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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30297-01.html
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<html><body>Grand Master Tobias:<br>
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Sealed Prophecy? Fallen angels? I don't know what you are talking about...<br>
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I think you have the wrong person...
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30297-02.html
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<html><body>Grand Master Tobias:<br>
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Sealed Prophecy? Fallen angels? I don't know what you are talking about...<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30297-03.html">Give him the Sealed Prophecy - Path of the God.</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30297-03.html
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<html><body>Grand Master Tobias:<br>
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What's this? The Sealed Prophecy - Path of the God? Surely you must have been sent by Shadow Fox!<br>
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To discover the location of the angel, we must open the seal.<br>
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Wait a moment while I do so...<br>
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Once this document is unsealed, I must ask a favor of you.<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30297-04.html">Wait.</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30297-04.html
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<html><body>Grand Master Tobias:<br>
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(Tobias seems to conduct some kind of a ritual while holding the Sealed Prophecy. A bright light briefly shines forth from the Writings, then fades...)<br>
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There! It is unsealed...<br>
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If you can interpret this properly, you should be able to determine the location of the fallen angel.<br>
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Take this <font color="LEVEL">Prophecy - Path of the God</font><br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30297-05.html">Receive the Prophecy.</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30297-05.html
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<html><body>Grand Master Tobias:<br>
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Both the Preachers of the Wilderness and the Revolutionaries of Dusk heard the sounds of the angel crying for help.<br>
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She seems to be injured and fleeing something very powerful.<br>
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Now that we know where she is, we must offer what aid we can.<br>
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Go find <font color="LEVEL">Elder Casian</font> in the <font color="LEVEL">Wasteland</font> and ask him for the necessary medicine.<br>
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If you give him the Prophecy, he will be able to tell you the angel's exact location.<br>
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Then go heal her and bring me her message in an Echo Crystal.<br>
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Casian will be able to tell you more.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30297-06.html
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<html><body>Grand Master Tobias:<br>
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<font color="level">Elder Casian</font> is <font color="LEVEL">somewhere in the wilderness</font> -- his medicine can heal the angel.<br>
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Find him and obtain the medicine.<br>
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After he tells you the angel's exact location, heal the angel, place her message within this empty Echo Crystal and bring it to me...<br>
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Casian will give you the details.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30297-07.html
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<html><body>Grand Master Tobias:<br>
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Ah, I had every confidence that you would succeed! Well done!<br>
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However, we still cannot officially denounce the hypocrisy of the Temple or the Rulers of Dawn.<br>
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The nobility will never see the proof we lay before them...not yet, at any rate.<br>
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But your service to our cause will not be forgotten, that I promise you!
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30612-01.html
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<html><body>Elder Casian:<br>
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Fallen angel? I don't know what you're talking about...<br>
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I'm very busy researching how to transform this barren desert into luscious fields of green.<br>
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Unless you know how to help me with that, kindly do not waste my time...
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30612-02.html
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<html><body>Elder Casian:<br>
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Fallen angel? I don't know what you're talking about...<br>
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I'm very busy researching how to transform this barren desert into luscious fields of green.<br>
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Unless you know how to help me with that, kindly do not waste my time...<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30612-03.html">Show him the Sealed Prophecy - Path of the God.</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30612-03.html
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<html><body>Elder Casian:<br>
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What's this? Ah, you must be the agent of Shadow Fox...<br>
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I see you found the prophecy...<br>
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A female preacher of the Revolutionaries of Dusk heard the angel pleading for help, but we were unable to determine the angel's location.<br>
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We have healing medicine ready...<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30612-05.html">"Tobias told me that you could locate the angel if I gave you this prophecy."</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30612-04.html
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<html><body>Elder Casian:<br>
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Yes, the prophecies seemed to predict the arrival of the fallen angel through a series of metaphors.<br>
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My knowledge is limited, but I will do my best to divine their true meaning.<br>
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In fact, if I remember correctly, the prophecies even mention that an unknown adventurer helps the angel...<br>
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By using the place mentioned in the prophecies as a clue, I believe I may be able to determine the angel's location...<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30612-06.html">"Unknown adventurer?"</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30612-05.html
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<html><body>Elder Casian:<br>
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Yes, the prophecy spoke metaphorically about a fallen angel and a refugee.<br>
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Perhaps I can decipher the metaphor.<br>
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In fact, there is even a prophecy that an unknown adventurer will help the angel...<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30612-06.html">"Unknown adventurer?"</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30612-06.html
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<html><body>Elder Casian:<br>
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Yes, the prophecy says that an unknown adventurer will become an important figure in the salvation of the world.<br>
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Ah! Here! I found the road to the angel's location. It is a dangerous place, full of monsters...<br>
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Shadow Fox trusts you, however, so perhaps you can make it through...<br>
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If so, adventurer, you will be the first to directly communicate with the angel.<br>
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Perhaps it is you to whom the prophecies refer after all...<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30612-07.html">"Me? Look, I'm just an ordinary adventurer."</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30612-07.html
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<html><body>Elder Casian:<br>
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Perhaps you are -- now.<br>
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But your encounter with the angel may change you...<br>
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Because the strong grow stronger and the weak become weaker, this world is waiting for a hero who is unafraid to speak truth to power and who will face the coming darkness without flinching.<br>
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Whether that is you, I cannot say. But I pray that that person appears soon -- for all our sakes.<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30612-08.html">"I also hope a hero can bring us peace."</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30612-08.html
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<html><body>Elder Casian:<br>
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Then take this healing medicine...<br>
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Making it was extremely difficult, since the angel is not a living creature born of this world. Many of my brethren sacrificed much to gather the materials I needed to create this.<br>
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Take good care of it, and speed it to the angel as quickly as you can!<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30612-09.html">Take the healing medicine.</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30612-09.html
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<html><body>Elder Casian:<br>
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To find the fallen angel, climb to the <font color="LEVEL">Weathered Rock</font> in the wilderness and sing a song of praise from the prophecy.<br>
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Once the medicine has done its work, you will be able to speak with the angel.<br>
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I have marked the location of the Weathered Rock on your map, adventurer.<br>
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Good luck!
