEnchantItem
return EnchantResultType.ERROR;
}
final int crystalLevel = enchantItem.getItem().getCrystalType().getLevel();
final double enchantRateStat = (crystalLevel > CrystalType.NONE.getLevel()) && (crystalLevel < CrystalType.EVENT.getLevel()) ? player.getStat().getValue(Stat.ENCHANT_RATE) : 0;
final double bonusRate = getBonusRate();
final double supportBonusRate = (supportItem != null) ? supportItem.getBonusRate() : 0;
final double finalChance = Math.min(chance + bonusRate + supportBonusRate, 100);
final double finalChance = Math.min(chance + bonusRate + supportBonusRate + enchantRateStat, 100);
final double random = 100 * Rnd.nextDouble();
final boolean success = (random < finalChance) || player.tryLuck();
return success ? EnchantResultType.SUCCESS : EnchantResultType.FAILURE;

View File

@@ -188,6 +188,7 @@ public enum Stat
BREATH("breath"),
FALL("fall"),
FISHING_EXP_SP_BONUS("fishingExpSpBonus"),
ENCHANT_RATE("enchantRate"),
// VULNERABILITIES
DAMAGE_ZONE_VULN("damageZoneVuln"),