This commit is contained in:
520
trunk/java/com/l2jserver/gameserver/datatables/SpawnTable.java
Normal file
520
trunk/java/com/l2jserver/gameserver/datatables/SpawnTable.java
Normal file
@ -0,0 +1,520 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.datatables;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.Statement;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.function.Function;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import javolution.util.FastMap;
|
||||
import javolution.util.FastSet;
|
||||
|
||||
import org.w3c.dom.Document;
|
||||
import org.w3c.dom.NamedNodeMap;
|
||||
import org.w3c.dom.Node;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.gameserver.engines.DocumentParser;
|
||||
import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
|
||||
import com.l2jserver.gameserver.instancemanager.ZoneManager;
|
||||
import com.l2jserver.gameserver.model.L2Spawn;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
|
||||
|
||||
/**
|
||||
* Spawn data retriever.
|
||||
* @author Zoey76
|
||||
*/
|
||||
public final class SpawnTable implements DocumentParser
|
||||
{
|
||||
private static final Logger LOGGER = Logger.getLogger(SpawnTable.class.getName());
|
||||
// SQL
|
||||
private static final String SELECT_SPAWNS = "SELECT count, npc_templateid, locx, locy, locz, heading, respawn_delay, respawn_random, loc_id, periodOfDay FROM spawnlist";
|
||||
private static final String SELECT_CUSTOM_SPAWNS = "SELECT count, npc_templateid, locx, locy, locz, heading, respawn_delay, respawn_random, loc_id, periodOfDay FROM custom_spawnlist";
|
||||
|
||||
private static final Map<Integer, Set<L2Spawn>> _spawnTable = new FastMap<Integer, Set<L2Spawn>>().shared();
|
||||
|
||||
private int _xmlSpawnCount = 0;
|
||||
|
||||
/**
|
||||
* Wrapper to load all spawns.
|
||||
*/
|
||||
@Override
|
||||
public void load()
|
||||
{
|
||||
if (!Config.ALT_DEV_NO_SPAWNS)
|
||||
{
|
||||
fillSpawnTable(false);
|
||||
final int spawnCount = _spawnTable.size();
|
||||
LOGGER.info(getClass().getSimpleName() + ": Loaded " + spawnCount + " npc spawns.");
|
||||
if (Config.CUSTOM_SPAWNLIST_TABLE)
|
||||
{
|
||||
fillSpawnTable(true);
|
||||
LOGGER.info(getClass().getSimpleName() + ": Loaded " + (_spawnTable.size() - spawnCount) + " custom npc spawns.");
|
||||
}
|
||||
|
||||
// Load XML list
|
||||
parseDatapackDirectory("data/spawnlist", false);
|
||||
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _xmlSpawnCount + " npc spawns from XML.");
|
||||
}
|
||||
}
|
||||
|
||||
private boolean checkTemplate(int npcId)
|
||||
{
|
||||
L2NpcTemplate npcTemplate = NpcData.getInstance().getTemplate(npcId);
|
||||
if (npcTemplate == null)
|
||||
{
|
||||
LOGGER.warning(getClass().getSimpleName() + ": Data missing in NPC table for ID: " + npcId + ".");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (npcTemplate.isType("L2SiegeGuard") || npcTemplate.isType("L2RaidBoss") || (!Config.ALLOW_CLASS_MASTERS && npcTemplate.isType("L2ClassMaster")))
|
||||
{
|
||||
// Don't spawn
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void parseDocument(Document doc)
|
||||
{
|
||||
NamedNodeMap attrs;
|
||||
for (Node list = doc.getFirstChild(); list != null; list = list.getNextSibling())
|
||||
{
|
||||
if (list.getNodeName().equalsIgnoreCase("list"))
|
||||
{
|
||||
attrs = list.getAttributes();
|
||||
// skip disabled spawnlists
|
||||
if (!Boolean.parseBoolean(attrs.getNamedItem("enabled").getNodeValue()))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
for (Node param = list.getFirstChild(); param != null; param = param.getNextSibling())
|
||||
{
|
||||
attrs = param.getAttributes();
|
||||
if (param.getNodeName().equalsIgnoreCase("spawn"))
|
||||
{
|
||||
