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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32557-01.html
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<html><body>Engineer Lekon:<br>
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Uh, I'm so busy! Hey, what's going on over there?<br>
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<a action="bypass -h Quest Q10272_LightFragment 32557-02.html">"Can you use the fragment power of Broken Light to make me a weapon capable of defeating Tiat?"</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32557-02.html
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<html><body>Engineer Lekon:<br>
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Well, nothing is impossible...say, did you really bring the materials I need? May I see them? Then we can get started...<br>
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<a action="bypass -h Quest Q10272_LightFragment 32557-03.html">Give him the materials.</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32557-03.html
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<html><body>Engineer Lekon:<br>
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Ah, you really brought the necessary materials! I must have taken you a great deal of effort to collect so much... I must think about how to proceed. Will you give me a moment?
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32557-04.html
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<html><body>Engineer Lekon:<br>
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Is this some kind of joke? I cannot do anything without the necessary materials. Why are you wasting my time?
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32557-05.html
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<html><body>Engineer Lekon:<br>
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Finished! It's more fragile than I would have wished, but that's the nature of the original materials. I can guess how you plan to use this... Perhaps you had better speak with War Mage Artius first, though.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32557-06.html
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<html><body>Engineer Lekon:<br>
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Does the item meet with your approval? Then go see War Mage Artius.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-01.html
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<html><body>War Mage Artius:<br>
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It takes my full concentration to control the Barrier Orb. I don't have time for chit-chat.<br>Do you have any pressing business with me?<br>
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<a action="bypass -h Quest Q10272_LightFragment 32559-02.html">"I brought the documents from Inspector Medibal."</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-02.html
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<html><body>War Mage Artius:<br>
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Ah, you mean the inspector who went to investigate the Seed of Destruction. You retrieved his documents? Well done!<br>Hand them over right away.<br>
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<a action="bypass -h Quest Q10272_LightFragment 32559-03.html">Hand them over.</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-03.html
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<html><body>War Mage Artius:<br>
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Very interesting... These definitely merit a closer look. Give me some time to read this thoroughly.<br>
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It won't take too long. Visit me again soon.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-04.html
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<html><body>War Mage Artius:<br>
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Hmm, as I expected... These are indeed very valuable documents. They contain detailed information about the Mounted Troop that is occupying the Seed of Destruction. This will give us a considerable tactical advantage.<br>
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Ah, I see he also recorded his observations of the magic power and origin of the Seed from the perspective of a Magister.<br>
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This last part is particularly interesting....<br>
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<a action="bypass -h Quest Q10272_LightFragment 32559-05.html">"What does it say?"</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-05.html
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<html><body>War Mage Artius:<br>
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It concerns a girl dressed in witch's clothing who apparently controls the Fleet Steed Troop. See here!<br>
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<font color="LEVEL">The Mounted Troop seems to be a group of soldiers controlled by someone called Tiat. Interesting... How can such a formidable group follow such a slight girl? Ah, she is surrounded by infernal energy... Hmm...</font>Apparently our team was discovered by the Mounted Troop while recording After this, the text is nearly illegible. I can only make out the words "Tiat," "magic power," and "transformation."<br>
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We need someone else to shed light on this development...<br>
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<a action="bypass -h Quest Q10272_LightFragment 32559-06.html">"Do you mean Shilen Priest Lelrikia?"</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-06.html
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<html><body>War Mage Artius:<br>
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It concerns a girl dressed in witch's clothing who apparently controls the Fleet Steed Troop. See here!<br>
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<font color="LEVEL">The Mounted Troop seems to be a group of soldiers controlled by someone called Tiat. Interesting... How can such a formidable group follow such a slight girl? Ah, she is surrounded by infernal energy... Hmm...</font> Apparently our team was discovered by the Mounted Troop while recording this last part. After this, the text is nearly illegible. I can only make out the words "Tiat," "magic power," and "transformation."<br>
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I don't like it, but I think we need that fellow's help in this matter...<br>
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<a action="bypass -h Quest Q10272_LightFragment 32559-07.html">"That fellow?"</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-07.html
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<html><body>War Mage Artius:<br>
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That's right. Since you already know, I won't go into the details. Go to him and obtain information about Tiat. In order to meet Lelrikia, you must first bribe <font color="LEVEL">Soldier Ginby</font> in Keucereus Alliance Base.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-08.html
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<html><body>War Mage Artius:<br>
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Actually, there is Temple of Shilen Temple here in Keucereus Alliance Base. Inside, a priest named Lelrikia is in hiding.<br>
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Even before catastrophe befell Gracia, the priests of Shilen tried to delude many of our people.<br>
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What bothers me is that I don't know his purpose. He surrendered to us willingly, which bothers me. But I think we have no choice but to involve him in this. Go to him and see what you can find out about Tiat.<br>
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To get to Lelrikia, you must speak with <font color="LEVEL">Soldier Ginby</font> in Keucereus Alliance Base. With the proper persuasion, he will allow you to see the priest...
