This commit is contained in:
30
trunk/dist/sql/game/updates/deprecated/20071227update.sql
vendored
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30
trunk/dist/sql/game/updates/deprecated/20071227update.sql
vendored
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@@ -0,0 +1,30 @@
|
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update character_skills set skill_level=201 where skill_level=141;
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update character_skills set skill_level=202 where skill_level=142;
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update character_skills set skill_level=203 where skill_level=143;
|
||||
update character_skills set skill_level=204 where skill_level=144;
|
||||
update character_skills set skill_level=205 where skill_level=145;
|
||||
update character_skills set skill_level=206 where skill_level=146;
|
||||
update character_skills set skill_level=207 where skill_level=147;
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update character_skills set skill_level=208 where skill_level=148;
|
||||
update character_skills set skill_level=209 where skill_level=149;
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update character_skills set skill_level=210 where skill_level=150;
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update character_skills set skill_level=211 where skill_level=151;
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update character_skills set skill_level=212 where skill_level=152;
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update character_skills set skill_level=213 where skill_level=153;
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update character_skills set skill_level=214 where skill_level=154;
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update character_skills set skill_level=215 where skill_level=155;
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update character_skills set skill_level=216 where skill_level=156;
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update character_skills set skill_level=217 where skill_level=157;
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update character_skills set skill_level=218 where skill_level=158;
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update character_skills set skill_level=219 where skill_level=159;
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update character_skills set skill_level=220 where skill_level=160;
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update character_skills set skill_level=221 where skill_level=161;
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update character_skills set skill_level=222 where skill_level=162;
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update character_skills set skill_level=223 where skill_level=163;
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update character_skills set skill_level=224 where skill_level=164;
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update character_skills set skill_level=225 where skill_level=165;
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update character_skills set skill_level=226 where skill_level=166;
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update character_skills set skill_level=227 where skill_level=167;
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update character_skills set skill_level=228 where skill_level=168;
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update character_skills set skill_level=229 where skill_level=169;
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update character_skills set skill_level=230 where skill_level=170;
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73
trunk/dist/sql/game/updates/deprecated/20090107update.sql
vendored
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73
trunk/dist/sql/game/updates/deprecated/20090107update.sql
vendored
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@@ -0,0 +1,73 @@
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UPDATE character_hennas SET symbol_id = 1210 WHERE symbol_id = 109;
|
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UPDATE character_hennas SET symbol_id = 1220 WHERE symbol_id = 110;
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UPDATE character_hennas SET symbol_id = 1230 WHERE symbol_id = 111;
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UPDATE character_hennas SET symbol_id = 1240 WHERE symbol_id = 112;
|
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UPDATE character_hennas SET symbol_id = 1250 WHERE symbol_id = 113;
|
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UPDATE character_hennas SET symbol_id = 1260 WHERE symbol_id = 114;
|
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UPDATE character_hennas SET symbol_id = 1270 WHERE symbol_id = 115;
|
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UPDATE character_hennas SET symbol_id = 1280 WHERE symbol_id = 116;
|
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UPDATE character_hennas SET symbol_id = 1290 WHERE symbol_id = 117;
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UPDATE character_hennas SET symbol_id = 1300 WHERE symbol_id = 118;
|
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UPDATE character_hennas SET symbol_id = 1310 WHERE symbol_id = 119;
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UPDATE character_hennas SET symbol_id = 1320 WHERE symbol_id = 120;
|
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UPDATE character_hennas SET symbol_id = 1330 WHERE symbol_id = 121;
|
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UPDATE character_hennas SET symbol_id = 1340 WHERE symbol_id = 122;
|
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UPDATE character_hennas SET symbol_id = 1350 WHERE symbol_id = 123;
|
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UPDATE character_hennas SET symbol_id = 1360 WHERE symbol_id = 124;
|
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UPDATE character_hennas SET symbol_id = 1370 WHERE symbol_id = 125;
|
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UPDATE character_hennas SET symbol_id = 1380 WHERE symbol_id = 126;
|
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UPDATE character_hennas SET symbol_id = 1390 WHERE symbol_id = 127;
|
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UPDATE character_hennas SET symbol_id = 1400 WHERE symbol_id = 128;
|
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UPDATE character_hennas SET symbol_id = 1410 WHERE symbol_id = 129;
|
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UPDATE character_hennas SET symbol_id = 1420 WHERE symbol_id = 130;
|
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UPDATE character_hennas SET symbol_id = 1430 WHERE symbol_id = 131;
|
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UPDATE character_hennas SET symbol_id = 1440 WHERE symbol_id = 132;
|
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UPDATE character_hennas SET symbol_id = 1090 WHERE symbol_id = 133;
|
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UPDATE character_hennas SET symbol_id = 1100 WHERE symbol_id = 134;
|
||||
UPDATE character_hennas SET symbol_id = 1110 WHERE symbol_id = 135;
|
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UPDATE character_hennas SET symbol_id = 1120 WHERE symbol_id = 136;
|
||||
UPDATE character_hennas SET symbol_id = 1130 WHERE symbol_id = 137;
|
||||
UPDATE character_hennas SET symbol_id = 1140 WHERE symbol_id = 138;
|
||||
UPDATE character_hennas SET symbol_id = 1150 WHERE symbol_id = 139;
|
||||
UPDATE character_hennas SET symbol_id = 1160 WHERE symbol_id = 140;
|
||||
UPDATE character_hennas SET symbol_id = 1170 WHERE symbol_id = 141;
|
||||
UPDATE character_hennas SET symbol_id = 1180 WHERE symbol_id = 142;
|
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UPDATE character_hennas SET symbol_id = 1190 WHERE symbol_id = 143;
|
||||
UPDATE character_hennas SET symbol_id = 1200 WHERE symbol_id = 144;
|
||||
|
||||
UPDATE character_hennas SET symbol_id = 121 WHERE symbol_id = 1210;
|
||||
UPDATE character_hennas SET symbol_id = 122 WHERE symbol_id = 1220;
|
||||
UPDATE character_hennas SET symbol_id = 123 WHERE symbol_id = 1230;
|
||||
UPDATE character_hennas SET symbol_id = 124 WHERE symbol_id = 1240;
|
||||
UPDATE character_hennas SET symbol_id = 125 WHERE symbol_id = 1250;
|
||||
UPDATE character_hennas SET symbol_id = 126 WHERE symbol_id = 1260;
|
||||
UPDATE character_hennas SET symbol_id = 127 WHERE symbol_id = 1270;
|
||||
UPDATE character_hennas SET symbol_id = 128 WHERE symbol_id = 1280;
|
||||
UPDATE character_hennas SET symbol_id = 129 WHERE symbol_id = 1290;
|
||||
UPDATE character_hennas SET symbol_id = 130 WHERE symbol_id = 1300;
|
||||