String territoryName = null;
|
||||
String spawnName = null;
|
||||
Map<String, Integer> map = null;
|
||||
|
||||
// Check, if spawn name specified
|
||||
if (attrs.getNamedItem("name") != null)
|
||||
{
|
||||
spawnName = parseString(attrs, "name");
|
||||
}
|
||||
// Check, if spawn territory specified and exists
|
||||
if ((attrs.getNamedItem("zone") != null) && (ZoneManager.getInstance().getSpawnTerritory(attrs.getNamedItem("zone").getNodeValue()) != null))
|
||||
{
|
||||
territoryName = parseString(attrs, "zone");
|
||||
}
|
||||
|
||||
for (Node npctag = param.getFirstChild(); npctag != null; npctag = npctag.getNextSibling())
|
||||
{
|
||||
attrs = npctag.getAttributes();
|
||||
// Check if there are any AI parameters
|
||||
if (npctag.getNodeName().equalsIgnoreCase("AIData"))
|
||||
{
|
||||
attrs = npctag.getAttributes();
|
||||
if (map == null)
|
||||
{
|
||||
map = new HashMap<>();
|
||||
}
|
||||
for (Node c = npctag.getFirstChild(); c != null; c = c.getNextSibling())
|
||||
{
|
||||
// Skip odd nodes
|
||||
if (c.getNodeName().equals("#text"))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
int val;
|
||||
switch (c.getNodeName())
|
||||
{
|
||||
case "disableRandomAnimation":
|
||||
case "disableRandomWalk":
|
||||
val = Boolean.parseBoolean(c.getTextContent()) ? 1 : 0;
|
||||
break;
|
||||
default:
|
||||
val = Integer.parseInt(c.getTextContent());
|
||||
}
|
||||
map.put(c.getNodeName(), val);
|
||||
}
|
||||
}
|
||||
// Check for NPC spawns
|
||||
else if (npctag.getNodeName().equalsIgnoreCase("npc"))
|
||||
{
|
||||
// mandatory
|
||||
final int templateId = parseInteger(attrs, "id");
|
||||
// coordinates are optional, if territory is specified; mandatory otherwise
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int z = 0;
|
||||
|
||||
try
|
||||
{
|
||||
x = parseInteger(attrs, "x");
|
||||
y = parseInteger(attrs, "y");
|
||||
z = parseInteger(attrs, "z");
|
||||
}
|
||||
catch (NullPointerException npe)
|
||||
{
|
||||
// x, y, z can be unspecified, if this spawn is territory based, do nothing
|
||||
}
|
||||
|
||||
if ((x == 0) && (y == 0) && (territoryName == null)) // Both coordinates and zone are unspecified
|
||||
{
|
||||
LOGGER.warning("XML Spawnlist: Spawn could not be initialized, both coordinates and zone are unspecified for ID " + templateId);
|
||||
continue;
|
||||
}
|
||||
|
||||
StatsSet spawnInfo = new StatsSet();
|
||||
spawnInfo.set("npcTemplateid", templateId);
|
||||
spawnInfo.set("x", x);
|
||||
spawnInfo.set("y", y);
|
||||
spawnInfo.set("z", z);
|
||||
spawnInfo.set("territoryName", territoryName);
|
||||
spawnInfo.set("spawnName", spawnName);
|
||||
|
||||
// trying to read optional parameters
|
||||
if (attrs.getNamedItem("heading") != null)
|
||||
{
|
||||
spawnInfo.set("heading", parseInteger(attrs, "heading"));
|
||||
}
|
||||
|
||||
if (attrs.getNamedItem("count") != null)
|
||||
{
|
||||
spawnInfo.set("count", parseInteger(attrs, "count"));
|
||||
}
|
||||
|
||||
if (attrs.getNamedItem("respawnDelay") != null)
|
||||
{
|
||||
spawnInfo.set("respawnDelay", parseInteger(attrs, "respawnDelay"));
|
||||
}
|
||||
|
||||
if (attrs.getNamedItem("respawnRandom") != null)
|
||||
{
|
||||
spawnInfo.set("respawnRandom", parseInteger(attrs, "respawnRandom"));
|
||||
}
|
||||
|
||||
if (attrs.getNamedItem("periodOfDay") != null)
|
||||
{
|
||||
String period = attrs.getNamedItem("periodOfDay").getNodeValue();
|
||||
if (period.equalsIgnoreCase("day") || period.equalsIgnoreCase("night"))
|
||||
{
|
||||
spawnInfo.set("periodOfDay", period.equalsIgnoreCase("day") ? 1 : 2);
|
||||
}
|
||||
}
|
||||
|
||||
_xmlSpawnCount += addSpawn(spawnInfo, map);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves spawn data from database.
