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mobius
2015-01-01 20:02:50 +00:00
parent eeae660458
commit a6a3718849
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/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00147_PathtoBecominganEliteMercenary;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.quest.State;
/**
* Path to Becoming an Elite Mercenary (147)
* @author Gnacik
* @version 2010-09-30 Based on official server Franz
*/
public class Q00147_PathtoBecominganEliteMercenary extends Quest
{
// NPCs
private static final int[] MERC =
{
36481,
36482,
36483,
36484,
36485,
36486,
36487,
36488,
36489
};
// Items
private static final int ORDINARY_CERTIFICATE = 13766;
private static final int ELITE_CERTIFICATE = 13767;
public Q00147_PathtoBecominganEliteMercenary()
{
super(147, Q00147_PathtoBecominganEliteMercenary.class.getSimpleName(), "Path to Becoming an Elite Mercenary");
addStartNpc(MERC);
addTalkId(MERC);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = event;
final QuestState st = getQuestState(player, false);
if (st == null)
{
return htmltext;
}
if (event.equalsIgnoreCase("elite-02.htm"))
{
if (st.hasQuestItems(ORDINARY_CERTIFICATE))
{
return "elite-02a.htm";
}
st.giveItems(ORDINARY_CERTIFICATE, 1);
}
else if (event.equalsIgnoreCase("elite-04.htm"))
{
st.startQuest();
}
return htmltext;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = getNoQuestMsg(player);
final QuestState st = getQuestState(player, true);
if (st == null)
{
return htmltext;
}
switch (st.getState())
{
case State.CREATED:
if ((player.getClan() != null) && (player.getClan().getCastleId() > 0))
{
htmltext = "castle.htm";
}
else
{
htmltext = "elite-01.htm";
}
break;
case State.STARTED:
if (st.getCond() < 4)
{
htmltext = "elite-05.htm";
}
else if (st.isCond(4))
{
st.takeItems(ORDINARY_CERTIFICATE, -1);
st.giveItems(ELITE_CERTIFICATE, 1);
st.exitQuest(false);
htmltext = "elite-06.htm";
}
break;
case State.COMPLETED:
htmltext = getAlreadyCompletedMsg(player);
break;
}
return htmltext;
}
}

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<html><body>Mercenary Captain:<br>
Did you come here to spy on us? Leave at once!<br><br>
(Members of a clan that owns a castle cannot undertake this quest)
</body></html>

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<html><body>Mercenary Captain:<br>
Did you come see me in order to become a mercenary?<br><br>
<a action="bypass -h Quest Q00147_PathtoBecominganEliteMercenary elite-02.htm">Say yes.</a>
</body></html>

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<html><body>Mercenary Captain:<br>
Here is a proof of your mercenary status. Everybody starts as a general mercenary.<br>
If you want to advance beyond that, you must prove your capabilities. Interested?<br>
<a action="bypass -h Quest Q00147_PathtoBecominganEliteMercenary elite-03.htm">"How do I do it?" </a>
</body></html>

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<html><body>Mercenary Captain:<br>
Why are you here?<br>
<a action="bypass -h Quest Q00147_PathtoBecominganEliteMercenary elite-03.htm">"I want to know how to advance. Please tell me."</a>
</body></html>

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<html><body>Mercenary Captain:<br>
There is a way.<br>
First, you must advance to a higher level: Elite Mercenary.<br>
An Elite Mercenary demonstrates superior bravery and responsibility. If you want to become one, you must prove that you possess those qualities.<br>
<a action="bypass -h Quest Q00147_PathtoBecominganEliteMercenary elite-04.htm">"Please tell me how."</a>
</body></html>

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<html><body>Mercenary Captain:<br>
Very well. If your will is strong, join our Territory War and slay at least 10 enemies, then destroy their territory catapult. If you can do that, I'll approve you.<br>
If you can't, don't bother me any more with talk of becoming an Elite Mercenary.
</body></html>

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<html><body>Mercenary Captain:<br>
You remember what I asked you? If you want to be an Elite Mercenary, slay at least 10 enemies and destroy the enemy's territory catapult. Any questions?
</body></html>

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<html><body>Mercenary Captain:<br>
Here is a proof of your Elite mercenary status.
</body></html>