This commit is contained in:
@ -0,0 +1,58 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.drops;
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||||
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||||
import com.l2jserver.Config;
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||||
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||||
/**
|
||||
* @author NosBit
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||||
*/
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public class CorpseDropItem extends GeneralDropItem
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{
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/**
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* @param itemId the item id
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* @param min the min count
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* @param max the max count
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* @param chance the chance of this drop item
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*/
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public CorpseDropItem(int itemId, long min, long max, double chance)
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{
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super(itemId, min, max, chance);
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}
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||||
/*
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||||
* (non-Javadoc)
|
||||
* @see com.l2jserver.gameserver.model.drops.GeneralDropItem#getGlobalAmountMultiplier()
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||||
*/
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||||
@Override
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protected double getGlobalAmountMultiplier()
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||||
{
|
||||
return Config.RATE_CORPSE_DROP_AMOUNT_MULTIPLIER;
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||||
}
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||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
* @see com.l2jserver.gameserver.model.drops.GeneralDropItem#getGlobalChanceMultiplier()
|
||||
*/
|
||||
@Override
|
||||
protected double getGlobalChanceMultiplier()
|
||||
{
|
||||
return Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.drops;
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||||
|
||||
import com.l2jserver.Config;
|
||||
|
||||
/**
|
||||
* @author NosBit
|
||||
*/
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||||
public class DeathDropItem extends GeneralDropItem
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||||
{
|
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/**
|
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* @param itemId the item id
|
||||
* @param min the min count
|
||||
* @param max the max count
|
||||
* @param chance the chance of this drop item
|
||||
*/
|
||||
public DeathDropItem(int itemId, long min, long max, double chance)
|
||||
{
|
||||
super(itemId, min, max, chance);
|
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}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
* @see com.l2jserver.gameserver.model.drops.GeneralDropItem#getGlobalAmountMultiplier()
|
||||
*/
|
||||
@Override
|
||||
protected double getGlobalAmountMultiplier()
|
||||
{
|
||||
return Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER;
|
||||
}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
* @see com.l2jserver.gameserver.model.drops.GeneralDropItem#getGlobalChanceMultiplier()
|
||||
*/
|
||||
@Override
|
||||
protected double getGlobalChanceMultiplier()
|
||||
{
|
||||
return Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
}
|
@ -0,0 +1,92 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.drops;
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||||
|
||||
import java.lang.reflect.Constructor;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
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||||
|
||||
/**
|
||||
* @author NosBit
|
||||
*/
|
||||
public enum DropListScope
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||||
{
|
||||
DEATH(DeathDropItem.class, GroupedDeathDropItem.class),
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||||
CORPSE(CorpseDropItem.class, GroupedCorpseDropItem.class);
|
||||
|
||||
private static final Logger _log = Logger.getLogger(DropListScope.class.getName());
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||||
|
||||
private final Class<? extends GeneralDropItem> _dropItemClass;
|
||||
private final Class<? extends GroupedGeneralDropItem> _groupedDropItemClass;
|
||||
|
||||