|
||||
* @param isCustom if {@code true} the spawns are loaded as custom from custom spawn table
|
||||
* @return the spawn count
|
||||
*/
|
||||
private int fillSpawnTable(boolean isCustom)
|
||||
{
|
||||
int npcSpawnCount = 0;
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
Statement s = con.createStatement();
|
||||
ResultSet rs = s.executeQuery(isCustom ? SELECT_CUSTOM_SPAWNS : SELECT_SPAWNS))
|
||||
{
|
||||
while (rs.next())
|
||||
{
|
||||
StatsSet spawnInfo = new StatsSet();
|
||||
int npcId = rs.getInt("npc_templateid");
|
||||
|
||||
// Check basic requirements first
|
||||
if (!checkTemplate(npcId))
|
||||
{
|
||||
// Don't spawn
|
||||
continue;
|
||||
}
|
||||
|
||||
spawnInfo.set("npcTemplateid", npcId);
|
||||
spawnInfo.set("count", rs.getInt("count"));
|
||||
spawnInfo.set("x", rs.getInt("locx"));
|
||||
spawnInfo.set("y", rs.getInt("locy"));
|
||||
spawnInfo.set("z", rs.getInt("locz"));
|
||||
spawnInfo.set("heading", rs.getInt("heading"));
|
||||
spawnInfo.set("respawnDelay", rs.getInt("respawn_delay"));
|
||||
spawnInfo.set("respawnRandom", rs.getInt("respawn_random"));
|
||||
spawnInfo.set("locId", rs.getInt("loc_id"));
|
||||
spawnInfo.set("periodOfDay", rs.getInt("periodOfDay"));
|
||||
spawnInfo.set("isCustomSpawn", isCustom);
|
||||
npcSpawnCount += addSpawn(spawnInfo);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Spawn could not be initialized: " + e.getMessage(), e);
|
||||
}
|
||||
return npcSpawnCount;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates NPC spawn
|
||||
* @param spawnInfo StatsSet of spawn parameters
|
||||
* @param AIData Map of specific AI parameters for this spawn
|
||||
* @return count NPC instances, spawned by this spawn
|
||||
*/
|
||||
private int addSpawn(StatsSet spawnInfo, Map<String, Integer> AIData)
|
||||
{
|
||||
L2Spawn spawnDat;
|
||||
int ret = 0;
|
||||
try
|
||||
{
|
||||
spawnDat = new L2Spawn(NpcData.getInstance().getTemplate(spawnInfo.getInt("npcTemplateid")));
|
||||
spawnDat.setAmount(spawnInfo.getInt("count", 1));
|
||||
spawnDat.setX(spawnInfo.getInt("x", 0));
|
||||
spawnDat.setY(spawnInfo.getInt("y", 0));
|
||||
spawnDat.setZ(spawnInfo.getInt("z", 0));
|
||||
spawnDat.setHeading(spawnInfo.getInt("heading", -1));
|
||||
spawnDat.setRespawnDelay(spawnInfo.getInt("respawnDelay", 0), spawnInfo.getInt("respawnRandom", 0));
|
||||
spawnDat.setLocationId(spawnInfo.getInt("locId", 0));
|
||||
String territoryName = spawnInfo.getString("territoryName", "");
|
||||
String spawnName = spawnInfo.getString("spawnName", "");
|
||||
spawnDat.setCustom(spawnInfo.getBoolean("isCustomSpawn", false));
|
||||
if (!spawnName.isEmpty())
|
||||
{
|
||||
spawnDat.setName(spawnName);
|
||||
}
|
||||
if (!territoryName.isEmpty())