UPDATE character_hennas SET symbol_id = 131 WHERE symbol_id = 1310;
|
||||
UPDATE character_hennas SET symbol_id = 132 WHERE symbol_id = 1320;
|
||||
UPDATE character_hennas SET symbol_id = 133 WHERE symbol_id = 1330;
|
||||
UPDATE character_hennas SET symbol_id = 134 WHERE symbol_id = 1340;
|
||||
UPDATE character_hennas SET symbol_id = 135 WHERE symbol_id = 1350;
|
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UPDATE character_hennas SET symbol_id = 136 WHERE symbol_id = 1360;
|
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UPDATE character_hennas SET symbol_id = 137 WHERE symbol_id = 1370;
|
||||
UPDATE character_hennas SET symbol_id = 138 WHERE symbol_id = 1380;
|
||||
UPDATE character_hennas SET symbol_id = 139 WHERE symbol_id = 1390;
|
||||
UPDATE character_hennas SET symbol_id = 140 WHERE symbol_id = 1400;
|
||||
UPDATE character_hennas SET symbol_id = 141 WHERE symbol_id = 1410;
|
||||
UPDATE character_hennas SET symbol_id = 142 WHERE symbol_id = 1420;
|
||||
UPDATE character_hennas SET symbol_id = 143 WHERE symbol_id = 1430;
|
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UPDATE character_hennas SET symbol_id = 144 WHERE symbol_id = 1440;
|
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UPDATE character_hennas SET symbol_id = 109 WHERE symbol_id = 1090;
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UPDATE character_hennas SET symbol_id = 110 WHERE symbol_id = 1100;
|
||||
UPDATE character_hennas SET symbol_id = 111 WHERE symbol_id = 1110;
|
||||
UPDATE character_hennas SET symbol_id = 112 WHERE symbol_id = 1120;
|
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UPDATE character_hennas SET symbol_id = 113 WHERE symbol_id = 1130;
|
||||
UPDATE character_hennas SET symbol_id = 114 WHERE symbol_id = 1140;
|
||||
UPDATE character_hennas SET symbol_id = 115 WHERE symbol_id = 1150;
|
||||
UPDATE character_hennas SET symbol_id = 116 WHERE symbol_id = 1160;
|
||||
UPDATE character_hennas SET symbol_id = 117 WHERE symbol_id = 1170;
|
||||
UPDATE character_hennas SET symbol_id = 118 WHERE symbol_id = 1180;
|
||||
UPDATE character_hennas SET symbol_id = 119 WHERE symbol_id = 1190;
|
||||
UPDATE character_hennas SET symbol_id = 120 WHERE symbol_id = 1200;
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||||
1955
trunk/dist/sql/game/updates/deprecated/20090114update.sql
vendored
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1955
trunk/dist/sql/game/updates/deprecated/20090114update.sql
vendored
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File diff suppressed because it is too large
Load Diff
5
trunk/dist/sql/game/updates/deprecated/20090910update.sql
vendored
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5
trunk/dist/sql/game/updates/deprecated/20090910update.sql
vendored
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@@ -0,0 +1,5 @@
|
||||
-- Gracia final fateWhisper update
|
||||
-- Delete me when new conds are finished
|
||||
UPDATE `character_quests` SET `value` = 12 WHERE (`name` = '234_FatesWhisper' AND `value` = 10);
|
||||
UPDATE `character_quests` SET `value` = 11 WHERE (`name` = '234_FatesWhisper' AND `value` = 9);
|
||||
UPDATE `character_quests` SET `value` = 10 WHERE (`name` = '234_FatesWhisper' AND `value` = 8);
|
||||
18
trunk/dist/sql/game/updates/deprecated/documentation.txt
vendored
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18
trunk/dist/sql/game/updates/deprecated/documentation.txt
vendored
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@@ -0,0 +1,18 @@
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||||
For a while, cummulative updates were here without a naming convention, just piling.
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||||
During the Kamael release we collected them all in a single file (see deprecated).
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|
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Any cummulative SQL update from now on, should be named like that:
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||||
YYYYMMDDupdate(_s).sql
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||||
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For example, if only one update is done in a single day, let's say on January 1, 2008, then the
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file shall be named:
|
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20080101update.sql
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||||
However, if a more than one updates are all done on the same day, a sequence number will be added:
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||||
20080101update.sql
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20080101update_1.sql
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20080101update_2.sql
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20080101update_3.sql
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||||
etc...
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515
trunk/dist/sql/game/updates/deprecated/updates_before_kamael.sql
vendored
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515
trunk/dist/sql/game/updates/deprecated/updates_before_kamael.sql
vendored
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@@ -0,0 +1,515 @@
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-- What this file should be useful for?
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-- This file is a collection of old cummulative updates,
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-- with old meaning: "between C3 and Interlude"
|
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-- Most fresh setups won't ever need to run these queries,
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-- and while most of them have been writen to be safe
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-- they have been moved during the Kamael release
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-- to a new home directory: 'deprecated'
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--
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||||
-- Why do we still keep these queries here?
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-- Mostly for reference purposes, and perhaps to be used
|
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-- by people that, years after hosting an L2J server
|
||||
-- decided to use an ancient database, would like to
|
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-- update it and keep their old users/items.
|
||||
--
|
||||
-- If you are such a person, please note that running
|
||||
-- these queries will require some certain SQL skills
|
||||
-- from you, and we can't provide you any support on
|
||||
-- executing them or for any similar update process,
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||||
-- whatsoever.
|
||||
|
||||
-- 050912-[1033].sql
|
||||
ALTER TABLE `items` ADD KEY `key_item_id` (`item_id`);
|
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ALTER TABLE `items` ADD `time_of_use` INT;
|
||||
ALTER TABLE `items` ADD KEY `key_time_of_use` (`time_of_use`);
|
||||
|
||||
-- 051016-[1334].sql
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||||
ALTER TABLE `items` ADD COLUMN `custom_type1` INT DEFAULT 0;
|
||||
ALTER TABLE `items` ADD COLUMN `custom_type2` INT DEFAULT 0;
|
||||
|
||||
-- 051103-[1438].sql
|
||||
-- needed only if your charater tables doesn't contains clan_privs already
|
||||
ALTER TABLE `characters` ADD `clan_privs` INT DEFAULT '0' NOT NULL ;
|
||||
|
||||
-- 051104-[1447].sql
|
||||
-- needed only if your charater tables doesn't contains 'wantspeace' already
|
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alter table `characters` add column `wantspeace` decimal(1,0) DEFAULT 0;
|
||||
|
||||
-- 051112-[1505].sql
|
||||
-- needed only if your charater tables doesn't contains 'deletetime' already
|
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alter table `characters` modify `deletetime` decimal(20,0) NOT NULL DEFAULT 0;
|
||||
|
||||
-- 051112-[1506].sql
|
||||
-- needed only if your charater tables doesn't contains 'deleteclan' already
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alter table `characters` add column `deleteclan` decimal(20,0) NOT NULL DEFAULT 0;
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||||
|
||||
-- 051129-[1670].sql
|
||||
-- needed only if your clan_data tables doesn't contains 'crest_id' and 'ally_crest_id' already
|
||||
alter table `clan_data` add column `crest_id` INT DEFAULT 0;
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||||
alter table `clan_data` add column `ally_crest_id` INT DEFAULT 0;
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||||
|
||||
-- 051205-[1768].sql
|
||||
-- Needed only if your character tables are needed to be preserved.