private DropListScope(Class<? extends GeneralDropItem> dropItemClass, Class<? extends GroupedGeneralDropItem> groupedDropItemClass)
|
||||
{
|
||||
_dropItemClass = dropItemClass;
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||||
_groupedDropItemClass = groupedDropItemClass;
|
||||
}
|
||||
|
||||
public IDropItem newDropItem(int itemId, long min, long max, double chance)
|
||||
{
|
||||
final Constructor<? extends GeneralDropItem> constructor;
|
||||
try
|
||||
{
|
||||
constructor = _dropItemClass.getConstructor(int.class, long.class, long.class, double.class);
|
||||
}
|
||||
catch (NoSuchMethodException | SecurityException e)
|
||||
{
|
||||
_log.log(Level.SEVERE, "Constructor(int, long, long, double) not found for " + _dropItemClass.getSimpleName(), e);
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return constructor.newInstance(itemId, min, max, chance);
|
||||
}
|
||||
catch (InstantiationException | IllegalAccessException | IllegalArgumentException | InvocationTargetException e)
|
||||
{
|
||||
_log.log(Level.SEVERE, "", e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public GroupedGeneralDropItem newGroupedDropItem(double chance)
|
||||
{
|
||||
final Constructor<? extends GroupedGeneralDropItem> constructor;
|
||||
try
|
||||
{
|
||||
constructor = _groupedDropItemClass.getConstructor(double.class);
|
||||
}
|
||||
catch (NoSuchMethodException | SecurityException e)
|
||||
{
|
||||
_log.log(Level.SEVERE, "Constructor(double) not found for " + _groupedDropItemClass.getSimpleName(), e);
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return constructor.newInstance(chance);
|
||||
}
|
||||
catch (InstantiationException | IllegalAccessException | IllegalArgumentException | InvocationTargetException e)
|
||||
{
|
||||
_log.log(Level.SEVERE, "", e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,269 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.drops;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.datatables.ItemTable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.holders.ItemHolder;
|
||||
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jserver.gameserver.model.items.L2Item;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import com.l2jserver.util.Rnd;
|
||||
|
||||
/**
|
||||
* @author NosBit
|
||||
*/
|
||||
public class GeneralDropItem implements IDropItem
|
||||
{
|
||||
private final int _itemId;
|
||||
private final long _min;
|
||||
private final long _max;
|
||||
private final double _chance;
|
||||
|
||||
/**
|
||||
* @param itemId the item id
|
||||
* @param min the min count
|
||||
* @param max the max count
|
||||
* @param chance the chance of this drop item
|
||||
*/
|
||||
public GeneralDropItem(int itemId, long min, long max, double chance)
|
||||
{
|
||||
_itemId = itemId;
|
||||
_min = min;
|
||||
_max = max;
|
||||
_chance = chance;
|
||||
}
|
||||
|
||||
protected double getGlobalChanceMultiplier()
|
||||
{
|
||||
return 1.;
|
||||
}
|
||||
|
||||
protected double getGlobalAmountMultiplier()
|
||||
{
|
||||
return 1.;
|
||||
}
|
||||
|
||||
private final long getMinMax(L2Character victim, L2Character killer, long val)
|
||||
{
|
||||
double multiplier = 1;
|
||||
|
||||
// individual drop amount
|
||||
Float individualDropAmountMultiplier = Config.RATE_DROP_AMOUNT_MULTIPLIER.get(getItemId());
|
||||
if (individualDropAmountMultiplier != null)
|
||||
{
|
||||
// individual amount list multiplier
|
||||
multiplier *= individualDropAmountMultiplier;
|
||||
}
|
||||
else
|
||||
{
|
||||
final L2Item item = ItemTable.getInstance().getTemplate(getItemId());
|
||||
// global amount multiplier
|
||||
if ((item != null) && item.hasExImmediateEffect())
|
||||
{
|
||||
// global herb amount multiplier
|
||||
multiplier *= Config.RATE_HERB_DROP_AMOUNT_MULTIPLIER;
|
||||
}
|
||||
else
|
||||
{
|
||||
// drop type specific amount multiplier
|
||||
multiplier *= getGlobalAmountMultiplier();
|
||||
}
|
||||
}
|
||||
|
||||
// global champions amount multiplier
|
||||
if (victim.isChampion())
|
||||
{
|
||||
multiplier *= getItemId() != Inventory.ADENA_ID ? Config.L2JMOD_CHAMPION_REWARDS : Config.L2JMOD_CHAMPION_ADENAS_REWARDS;
|
||||
}
|
||||
|
||||
return (long) (val * multiplier);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the item id
|
||||
* @return the item id
|
||||
*/
|
||||
public int getItemId()
|
||||
{
|
||||
return _itemId;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the min drop count
|
||||
* @return the min
|
||||
*/
|
||||
public long getMin()
|
||||
{
|
||||
return _min;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the min drop count
|
||||
* @param victim the victim
|
||||
* @param killer the killer
|
||||
* @return the min modified by any rates.
