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/*
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* Copyright (C) 2004-2014 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.model.olympiad;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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/**
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* @author DS, Zoey76
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*/
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public final class Participant
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{
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private final int objectId;
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private L2PcInstance player;
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private final String name;
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private final int side;
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private final int baseClass;
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private boolean disconnected = false;
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private boolean defaulted = false;
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private final StatsSet stats;
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public String clanName;
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public int clanId;
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public Participant(L2PcInstance plr, int olympiadSide)
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{
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objectId = plr.getObjectId();
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player = plr;
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name = plr.getName();
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side = olympiadSide;
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baseClass = plr.getBaseClass();
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stats = Olympiad.getNobleStats(getObjectId());
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clanName = plr.getClan() != null ? plr.getClan().getName() : "";
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clanId = plr.getClanId();
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}
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public Participant(int objId, int olympiadSide)
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{
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objectId = objId;
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player = null;
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name = "-";
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side = olympiadSide;
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baseClass = 0;
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stats = null;
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clanName = "";
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clanId = 0;
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}
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/**
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* Updates the reference to {@link #player}, if it's null or appears off-line.
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* @return {@code true} if after the update the player isn't null, {@code false} otherwise.
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*/
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public final boolean updatePlayer()
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{
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if ((player == null) || !player.isOnline())
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{
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player = L2World.getInstance().getPlayer(getObjectId());
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}
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return (player != null);
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}
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/**
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* @param statName
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* @param increment
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*/
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public final void updateStat(String statName, int increment)
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{
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stats.set(statName, Math.max(stats.getInt(statName) + increment, 0));
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}
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/**
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* @return the name the player's name.
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*/
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public String getName()
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{
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return name;
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}
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/**
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* @return the name the player's clan name.
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*/
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public String getClanName()
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{
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return clanName;
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}
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/**
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* @return the name the player's id.
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*/
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public int getClanId()
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{
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return clanId;
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}
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/**
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* @return the player
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*/
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public L2PcInstance getPlayer()
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{
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return player;
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}
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/**
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* @return the objectId
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*/
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public int getObjectId()
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{
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return objectId;
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}
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/**
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* @return the stats
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*/
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public StatsSet getStats()
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{
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return stats;
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}
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/**
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* @param noble the player to set
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*/
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public void setPlayer(L2PcInstance noble)
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{
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player = noble;
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}
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/**
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* @return the side
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*/
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public int getSide()
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{
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return side;
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}
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/**
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* @return the baseClass
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*/
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public int getBaseClass()
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{
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return baseClass;
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}
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/**
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* @return the disconnected
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*/
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public boolean isDisconnected()
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{
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return disconnected;
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}
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/**
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* @param val the disconnected to set
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*/
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public void setDisconnected(boolean val)
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{
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disconnected = val;
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}
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/**
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* @return the defaulted
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*/
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public boolean isDefaulted()
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{
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return defaulted;
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}
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/**
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* @param val the value to set.
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*/
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public void setDefaulted(boolean val)
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{
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defaulted = val;
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}
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}
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