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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-01.htm
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-01.htm
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<html><body>High Summoner Galatea:<br>
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Long ago, Gludio was consumed in the Burning War when the forces of the Ivory Tower confronted the bastard demon Beleth. Beleth's evil permanently scarred the land, leaving nothing but desolation and waste.<br>
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I've been researching ways to restore Gludio to its former beauty. Will you help me?<br>
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<a action="bypass -h Quest Q00659_IdRatherBeCollectingFairyBreath 30634-02.htm">"I'll do it."</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-02.htm
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<html><body>High Summoner Galatea:<br>
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Oh, thank you! My investigation is finally going somewhere! It seems to me that there's a connection between the devastation in southern Gludio and the Sylphs... you know, those insane Wind Spirits in <font color="LEVEL">Windy Hill</font>...<br>
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Unfortunately, that's as far as I've gotten with my research. Could you bring me Fairy Breath from those pesky vermin in Windy Hill? Hunt the <font color="LEVEL">Sobbing Wind, Babbling Wind and Giggling Wind</font> and then find what is known as the <font color="LEVEL">Container of Fairy Breath</font> and bring those to me. The breath of a Sylph is quite an odd thing I know... but you'll know what I'm talking about when you get there...
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-03.html
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-03.html
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<html><body>High Summoner Galatea:<br>
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Long ago, Gludio was consumed in the Burning War when the forces of the Ivory Tower confronted the bastard demon Beleth. Beleth's evil permanently scarred the land, leaving nothing but desolation and waste.<br>
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I've been researching ways to restore Gludio to its former beauty. Will you come back and help me when you've increased in your abilities? (Characters must have achieved level 26 or higher to undertake this quest.)
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-04.html
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-04.html
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<html><body>High Summoner Galatea:<br>
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Wonderful! You've brought me some Fairy Breath! The more I have, the better!<br>
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<a action="bypass -h Quest Q00659_IdRatherBeCollectingFairyBreath REWARD">"Here's the bottle."</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-05.html
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-05.html
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<html><body>High Summoner Galatea:<br>
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Your help has been invaluable to my research! Unfortunately, the job isn't finished yet. Would you consider staying on and continuing to help me for a while?<br>
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<a action="bypass -h Quest Q00659_IdRatherBeCollectingFairyBreath 30634-07.html">"I'll do it."</a><br>
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<a action="bypass -h Quest Q00659_IdRatherBeCollectingFairyBreath 30634-08.html">Quit</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-06.html
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<html><body>High Summoner Galatea:<br>
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Please go to Windy Hill and find <font color = "LEVEL">Fairy Breath Containers</font>. They're essential to my research as well!
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-07.html
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-07.html
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<html><body>High Summoner Galatea:<br>
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Marvelous! Please continue to bring me more <font color = "LEVEL">Fairy Breath</font>.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-08.html
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-08.html
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<html><body>High Summoner Galatea:<br>
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Well, I suppose you're ready to move on to another adventure. Good luck, my child.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00659_IdRatherBeCollectingFairyBreath/30634-09.html
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<html><body>High Summoner Galatea:<br>
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Please go to Windy Hill and collect Fairy Breath. It's essential to my research!
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</body></html>
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package quests.Q00659_IdRatherBeCollectingFairyBreath;
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import java.util.HashMap;
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import java.util.Map;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.quest.Quest;
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import com.l2jserver.gameserver.model.quest.QuestState;
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/**
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* I'd Rather Be Collecting Fairy Breath (659)
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* @author Adry_85
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*/
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public final class Q00659_IdRatherBeCollectingFairyBreath extends Quest
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{
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// NPC
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private static final int GALATEA = 30634;
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// Item
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private static final int FAIRY_BREATH = 8286;
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// Misc
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private static final int MIN_LEVEL = 26;
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// Mobs
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private static final Map<Integer, Double> MOBS = new HashMap<>();
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static
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{
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MOBS.put(20078, 0.98); // whispering_wind
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MOBS.put(21023, 0.82); // sobing_wind
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MOBS.put(21024, 0.86); // babbleing_wind
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MOBS.put(21025, 0.90); // giggleing_wind
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MOBS.put(21026, 0.96); // singing_wind
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}
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public Q00659_IdRatherBeCollectingFairyBreath()
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{
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super(659, Q00659_IdRatherBeCollectingFairyBreath.class.getSimpleName(), "I'd Rather Be Collecting Fairy Breath");
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addStartNpc(GALATEA);
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addTalkId(GALATEA);
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addKillId(MOBS.keySet());
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registerQuestItems(FAIRY_BREATH);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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final QuestState st = getQuestState(player, false);
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if (st == null)
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{
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return null;
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}
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String htmltext = null;
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switch (event)
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{
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case "30634-02.htm":
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{
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st.startQuest();
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htmltext = event;
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break;
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}
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case "REWARD":
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{
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if (hasQuestItems(player, FAIRY_BREATH))
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{
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final long count = getQuestItemsCount(player, FAIRY_BREATH);
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final long bonus = ((count >= 10) ? 5365 : 0);
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st.takeItems(FAIRY_BREATH, -1);
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st.giveAdena((count * 50) + bonus, true);
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htmltext = "30634-05.html";
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}
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else
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{
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htmltext = "30634-06.html";
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}
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break;
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}
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case "30634-07.html":
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{
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htmltext = event;
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break;
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}
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case "30634-08.html":
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{
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st.exitQuest(true, true);
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htmltext = event;
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break;
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}
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}
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return htmltext;
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
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{
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final QuestState st = getRandomPartyMemberState(player, -1, 3, npc);
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if (st != null)
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{
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st.giveItemRandomly(npc, FAIRY_BREATH, 1, 0, MOBS.get(npc.getId()), true);
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}
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return super.onKill(npc, player, isSummon);
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance player)
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{
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final QuestState st = getQuestState(player, true);
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String htmltext = getNoQuestMsg(player);
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if (st == null)
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{
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return htmltext;
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}
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if (st.isCreated())
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{
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htmltext = ((player.getLevel() >= MIN_LEVEL) ? "30634-01.htm" : "30634-03.html");
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}
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else if (st.isStarted())
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{
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htmltext = (hasQuestItems(player, FAIRY_BREATH) ? "30634-04.html" : "30634-09.html");
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}
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return htmltext;
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}
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}
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