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-09.html
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<html><body>War Mage Artius:<br>
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Go to <font color="LEVEL">Soldier Ginby</font> in Keucereus Alliance Base and bribe him to lead you to Lelrikia.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-10.html
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<html><body>War mage Artius:<br>
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So did you meet Lelrikia? What did he say?<br>
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<a action="bypass -h Quest Q10272_LightFragment 32559-11.html">Tell the truth.</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-11.html
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<html><body>War Mage Artius:<br>
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So it's true that Tiat draws her power from the Dark Black Dragon! That is not good news. Still, there might be a way...<br>
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<a action="bypass -h Quest Q10272_LightFragment 32559-12.html">"What is it?"</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-12.html
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<html><body>War Mage Artius:<br>
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The power of the Dark Black Dragon is extremely potent. If she somehow acquired the power, she will be a formidable adversary. But there may be a chance... We must act quickly.<br>
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I will explain more later. Right now, you must go to the Seed of Destruction, hunt members of the Mounted Troop, and bring me <font color="LEVEL">Powders of Broken Darkness</font>. We will purify it into a weapon we can use against Tiat. We must at least have <font color="LEVEL">100</font> Powders of Broken Darkness. Now hurry -- there is no time to waste!
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-13.html
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<html><body>War Mage Artius:<br>
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Leave now for the Seed of Destruction. Don't forget that we need at least <font color="LEVEL">100 Powders of Broken Darkness</font>.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-14.html
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<html><body>War Mage Artius:<br>
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We need <font color="LEVEL">100 Powders of Broken Darkenss</font>. You haven't brought enough.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-15.html
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<html><body>War Mage Artius:<br>
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You collected them all. Well done! Now listen carefully.<br>Now we must purify this substance. To do so, we will need help from the Mother Tree. You must approach with care -- the residents of the Elven Village may well attack you rather than allow you to bring so dark a power near their sacred tree.<br>
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Still, you must go to the Mother Tree north of the village and purify this <font color="LEVEL">Powder of Broken Darkness</font> into <font color="LEVEL">Powder of Broken Light</font>. Then bring it to me at once.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-16.html
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<html><body>War Mage Artius:<br>
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We need 100 Powders of Broken Light. Bring more, quickly!<br>
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Purify <font color="LEVEL">Powders of Broken Darkness</font> in the shadow of the Mother Tree north of the Elven Village to create <font color="LEVEL">Powder of Broken Light</font>. Then bring it to me.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-17.html
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<html><body>War Mage Artius:<br>
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Ah, you've brought it! Well done!<br>
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I can already feel the sacred energy of the Mother Tree in this powder. Now we have a chance to defeat Tiat.<br>
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Of course, it is still not in a very practical form. Go to <font color="LEVEL">Engineer Lekon</font> and ask him to turn this powder into a solid weapon. If anyone can do it, he can. Hurry!
