This commit is contained in:
@@ -0,0 +1,270 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.instancemanager;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import javolution.util.FastMap;
|
||||
|
||||
import com.l2jserver.gameserver.GameTimeController;
|
||||
import com.l2jserver.gameserver.model.L2Spawn;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2RaidBossInstance;
|
||||
|
||||
/**
|
||||
* @author godson
|
||||
*/
|
||||
public final class DayNightSpawnManager
|
||||
{
|
||||
|
||||
private static Logger _log = Logger.getLogger(DayNightSpawnManager.class.getName());
|
||||
|
||||
private final List<L2Spawn> _dayCreatures;
|
||||
private final List<L2Spawn> _nightCreatures;
|
||||
private final Map<L2Spawn, L2RaidBossInstance> _bosses;
|
||||
|
||||
// private static int _currentState; // 0 = Day, 1 = Night
|
||||
|
||||
public static DayNightSpawnManager getInstance()
|
||||
{
|
||||
return SingletonHolder._instance;
|
||||
}
|
||||
|
||||
protected DayNightSpawnManager()
|
||||
{
|
||||
_dayCreatures = new ArrayList<>();
|
||||
_nightCreatures = new ArrayList<>();
|
||||
_bosses = new FastMap<>();
|
||||
}
|
||||
|
||||
public void addDayCreature(L2Spawn spawnDat)
|
||||
{
|
||||
_dayCreatures.add(spawnDat);
|
||||
}
|
||||
|
||||
public void addNightCreature(L2Spawn spawnDat)
|
||||
{
|
||||
_nightCreatures.add(spawnDat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawn Day Creatures, and Unspawn Night Creatures
|
||||
*/
|
||||
public void spawnDayCreatures()
|
||||
{
|
||||
spawnCreatures(_nightCreatures, _dayCreatures, "night", "day");
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawn Night Creatures, and Unspawn Day Creatures
|
||||
*/
|
||||
public void spawnNightCreatures()
|
||||
{
|
||||
spawnCreatures(_dayCreatures, _nightCreatures, "day", "night");
|
||||
}
|
||||
|
||||
/**
|
||||
* Manage Spawn/Respawn
|
||||
* @param unSpawnCreatures List with spawns must be unspawned
|
||||
* @param spawnCreatures List with spawns must be spawned
|
||||
* @param UnspawnLogInfo String for log info for unspawned L2NpcInstance
|
||||
* @param SpawnLogInfo String for log info for spawned L2NpcInstance
|
||||
*/
|
||||
private void spawnCreatures(List<L2Spawn> unSpawnCreatures, List<L2Spawn> spawnCreatures, String UnspawnLogInfo, String SpawnLogInfo)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!unSpawnCreatures.isEmpty())
|
||||
{
|
||||
int i = 0;
|
||||
for (L2Spawn spawn : unSpawnCreatures)
|
||||
{
|
||||
if (spawn == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
spawn.stopRespawn();
|
||||
L2Npc last = spawn.getLastSpawn();
|
||||
if (last != null)
|
||||
{
|
||||
last.deleteMe();
|
||||
i++;
|
||||
}
|
||||
}
|
||||
_log.info("DayNightSpawnManager: Removed " + i + " " + UnspawnLogInfo + " creatures");
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
for (L2Spawn spawnDat : spawnCreatures)
|
||||
{
|
||||
if (spawnDat == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
spawnDat.startRespawn();
|
||||
spawnDat.doSpawn();
|
||||
i++;
|
||||
}
|
||||
|
||||
_log.info("DayNightSpawnManager: Spawned " + i + " " + SpawnLogInfo + " creatures");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_log.log(Level.WARNING, "Error while spawning creatures: " + e.getMessage(), e);
|
||||
}
|
||||
}
|
||||
|
||||
private void changeMode(int mode)
|
||||
{
|
||||
if (_nightCreatures.isEmpty() && _dayCreatures.isEmpty() && _bosses.isEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case 0:
|
||||
spawnDayCreatures();
|
||||
specialNightBoss(0);
|
||||
break;
|
||||
case 1:
|
||||
spawnNightCreatures();
|
||||
specialNightBoss(1);
|
||||
break;
|
||||
default:
|
||||
_log.warning("DayNightSpawnManager: Wrong mode sent");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public DayNightSpawnManager trim()
|
||||
{
|
||||
((ArrayList<?>) _nightCreatures).trimToSize();
|
||||
((ArrayList<?>) _dayCreatures).trimToSize();
|
||||
return this;
|
||||
}
|
||||
|
||||
public void notifyChangeMode()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (GameTimeController.getInstance().isNight())
|
||||
{
|
||||
changeMode(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
changeMode(0);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_log.log(Level.WARNING, "Error while notifyChangeMode(): " + e.getMessage(), e);
|
||||
}
|
||||
}
|
||||
|
||||
public void cleanUp()
|
||||
{
|
||||
_nightCreatures.clear();
|
||||
_dayCreatures.clear();
|
||||
_bosses.clear();
|
||||
}
|
||||
|
||||
private void specialNightBoss(int mode)
|
||||
{
|
||||
try
|
||||
{
|
||||
L2RaidBossInstance boss;
|
||||
for (L2Spawn spawn : _bosses.keySet())
|
||||
{
|
||||
boss = _bosses.get(spawn);
|
||||
if ((boss == null) && (mode == 1))
|
||||
{
|
||||
boss = (L2RaidBossInstance) spawn.doSpawn();
|
||||
RaidBossSpawnManager.getInstance().notifySpawnNightBoss(boss);
|
||||
_bosses.remove(spawn);
|
||||
_bosses.put(spawn, boss);
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((boss == null) && (mode == 0))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((boss != null) && (boss.getId() == 25328) && boss.getRaidStatus().equals(RaidBossSpawnManager.StatusEnum.ALIVE))
|
||||
{
|
||||
handleHellmans(boss, mode);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_log.log(Level.WARNING, "Error while specialNoghtBoss(): " + e.getMessage(), e);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleHellmans(L2RaidBossInstance boss, int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 0:
|
||||
boss.deleteMe();
|
||||
_log.info(getClass().getSimpleName() + ": Deleting Hellman raidboss");
|
||||
break;
|
||||
case 1:
|
||||
if (!boss.isVisible())
|
||||
{
|
||||
boss.spawnMe();
|
||||
}
|
||||
_log.info(getClass().getSimpleName() + ": Spawning Hellman raidboss");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public L2RaidBossInstance handleBoss(L2Spawn spawnDat)
|
||||
{
|
||||
if (_bosses.containsKey(spawnDat))
|
||||
{
|
||||
return _bosses.get(spawnDat);
|
||||
}
|
||||
|
||||
if (GameTimeController.getInstance().isNight())
|
||||
{
|
||||
L2RaidBossInstance raidboss = (L2RaidBossInstance) spawnDat.doSpawn();
|
||||
_bosses.put(spawnDat, raidboss);
|
||||
|
||||
return raidboss;
|
||||
}
|
||||
|
||||
_bosses.put(spawnDat, null);
|
||||
return null;
|
||||
}
|
||||
|
||||
private static class SingletonHolder
|
||||
{
|
||||
protected static final DayNightSpawnManager _instance = new DayNightSpawnManager();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user