This commit is contained in:
@ -0,0 +1,213 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.olympiad;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import com.l2jserver.gameserver.instancemanager.ZoneManager;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.zone.type.L2OlympiadStadiumZone;
|
||||
|
||||
/**
|
||||
* @author GodKratos, DS
|
||||
*/
|
||||
public class OlympiadGameManager implements Runnable
|
||||
{
|
||||
private static final Logger _log = Logger.getLogger(OlympiadGameManager.class.getName());
|
||||
|
||||
private volatile boolean _battleStarted = false;
|
||||
private final OlympiadGameTask[] _tasks;
|
||||
|
||||
protected OlympiadGameManager()
|
||||
{
|
||||
final Collection<L2OlympiadStadiumZone> zones = ZoneManager.getInstance().getAllZones(L2OlympiadStadiumZone.class);
|
||||
if ((zones == null) || zones.isEmpty())
|
||||
{
|
||||
throw new Error("No olympiad stadium zones defined !");
|
||||
}
|
||||
|
||||
_tasks = new OlympiadGameTask[zones.size()];
|
||||
int i = 0;
|
||||
for (L2OlympiadStadiumZone zone : zones)
|
||||
{
|
||||
_tasks[i++] = new OlympiadGameTask(zone);
|
||||
}
|
||||
|
||||
_log.log(Level.INFO, "Olympiad System: Loaded " + _tasks.length + " stadiums.");
|
||||
}
|
||||
|
||||
public static final OlympiadGameManager getInstance()
|
||||
{
|
||||
return SingletonHolder._instance;
|
||||
}
|
||||
|
||||
protected final boolean isBattleStarted()
|
||||
{
|
||||
return _battleStarted;
|
||||
}
|
||||
|
||||
protected final void startBattle()
|
||||
{
|
||||
_battleStarted = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void run()
|
||||
{
|
||||
if (Olympiad.getInstance().isOlympiadEnd())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Olympiad.getInstance().inCompPeriod())
|
||||
{
|
||||
OlympiadGameTask task;
|
||||
AbstractOlympiadGame newGame;
|
||||
|
||||
List<List<Integer>> readyClassed = OlympiadManager.getInstance().hasEnoughRegisteredClassed();
|
||||
boolean readyNonClassed = OlympiadManager.getInstance().hasEnoughRegisteredNonClassed();
|
||||
boolean readyTeams = OlympiadManager.getInstance().hasEnoughRegisteredTeams();
|
||||
|
||||
if ((readyClassed != null) || readyNonClassed || readyTeams)
|
||||
{
|
||||
// set up the games queue
|
||||
for (int i = 0; i < _tasks.length; i++)
|
||||
{
|
||||
task = _tasks[i];
|
||||
synchronized (task)
|
||||
{
|
||||
if (!task.isRunning())
|
||||
{
|
||||
// Fair arena distribution
|
||||
// 0,2,4,6,8.. arenas checked for classed or teams first
|
||||
if (((readyClassed != null) || readyTeams) && ((i % 2) == 0))
|
||||
{
|
||||
// 0,4,8.. arenas checked for teams first
|
||||
if (readyTeams && ((i % 4) == 0))
|
||||
{
|
||||
newGame = OlympiadGameTeams.createGame(i, OlympiadManager.getInstance().getRegisteredTeamsBased());
|
||||
if (newGame != null)
|
||||
{
|
||||
task.attachGame(newGame);
|
||||
continue;
|
||||
}
|
||||
readyTeams = false;
|
||||
}
|
||||
// if no ready teams found check for classed
|
||||
if (readyClassed != null)
|
||||
{
|
||||
newGame = OlympiadGameClassed.createGame(i, readyClassed);
|
||||
if (newGame != null)
|
||||
{
|
||||
task.attachGame(newGame);
|
||||
continue;
|
||||
}
|
||||
readyClassed = null;
|
||||
}
|
||||
}
|
||||
// 1,3,5,7,9.. arenas used for non-classed
|
||||
// also other arenas will be used for non-classed if no classed or teams available
|
||||
if (readyNonClassed)
|
||||
{
|
||||
newGame = OlympiadGameNonClassed.createGame(i, OlympiadManager.getInstance().getRegisteredNonClassBased());
|
||||
if (newGame != null)
|
||||
{
|
||||
task.attachGame(newGame);
|
||||
continue;
|
||||
}
|
||||
readyNonClassed = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// stop generating games if no more participants
|
||||
if ((readyClassed == null) && !readyNonClassed && !readyTeams)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// not in competition period
|
||||
if (isAllTasksFinished())
|
||||
{
|
||||
OlympiadManager.getInstance().clearRegistered();
|
||||
_battleStarted = false;
|
||||
_log.log(Level.INFO, "Olympiad System: All current games finished.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public final boolean isAllTasksFinished()
|
||||
{
|
||||
for (OlympiadGameTask task : _tasks)
|
||||
{
|
||||
if (task.isRunning())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public final OlympiadGameTask getOlympiadTask(int id)
|
||||
{
|
||||
if ((id < 0) || (id >= _tasks.length))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return _tasks[id];
|
||||
}
|
||||
|
||||
public final int getNumberOfStadiums()
|
||||
{
|
||||
return _tasks.length;
|
||||
}
|
||||
|
||||
public final void notifyCompetitorDamage(L2PcInstance player, int damage)
|
||||
{
|
||||
if (player == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final int id = player.getOlympiadGameId();
|
||||
if ((id < 0) || (id >= _tasks.length))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final AbstractOlympiadGame game = _tasks[id].getGame();
|
||||
if (game != null)
|
||||
{
|
||||
game.addDamage(player, damage);
|
||||
}
|
||||
}
|
||||
|
||||
private static class SingletonHolder
|
||||
{
|
||||
protected static final OlympiadGameManager _instance = new OlympiadGameManager();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user