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-18.html
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<html><body>War Mage Artius:<br>
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Very well done. I'm sure it was a difficult trip, but you exceeded my expectations. This now contains the sacred energy of the Mother Tree.<br>
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It will not be particularly effective against normal undead, but it can strike a great blow against Tiat. Keep this sacred sign with you in case you encounter her. You won't regret it.<br>
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Here is a reward for your efforts so far. Use it well.<br>
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(Double-click the sacred sign to use it against Tiat; it can only be used once, and only against her.)
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32559-19.html
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<html><body>War Mage Artius:<br>
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(You have already completed this quest.)
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</body></html>
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<html><body>Soldier Orbyu:<br>
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Thanks to you, we were able to learn vital information about the Seed of Destruction. We are in your debt. But there's one more thing left to do...<br>
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<a action="bypass -h Quest Q10272_LightFragment 32560-05.htm">"What is it?"</a>
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</body></html>
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<html><body>Soldier Orbyu:<br>
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For this mission, you need more information about the Seed of Destruction.<br>
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(Only characters who have completed the "The Enveloping Darkness" quest may undertake this quest.)
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32560-03.html
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<html><body>Soldier Orbyu:<br>
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I'm afraid you just aren't experienced enough for a mission of this magnitude. I'm sorry. We just can't afford to take chances with something so important. I'm sure you understand.<br>
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(Only characters who are level 75 or above may undertake this quest.)
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</body></html>
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<html><body>Soldier Orbyu:<br>
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I heard that you successfully completed the mission. Well done!<br>
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(You have already completed this quest.)
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</body></html>
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<html><body>Soldier Orbyu:<br>
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Will you bring the research documents you delivered to War Mage Artius?<br>
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Based on the information, he might give you a new mission.<br>
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<a action="bypass -h Quest Q10272_LightFragment 32560-06.html">Say yes.</a>
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</body></html>
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<html><body>
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Soldier Orbyu:<br>
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Please hurry! Take the documents you recovered from Researcher Medibal to War Mage Artius.
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</body></html>
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<html><body>Soldier Ginby:<br>
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If you don't have any business here, get out!<br>
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<a action="bypass -h Quest Q10272_LightFragment 32566-04.html">"I'm here to see Lelrikia."</a>
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</body></html>
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<html><body>Soldier Ginby:<br>
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I said get lost! Do I have to repeat myself?
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</body></html>
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<html><body>Soldier Ginby:<br>
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Oh ho! A familiar face. We're both very busy, so I'll get right to the point. If you want to enter, it'll cost you.<br>
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<center><a action="bypass -h Quest Q10272_LightFragment pay">Give him 10,000 Adena.</a>
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</body></html>
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<html><body>Soldier Ginby:<br>
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Oh ho! So that's why you're here. But that's not enough for me to take you to him. Unless you were to make it worth my while...<br>
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<center><a action="bypass -h Quest Q10272_LightFragment pay">Give him 10,000 Adena.</a>
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</body></html>
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<html><body>Soldier Ginby:<br>
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What a good-for-nothing! You've wasted my time!
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</body></html>
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<html><body>Soldier Ginby:<br>
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Good, good. You're smarter than you look! I'll be on the lookout, but hurry. Understand? If the other guards see you talking to the Shilen Priest, it'll be bad news for both of us.<br>
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<a action="bypass -h Quest Q10272_LightFragment 32566-06.html">"Then hurry and lead me inside."</a>
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</body></html>
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<html><body>Soldier Ginby:<br>
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Ready? Then let's go!<br>
|
||||
<a action="bypass -h Quest Q10272_LightFragment enter">Teleport to the Temple of Shilen.</a>
|
||||
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32566-06a.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32566-06a.html
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Soldier Ginby:<br>
|
||||
Ready? Then let's go!<br>
|
||||
<a action="bypass -h menu_select?ask=10272&reply=4">Teleport to the Temple of Shilen.</a>
|
||||
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32566-08.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32566-08.html
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Soldier Ginby:<br>
|
||||
Eh, he must be busy. Come back later. (You cannot enter the Instant Zone now.)
