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/*
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* Copyright (C) 2004-2014 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.datatables;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import org.w3c.dom.Document;
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import org.w3c.dom.NamedNodeMap;
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import org.w3c.dom.Node;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.engines.DocumentParser;
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import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.base.ClassId;
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import com.l2jserver.gameserver.model.items.PcItemTemplate;
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/**
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* This class holds the Initial Equipment information.<br>
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* What items get each newly created character and if this item is equipped upon creation (<b>Requires the item to be equippable</b>).
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* @author Zoey76
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*/
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public final class InitialEquipmentData implements DocumentParser
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{
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private static final String NORMAL = "data/stats/initialEquipment.xml";
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private static final String EVENT = "data/stats/initialEquipmentEvent.xml";
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private final Map<ClassId, List<PcItemTemplate>> _initialEquipmentList = new HashMap<>();
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/**
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* Instantiates a new initial equipment data.
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*/
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protected InitialEquipmentData()
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{
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load();
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}
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@Override
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public void load()
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{
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_initialEquipmentList.clear();
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parseDatapackFile(Config.INITIAL_EQUIPMENT_EVENT ? EVENT : NORMAL);
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LOGGER.info(getClass().getSimpleName() + ": Loaded " + _initialEquipmentList.size() + " Initial Equipment data.");
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}
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@Override
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public void parseDocument(Document doc)
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{
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for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
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{
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if ("list".equalsIgnoreCase(n.getNodeName()))
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{
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for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
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{
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if ("equipment".equalsIgnoreCase(d.getNodeName()))
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{
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parseEquipment(d);
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}
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}
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}
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}
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}
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/**
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* Parses the equipment.
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* @param d parse an initial equipment and add it to {@link #_initialEquipmentList}
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*/
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private void parseEquipment(Node d)
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{
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NamedNodeMap attrs = d.getAttributes();
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final ClassId classId = ClassId.getClassId(Integer.parseInt(attrs.getNamedItem("classId").getNodeValue()));
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final List<PcItemTemplate> equipList = new ArrayList<>();
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for (Node c = d.getFirstChild(); c != null; c = c.getNextSibling())
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{
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if ("item".equalsIgnoreCase(c.getNodeName()))
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{
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final StatsSet set = new StatsSet();
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attrs = c.getAttributes();
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for (int i = 0; i < attrs.getLength(); i++)
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{
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Node attr = attrs.item(i);
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set.set(attr.getNodeName(), attr.getNodeValue());
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}
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equipList.add(new PcItemTemplate(set));
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}
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}
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_initialEquipmentList.put(classId, equipList);
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}
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/**
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* Gets the equipment list.
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* @param cId the class Id for the required initial equipment.
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* @return the initial equipment for the given class Id.
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*/
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public List<PcItemTemplate> getEquipmentList(ClassId cId)
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{
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return _initialEquipmentList.get(cId);
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}
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/**
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* Gets the equipment list.
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* @param cId the class Id for the required initial equipment.
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* @return the initial equipment for the given class Id.
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*/
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public List<PcItemTemplate> getEquipmentList(int cId)
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{
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return _initialEquipmentList.get(ClassId.getClassId(cId));
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}
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/**
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* Gets the single instance of InitialEquipmentData.
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* @return single instance of InitialEquipmentData
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*/
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public static InitialEquipmentData getInstance()
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{
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return SingletonHolder._instance;
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}
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private static class SingletonHolder
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{
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protected static final InitialEquipmentData _instance = new InitialEquipmentData();
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}
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}
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