This commit is contained in:
mobius
2015-01-01 20:02:50 +00:00
parent eeae660458
commit a6a3718849
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<html><body>Guard Pinaps:<br>
I carefully inspected the Training Log and Schedule of the Sel Mahums, which you brought it last time. It looks like they are getting trained more systematically than I expected. I guess just finding out the information isn't enough...<br>If their power gets stronger through this training, it will be a huge threat to this village. Wouldn't you want to help me to stop their training?<br>
<a action="bypass -h Quest Q00290_ThreatRemoval 30201-02.html">Say you would.</a>
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<html><body>Guard Pinaps:<br>
The mission is simple: Kill them. The recruits, the instructors, every Sel Mahum you find in the Sel Mahum Training Grounds. They cannot be allowed to continue their training. Gather <font color="LEVEL">over 400 Sel Mahum tags</font> and bring them to me. I will reward you.., I know you fight for more than honor.
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<html><body>Guard Pinaps:<br>
Look recruit, I can't assign this mission to anyone who hasn't survived enough storms, you get me?<br>
(Only character with level 82 or above and who has performed the No Secret quest can take on this quest).
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<html><body>Guard Pinaps:<br>
I'm not paying you by the hour! Let's go! You're not getting anything until I get my 400 Sel Mahum ID Tags.
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<html><body>Guard Pinaps:<br>
You've done my job, the Town of Orean is safe. Thank you, defender... Please accept this gift for your help.<br>
<a action="bypass -h Quest Q00290_ThreatRemoval 30201-06.html">Take the reward.</a>
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<html><body>Guard Pinaps:<br>
Like it or not, this is the best I can get right now. I may be able to do better next time. What do you think? Still game?<br>
<a action="bypass -h Quest Q00290_ThreatRemoval 30201-07.html">Say you will continue to help.</a><br>
<a action="bypass -h Quest Q00290_ThreatRemoval exit">Say you will stop helping.</a>
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<html><body>Guard Pinaps:<br>
Thanks. I was really hoping you'd say that. When this is over we may share a pint. For now, we carry out the mission. Get rid of those Sel Mahums at the Sel Mahum Training Grounds, and bring <font color="LEVEL">more than 400 Sel Mahum tags</font> as evidence. You will be rewarded.
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<html><body>Guard Pinaps:<br>
I need your help. But unlike me, you are not duty bound, mercenary. Stay or leave. I will not grovel.<br>
<a action="bypass -h Quest Q00290_ThreatRemoval 30201-07.html">Say you will continue.</a><br>
<a action="bypass -h Quest Q00290_ThreatRemoval 30201-10.html">Say you will quit.</a>
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<html><body>Guard Pinaps:<br>
Oh, it is. So be it. I respect your skills. May we serve together again someday.
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<html><body>Guard Pinaps:<br>
You're sharp and determined. I think we make a great team. I hope we can work together again.
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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00290_ThreatRemoval;
import java.util.HashMap;
import java.util.Map;
import quests.Q00251_NoSecrets.Q00251_NoSecrets;
import com.l2jserver.Config;
import com.l2jserver.gameserver.enums.QuestSound;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.quest.State;
/**
* Threat Removal (290)
* @author Adry_85
*/
public class Q00290_ThreatRemoval extends Quest
{
// NPC
private static final int PINAPS = 30201;
// Items
private static final int ENCHANT_WEAPON_S = 959;
private static final int ENCHANT_ARMOR_S = 960;
private static final int FIRE_CRYSTAL = 9552;
private static final int SEL_MAHUM_ID_TAG = 15714;
// Misc
private static final int MIN_LEVEL = 82;
private static final Map<Integer, Integer> MOBS_TAG = new HashMap<>();
static
{
MOBS_TAG.put(22775, 932); // Sel Mahum Drill Sergeant
MOBS_TAG.put(22776, 397); // Sel Mahum Training Officer
MOBS_TAG.put(22777, 932); // Sel Mahum Drill Sergeant
MOBS_TAG.put(22778, 932); // Sel Mahum Drill Sergeant
MOBS_TAG.put(22780, 363); // Sel Mahum Recruit
MOBS_TAG.put(22781, 483); // Sel Mahum Soldier
MOBS_TAG.put(22782, 363); // Sel Mahum Recruit
MOBS_TAG.put(22783, 352); // Sel Mahum Soldier
MOBS_TAG.put(22784, 363); // Sel Mahum Recruit
MOBS_TAG.put(22785, 169); // Sel Mahum Soldier
}
public Q00290_ThreatRemoval()
{
super(290, Q00290_ThreatRemoval.class.getSimpleName(), "Threat Removal");
addStartNpc(PINAPS);
addTalkId(PINAPS);
addKillId(MOBS_TAG.keySet());
registerQuestItems(SEL_MAHUM_ID_TAG);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState st = getQuestState(player, false);
if (st == null)
{
return null;
}
String htmltext = null;
switch (event)
{
case "30201-02.html":
{
st.startQuest();
htmltext = event;
break;
}
case "30201-06.html":
{
if (st.isCond(1))
{
st.takeItems(SEL_MAHUM_ID_TAG, 400);
switch (getRandom(10))
{
case 0:
{
st.rewardItems(ENCHANT_WEAPON_S, 1);
break;
}
case 1:
case 2:
case 3:
{
st.rewardItems(ENCHANT_ARMOR_S, 1);
break;
}
case 4:
case 5:
{
st.rewardItems(ENCHANT_ARMOR_S, 2);
break;
}
case 6:
{
st.rewardItems(ENCHANT_ARMOR_S, 3);
break;
}
case 7:
case 8:
{
st.rewardItems(FIRE_CRYSTAL, 1);
break;
}
case 9:
case 10:
{
st.rewardItems(FIRE_CRYSTAL, 2);
break;
}
}
htmltext = event;
}
break;
}
case "30201-07.html":
{
if (st.isCond(1))
{
htmltext = event;
}
break;
}
case "exit":
{
if (st.isCond(1))
{
if (st.hasQuestItems(SEL_MAHUM_ID_TAG))
{
htmltext = "30201-08.html";
}
else
{
st.exitQuest(true, true);
htmltext = "30201-09.html";
}
}
break;
}
case "30201-10.html":
{
if (st.isCond(1))
{
st.exitQuest(true, true);
htmltext = event;
}
break;
}
}
return htmltext;
}
@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
final L2PcInstance partyMember = getRandomPartyMember(player, 1);
if (partyMember == null)
{
return super.onKill(npc, player, isSummon);
}
final QuestState st = getQuestState(partyMember, false);
int npcId = npc.getId();
float chance = (MOBS_TAG.get(npcId) * Config.RATE_QUEST_DROP);
if (getRandom(1000) < chance)
{
st.rewardItems(SEL_MAHUM_ID_TAG, 1);
st.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
return super.onKill(npc, player, isSummon);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
QuestState st = getQuestState(player, true);
String htmltext = getNoQuestMsg(player);
if (st == null)
{
return htmltext;
}
switch (st.getState())
{
case State.CREATED:
{
st = player.getQuestState(Q00251_NoSecrets.class.getSimpleName());
htmltext = ((player.getLevel() >= MIN_LEVEL) && (st != null) && (st.isCompleted())) ? "30201-01.htm" : "30201-03.html";
break;
}
case State.STARTED:
{
if (st.isCond(1))
{
htmltext = (st.getQuestItemsCount(SEL_MAHUM_ID_TAG) < 400) ? "30201-04.html" : "30201-05.html";
}
break;
}
}
return htmltext;
}
}