|
||||
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32566-09.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32566-09.html
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Soldier Ginby:<br>
|
||||
Hey, are you done?<br>
|
||||
<a action="bypass -h Quest Q10272_LightFragment enter">"No, let me back in."</a>
|
||||
</body></html>
|
3
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32566-10.html
vendored
Normal file
3
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32566-10.html
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Soldier Ginby:<br>
|
||||
Finished your business? Well, just don't go blabbing about everything you heard and saw. If you do... Now scram!
|
||||
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32567-01.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32567-01.html
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Shilen Priest Lelrikia:<br>
|
||||
No outsider has ventured here for a long time. Doomed creature, what brought you here?<br>
|
||||
<a action="bypass -h Quest Q10272_LightFragment 32567-02.html">Ask about a girl dressed as a witch in the Seed of Destruction.</a>
|
||||
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32567-02.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32567-02.html
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Shilen Priest Lelrikia:<br>
|
||||
Are you talking about Tiat, the witch of the Dark Black Dragon? I can tell you what I know of her...<br>
|
||||
<a action="bypass -h Quest Q10272_LightFragment 32567-03.html">Listen.</a>
|
||||
</body></html>
|
5
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32567-03.html
vendored
Normal file
5
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32567-03.html
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Shilen Priest Lelrikia:<br>
|
||||
The Dark Black Dragon was a follower of Shilen and widely regarded as one of the most powerful Dragons in existence. But it is imprisoned just like the goddess herself... That's the official history. But how can you explain the Seed of Destruction if the Dragon's power remains inaccesible? It is foolish to imagine that such power can be forever imprisoned.<br>
|
||||
I do not know much about Tiat, but it is obvious that her power was inherited form the Dark Black Dragon.<br>
|
||||
<a action="bypass -h Quest Q10272_LightFragment 32567-04.html">Keep listening.</a>
|
||||
</body></html>
|
5
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32567-04.html
vendored
Normal file
5
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32567-04.html
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>Shilen Priest Lelrikia:<br>
|
||||
All these stories are probably not very helpful...you must want to know Tiat's weaknesses. Reflect on what I said. If she inherited his power, she must have inherited his limitations as well...<br>
|
||||
I have no more to say. Go now.<br>
|
||||
<a action="bypass -h Quest Q10272_LightFragment exit">Go to the fortress.</a>
|
||||
</body></html>
|
4
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32567-05.html
vendored
Normal file
4
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/32567-05.html
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Shilen Priest Lelrikia:<br>
|
||||
I have nothing more to say. Go now.<br>
|
||||
<a action="bypass -h Quest Q10272_LightFragment exit">Go to the fortress.</a>
|
||||
</body></html>
|
331
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/Q10272_LightFragment.java
vendored
Normal file
331
trunk/dist/game/data/scripts/quests/Q10272_LightFragment/Q10272_LightFragment.java
vendored
Normal file