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30612-10.html
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<html><body>Elder Casian:<br>
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To find the fallen angel, climb to the <font color="LEVEL">Weathered Rock</font> in the wilderness and sing a song of praise from the prophecy.<br>
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Once the medicine has done its work, you will be able to speak with the angel.<br>
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I have marked the location of the Weathered Rock on your map, adventurer.<br>
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Good luck!
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30894-01.html
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<html><body>Warehouse Chief Natools:<br>
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Have you chosen the <font color="LEVEL">request of the Revolutionaries of Dusk</font>? Then I will tell you what you need to do. Listen carefully, and do not divulge what I am about to tell you...<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30894-02.html">"Yes, I will keep that in mind."</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30894-02.html
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<html><body>Warehouse Chief Natools:<br>
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The Revolutionaries of Dusk want you to find the location of the wounded angel and obtain its message after healing it...<br><br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 30894-03.html">How do I find the location of the angel? What do I do to obtain its message?"</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30894-03.html
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<html><body>Warehouse Chief Natools:<br>
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I do not know the angel's location, but we have been requested to search for something called the <font color="LEVEL">Sealed Prophecy: Path of the God</font>.<br>
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Your predecessor has already secured it...<br>They think it contains clues to the whereabouts of the angel.<br>
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Apparently, once the angel is located, its message can be recorded using a unique Echo Crystal...<br>
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Now, go to <font color="LEVEL">Grand Master Tobias in the town of Gludio</font> and ask him about the matter...<br>
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Here, take the Sealed Prophecy: Path of the God with you...
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/30894-04.html
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<html><body>Warehouse Chief Natools:<br>
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Meet <font color="LEVEL">Grand Master Tobias in the town of Gludio </font>and follow his instructions...
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32368-01.html
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<html><body>Weathered Rock:<br>
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It seems to be just a regular weathered rock in the wilderness.
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</body></html>
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<html><body>Weathered Rock:<br>
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It seems to be just a regular weathered rock in the wilderness.<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 32368-04.html">Sing the song of praise from the prophecy.</a>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32368-03.html
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<html><body>Weathered Rock:<br>
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Heal the angel. Then place her message in the Echo Crystal and take it to Grand Master Tobias in Gludio Village.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32368-04.html
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<html><body>Weathered Rock:<br>
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The wounded angel appears when you sing the song of praise from the prophecy.<br>
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Heal the angel. Then place her message in the Echo Crystal and take it to Grand Master Tobias in Gludio Village.
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</body></html>
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<html><body>Weathered Rock:<br>
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You have obtained the Echo Crystal containing the angel's message. Take it to Grand Master Tobias in Gludio Village.
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</body></html>
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<html><body>Fallen Angel:<br>
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The angel looks lost.<br>
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She also seems to be wounded and suffering from a high fever.