|
||||
ALTER TABLE `character_hennas` ADD `class_index` int(1) NOT NULL DEFAULT '0';
|
||||
ALTER TABLE `character_hennas` DROP PRIMARY KEY;
|
||||
ALTER TABLE `character_hennas` ADD PRIMARY KEY (`char_obj_id`,`slot`,`class_index`);
|
||||
ALTER TABLE `character_quests` ADD `class_index` int(1) NOT NULL DEFAULT '0';
|
||||
ALTER TABLE `character_quests` DROP PRIMARY KEY;
|
||||
ALTER TABLE `character_quests` ADD PRIMARY KEY (`char_id`,`name`,`var`,`class_index`);
|
||||
ALTER TABLE `character_shortcuts` CHANGE `unknown` `class_index` int(1) NOT NULL DEFAULT '0';
|
||||
ALTER TABLE `character_shortcuts` DROP PRIMARY KEY;
|
||||
ALTER TABLE `character_shortcuts` ADD PRIMARY KEY (`char_obj_id`,`slot`,`page`,`class_index`);
|
||||
ALTER TABLE `character_skills` ADD `class_index` int(1) NOT NULL DEFAULT '0';
|
||||
ALTER TABLE `character_skills` DROP PRIMARY KEY;
|
||||
ALTER TABLE `character_skills` ADD PRIMARY KEY (`char_obj_id`,`skill_id`,`class_index`);
|
||||
ALTER TABLE `character_skills_save` ADD `class_index` int(1) NOT NULL DEFAULT '0';
|
||||
ALTER TABLE `character_skills_save` DROP PRIMARY KEY;
|
||||
ALTER TABLE `character_skills_save` ADD PRIMARY KEY (`char_obj_id`,`skill_id`,`class_index`);
|
||||
ALTER TABLE `characters` ADD `base_class` int(2) NOT NULL DEFAULT '0';
|
||||
|
||||
-- 051205-[1769].sql
|
||||
-- UPDATE `characters` set `base_class` = `classid`;
|
||||
-- see http://forum.l2jserver.com/thread.php?threadid=21983 for reason why commented out-- 051208-[1876].sql
|
||||
|
||||
-- 060215-[c4_1489].sql
|
||||
ALTER TABLE `clan_data` ADD `crest_large_id` INT( 11 ) AFTER `crest_id` ;
|
||||
|
||||
-- 060215-[c4req_update].sql
|
||||
ALTER TABLE `character_recipebook` ADD type INT NOT NULL DEFAULT 0;
|
||||
UPDATE `character_recipebook` set type = 1;
|
||||
|
||||
-- 11012007_3477.sql
|
||||
ALTER TABLE `clanhall` ADD paid INT( 1 ) NOT NULL DEFAULT '0';
|
||||
UPDATE `clanhall` SET paid = 1 WHERE paidUntil >0; -- 20060305-[1575].sql
|
||||
-- add column onlinetime
|
||||
ALTER TABLE `characters` ADD `onlinetime` DECIMAL( 20, 0 ) DEFAULT '0' NOT NULL AFTER `online`;
|
||||
|
||||
-- 20060314-[1581].sql
|
||||
ALTER TABLE `seven_signs`
|
||||
CHANGE COLUMN `red_stones` `dawn_red_stones` INT(10) NOT NULL DEFAULT 0,
|
||||
CHANGE COLUMN `green_stones` `dawn_green_stones` INT(10) NOT NULL DEFAULT 0,
|
||||
CHANGE COLUMN `blue_stones` `dawn_blue_stones` INT(10) NOT NULL DEFAULT 0,
|
||||
CHANGE COLUMN `ancient_adena_amount` `dawn_ancient_adena_amount` INT(10) NOT NULL DEFAULT 0,
|
||||
CHANGE COLUMN `contribution_score` `dawn_contribution_score` INT(10) NOT NULL DEFAULT 0,
|
||||
ADD COLUMN `dusk_red_stones` INT(10) NOT NULL DEFAULT 0,
|
||||
ADD COLUMN `dusk_green_stones` INT(10) NOT NULL DEFAULT 0,
|
||||
ADD COLUMN `dusk_blue_stones` INT(10) NOT NULL DEFAULT 0,
|
||||
ADD COLUMN `dusk_ancient_adena_amount` INT(10) NOT NULL DEFAULT 0,
|
||||
ADD COLUMN `dusk_contribution_score` INT(10) NOT NULL DEFAULT 0;
|
||||
UPDATE `seven_signs` SET
|
||||
`dusk_red_stones` = `dawn_red_stones`, `dawn_red_stones` = 0,
|
||||
`dusk_green_stones` = `dawn_green_stones`, `dawn_green_stones` = 0,
|
||||
`dusk_blue_stones` = `dawn_blue_stones`, `dawn_blue_stones` = 0,
|
||||
`dusk_ancient_adena_amount` = `dawn_ancient_adena_amount`, `dawn_ancient_adena_amount` = 0,
|
||||
`dusk_contribution_score` = `dawn_contribution_score`, `dawn_contribution_score` = 0
|
||||
WHERE `cabal` = 'dusk';
|
||||
|
||||
-- 20060424b.sql
|
||||
UPDATE `seven_signs` SET dawn_red_stones = dawn_red_stones + dusk_red_stones,
|
||||
dawn_green_stones = dawn_green_stones + dusk_green_stones,
|
||||
dawn_blue_stones = dawn_blue_stones + dusk_blue_stones,
|
||||
dawn_ancient_adena_amount = dawn_ancient_adena_amount + dusk_ancient_adena_amount,
|
||||
dawn_contribution_score = dawn_contribution_score + dusk_contribution_score;
|
||||
ALTER TABLE `seven_signs`
|
||||
CHANGE COLUMN dawn_red_stones red_stones INT(10) NOT NULL DEFAULT 0,
|
||||
CHANGE COLUMN dawn_green_stones green_stones INT(10) NOT NULL DEFAULT 0,
|
||||
CHANGE COLUMN dawn_blue_stones blue_stones INT(10) NOT NULL DEFAULT 0,
|
||||
CHANGE COLUMN dawn_ancient_adena_amount ancient_adena_amount INT(10) NOT NULL DEFAULT 0,
|
||||
CHANGE COLUMN dawn_contribution_score contribution_score INT(10) NOT NULL DEFAULT 0,
|
||||
DROP COLUMN dusk_red_stones,
|
||||
DROP COLUMN dusk_green_stones,
|
||||
DROP COLUMN dusk_blue_stones,
|
||||
DROP COLUMN dusk_ancient_adena_amount,
|
||||
DROP COLUMN dusk_contribution_score;
|
||||
|
||||
-- 20060424.sql
|
||||
-- add colum friend_id
|
||||
ALTER TABLE `character_friends` ADD COLUMN friend_id INT(11) DEFAULT 0 NOT NULL AFTER char_id;
|
||||
-- get the friend_id
|
||||
UPDATE `character_friends` SET friend_id=(SELECT obj_Id FROM characters WHERE char_name=friend_name);
|
||||
|
||||
-- 20060527-[2012].sql
|
||||
-- Alter `characters` table
|
||||
ALTER TABLE `characters` ADD COLUMN in_jail decimal(1,0) DEFAULT 0;
|
||||
ALTER TABLE `characters` ADD COLUMN jail_timer decimal(20,0) DEFAULT 0;
|
||||
-- Insert data in table `zone`
|
||||
INSERT INTO `zone` VALUES (1, 'Jail', 'GM Jail', -115600, -250700, -113500, -248200, 0, 0);