@@ -0,0 +1,331 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J DataPack
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package quests.Q10272_LightFragment;
|
||||
|
||||
import quests.Q10271_TheEnvelopingDarkness.Q10271_TheEnvelopingDarkness;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.enums.QuestSound;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jserver.gameserver.model.quest.Quest;
|
||||
import com.l2jserver.gameserver.model.quest.QuestState;
|
||||
import com.l2jserver.gameserver.model.quest.State;
|
||||
|
||||
/**
|
||||
* Light Fragment (10272)
|
||||
* @author Gladicek
|
||||
*/
|
||||
public class Q10272_LightFragment extends Quest
|
||||
{
|
||||
private static final int ORBYU = 32560;
|
||||
private static final int ARTIUS = 32559;
|
||||
private static final int GINBY = 32566;
|
||||
private static final int LELRIKIA = 32567;
|
||||
private static final int LEKON = 32557;
|
||||
private static final int[] MOBS =
|
||||
{
|
||||
22536, // Royal Guard Captain
|
||||
22537, // Dragon Steed Troop Grand Magician
|
||||
22538, // Dragon Steed Troop Commander
|
||||
22539, // Dragon Steed Troops No 1 Battalion Commander
|
||||
22540, // White Dragon Leader
|
||||
22541, // Dragon Steed Troop Infantry
|
||||
22542, // Dragon Steed Troop Magic Leader
|
||||
22543, // Dragon Steed Troop Magician
|
||||
22544, // Dragon Steed Troop Magic Soldier
|
||||
22547, // Dragon Steed Troop Healer
|
||||
22550, // Savage Warrior
|
||||
22551, // Priest of Darkness
|
||||
22552, // Mutation Drake
|
||||
22596
|
||||
// White Dragon Leader
|
||||
};
|
||||
private static final int FRAGMENT_POWDER = 13853;
|
||||
private static final int LIGHT_FRAGMENT_POWDER = 13854;
|
||||
private static final int LIGHT_FRAGMENT = 13855;
|
||||
private static final double DROP_CHANCE = 60;
|
||||
|
||||
public Q10272_LightFragment()
|
||||
{
|
||||
super(10272, Q10272_LightFragment.class.getSimpleName(), "Light Fragment");
|
||||
addStartNpc(ORBYU);
|
||||
addTalkId(ORBYU, ARTIUS, GINBY, LELRIKIA, LEKON);
|
||||
addKillId(MOBS);
|
||||
registerQuestItems(FRAGMENT_POWDER, LIGHT_FRAGMENT_POWDER);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
final QuestState st = getQuestState(player, false);
|
||||
if (st == null)
|
||||
{
|
||||
return getNoQuestMsg(player);
|
||||
}
|
||||
|
||||
switch (event)
|
||||
{
|
||||
case "32560-06.html":
|
||||
{
|
||||
st.startQuest();
|
||||
break;
|
||||
}
|
||||
case "32559-03.html":
|
||||
{
|
||||
st.setCond(2, true);
|
||||
break;
|
||||
}
|
||||
case "32559-07.html":
|
||||
{
|
||||
st.setCond(3, true);
|
||||
break;
|
||||
}
|
||||
case "pay":
|
||||
{
|
||||
if (st.getQuestItemsCount(Inventory.ADENA_ID) >= 10000)
|
||||
{
|
||||
st.takeItems(Inventory.ADENA_ID, 10000);
|
||||
event = "32566-05.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
event = "32566-04a.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "32567-04.html":
|
||||
{
|
||||
st.setCond(4, true);
|
||||
break;
|
||||
}
|
||||
case "32559-12.html":
|
||||
{
|
||||
st.setCond(5, true);
|
||||
break;
|
||||
}
|
||||
case "32557-03.html":
|
||||
{
|
||||
if (st.getQuestItemsCount(LIGHT_FRAGMENT_POWDER) >= 100)
|
||||
{
|
||||
st.takeItems(LIGHT_FRAGMENT_POWDER, 100);
|
||||
st.set("wait", "1");
|
||||
}
|
||||
else
|
||||
{
|
||||
event = "32557-04.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return event;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
|
||||
{
|
||||
final QuestState st = getQuestState(player, false);
|
||||
if ((st != null) && st.isCond(5))
|
||||
{
|
||||
final long count = st.getQuestItemsCount(FRAGMENT_POWDER);
|
||||
if (count < 100)
|
||||
{
|
||||