|
||||
*/
|
||||
public long getMin(L2Character victim, L2Character killer)
|
||||
{
|
||||
return getMinMax(victim, killer, getMin());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the max drop count
|
||||
* @return the max
|
||||
*/
|
||||
public long getMax()
|
||||
{
|
||||
return _max;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the max drop count
|
||||
* @param victim the victim
|
||||
* @param killer the killer
|
||||
* @return the max modified by any rates.
|
||||
*/
|
||||
public long getMax(L2Character victim, L2Character killer)
|
||||
{
|
||||
return getMinMax(victim, killer, getMax());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the chance of this drop item.
|
||||
* @return the chance
|
||||
*/
|
||||
public double getChance()
|
||||
{
|
||||
return _chance;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the chance of this drop item.
|
||||
* @param victim the victim
|
||||
* @param killer the killer
|
||||
* @return the chance modified by any rates.
|
||||
*/
|
||||
public double getChance(L2Character victim, L2Character killer)
|
||||
{
|
||||
double multiplier = 1;
|
||||
|
||||
// individual drop chance
|
||||
Float individualDropChanceMultiplier = Config.RATE_DROP_CHANCE_MULTIPLIER.get(getItemId());
|
||||
if (individualDropChanceMultiplier != null)
|
||||
{
|
||||
multiplier *= individualDropChanceMultiplier;
|
||||
}
|
||||
else
|
||||
{
|
||||
final L2Item item = ItemTable.getInstance().getTemplate(getItemId());
|
||||
if ((item != null) && item.hasExImmediateEffect())
|
||||
{
|
||||
multiplier *= Config.RATE_HERB_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
else
|
||||
{
|
||||
multiplier *= getGlobalChanceMultiplier();
|
||||
}
|
||||
}
|
||||
|
||||
// global champions chance multiplier, there is no such option yet
|
||||
// @formatter:off
|
||||
/*if (victim.isChampion())
|
||||
{
|
||||
multiplier *= getItemId() != Inventory.ADENA_ID ? Config.L2JMOD_CHAMPION_REWARDS_CHANCE : Config.L2JMOD_CHAMPION_ADENAS_REWARDS_CHANCE;
|
||||
}*/
|
||||
// @formatter:on
|
||||
|
||||
return (getChance() * multiplier);
|
||||
}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
* @see com.l2jserver.gameserver.model.drop.IDropItem#calculateDrops(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.actor.L2Character)
|
||||
*/
|
||||
@Override
|
||||
public List<ItemHolder> calculateDrops(L2Character victim, L2Character killer)
|
||||
{
|
||||
final int levelDifference = victim.getLevel() - killer.getLevel();
|
||||
final double levelGapChanceToDrop;
|
||||
if (getItemId() == Inventory.ADENA_ID)
|
||||
{
|
||||
levelGapChanceToDrop = Util.map(levelDifference, -Config.DROP_ADENA_MAX_LEVEL_DIFFERENCE, -Config.DROP_ADENA_MIN_LEVEL_DIFFERENCE, Config.DROP_ADENA_MIN_LEVEL_GAP_CHANCE, 100.0);
|
||||
}
|
||||
else
|
||||
{
|
||||
levelGapChanceToDrop = Util.map(levelDifference, -Config.DROP_ITEM_MAX_LEVEL_DIFFERENCE, -Config.DROP_ITEM_MIN_LEVEL_DIFFERENCE, Config.DROP_ITEM_MIN_LEVEL_GAP_CHANCE, 100.0);
|
||||
}
|
||||
|
||||
// There is a chance of level gap that it wont drop this item
|
||||
if (levelGapChanceToDrop < (Rnd.nextDouble() * 100))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
final List<ItemHolder> items = new ArrayList<>(1);
|
||||
|
||||
if (Config.L2JMOD_OLD_DROP_BEHAVIOR)
|
||||
{
|
||||
double chance = getChance(victim, killer);
|
||||
if (Config.L2JMOD_CHAMPION_ENABLE && victim.isChampion() && (getItemId() != Inventory.ADENA_ID))
|
||||
{
|
||||
chance *= Config.L2JMOD_CHAMPION_REWARDS;
|
||||
}
|
||||
|
||||
long amount = 0;
|
||||
|
||||
if (chance > 100)
|
||||
{
|
||||
int chanceOveflow = (int) (chance / 100);
|
||||
chance = chance % 100;
|
||||
while (chanceOveflow > 0)
|
||||
{
|
||||
amount += Rnd.get(getMin(victim, killer), getMax(victim, killer));