|
||||
|
||||
-- 20060712-[dp1896].sql
|
||||
ALTER TABLE `global_tasks` CHANGE `last_activation` `last_activation` DECIMAL(20,0) NOT NULL DEFAULT 0;
|
||||
|
||||
-- 20060920-[dp2090].sql
|
||||
ALTER TABLE `characters` ADD power_grade DECIMAL( 11, 0 );
|
||||
|
||||
-- 20060925-[dp2103].sql
|
||||
ALTER TABLE `characters` CHANGE power_grade power_grade DECIMAL( 11, 0 ) NULL DEFAULT NULL;
|
||||
|
||||
-- 20061010-[dp2162].sql
|
||||
ALTER TABLE `character_subclasses` CHANGE `exp` `exp` DECIMAL( 20, 0 ) DEFAULT '0' NOT NULL;
|
||||
ALTER TABLE `characters` CHANGE `exp` `exp` DECIMAL( 20, 0 ) DEFAULT NULL;
|
||||
ALTER TABLE `pets` CHANGE `exp` `exp` DECIMAL( 20, 0 ) DEFAULT NULL;
|
||||
|
||||
-- 20061015-[dp2197].sql
|
||||
ALTER TABLE `characters` ADD nobless DECIMAL( 1, 0 ) DEFAULT '0' NOT NULL;
|
||||
|
||||
-- 20070501.sql
|
||||
DELETE FROM `character_quests` WHERE var = 'awaitSealedMStone';
|
||||
INSERT INTO `character_quests`
|
||||
SELECT DISTINCT char_id, '374_WhisperOfDreams1','awaitSealedMStone',1,0
|
||||
FROM `character_quests`
|
||||
WHERE name LIKE '374%' AND var='cond' AND value='1';
|
||||
DELETE FROM `character_quests` WHERE var = 'awaitLight';
|
||||
INSERT INTO `character_quests`
|
||||
SELECT DISTINCT char_id, '374_WhisperOfDreams1','awaitLight',1,0
|
||||
FROM `character_quests`
|
||||
WHERE name LIKE '374%' ;
|
||||
DELETE FROM `character_quests` WHERE var = 'awaitTooth';
|
||||
INSERT INTO `character_questsv
|
||||
SELECT DISTINCT char_id, '374_WhisperOfDreams1','awaitTooth',1,0
|
||||
FROM `character_quests`
|
||||
WHERE name LIKE '374%' ;
|
||||
|
||||
-- update05152006.sql
|
||||
ALTER TABLE `character_subclasses` ADD COLUMN class_index INT(1) NOT NULL DEFAULT 0 AFTER level;
|
||||
|
||||
-- update06122007.sql
|
||||
ALTER TABLE `items` ADD mana_left DECIMAL( 3, 0 ) NOT NULL DEFAULT -1;
|
||||
|
||||
-- update09122007.sql
|
||||
ALTER TABLE `characters` ADD COLUMN death_penalty_level int(2) NOT NULL DEFAULT 0 AFTER clan_create_expiry_time;
|
||||
|
||||
-- update10152006.sql
|
||||
ALTER TABLE `characters` ADD nobless DECIMAL( 1, 0 ) DEFAULT '0' NOT NULL AFTER power_grade;
|
||||
|
||||
-- update12092007.sql
|
||||
DROP TABLE IF EXISTS
|
||||
`zone_cuboid`,
|
||||
`zone_cylinder`,
|
||||
`zone_npoly`;
|
||||
|
||||
-- update17112007.sql
|
||||
ALTER TABLE `character_skills_save` ADD buff_index int(2) NOT NULL DEFAULT 0;
|
||||
|
||||
-- update20060522.sql
|
||||
ALTER TABLE `seven_signs_status` MODIFY COLUMN dawn_stone_score DECIMAL(20,0) NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN dusk_stone_score DECIMAL(20,0) NOT NULL DEFAULT 0;
|
||||
ALTER TABLE `seven_signs` MODIFY COLUMN ancient_adena_amount DECIMAL(20,0) NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN contribution_score DECIMAL(20,0) NOT NULL DEFAULT 0;
|
||||
|
||||
-- update20060607.sql
|
||||
ALTER TABLE `characters` ADD COLUMN `isin7sdungeon` DECIMAL(1,0) NOT NULL DEFAULT 0 AFTER `deleteclan`;
|
||||
|
||||
-- update20061118.sql
|
||||
ALTER TABLE `clan_data` ADD COLUMN reputation_score INT NOT NULL DEFAULT 0;
|
||||
|
||||
ALTER TABLE `characters` ADD COLUMN subpledge INT NOT NULL DEFAULT 0;
|
||||
|
||||
-- update20061124.sql
|
||||
ALTER TABLE `characters` ADD COLUMN last_recom_date decimal(20,0) NOT NULL DEFAULT 0 AFTER subpledge;
|
||||
|
||||
-- update20061126.sql
|
||||
ALTER TABLE `character_skills_save` ADD COLUMN reuse_delay INT(8) NOT NULL DEFAULT 0 AFTER effect_cur_time;
|
||||
ALTER TABLE `character_skills_save` ADD COLUMN restore_type INT(1) NOT NULL DEFAULT 0 AFTER reuse_delay;
|
||||
|
||||
-- update20061206.sql
|
||||
ALTER TABLE `characters` ADD COLUMN lvl_joined_academy int(1) NOT NULL DEFAULT 0 AFTER last_recom_date;
|
||||
ALTER TABLE `characters` ADD COLUMN apprentice int(1) NOT NULL DEFAULT 0 AFTER lvl_joined_academy;
|
||||
ALTER TABLE `characters` ADD COLUMN sponsor int(1) NOT NULL DEFAULT 0 AFTER apprentice;
|
||||
|
||||
-- update20061207.sql
|
||||
ALTER TABLE `character_skills` CHANGE `skill_name` `skill_name` varchar(30);
|
||||
|
||||
-- update20061208.sql
|
||||
ALTER TABLE `character_skills` CHANGE skill_name skill_name varchar(35);
|
||||
|
||||
-- update20061230.sql
|
||||
-- *** DANGER *** - This update must DROP & CREATE the `clanhall` & `auction` tables due to structure changes
|
||||
ALTER TABLE `clan_data` ADD `auction_bid_at` INT NOT NULL DEFAULT '0';
|
||||
ALTER TABLE `auction_bid` ADD `time_bid` decimal(20,0) NOT NULL DEFAULT '0';
|
||||
ALTER TABLE `auction_bid` ADD `clan_name` varchar(50) NOT NULL after `bidderName`;
|
||||
|
||||
-- setting zones
|
||||
DELETE FROM `zone` WHERE type = 'Clan Hall';
|
||||
ALTER TABLE `zone` ADD `z2` int(11) NOT NULL DEFAULT '0' AFTER `z`;
|
||||
INSERT INTO `zone` VALUES
|
||||
(22, 'Clan Hall', 'Gludio 1', -16400, 123275, -15551, 123850, -3117,0, 1),
|
||||
(23, 'Clan Hall', 'Gludio 2', -15100, 125350, -14800, 125800, -3143,0, 1),
|
||||
(24, 'Clan Hall', 'Gludio 3', -14050, 125050, -13700, 125700, -3143,0, 1),
|
||||
(25, 'Clan Hall', 'Gludio 4', -12950, 123900, -12300, 124250, -3117,0, 1),
|
||||
(26, 'Clan Hall', 'Gludin 1', -84700, 151550, -84250, 152350, -3130,0, 1),