int chance = (int) (Config.RATE_QUEST_DROP * DROP_CHANCE);
|
||||
int numItems = chance / 100;
|
||||
chance = chance % 100;
|
||||
if (getRandom(100) < chance)
|
||||
{
|
||||
numItems++;
|
||||
}
|
||||
if (numItems > 0)
|
||||
{
|
||||
if ((count + numItems) > 100)
|
||||
{
|
||||
numItems = 100 - (int) count;
|
||||
}
|
||||
if (numItems > 0)
|
||||
{
|
||||
st.giveItems(FRAGMENT_POWDER, numItems);
|
||||
st.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onTalk(L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
String htmltext = getNoQuestMsg(player);
|
||||
QuestState st = getQuestState(player, true);
|
||||
if (st == null)
|
||||
{
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
switch (npc.getId())
|
||||
{
|
||||
case ORBYU:
|
||||
{
|
||||
switch (st.getState())
|
||||
{
|
||||
case State.CREATED:
|
||||
if (player.getLevel() < 75)
|
||||
{
|
||||
htmltext = "32560-03.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
st = player.getQuestState(Q10271_TheEnvelopingDarkness.class.getSimpleName());
|
||||
htmltext = ((st != null) && st.isCompleted()) ? "32560-01.htm" : "32560-02.html";
|
||||
}
|
||||
break;
|
||||
case State.STARTED:
|
||||
htmltext = "32560-06.html";
|
||||
break;
|
||||
case State.COMPLETED:
|
||||
htmltext = "32560-04.html";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ARTIUS:
|
||||
{
|
||||
if (st.isCompleted())
|
||||
{
|
||||
htmltext = "32559-19.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (st.getCond())
|
||||
{
|
||||
case 1:
|
||||
htmltext = "32559-01.html";
|
||||
break;
|
||||
case 2:
|
||||
htmltext = "32559-04.html";
|
||||
break;
|
||||
case 3:
|
||||
htmltext = "32559-08.html";
|
||||
break;
|
||||
case 4:
|
||||
htmltext = "32559-10.html";
|
||||
break;
|
||||
case 5:
|
||||
if (st.getQuestItemsCount(FRAGMENT_POWDER) >= 100)
|
||||
{
|
||||
htmltext = "32559-15.html";
|
||||
st.setCond(6, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = st.hasQuestItems(FRAGMENT_POWDER) ? "32559-14.html" : "32559-13.html";
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
if (st.getQuestItemsCount(LIGHT_FRAGMENT_POWDER) < 100)
|
||||
{
|
||||
htmltext = "32559-16.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "32559-17.html";
|
||||
st.setCond(7, true);
|
||||
}
|
||||
break;
|
||||
case 7:
|
||||
// TODO Nothing here?
|
||||
break;
|
||||
case 8:
|
||||
htmltext = "32559-18.html";
|
||||
st.giveAdena(556980, true);
|
||||
st.addExpAndSp(1009016, 91363);
|
||||
st.exitQuest(false, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GINBY:
|
||||
{
|
||||
switch (st.getCond())
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
htmltext = "32566-02.html";
|
||||
break;
|
||||
case 3:
|
||||
htmltext = "32566-01.html";
|
||||
break;
|
||||
case 4:
|
||||
htmltext = "32566-09.html";
|
||||
break;
|
||||
case 5:
|
||||
htmltext = "32566-10.html";
|
||||
break;
|
||||
case 6:
|
||||
htmltext = "32566-10.html";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LELRIKIA:
|
||||
{
|
||||
switch (st.getCond())
|
||||
{
|
||||
case 3:
|
||||
htmltext = "32567-01.html";
|
||||
break;
|
||||
case 4:
|
||||
htmltext = "32567-05.html";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LEKON:
|
||||
{
|
||||
switch (st.getCond())
|
||||
{
|
||||
case 7:
|
||||
if (st.getInt("wait") == 1)
|
||||
{
|
||||
htmltext = "32557-05.html";
|
||||
st.unset("wait");
|
||||
st.setCond(8, true);
|
||||
st.giveItems(LIGHT_FRAGMENT, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "32557-01.html";
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
htmltext = "32557-06.html";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user