This commit is contained in:
65
trunk/dist/login/config/Email.properties
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65
trunk/dist/login/config/Email.properties
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# ---------------------------------------------------------------------------
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# Email Settings
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# ---------------------------------------------------------------------------
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# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
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# Warning:
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# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
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# ---------------------------------------------------------------------------
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# Server Information
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# ---------------------------------------------------------------------------
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# Server Name
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# Default: Unconfigured L2J Server
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ServerInfoName = Unconfigured L2J Server
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# Contact Address
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# Default: info@unconfl2j.com
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ServerInfoAddress = info@myl2jserver.com
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# ---------------------------------------------------------------------------
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# E-mail System Settings
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# ---------------------------------------------------------------------------
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# Enable Email System
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# Default: False
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EmailSystemEnabled = False
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# Select Query for Email Addresses
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# Default: SELECT value FROM account_data WHERE account_name=? AND var='email_addr'
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EmailDBSelectQuery = SELECT value FROM account_data WHERE account_name=? AND var='email_addr'
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# Email Address Field
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# Default: value
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EmailDBField = value
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# Mail Server Host
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# Default: smtp.gmail.com
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SmtpServerHost = smtp.gmail.com
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# Mail Server Port
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# Default: 465
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SmtpServerPort = 465
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# Auth SMTP
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# Default: True
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SmtpAuthRequired = True
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# Mail Socket Factory
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# Default: javax.net.ssl.SSLSocketFactory
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SmtpFactory = javax.net.ssl.SSLSocketFactory
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# Mail Factory Callback
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# Default: False
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SmtpFactoryCallback = False
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# Mail Server Auth - Username
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# Default: exampleuser
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SmtpUsername = user@gmail.com
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# Mail Server Auth - Password
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# Default: examplepass
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SmtpPassword = password
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# Mail Address
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# Default: None
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EmailSystemAddress = noreply@myl2jserver.com
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132
trunk/dist/login/config/LoginServer.properties
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132
trunk/dist/login/config/LoginServer.properties
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# ---------------------------------------------------------------------------
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# Login Server Settings
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# ---------------------------------------------------------------------------
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# This is the server configuration file. Here you can set up the connection information for your server.
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# This was written with the assumption that you are behind a router.
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# Dumbed Down Definitions...
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# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
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# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
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# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
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# ---------------------------------------------------------------------------
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# Networking
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# ---------------------------------------------------------------------------
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# Enables automatic port mapping for login server.
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# If you have a router login server will request for port forwarding.
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# Default: True
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EnableUPnP = True
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# Bind ip of the LoginServer, use * to bind on all available IPs
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# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
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# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
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# Default: * (0.0.0.0)
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LoginserverHostname = *
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# Default: 2106
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LoginserverPort = 2106
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# The address on which login will listen for GameServers, use * to bind on all available IPs
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# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
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# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
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# Default: 127.0.0.1
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LoginHostname = 127.0.0.1
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# The port on which login will listen for GameServers
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# Default: 9014
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LoginPort = 9014
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# ---------------------------------------------------------------------------
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# Security
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# ---------------------------------------------------------------------------
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# How many times you can provide an invalid account/pass before the IP gets banned.
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# Default: 5
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LoginTryBeforeBan = 5
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# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
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# Default: 900 (15 minutes)
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LoginBlockAfterBan = 900
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# If set to True any GameServer can register on your login's free slots
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# Default: True
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AcceptNewGameServer = True
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# Flood Protection. All values are in MILISECONDS.
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# Default: True
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EnableFloodProtection = True
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# Default: 15
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FastConnectionLimit = 15
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# Default: 700
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NormalConnectionTime = 700
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# Default: 350
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FastConnectionTime = 350
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# Default: 50
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MaxConnectionPerIP = 50
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# ---------------------------------------------------------------------------
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# Database
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# ---------------------------------------------------------------------------
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# Specify the appropriate driver and url for the database you're using.
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# Examples:
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# Driver = com.mysql.jdbc.Driver (default)
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# Driver = org.hsqldb.jdbcDriver
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# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
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Driver = com.mysql.jdbc.Driver
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# Database URL
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# URL = jdbc:mysql://localhost/l2jls (default)
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# URL = jdbc:hsqldb:hsql://localhost/l2jls
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# URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password =
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URL = jdbc:mysql://localhost/l2jls
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# Database user info (default is "root" but it's not recommended)
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Login = root
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# Database connection password
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Password =
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# Default: 10
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MaximumDbConnections = 10
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# Default: 0
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MaximumDbIdleTime = 0
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# Connection close time.
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# Default: 60000
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ConnectionCloseTime = 60000
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# ---------------------------------------------------------------------------
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# Misc.
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# ---------------------------------------------------------------------------
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# If False, the license (after the login) will not be shown.
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# Default: True
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ShowLicence = True
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# Default: True
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AutoCreateAccounts = True
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# Datapack root directory.
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# Defaults to current directory from which the server is started.
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DatapackRoot = .
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# ---------------------------------------------------------------------------
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# Developer Settings
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# ---------------------------------------------------------------------------
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# Default: False
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Debug = False
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# ---------------------------------------------------------------------------
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# Restart LS every 24 hours?
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# ---------------------------------------------------------------------------
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# Enable disable scheduled login restart.
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# Default: False
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LoginRestartSchedule = False
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# Time in hours.
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# Default: 24
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LoginRestartTime = 24
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24
trunk/dist/login/config/MMO.properties
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24
trunk/dist/login/config/MMO.properties
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#---------------------------------------------------------------
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# MMO
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#---------------------------------------------------------------
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# Sleep time for all Selectors
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# After he finished his job the Selector waits the given time in milliseconds
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# Lower values will speed up the loop and the Ping is smaller
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SleepTime = 20
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# Every loop it send a maximum of the given packages to each connection
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# Lower values will speed up the loop and the Ping is smaller but cause less output
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MaxSendPerPass = 12
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# Every loop it read a maximum of the given packages from each connection
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# Lower values will speed up the loop and the Ping is smaller but cause less input
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MaxReadPerPass = 12
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# Each unfinished read/write need a TEMP storage Buffer
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# on large player amount we need more Buffers
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# if there are not enough buffers new ones are generated but not stored for future usage
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HelperBufferCount = 20
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# Setting this to True will lower your ping, at the cost of an increase in bandwidth consumption.
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TcpNoDelay = False
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28
trunk/dist/login/config/Telnet.properties
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28
trunk/dist/login/config/Telnet.properties
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# ---------------------------------------------------------------------------
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# Telnet Settings
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# ---------------------------------------------------------------------------
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# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
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# Warning:
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# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
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# ---------------------------------------------------------------------------
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# Allows text based monitoring and administration of L2J LS
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# by using a telnet client. Communication protocol is insecure
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# and you should use SSL tunnels, VPN, etc. if you plan to connect
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# over non-trusted channels.
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# Default: False
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EnableTelnet = False
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# This is the port L2J should listen to for incoming telnet
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# requests.
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# Default: 12345
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StatusPort = 12345
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# If the following is not set, a random password is generated on server startup.
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# Usage: StatusPW = somePass
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StatusPW =
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# This list can contain IPs or Hosts of clients you wish to allow. Hostnames must be resolvable to an IP.
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# Example: 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
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# Default: 127.0.0.1,localhost
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ListOfHosts = 127.0.0.1,localhost
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