|
||||
(26, 'Clan Hall', 'Gludin 1', -84350, 151950, -83800, 152350, -3130,0, 1),
|
||||
(27, 'Clan Hall', 'Gludin 2', -84400, 153050, -83950, 154050, -3166,0, 1),
|
||||
(27, 'Clan Hall', 'Gludin 2', -84200, 153050, -83550, 153600, -3166,0, 1),
|
||||
(28, 'Clan Hall', 'Gludin 3', -84500, 154900, -83950, 155700, -3158,0, 1),
|
||||
(28, 'Clan Hall', 'Gludin 3', -84100, 155300, -83500, 155700, -3158,0, 1),
|
||||
(29, 'Clan Hall', 'Gludin 4', -79700, 149400, -79250, 150300, -3061,0, 1),
|
||||
(29, 'Clan Hall', 'Gludin 4', -80100, 149400, -79500, 149850, -3061,0, 1),
|
||||
(30, 'Clan Hall', 'Gludin 5', -79700, 151350, -79300, 152250, -3036,0, 1),
|
||||
(30, 'Clan Hall', 'Gludin 5', -80100, 151800, -79500, 152250, -3036,0, 1),
|
||||
(31, 'Clan Hall', 'Dion 1', 17400, 144800, 18000, 145350, -3043,0, 1),
|
||||
(32, 'Clan Hall', 'Dion 2', 18850, 143600, 18600, 143100, -3017,0, 1),
|
||||
(33, 'Clan Hall', 'Dion 3', 19950, 146000, 20400, 146300, -3118,0, 1),
|
||||
(42, 'Clan Hall', 'Giran 1', 80780, 151063, 81156, 152111, -3518,0, 1),
|
||||
(43, 'Clan Hall', 'Giran 2', 82288, 152437, 81912, 151393, -3543,0, 1),
|
||||
(44, 'Clan Hall', 'Giran 3', 78077, 148285, 79119, 147911, -3608,0, 1),
|
||||
(45, 'Clan Hall', 'Giran 4', 83205, 144788, 83577, 145837, -3396,0, 1),
|
||||
(46, 'Clan Hall', 'Giran 5', 82244, 145860, 81870, 144814, -3517,0, 1),
|
||||
(36, 'Clan Hall', 'Aden 1', 143712, 27490, 144222, 26713, -2255,0, 1),
|
||||
(37, 'Clan Hall', 'Aden 2', 143720, 28607, 144262, 27789, -2247,0, 1),
|
||||
(38, 'Clan Hall', 'Aden 3', 151025, 26140, 150512, 26916, -2249,0, 1),
|
||||
(39, 'Clan Hall', 'Aden 4', 150396, 24062, 150940, 23243, -2120,0, 1),
|
||||
(40, 'Clan Hall', 'Aden 5', 149362, 22756, 148855, 23536, -2132,0, 1),
|
||||
(41, 'Clan Hall', 'Aden 6', 145999, 24932, 145455, 25753, -2121,0, 1),
|
||||
(47, 'Clan Hall', 'Goddard 1', 149717, -55824, 149063, -55350, -2783,0, 1),
|
||||
(48, 'Clan Hall', 'Goddard 2', 148479, -56473, 148479, -57275, -2773,0, 1),
|
||||
(49, 'Clan Hall', 'Goddard 3', 147238, -56636, 146564, -57078, -2783,0, 1),
|
||||
(50, 'Clan Hall', 'Goddard 4', 146399, -55682, 145652, -55386, -2773,0, 1),
|
||||
(35, 'Clan Hall', 'Bandits Stronghold', 80738, -15914, 79627, -15054, -1810,0, 1),
|
||||
(21, 'Clan Hall', 'Partisan Hideaway', 43151, 108377, 43648, 109399, -1981,0, 1),
|
||||
(62, 'Clan Hall', 'Hot Springs Guild House', 141414, -124508, 140590, -124706, -1896,0, 1);
|
||||
|
||||
-- C5 Clan Halls (these are not correct, but just to avoid NPEs)
|
||||
INSERT INTO `zone` (id, type, name, x1, y1, x2, y2, z, taxById) VALUES
|
||||
(62, "Clan Hall", "Hot Springs Guild House", 141414, -124508, 140590, -124706, -1896, 1),
|
||||
(34, "Clan Hall", "Devastated Castle", 0, 0, 0, 0, 0, 0),
|
||||
(51, "Clan Hall", "Mont Chamber", 37437, -45872, 38024, -45460, 900, 8),
|
||||
(52, "Clan Hall", "Astaire Chamber", 38433, -46322, 39062, -45731, 900, 8),
|
||||
(53, "Clan Hall", "Aria Chamber", 39437, -47141, 39760, -46668, 900, 8),
|
||||
(54, "Clan Hall", "Yiana Chamber", 39426, -48619, 39820, -47871, 899, 8),
|
||||
(55, "Clan Hall", "Roien Chamber", 39173, -50020, 39774, -49340, 900, 8),
|
||||
(56, "Clan Hall", "Luna Chamber", 38401, -50516, 39054, -50404, 900, 8),
|
||||
(57, "Clan Hall", "Traban Chamber", 37461, -50973, 38006, -50589, 900, 8),
|
||||
(58, "Clan Hall", "Eisen Hall", 85426, -143448, 86069, -142769, -1342, 8),
|
||||
(59, "Clan Hall", "Heavy Metal Hall", 86162, -142094, 87003, -141727, -1340, 8),
|
||||
(60, "Clan Hall", "Molten Ore Hall", 88600, -142111, 87724, -141750, -1341, 8),
|
||||
(61, "Clan Hall", "Titan Hall", 88500, -143500, 89500, -142880, -1340, 8),
|
||||
(63, "Clan Hall", "Beast Farm", 0, 0, 0, 0, 0, 0),
|
||||
(64, "Clan Hall", "Fortress of the Dead", 0, 0, 0, 0, 0, 0);
|
||||
|
||||
-- C5 town and castle spawns
|
||||
INSERT INTO `zone` (id, type, name, x1, y1, x2, y2, z, taxById) VALUES
|
||||
(17, "Town", "Schuttgart", 83881, -146500, 90908, -139486, 0, 9),
|
||||
(17, "Town Spawn", "Schuttgart", 87331, -142842, 0, 0, -1317, 0),
|
||||
(9, "Castle Area", "Schuttgart", 73000, -156600, 80740, -147592, 0, 8),
|
||||
(9, "Castle HQ", "Schuttgart", 77200, -153000, 77900, -478700, -545, 8),
|
||||
(9, "Castle Defender Spawn", "Schuttgart", 77524, -152709, 0, 0, -545, 0),
|
||||
(8, "Castle Defender Spawn", "Rune", 11388, -49160, 0, 0, -537, 0),
|
||||
(8, "Castle HQ", "Rune", 7000, -52500, 18493, -45900, -547, 0),
|
||||
(8, "Castle Area", "Rune", 7000, -55500, 27000, -41716, 0, 0),
|
||||
(8, "Siege Battlefield", "Rune", 7000, -55500, 27000, -41716, 0, 0),
|
||||
(9, "Siege Battlefield", "Schuttgart", 73000, -156600, 80740, -147592, 0, 0);
|
||||
|
||||
-- creating new tables and replacing old ones
|
||||
DROP TABLE IF EXISTS `clanhall_functions`;
|
||||
CREATE TABLE `clanhall_functions` (
|
||||
`hall_id` int(2) NOT NULL DEFAULT '0',
|
||||
`type` int(1) NOT NULL DEFAULT '0',
|
||||
`lvl` int(3) NOT NULL DEFAULT '0',
|
||||
`lease` int(10) NOT NULL DEFAULT '0',
|
||||
`rate` decimal(20,0) NOT NULL DEFAULT '0',
|
||||
`endTime` decimal(20,0) NOT NULL DEFAULT '0',
|
||||
