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/*
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* Copyright (C) 2004-2014 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.model.holders;
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import com.l2jserver.gameserver.model.skills.Skill;
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/**
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* Effect duration holder.
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* @author Zoey76
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*/
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public class EffectDurationHolder
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{
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private final int _skillId;
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private final int _skillLvl;
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private final int _duration;
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/**
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* Effect duration holder constructor.
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* @param skill the skill to get the data
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* @param duration the effect duration
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*/
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public EffectDurationHolder(Skill skill, int duration)
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{
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_skillId = skill.getDisplayId();
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_skillLvl = skill.getDisplayLevel();
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_duration = duration;
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}
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/**
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* Get the effect's skill Id.
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* @return the skill Id
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*/
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public int getSkillId()
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{
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return _skillId;
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}
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/**
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* Get the effect's skill level.
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* @return the skill level
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*/
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public int getSkillLvl()
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{
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return _skillLvl;
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}
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/**
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* Get the effect's duration.
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* @return the duration in <b>seconds</b>
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*/
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public int getDuration()
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{
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return _duration;
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}
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}
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