Addition of Talisman of Speed.

Contributed by manax182.
This commit is contained in:
MobiusDevelopment 2020-11-09 12:19:18 +00:00
parent 1bc1af1536
commit a7ab6e5d43
6 changed files with 218 additions and 10 deletions

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@ -55,20 +55,23 @@
<enchant id="33813" targetGrade="C" maxEnchant="16" />
<enchant id="33812" targetGrade="D" maxEnchant="16" />
<!-- Talisman of Aden -->
<enchant id="91756" maxEnchant="10" >
<item id="91745" />
</enchant>
<!-- Dragon Belt -->
<enchant id="91863" targetGrade="S" maxEnchant="10" >
<item id="91862"/>
</enchant>
<!-- Talisman of Eva -->
<enchant id="92017" maxEnchant="10" >
<item id="92018" />
</enchant>
<!-- Dragon Belt -->
<enchant id="91863" targetGrade="S" maxEnchant="10" >
<item id="91862"/>
<!-- Talisman of Speed -->
<enchant id="92402" maxEnchant="10">
<item id="92403"/>
</enchant>
</list>

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@ -1786,4 +1786,17 @@
<options level="9" option1="33413" />
<options level="10" option1="33414" />
</item>
<item id="92403"> <!-- Talisman of Speed -->
<options level="0" option1="33415" />
<options level="1" option1="33416" />
<options level="2" option1="33417" />
<options level="3" option1="33418" />
<options level="4" option1="33419" />
<options level="5" option1="33420" />
<options level="6" option1="33421" />
<options level="7" option1="33422" />
<options level="8" option1="33423" />
<options level="9" option1="33424" />
<options level="10" option1="33425" />
</item>
</list>

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@ -45,4 +45,37 @@
<!-- P. Atk. +270, M. Atk. +490, P. Def. +160, M. Def. +200, Atk. Spd. +100, Casting Spd. +125, Max HP +1120, Max MP +530, Acquired XP/ SP +50%. -->
<passive_skill id="50193" level="11"/>
</option>
<option id="33415" name="Talisman_of_Speed">
<passive_skill id="50293" level="1"/>
</option>
<option id="33416" name="Talisman_of_Speed">
<passive_skill id="50293" level="2"/>
</option>
<option id="33417" name="Talisman_of_Speed">
<passive_skill id="50293" level="3"/>
</option>
<option id="33418" name="Talisman_of_Speed">
<passive_skill id="50293" level="4"/>
</option>
<option id="33419" name="Talisman_of_Speed">
<passive_skill id="50293" level="5"/>
</option>
<option id="33420" name="Talisman_of_Speed">
<passive_skill id="50293" level="6"/>
</option>
<option id="33421" name="Talisman_of_Speed">
<passive_skill id="50293" level="7"/>
</option>
<option id="33422" name="Talisman_of_Speed">
<passive_skill id="50293" level="8"/>
</option>
<option id="33423" name="Talisman_of_Speed">
<passive_skill id="50293" level="9"/>
</option>
<option id="33424" name="Talisman_of_Speed">
<passive_skill id="50293" level="10"/>
</option>
<option id="33425" name="Talisman_of_Speed">
<passive_skill id="50293" level="11"/>
</option>
</list>

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@ -31,12 +31,18 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="ENCHT_AM" /> <!-- BLESS_ENCHT_AM -->
<set name="handler" val="EnchantScrolls" />
<skills>
<skill id="40062" level="1" /> <!-- Scroll: Enchant Talisman of Eva -->
</skills>
</item>
<item id="92403" name="Talisman of Speed" type="Armor">
<!-- Contains the energy of Primeval Garden. Can be enchanted up to +10 with Scroll: Enchant Talisman of Speed. Activates special effects depending on the enchant value. The enchanting isn't safe even to +1. Effects of two identical talismans do not stack. -->
<set name="icon" val="icon.tallisman_rapid" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="bodypart" val="talisman" />
<set name="material" val="GOLD" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />

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@ -506,9 +506,14 @@
<operateType>A1</operateType>
</skill>
<skill id="40062" toLevel="1" name="Scroll: Enchant Talisman of Speed">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="40063" toLevel="1" name="Tower of Insolence (1st Floor) Stone of Memory">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->

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@ -801,14 +801,162 @@
<operateType>A1</operateType>
</skill>
<skill id="50293" toLevel="11" name="Talisman: Talisman of Speed">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="Speed">
<amount>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">1</value>
<value level="5">1</value>
<value level="6">1</value>
<value level="7">2</value>
<value level="8">3</value>
<value level="9">4</value>
<value level="10">6</value>
<value level="11">8</value>
</amount>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">20</value>
<value level="4">30</value>
<value level="5">40</value>
<value level="6">50</value>
<value level="7">60</value>
<value level="8">80</value>
<value level="9">200</value>
<value level="10">250</value>
<value level="11">300</value>
</amount>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">20</value>
<value level="4">30</value>
<value level="5">40</value>
<value level="6">50</value>
<value level="7">60</value>
<value level="8">80</value>
<value level="9">200</value>
<value level="10">250</value>
<value level="11">300</value>
</amount>
</effect>
<effect name="MaxHp">
<amount>
<value level="2">30</value>
<value level="3">80</value>
<value level="4">150</value>
<value level="5">230</value>
<value level="6">300</value>
<value level="7">500</value>
<value level="8">1000</value>
<value level="9">1300</value>
<value level="10">1800</value>
<value level="11">2500</value>
</amount>
</effect>
<effect name="TriggerSkillBySkill">
<isCritical>true</isCritical>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
<allowWeapons>ALL</allowWeapons>
<skillId>50294</skillId>
<castSkillId>50294</castSkillId>
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
<value level="11">11</value>
</skillLevel>
</effect>
</effects>
</skill>
<skill id="50294" toLevel="11" name="Energy of Speed">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<abnormalLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
<value level="11">11</value>
</abnormalLevel>
<abnormalTime>15</abnormalTime>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLevel>40</magicLevel>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">20</value>
<value level="4">30</value>
<value level="5">40</value>
<value level="6">50</value>
<value level="7">60</value>
<value level="8">80</value>
<value level="9">100</value>
<value level="10">150</value>
<value level="11">300</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>
<value level="5">30</value>
<value level="6">60</value>
<value level="7">100</value>
<value level="8">200</value>
<value level="9">500</value>
<value level="10">800</value>
<value level="11">1200</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>
<value level="5">20</value>
<value level="6">50</value>
<value level="7">80</value>
<value level="8">100</value>
<value level="9">200</value>
<value level="10">500</value>
<value level="11">1000</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50295" toLevel="1" name="Baium's Thunder Breaker">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->