`inDebt` int(1) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`hall_id`,`type`)
|
||||
);
|
||||
|
||||
DROP TABLE IF EXISTS `clanhall`;
|
||||
CREATE TABLE `clanhall` (
|
||||
`id` int(11) NOT NULL DEFAULT '0',
|
||||
`name` varchar(40) NOT NULL DEFAULT '',
|
||||
`ownerId` int(11) NOT NULL DEFAULT '0',
|
||||
`lease` int(10) NOT NULL DEFAULT '0',
|
||||
`desc` text NOT NULL,
|
||||
`location` varchar(15) NOT NULL DEFAULT '',
|
||||
`paidUntil` decimal(20,0) NOT NULL DEFAULT '0',
|
||||
`Grade` decimal(1,0) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`id`,`name`),
|
||||
KEY `id` (`id`)
|
||||
);
|
||||
|
||||
INSERT INTO `clanhall` VALUES ('21', 'Fortress of Resistance', '0', '500000', 'Ol Mahum Fortress of Resistance', 'Dion', '0', '0');
|
||||
INSERT INTO `clanhall` VALUES ('22', 'Moonstone Hall', '0', '500000', 'Clan hall located in the Town of Gludio', 'Gludio', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('23', 'Onyx Hall', '0', '500000', 'Clan hall located in the Town of Gludio', 'Gludio', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('24', 'Topaz Hall', '0', '500000', 'Clan hall located in the Town of Gludio', 'Gludio', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('25', 'Ruby Hall', '0', '500000', 'Clan hall located in the Town of Gludio', 'Gludio', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('26', 'Crystal Hall', '0', '500000', 'Clan hall located in Gludin Village', 'Gludin', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('27', 'Onyx Hall', '0', '500000', 'Clan hall located in Gludin Village', 'Gludin', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('28', 'Sapphire Hall', '0', '500000', 'Clan hall located in Gludin Village', 'Gludin', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('29', 'Moonstone Hall', '0', '500000', 'Clan hall located in Gludin Village', 'Gludin', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('30', 'Emerald Hall', '0', '500000', 'Clan hall located in Gludin Village', 'Gludin', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('31', 'The Atramental Barracks', '0', '500000', 'Clan hall located in the Town of Dion', 'Dion', '0', '1');
|
||||
INSERT INTO `clanhall` VALUES ('32', 'The Scarlet Barracks', '0', '500000', 'Clan hall located in the Town of Dion', 'Dion', '0', '1');
|
||||
INSERT INTO `clanhall` VALUES ('33', 'The Viridian Barracks', '0', '500000', 'Clan hall located in the Town of Dion', 'Dion', '0', '1');
|
||||
INSERT INTO `clanhall` VALUES ('34', 'Devastated Castle', '0', '500000', 'Contestable Clan Hall', 'Aden', '0', '0');
|
||||
INSERT INTO `clanhall` VALUES ('35', 'Bandit Stronghold', '0', '500000', 'Contestable Clan Hall', 'Oren', '0', '0');
|
||||
INSERT INTO `clanhall` VALUES ('36', 'The Golden Chamber', '0', '500000', 'Clan hall located in the Town of Aden', 'Aden', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('37', 'The Silver Chamber', '0', '500000', 'Clan hall located in the Town of Aden', 'Aden', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('38', 'The Mithril Chamber', '0', '500000', 'Clan hall located in the Town of Aden', 'Aden', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('39', 'Silver Manor', '0', '500000', 'Clan hall located in the Town of Aden', 'Aden', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('40', 'Gold Manor', '0', '500000', 'Clan hall located in the Town of Aden', 'Aden', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('41', 'The Bronze Chamber', '0', '500000', 'Clan hall located in the Town of Aden', 'Aden', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('42', 'The Golden Chamber', '0', '500000', 'Clan hall located in the Town of Giran', 'Giran', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('43', 'The Silver Chamber', '0', '500000', 'Clan hall located in the Town of Giran', 'Giran', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('44', 'The Mithril Chamber', '0', '500000', 'Clan hall located in the Town of Giran', 'Giran', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('45', 'The Bronze Chamber', '0', '500000', 'Clan hall located in the Town of Giran', 'Giran', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('46', 'Silver Manor', '0', '500000', 'Clan hall located in the Town of Giran', 'Giran', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('47', 'Moonstone Hall', '0', '500000', 'Clan hall located in the Town of Goddard', 'Goddard', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('48', 'Onyx Hall', '0', '500000', 'Clan hall located in the Town of Goddard', 'Goddard', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('49', 'Emerald Hall', '0', '500000', 'Clan hall located in the Town of Goddard', 'Goddard', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('50', 'Sapphire Hall', '0', '500000', 'Clan hall located in the Town of Goddard', 'Goddard', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('51', 'Mont Chamber', '0', '500000', 'An upscale Clan hall located in the Rune Township', 'Rune', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('52', 'Astaire Chamber', '0', '500000', 'An upscale Clan hall located in the Rune Township', 'Rune', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('53', 'Aria Chamber', '0', '500000', 'An upscale Clan hall located in the Rune Township', 'Rune', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('54', 'Yiana Chamber', '0', '500000', 'An upscale Clan hall located in the Rune Township', 'Rune', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('55', 'Roien Chamber', '0', '500000', 'An upscale Clan hall located in the Rune Township', 'Rune', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('56', 'Luna Chamber', '0', '500000', 'An upscale Clan hall located in the Rune Township', 'Rune', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('57', 'Traban Chamber', '0', '500000', 'An upscale Clan hall located in the Rune Township', 'Rune', '0', '3');