|
||||
chanceOveflow--;
|
||||
}
|
||||
}
|
||||
|
||||
if (chance > (Rnd.nextDouble() * 100))
|
||||
{
|
||||
amount += Rnd.get(getMin(victim, killer), getMax(victim, killer));
|
||||
}
|
||||
|
||||
if (amount > 0)
|
||||
{
|
||||
items.add(new ItemHolder(getItemId(), amount));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (getChance(victim, killer) > (Rnd.nextDouble() * 100))
|
||||
{
|
||||
final long amount = Rnd.get(getMin(victim, killer), getMax(victim, killer));
|
||||
items.add(new ItemHolder(getItemId(), amount));
|
||||
}
|
||||
}
|
||||
|
||||
return items;
|
||||
}
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.drops;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
|
||||
/**
|
||||
* @author NosBit
|
||||
*/
|
||||
public class GroupedCorpseDropItem extends GroupedGeneralDropItem
|
||||
{
|
||||
/**
|
||||
* @param chance the chance of this drop item.
|
||||
*/
|
||||
public GroupedCorpseDropItem(double chance)
|
||||
{
|
||||
super(chance);
|
||||
}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
* @see com.l2jserver.gameserver.model.drops.GroupedGeneralDropItem#getGlobalChanceMultiplier()
|
||||
*/
|
||||
@Override
|
||||
protected double getGlobalChanceMultiplier()
|
||||
{
|
||||
return Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.drops;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
|
||||
/**
|
||||
* @author NosBit
|
||||
*/
|
||||
public class GroupedDeathDropItem extends GroupedGeneralDropItem
|
||||
{
|
||||
/**
|
||||
* @param chance the chance of this drop item.
|
||||
*/
|
||||
public GroupedDeathDropItem(double chance)
|
||||
{
|
||||
super(chance);
|
||||
}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
* @see com.l2jserver.gameserver.model.drops.GroupedGeneralDropItem#getGlobalChanceMultiplier()
|
||||
*/
|
||||
@Override
|
||||
protected double getGlobalChanceMultiplier()
|
||||
{
|
||||
return Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
}
|
@ -0,0 +1,187 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.drops;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.datatables.ItemTable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2RaidBossInstance;
|
||||
import com.l2jserver.gameserver.model.holders.ItemHolder;
|
||||
import com.l2jserver.gameserver.model.items.L2Item;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import com.l2jserver.util.Rnd;
|
||||
|
||||
/**
|
||||
* @author NosBit
|
||||
*/
|
||||
public class GroupedGeneralDropItem implements IDropItem
|
||||
{
|
||||
private final double _chance;
|
||||
private List<GeneralDropItem> _items;
|
||||
|
||||
/**
|
||||
* @param chance the chance of this drop item.
|
||||
*/
|
||||
public GroupedGeneralDropItem(double chance)
|
||||
{
|
||||
_chance = chance;
|
||||
}
|
||||
|
||||
protected double getGlobalChanceMultiplier()
|
||||
{
|
||||
return 1.;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the chance of this drop item.
|
||||
* @return the chance
|
||||
*/
|
||||
public double getChance()
|
||||
{
|
||||
return _chance;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the chance of this drop item.
|
||||
* @param victim the victim
|
||||
* @param killer the killer
|
||||
* @return the chance modified by any rates.
|
||||
*/
|
||||
public double getChance(L2Character victim, L2Character killer)
|
||||
{
|
||||
for (final GeneralDropItem gdi : getItems())
|
||||
{
|
||||
final L2Item item = ItemTable.getInstance().getTemplate(gdi.getItemId());
|
||||
if ((item == null) || !item.hasExImmediateEffect())
|
||||
{
|
||||
return getChance() * getGlobalChanceMultiplier();
|
||||
}
|
||||
}
|
||||
|
||||
return getChance() * Config.RATE_HERB_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the items.
