Support for augmentation on Classic.
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7
L2J_Mobius_Classic/dist/game/data/buylists/custom/0009902.xml
vendored
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7
L2J_Mobius_Classic/dist/game/data/buylists/custom/0009902.xml
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@@ -0,0 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
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<item id="90012" price="0" /> <!-- Low-grade Life Stone -->
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<item id="90013" price="0" /> <!-- Mid-grade Life Stone -->
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<item id="90014" price="0" /> <!-- High-grade Life Stone -->
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<item id="90015" price="0" /> <!-- Top-grade Life Stone -->
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</list>
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@@ -39,6 +39,7 @@
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</tr>
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<tr>
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<td align=center><button action="bypass -h admin_buy 9916" value="Currency" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
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<td align=center><button action="bypass -h admin_buy 9902" value="Life Stones" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
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<td align=center><button action="bypass -h admin_html gmstore/books.htm" value="Books" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
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<td></td>
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</tr>
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@@ -8900,55 +8900,4 @@
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<skillLevel val="3" />
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<type val="red" />
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</augmentation>
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<!-- new -->
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<augmentation id="30268"> <!-- Passive: When equipped, returns 20% of received damage back to the enemy. -->
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<skillId val="13514" />
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<skillLevel val="1" />
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<type val="red" />
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</augmentation>
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<augmentation id="30269"> <!-- Active: When used, increases P. Critical Damage by 15% for 5 minutes. -->
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<skillId val="13515" />
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<skillLevel val="1" />
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<type val="red" />
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</augmentation>
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<augmentation id="30270"> <!-- Passive: When equipped, increases Damage Reflect Resistance by 50%. -->
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<skillId val="13516" />
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<skillLevel val="1" />
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<type val="red" />
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</augmentation>
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<augmentation id="30271"> <!-- Active: When used, increases Max HP and Max CP by 10% for 5 minutes. -->
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<skillId val="13517" />
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<skillLevel val="1" />
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<type val="red" />
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</augmentation>
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<augmentation id="30272"> <!-- Active: When used, makes invincible for 30 seconds. The effect will be cancelled when you attack. -->
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<skillId val="13518" />
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<skillLevel val="1" />
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<type val="red" />
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</augmentation>
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<augmentation id="30273"> <!-- Active: When used, prevents you from dying for 10 seconds. Can be used when HP is 20% or below. -->
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<skillId val="13519" />
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<skillLevel val="1" />
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<type val="red" />
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</augmentation>
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<augmentation id="30274"> <!-- Active: Prevents the target from using physical/magical skills for 5 seconds. -->
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<skillId val="13520" />
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<skillLevel val="1" />
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<type val="red" />
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</augmentation>
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<augmentation id="30275"> <!-- Active: Inflicts Sleep on the target for 5 seconds. -->
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<skillId val="13521" />
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<skillLevel val="1" />
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<type val="red" />
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</augmentation>
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<augmentation id="30276"> <!-- Active: Decreases the target's Atk. Spd. And Casting Spd. By 50% for 10 seconds. -->
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<skillId val="13522" />
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<skillLevel val="1" />
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<type val="red" />
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</augmentation>
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<augmentation id="30277"> <!-- Active: Increases the target's Critical Damage received and the chance of receiving critical attacks by 90% for 10 seconds. -->
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<skillId val="13523" />
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<skillLevel val="1" />
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<type val="red" />
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</augmentation>
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</list>
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File diff suppressed because it is too large
Load Diff
@@ -23,7 +23,6 @@
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<xs:simpleType>
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<xs:restriction base="xs:positiveInteger">
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<xs:minInclusive value="1" />
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<xs:maxInclusive value="65535" />
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</xs:restriction>
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</xs:simpleType>
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</xs:attribute>
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