|
||||
INSERT INTO `clanhall` VALUES ('58', 'Eisen Hall', '0', '500000', 'Clan hall located in the Town of Schuttgart', 'Schuttgart', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('59', 'Heavy Metal Hall', '0', '500000', 'Clan hall located in the Town of Schuttgart', 'Schuttgart', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('60', 'Molten Ore Hall', '0', '500000', 'Clan hall located in the Town of Schuttgart', 'Schuttgart', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('61', 'Titan Hall', '0', '500000', 'Clan hall located in the Town of Schuttgart', 'Schuttgart', '0', '2');
|
||||
INSERT INTO `clanhall` VALUES ('62', 'Rainbow Springs', '0', '500000', '', 'Goddard', '0', '0');
|
||||
INSERT INTO `clanhall` VALUES ('63', 'Beast Farm', '0', '500000', '', 'Rune', '0', '0');
|
||||
INSERT INTO `clanhall` VALUES ('64', 'Fortress of the Dead', '0', '500000', '', 'Rune', '0', '0');
|
||||
|
||||
|
||||
DROP TABLE IF EXISTS `auction`;
|
||||
CREATE TABLE `auction` (
|
||||
id int(11) NOT NULL DEFAULT '0',
|
||||
sellerId int(11) NOT NULL DEFAULT '0',
|
||||
sellerName varchar(50) NOT NULL DEFAULT 'NPC',
|
||||
sellerClanName varchar(50) NOT NULL DEFAULT '',
|
||||
itemType varchar(25) NOT NULL DEFAULT '',
|
||||
itemId int(11) NOT NULL DEFAULT '0',
|
||||
itemObjectId int(11) NOT NULL DEFAULT '0',
|
||||
itemName varchar(40) NOT NULL DEFAULT '',
|
||||
itemQuantity int(11) NOT NULL DEFAULT '0',
|
||||
startingBid int(11) NOT NULL DEFAULT '0',
|
||||
currentBid int(11) NOT NULL DEFAULT '0',
|
||||
endDate decimal(20,0) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`itemType`,`itemId`,`itemObjectId`),
|
||||
KEY `id` (`id`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
|
||||
|
||||
INSERT INTO `auction` VALUES
|
||||
(22, 0, 'NPC', 'NPC Clan', 'ClanHall', 22, 0, 'Moonstone Hall', 1, 20000000, 0, 1164841200000),
|
||||
(23, 0, 'NPC', 'NPC Clan', 'ClanHall', 23, 0, 'Onyx Hall', 1, 20000000, 0, 1164841200000),
|
||||
(24, 0, 'NPC', 'NPC Clan', 'ClanHall', 24, 0, 'Topaz Hall', 1, 20000000, 0, 1164841200000),
|
||||
(25, 0, 'NPC', 'NPC Clan', 'ClanHall', 25, 0, 'Ruby Hall', 1, 20000000, 0, 1164841200000),
|
||||
(26, 0, 'NPC', 'NPC Clan', 'ClanHall', 26, 0, 'Crystal Hall', 1, 20000000, 0, 1164841200000),
|
||||
(27, 0, 'NPC', 'NPC Clan', 'ClanHall', 27, 0, 'Onyx Hall', 1, 20000000, 0, 1164841200000),
|
||||
(28, 0, 'NPC', 'NPC Clan', 'ClanHall', 28, 0, 'Sapphire Hall', 1, 20000000, 0, 1164841200000),
|
||||
(29, 0, 'NPC', 'NPC Clan', 'ClanHall', 29, 0, 'Moonstone Hall', 1, 20000000, 0, 1164841200000),
|
||||
(30, 0, 'NPC', 'NPC Clan', 'ClanHall', 30, 0, 'Emerald Hall', 1, 20000000, 0, 1164841200000),
|
||||
(31, 0, 'NPC', 'NPC Clan', 'ClanHall', 31, 0, 'The Atramental Barracks', 1, 8000000, 0, 1164841200000),
|
||||
(32, 0, 'NPC', 'NPC Clan', 'ClanHall', 32, 0, 'The Scarlet Barracks', 1, 8000000, 0, 1164841200000),
|
||||
(33, 0, 'NPC', 'NPC Clan', 'ClanHall', 33, 0, 'The Viridian Barracks', 1, 8000000, 0, 1164841200000),
|
||||
(36, 0, 'NPC', 'NPC Clan', 'ClanHall', 36, 0, 'The Golden Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(37, 0, 'NPC', 'NPC Clan', 'ClanHall', 37, 0, 'The Silver Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(38, 0, 'NPC', 'NPC Clan', 'ClanHall', 38, 0, 'The Mithril Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(39, 0, 'NPC', 'NPC Clan', 'ClanHall', 39, 0, 'Silver Manor', 1, 50000000, 0, 1164841200000),
|
||||
(40, 0, 'NPC', 'NPC Clan', 'ClanHall', 40, 0, 'Gold Manor', 1, 50000000, 0, 1164841200000),
|
||||
(41, 0, 'NPC', 'NPC Clan', 'ClanHall', 41, 0, 'The Bronze Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(42, 0, 'NPC', 'NPC Clan', 'ClanHall', 42, 0, 'The Golden Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(43, 0, 'NPC', 'NPC Clan', 'ClanHall', 43, 0, 'The Silver Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(44, 0, 'NPC', 'NPC Clan', 'ClanHall', 44, 0, 'The Mithril Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(45, 0, 'NPC', 'NPC Clan', 'ClanHall', 45, 0, 'The Bronze Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(46, 0, 'NPC', 'NPC Clan', 'ClanHall', 46, 0, 'Silver Manor', 1, 50000000, 0, 1164841200000),
|
||||
(47, 0, 'NPC', 'NPC Clan', 'ClanHall', 47, 0, 'Moonstone Hall', 1, 50000000, 0, 1164841200000),
|
||||
(48, 0, 'NPC', 'NPC Clan', 'ClanHall', 48, 0, 'Onyx Hall', 1, 50000000, 0, 1164841200000),
|
||||
(49, 0, 'NPC', 'NPC Clan', 'ClanHall', 49, 0, 'Emerald Hall', 1, 50000000, 0, 1164841200000),