|
||||
* @return the items
|
||||
*/
|
||||
public List<GeneralDropItem> getItems()
|
||||
{
|
||||
return _items;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets an item list to this drop item.
|
||||
* @param items the item list
|
||||
*/
|
||||
public void setItems(List<GeneralDropItem> items)
|
||||
{
|
||||
_items = Collections.unmodifiableList(items);
|
||||
}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
* @see com.l2jserver.gameserver.model.drop.IDropItem#calculateDrops(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.actor.L2Character)
|
||||
*/
|
||||
@Override
|
||||
public List<ItemHolder> calculateDrops(L2Character victim, L2Character killer)
|
||||
{
|
||||
int levelDifference = victim.getLevel() - killer.getLevel();
|
||||
double chanceModifier;
|
||||
if (victim instanceof L2RaidBossInstance)
|
||||
{
|
||||
chanceModifier = Math.max(0, Math.min(1, (levelDifference * 0.15) + 1));
|
||||
}
|
||||
else
|
||||
{
|
||||
chanceModifier = 1;
|
||||
|
||||
double levelGapChanceToDrop = Util.map(levelDifference, -Config.DROP_ITEM_MAX_LEVEL_DIFFERENCE, -Config.DROP_ITEM_MIN_LEVEL_DIFFERENCE, Config.DROP_ITEM_MIN_LEVEL_GAP_CHANCE, 100.0);
|
||||
// There is a chance of level gap that it wont drop this item
|
||||
if (levelGapChanceToDrop < (Rnd.nextDouble() * 100))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
if ((getChance(victim, killer) * chanceModifier) > (Rnd.nextDouble() * 100))
|
||||
{
|
||||
final List<ItemHolder> items = new ArrayList<>(1);
|
||||
long amount = 0;
|
||||
double totalChance = 0;
|
||||
double random = (Rnd.nextDouble() * 100);
|
||||
double chance = 0;
|
||||
|
||||
if (Config.L2JMOD_OLD_DROP_BEHAVIOR)
|
||||
{
|
||||
for (GeneralDropItem item : getItems())
|
||||
{
|
||||
// Grouped item chance rates should not be modified.
|
||||
totalChance += item.getChance();
|
||||
|
||||
if (totalChance > 100)
|
||||
{
|
||||
int chanceOverflow = (int) (totalChance / 100);
|
||||
chance = totalChance % 100;
|
||||
while (chanceOverflow > 0)
|
||||
{
|
||||
amount += Rnd.get(item.getMin(victim, killer), item.getMax(victim, killer));
|
||||
chanceOverflow--;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
chance = totalChance;
|
||||
}
|
||||
|
||||
if (chance > random)
|
||||
{
|
||||
amount += Rnd.get(item.getMin(victim, killer), item.getMax(victim, killer));
|
||||
}
|
||||
|
||||
if (amount > 0)
|
||||
{
|
||||
items.add(new ItemHolder(item.getItemId(), amount));
|
||||
return items;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (GeneralDropItem item : getItems())
|
||||
{
|
||||
// Grouped item chance rates should not be modified.
|
||||
totalChance += item.getChance();
|
||||
if (totalChance > random)
|
||||
{
|
||||
amount = Rnd.get(item.getMin(victim, killer), item.getMax(victim, killer));
|
||||
items.add(new ItemHolder(item.getItemId(), amount));
|
||||
return items;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.drops;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.holders.ItemHolder;
|
||||
|
||||
/**
|
||||
* @author NosBit
|
||||
*/
|
||||
public interface IDropItem
|
||||
{
|
||||
/**
|
||||
* Calculates drops of this drop item.
|
||||
* @param victim the victim
|
||||
* @param killer the killer
|
||||
* @return {@code null} or empty list if there are no drops, a list containing all items to drop otherwise
|
||||
*/
|
||||
public List<ItemHolder> calculateDrops(L2Character victim, L2Character killer);
|
||||
}
|
Reference in New Issue
Block a user