|
||||
{
|
||||
spawnDat.setSpawnTerritory(ZoneManager.getInstance().getSpawnTerritory(territoryName));
|
||||
}
|
||||
// Register AI Data for this spawn
|
||||
NpcPersonalAIData.getInstance().storeData(spawnDat, AIData);
|
||||
switch (spawnInfo.getInt("periodOfDay", 0))
|
||||
{
|
||||
case 0: // default
|
||||
ret += spawnDat.init();
|
||||
break;
|
||||
case 1: // Day
|
||||
DayNightSpawnManager.getInstance().addDayCreature(spawnDat);
|
||||
ret = 1;
|
||||
break;
|
||||
case 2: // Night
|
||||
DayNightSpawnManager.getInstance().addNightCreature(spawnDat);
|
||||
ret = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
addSpawn(spawnDat);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// problem with initializing spawn, go to next one
|
||||
LOGGER.log(Level.WARNING, "Spawn could not be initialized: " + e.getMessage(), e);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* Wrapper for {@link #addSpawn(StatsSet, Map)}.
|
||||
* @param spawnInfo StatsSet of spawn parameters
|
||||
* @return count NPC instances, spawned by this spawn
|
||||
*/
|
||||
private int addSpawn(StatsSet spawnInfo)
|
||||
{
|
||||
return addSpawn(spawnInfo, null);
|
||||
}
|
||||
|
||||
public Map<Integer, Set<L2Spawn>> getSpawnTable()
|
||||
{
|
||||
return _spawnTable;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the spawns for the NPC Id.
|
||||
* @param npcId the NPC Id
|
||||
* @return the spawn set for the given npcId
|
||||
*/
|
||||
public Set<L2Spawn> getSpawns(int npcId)
|
||||
{
|
||||
return _spawnTable.containsKey(npcId) ? _spawnTable.get(npcId) : Collections.<L2Spawn> emptySet();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the first NPC spawn.
|
||||
* @param npcId the NPC Id to search
|
||||
* @return the first not null spawn, if any
|
||||
*/
|
||||
public L2Spawn getFirstSpawn(int npcId)
|
||||
{
|
||||
if (_spawnTable.containsKey(npcId))
|
||||
{
|
||||
for (L2Spawn spawn : _spawnTable.get(npcId))
|
||||
{
|
||||
if (spawn != null)
|
||||
{
|
||||
return spawn;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a new spawn to the spawn table.
|
||||
* @param spawn the spawn to add
|
||||
* @param storeInDb if {@code true} it'll be saved in the database
|
||||
*/
|
||||
public void addNewSpawn(L2Spawn spawn, boolean storeInDb)
|
||||
{
|
||||
addSpawn(spawn);
|
||||
|
||||
if (storeInDb)
|
||||
{
|
||||
final String spawnTable = spawn.isCustom() && Config.CUSTOM_SPAWNLIST_TABLE ? "custom_spawnlist" : "spawnlist";
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
PreparedStatement insert = con.prepareStatement("INSERT INTO " + spawnTable + "(count,npc_templateid,locx,locy,locz,heading,respawn_delay,respawn_random,loc_id) values(?,?,?,?,?,?,?,?,?)"))