|
||||
(50, 0, 'NPC', 'NPC Clan', 'ClanHall', 50, 0, 'Sapphire Hall', 1, 50000000, 0, 1164841200000),
|
||||
(51, 0, 'NPC', 'NPC Clan', 'ClanHall', 51, 0, 'Mont Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(52, 0, 'NPC', 'NPC Clan', 'ClanHall', 52, 0, 'Astaire Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(53, 0, 'NPC', 'NPC Clan', 'ClanHall', 53, 0, 'Aria Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(54, 0, 'NPC', 'NPC Clan', 'ClanHall', 54, 0, 'Yiana Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(55, 0, 'NPC', 'NPC Clan', 'ClanHall', 55, 0, 'Roien Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(56, 0, 'NPC', 'NPC Clan', 'ClanHall', 56, 0, 'Luna Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(57, 0, 'NPC', 'NPC Clan', 'ClanHall', 57, 0, 'Traban Chamber', 1, 50000000, 0, 1164841200000),
|
||||
(58, 0, 'NPC', 'NPC Clan', 'ClanHall', 58, 0, 'Eisen Hall', 1, 50000000, 0, 1164841200000),
|
||||
(59, 0, 'NPC', 'NPC Clan', 'ClanHall', 59, 0, 'Heavy Metal Hall', 1, 50000000, 0, 1164841200000),
|
||||
(60, 0, 'NPC', 'NPC Clan', 'ClanHall', 60, 0, 'Molten Ore Hall', 1, 50000000, 0, 1164841200000),
|
||||
(61, 0, 'NPC', 'NPC Clan', 'ClanHall', 61, 0, 'Titan Hall', 1, 50000000, 0, 1164841200000);
|
||||
|
||||
-- update20070101.sql
|
||||
ALTER TABLE `characters` ADD COLUMN varka_ketra_ally int(1) NOT NULL DEFAULT 0 AFTER sponsor;
|
||||
|
||||
-- update20070216.sql
|
||||
ALTER TABLE `pets` DROP objId;
|
||||
ALTER TABLE `pets` DROP maxHp;
|
||||
ALTER TABLE `pets` DROP maxMp;
|
||||
ALTER TABLE `pets` DROP acc;
|
||||
ALTER TABLE `pets` DROP crit;
|
||||
ALTER TABLE `pets` DROP evasion;
|
||||
ALTER TABLE `pets` DROP mAtk;
|
||||
ALTER TABLE `pets` DROP mDef;
|
||||
ALTER TABLE `pets` DROP mSpd;
|
||||
ALTER TABLE `pets` DROP pAtk;
|
||||
ALTER TABLE `pets` DROP pDef;
|
||||
ALTER TABLE `pets` DROP pSpd;
|
||||
ALTER TABLE `pets` DROP str;
|
||||
ALTER TABLE `pets` DROP con;
|
||||
ALTER TABLE `pets` DROP dex;
|
||||
ALTER TABLE `pets` DROP _int;
|
||||
ALTER TABLE `pets` DROP men;
|
||||
ALTER TABLE `pets` DROP wit;
|
||||
ALTER TABLE `pets` DROP maxload;
|
||||
ALTER TABLE `pets` DROP max_fed;
|
||||
|
||||
-- update20070221.sql
|
||||
CREATE TABLE `repair_character_quests` (
|
||||
`char_id` INT NOT NULL DEFAULT 0,
|
||||
`cond` VARCHAR(40) NOT NULL DEFAULT '',
|
||||
PRIMARY KEY (`char_id`,`cond`)
|
||||
);
|
||||
|
||||
INSERT INTO `repair_character_quests` SELECT `char_id`,`value` FROM `character_quests` WHERE `name` = '336_CoinOfMagic' and `var`= 'cond';
|
||||
UPDATE `character_quests`,repair_character_quests SET
|
||||
character_quests.`value` = 'Solo'
|
||||
WHERE character_quests.`name` = '336_CoinOfMagic' and
|
||||
character_quests.`var` = '<state>' and character_quests.`value` = 'Started' and
|
||||
character_quests.`char_id` = repair_character_quests.`char_id` AND repair_character_quests.`cond` < 4;
|
||||
UPDATE `character_quests`,repair_character_quests SET
|
||||
character_quests.`value` = 'Party' WHERE character_quests.`name` = '336_CoinOfMagic' and
|
||||
character_quests.`var` = '<state>' and character_quests.`value` = 'Started' and
|
||||
character_quests.`char_id` = repair_character_quests.`char_id` AND repair_character_quests.`cond` >= 4;
|
||||
DROP TABLE `repair_character_quests`;
|
||||
|
||||
-- update20070223.sql
|
||||
ALTER TABLE `raidboss_spawnlist` DROP respawn_delay;
|
||||
ALTER TABLE `raidboss_spawnlist` ADD respawn_min_delay INT( 11 ) NOT NULL DEFAULT '43200' AFTER heading; -- 12 (36-24) hours
|
||||
ALTER TABLE `raidboss_spawnlist` ADD respawn_max_delay INT( 11 ) NOT NULL DEFAULT '129600' AFTER respawn_min_delay; -- 36 hours
|
||||
DELETE FROM `raidboss_spawnlist` WHERE boss_id IN (25328, 25339, 25342, 25346, 25349); -- remove Shadow of Halisha and Hellman spawns (possible exploits)-- update20070303.sql
|
||||
ALTER TABLE `clan_data`
|
||||
ADD `ally_penalty_expiry_time` DECIMAL( 20,0 ) NOT NULL DEFAULT '0',
|
||||
ADD `ally_penalty_type` DECIMAL( 1 ) NOT NULL DEFAULT '0',
|
||||
ADD `char_penalty_expiry_time` DECIMAL( 20,0 ) NOT NULL DEFAULT '0',
|
||||
ADD `dissolving_expiry_time` DECIMAL( 20,0 ) NOT NULL DEFAULT '0';
|
||||
ALTER TABLE `characters`
|
||||
ADD `clan_join_expiry_time` DECIMAL( 20,0 ) NOT NULL DEFAULT '0',
|
||||
ADD `clan_create_expiry_time` DECIMAL( 20,0 ) NOT NULL DEFAULT '0';
|
||||
ALTER TABLE `characters`
|
||||
DROP `allyId`;
|
||||
ALTER TABLE `characters`
|
||||
DROP `deleteclan`;
|
||||
|
||||
-- update20070511.sql
|
||||
ALTER TABLE `characters`
|
||||
ADD `expBeforeDeath` decimal(20,0) DEFAULT 0
|
||||
AFTER `exp`;
|
||||
|
||||
-- update20070601.sql
|
||||
ALTER TABLE `accounts`
|
||||
ADD lastServer int(4) DEFAULT '1'
|
||||
AFTER lastIP;
|
||||
|
||||
-- update20070929-[dp3399].sql
|
||||
ALTER TABLE `character_skills` CHANGE skill_name skill_name varchar(40);
|
||||
|
||||
-- update20071203.sql
|
||||
UPDATE `clanhall` SET `lease`=100000;
|
||||
|
||||
-- update25052007.sql
|
||||
ALTER TABLE `clanhall_functions`
|
||||
DROP `inDebt`;
|
||||
ALTER TABLE `clan_data`
|
||||
DROP `hasHideout`;
|
||||
Reference in New Issue
Block a user