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trunk/java/com/l2jserver/status/GameStatusThread.java
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241
trunk/java/com/l2jserver/status/GameStatusThread.java
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/*
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* Copyright (C) 2004-2014 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.status;
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import java.io.BufferedReader;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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import java.io.PrintWriter;
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import java.net.InetAddress;
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import java.net.Socket;
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import java.util.Properties;
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import java.util.logging.Logger;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.handler.ITelnetHandler;
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import com.l2jserver.gameserver.handler.TelnetHandler;
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public class GameStatusThread extends Thread
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{
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private static final Logger _log = Logger.getLogger(GameStatusThread.class.getName());
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private final Socket _cSocket;
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private final PrintWriter _print;
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private final BufferedReader _read;
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private final int _uptime;
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private void telnetOutput(int type, String text)
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{
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if (Config.DEVELOPER)
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{
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if (type == 1)
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{
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System.out.println("TELNET | " + text);
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}
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else if (type == 2)
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{
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System.out.print("TELNET | " + text);
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}
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else if (type == 3)
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{
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System.out.print(text);
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}
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else if (type == 4)
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{
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System.out.println(text);
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}
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else
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{
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System.out.println("TELNET | " + text);
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}
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}
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else
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{
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// only print output if the message is rejected
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if (type == 5)
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{
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System.out.println("TELNET | " + text);
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}
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}
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}
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private boolean isValidIP(Socket client)
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{
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boolean result = false;
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InetAddress ClientIP = client.getInetAddress();
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// convert IP to String, and compare with list
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String clientStringIP = ClientIP.getHostAddress();
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telnetOutput(1, "Connection from: " + clientStringIP);
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// read and loop thru list of IPs, compare with newIP
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if (Config.DEVELOPER)
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{
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telnetOutput(2, "");
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}
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final File file = new File(Config.TELNET_FILE);
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try (InputStream telnetIS = new FileInputStream(file))
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{
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Properties telnetSettings = new Properties();
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telnetSettings.load(telnetIS);
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String HostList = telnetSettings.getProperty("ListOfHosts", "127.0.0.1,localhost,::1");
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if (Config.DEVELOPER)
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{
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telnetOutput(3, "Comparing ip to list...");
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}
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// compare
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String ipToCompare = null;
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for (String ip : HostList.split(","))
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{
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if (!result)
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{
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ipToCompare = InetAddress.getByName(ip).getHostAddress();
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if (clientStringIP.equals(ipToCompare))
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{
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result = true;
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}
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if (Config.DEVELOPER)
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{
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telnetOutput(3, clientStringIP + " = " + ipToCompare + "(" + ip + ") = " + result);
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}
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}
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}
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}
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catch (IOException e)
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{
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if (Config.DEVELOPER)
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{
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telnetOutput(4, "");
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}
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telnetOutput(1, "Error: " + e);
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}
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if (Config.DEVELOPER)
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{
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telnetOutput(4, "Allow IP: " + result);
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}
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return result;
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}
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public GameStatusThread(Socket client, int uptime, String StatusPW) throws IOException
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{
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setPriority(Thread.MAX_PRIORITY);
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_cSocket = client;
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_uptime = uptime;
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_print = new PrintWriter(_cSocket.getOutputStream());
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_read = new BufferedReader(new InputStreamReader(_cSocket.getInputStream()));
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if (isValidIP(client))
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{
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telnetOutput(1, client.getInetAddress().getHostAddress() + " accepted.");
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_print.println("Welcome To The L2J Telnet Session.");
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_print.println("Please Insert Your Password!");
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_print.print("Password: ");
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_print.flush();
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String tmpLine = _read.readLine();
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if (tmpLine == null)
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{
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_print.println("Error.");
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_print.println("Disconnected...");
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_print.flush();
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_cSocket.close();
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}
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else
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{
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if (!tmpLine.equals(StatusPW))
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{
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_print.println("Incorrect Password!");
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_print.println("Disconnected...");
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_print.flush();
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_cSocket.close();
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}
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else
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{
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_print.println("Password Correct!");
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_print.println("[L2J Game Server]");
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_print.print("");
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_print.flush();
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start();
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}
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}
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}
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else
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{
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telnetOutput(5, "Connection attempt from " + client.getInetAddress().getHostAddress() + " rejected.");
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_cSocket.close();
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}
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}
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@Override
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public void run()
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{
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String _usrCommand = "";
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try
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{
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while ((_usrCommand.compareTo("quit") != 0) && (_usrCommand.compareTo("exit") != 0))
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{
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_usrCommand = _read.readLine();
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if (_usrCommand == null)
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{
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_cSocket.close();
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break;
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}
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final ITelnetHandler handler = TelnetHandler.getInstance().getHandler(_usrCommand);
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if (handler != null)
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{
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handler.useCommand(_usrCommand, _print, _cSocket, _uptime);
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}
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else if (_usrCommand.equalsIgnoreCase("quit") || _usrCommand.equalsIgnoreCase("exit") || _usrCommand.isEmpty())
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{
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/* Do Nothing :p - Just here to save us from the "Command Not Understood" Text */
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}
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else
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{
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_print.print("Command: " + _usrCommand + " was not found!");
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}
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_print.print("");
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_print.flush();
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}
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if (!_cSocket.isClosed())
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{
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_print.println("Bye Bye!");
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_print.flush();
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_cSocket.close();
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}
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telnetOutput(1, "Connection from " + _cSocket.getInetAddress().getHostAddress() + " was closed by client.");
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}
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catch (IOException e)
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{
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_log.warning(getClass().getSimpleName() + ": " + e.getMessage());
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}
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}
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}
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