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mobius
2015-01-01 20:02:50 +00:00
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<html><body>Railroad Worker Obi:<br>
This area has gone to hell lately! The security was never that great, but once there were merchants and warehouses, security guards and adventurers... But that was a long time ago....<br>
Now they're all gone! All that's left is this old, worn-out railroad station and the Bandits who rob anyone foolish enough to come here!<br>
How would you like a job?<br>
<a action="bypass -h Quest Q00649_ALooterAndARailroadMan 32052-03.htm">Tell me more about the Bandits.</a>
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<html><body>Railroad Worker Obi:<br>
The Bandits around here are known as <font color="LEVEL">Rayito's Bandits</font>. They're not very strong but they're tenacious!<br>
Honestly, friend, I don't think you're ready to take these fellows on!<br>
Come back when you've had more experience.<br>
(Characters must have achieved at least level 30 to undertake this quest.)
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<html><body>Railroad Worker Obi:<br>
The Bandits around these parts are known as <font color="LEVEL">Rayito's Bandits</font>. They're not very strong but they're tenacious like bugs at a picnic.<br>
<br>They survive by hunting the wild beasts around here. They use the beasts' teeth to decorate themselves! Nasty! Bring me <font color="LEVEL">proof that you killed 200 Bandits</font> and I will give you reward.
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<html><body>Railroad Worker Obi:<br>
Do you have 200 proofs from the Bandits?<br>
<a action="bypass -h Quest Q00649_ALooterAndARailroadMan 32052-06.html">Here they are.</a>
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<html><body>Railroad Worker Obi:<br>
Defeat the Bandits and bring me 200 proofs.
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<html><body>Railroad Worker Obi:<br>
You brought 200 Bandit proofs. That's great!<br>
We can rest easily for a while now.<br>
Please accept this token of our gratitude. It's not much, but please accept it.
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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00649_ALooterAndARailroadMan;
import java.util.HashMap;
import java.util.Map;
import com.l2jserver.gameserver.enums.QuestSound;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.quest.State;
import com.l2jserver.gameserver.util.Util;
/**
* A Looter And A Railroad Man (649)
* @author netvirus
*/
public final class Q00649_ALooterAndARailroadMan extends Quest
{
// Npc
private static final int RAILMAN_OBI = 32052;
// Item
private static final int THIEF_GUILD_MARK = 8099;
// Misc
private static final int MIN_LVL = 30;
// Monsters
private static final Map<Integer, Integer> MONSTERS = new HashMap<>();
static
{
MONSTERS.put(22017, 529); // Bandit Sweeper
MONSTERS.put(22018, 452); // Bandit Hound
MONSTERS.put(22019, 606); // Bandit Watchman
MONSTERS.put(22021, 615); // Bandit Undertaker
MONSTERS.put(22022, 721); // Bandit Assassin
MONSTERS.put(22023, 827); // Bandit Warrior
MONSTERS.put(22024, 779); // Bandit Inspector
MONSTERS.put(22026, 1000); // Bandit Captain
}
public Q00649_ALooterAndARailroadMan()
{
super(649, Q00649_ALooterAndARailroadMan.class.getSimpleName(), "A Looter and a Railroad Man");
addStartNpc(RAILMAN_OBI);
addTalkId(RAILMAN_OBI);
addKillId(MONSTERS.keySet());
registerQuestItems(THIEF_GUILD_MARK);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState st = getQuestState(player, false);
if (st == null)
{
return null;
}
String htmltext = null;
switch (event)
{
case "32052-03.htm":
{
if (st.isCreated())
{
st.startQuest();
htmltext = event;
}
break;
}
case "32052-06.html":
{
if (st.isCond(2) && st.hasQuestItems(THIEF_GUILD_MARK))
{
st.giveAdena(21698, true);
st.exitQuest(true, true);
htmltext = event;
}
}
}
return htmltext;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
final QuestState st = getQuestState(player, true);
String htmltext = getNoQuestMsg(player);
if (st == null)
{
return htmltext;
}
switch (st.getState())
{
case State.CREATED:
{
htmltext = (player.getLevel() >= MIN_LVL) ? "32052-01.htm" : "32052-02.htm";
break;
}
case State.STARTED:
{
htmltext = (st.getQuestItemsCount(THIEF_GUILD_MARK) == 200) ? "32052-04.html" : "32052-05.html";
break;
}
}
return htmltext;
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
final QuestState st = getQuestState(killer, false);
if ((st != null) && st.isCond(1) && Util.checkIfInRange(1500, npc, killer, false) && (getRandom(1000) < MONSTERS.get(npc.getId())))
{
st.giveItems(THIEF_GUILD_MARK, 1);
if (st.getQuestItemsCount(THIEF_GUILD_MARK) == 200)
{
st.setCond(2, true);
}
else
{
st.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
return super.onKill(npc, killer, isSummon);
}
}