|
||||
{
|
||||
insert.setInt(1, spawn.getAmount());
|
||||
insert.setInt(2, spawn.getId());
|
||||
insert.setInt(3, spawn.getX());
|
||||
insert.setInt(4, spawn.getY());
|
||||
insert.setInt(5, spawn.getZ());
|
||||
insert.setInt(6, spawn.getHeading());
|
||||
insert.setInt(7, spawn.getRespawnDelay() / 1000);
|
||||
insert.setInt(8, spawn.getRespawnMaxDelay() - spawn.getRespawnMinDelay());
|
||||
insert.setInt(9, spawn.getLocationId());
|
||||
insert.execute();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not store spawn in the DB:" + e.getMessage(), e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Delete an spawn from the spawn table.
|
||||
* @param spawn the spawn to delete
|
||||
* @param updateDb if {@code true} database will be updated
|
||||
*/
|
||||
public void deleteSpawn(L2Spawn spawn, boolean updateDb)
|
||||
{
|
||||
if (!removeSpawn(spawn))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (updateDb)
|
||||
{
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
PreparedStatement delete = con.prepareStatement("DELETE FROM " + (spawn.isCustom() ? "custom_spawnlist" : "spawnlist") + " WHERE locx=? AND locy=? AND locz=? AND npc_templateid=? AND heading=?"))
|
||||
{
|
||||
delete.setInt(1, spawn.getX());
|
||||
delete.setInt(2, spawn.getY());
|
||||
delete.setInt(3, spawn.getZ());
|
||||
delete.setInt(4, spawn.getId());
|
||||
delete.setInt(5, spawn.getHeading());
|
||||
delete.execute();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Spawn " + spawn + " could not be removed from DB: " + e.getMessage(), e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a spawn to the spawn set if present, otherwise add a spawn set and add the spawn to the newly created spawn set.
|
||||
* @param spawn the NPC spawn to add
|
||||
*/
|
||||
private void addSpawn(L2Spawn spawn)
|
||||
{
|
||||
if (!_spawnTable.containsKey(spawn.getId()))
|
||||
{
|
||||
_spawnTable.put(spawn.getId(), new FastSet<L2Spawn>().shared());
|
||||
}
|
||||
_spawnTable.get(spawn.getId()).add(spawn);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a spawn from the spawn set, if the spawn set is empty, remove it as well.
|
||||
* @param spawn the NPC spawn to remove
|
||||
* @return {@code true} if the spawn was successfully removed, {@code false} otherwise
|
||||
*/
|
||||
private boolean removeSpawn(L2Spawn spawn)
|
||||
{
|
||||
if (_spawnTable.containsKey(spawn.getId()))
|
||||
{
|
||||
final Set<L2Spawn> set = _spawnTable.get(spawn.getId());
|
||||
boolean removed = set.remove(spawn);
|
||||
if (set.isEmpty())
|
||||
{
|
||||
_spawnTable.remove(spawn.getId());
|
||||
}
|
||||
return removed;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Execute a procedure over all spawns.<br>
|
||||
* <font size="4" color="red">Do not use it!</font>
|
||||
* @param function the function to execute
|
||||
* @return {@code true} if all procedures were executed, {@code false} otherwise
|
||||
*/
|
||||
public boolean forEachSpawn(Function<L2Spawn, Boolean> function)
|
||||
{
|
||||
for (Set<L2Spawn> set : _spawnTable.values())
|
||||
{
|
||||
for (L2Spawn spawn : set)
|
||||
{
|
||||
if (!function.apply(spawn))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static SpawnTable getInstance()
|
||||
{
|
||||
return SingletonHolder._instance;
|
||||
}
|
||||
|
||||
private static class SingletonHolder
|
||||
{
|
||||
protected static final SpawnTable _instance = new SpawnTable();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user