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</body></html>
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<html><body>Fallen Angel:<br>
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The angel looks lost.<br>
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She also seems to be wounded and suffering from a high fever.<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 32369-03.html">Give her the medicine.</a>
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</body></html>
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<html><body>Fallen Angel:<br>
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(It looks like the angel is beginning to wake up...)<br>
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Oh...uh...<br>
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||||
Thank you.<br>
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||||
(Her lips do not move, but you seem to hear her words directly in your head.)<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 32369-04.html">Listen to her tale about the Temple, the Lords of Dawn and Revolutionaries of Dusk, and the reason she came.</a>
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</body></html>
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<html><body>Fallen Angel:<br>
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I was one of the daughters of Einhasad, celebrated for my power and beauty.<br>
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Some of my sisters and brothers have since become gods themselves, but I am not a goddess.<br>
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Though I possess knowledge no mortal can know, I do not know everything.<br>
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 32369-05.html">Keep listening.</a>
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</body></html>
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<html><body>Fallen Angel:<br>
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I do not understand why Einhasad, the goddess of order and righteousness, entered into this false contract with the mortal Human emperor, Shunaiman, in order to become the goddess of a race she did not even create...<br>
|
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<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 32369-06.html">Keep listening.</a>
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</body></html>
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<html><body>Fallen Angel:<br>
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Humans were actually created by Einhasad's chaos-loving mate, the dissipated Gran Kain. In pledging their allegiance to Einhasad, they have suppressed their natural desire for freedom and independence.<br>
|
||||
They became pawns in a game beyond their understanding...<br>
|
||||
I find the whole situation both ludicrous and sad.<br>
|
||||
I cannot understand why Mother would do such a thing, much less allow it to continue for so long.<br>
|
||||
<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 32369-07.html">Keep listening.</a>
|
||||
</body></html>
|
9
trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32369-07.html
vendored
Normal file
9
trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32369-07.html
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html><body>Fallen Angel:<br>
|
||||
In a way, Shilen is also a victim...<br>
|
||||
Why has Mother not used her great power to restore things to their natural order?<br>
|
||||
Why has Gran Kain, that trouble-making lover of chaos, become a father figure to the gods?<br>
|
||||
Chaos and order should not be able to co-exist... And why is the goddess of order falsely idolized by the people of chaos...<br>
|
||||
I cannot understand this.<br>
|
||||
Perhaps that is why I could not become a goddess...<br>
|
||||
<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 32369-08.html">Keep listening.</a>
|
||||
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32369-08.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32369-08.html
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Fallen Angel:<br>
|
||||
Among all my siblings, I alone questioned this unnatural state of affairs, deeply perplexed and disturbed by this contradiction.<br>
|
||||
I suppose in this I inherited a greater measure of Mother's love of order and justice than my sisters.<br>
|
||||
And I finally decided to act to set things right...<br>
|
||||
<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 32369-09.html">Keep listening.</a>
|
||||
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32369-09.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32369-09.html
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Fallen Angel:<br>
|
||||
I decided my first action would be to reveal the truth to the Humans.<br>
|
||||
I left many clues scattered across this continent in order to sow the seeds of doubt among certain Humans...<br>
|
||||
Mother became angry with me, however, which is how I came to be here.<br>
|
||||
<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 32369-10.html">Keep listening.</a>
|
||||
</body></html>
|
8
trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32369-10.html
vendored
Normal file
8
trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32369-10.html
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
<html><body>Fallen Angel:<br>
|
||||
I was forced to escape Mother's wrath, but I was wounded in coming here.<br>
|
||||
And because this world is so very different from my native World of Light, my power is weakened and even my control over this physical form is tenuous.<br>
|
||||
However, I had earlier met certain people while leaving clues to the true state of affairs.<br>
|
||||
In my distress, I asked for their help.<br>
|
||||
Now you have come with healing medicine...<br>
|
||||
<a action="bypass -h Quest Q00143_FallenAngelRequestOfDusk 32369-11.html">"What you say is amazing... You mean that Gran Kain is the god who created Humans, and Shilen is only a victim?"</a>
|
||||
</body></html>
|
6
trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32369-11.html
vendored
Normal file
6
trunk/dist/game/data/scripts/quests/Q00143_FallenAngelRequestOfDusk/32369-11.html
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
<html><body>Fallen Angel:<br>
|
||||
I understand your confusion, but what I have told you is the truth... I wish I could explain it more fully to you, but I must not risk being discovered by Mother in this place or my mission will be a failure.<br>
|
||||
Perhaps we will meet again, in a different place, at a different time.<br>
|
||||
Thank you for your assistance -- I shall not forget it.<br>
|
||||
Until we meet again, may the light of heaven shine on you and through you...
|
||||
</body></html>
|
@@ -0,0 +1,268 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2014 L2J DataPack
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package quests.Q00143_FallenAngelRequestOfDusk;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.quest.Quest;
|
||||
import com.l2jserver.gameserver.model.quest.QuestState;
|
||||
import com.l2jserver.gameserver.model.quest.State;
|
||||
|
||||
/**
|
||||
* Fallen Angel - Request of Dusk (143)
|
||||
* @author Nono
|
||||
*/
|
||||
public class Q00143_FallenAngelRequestOfDusk extends Quest
|
||||
{
|
||||
// NPCs
|
||||
private static final int TOBIAS = 30297;
|
||||
private static final int CASIAN = 30612;
|
||||
private static final int NATOOLS = 30894;
|
||||
private static final int ROCK = 32368;
|
||||
private static final int ANGEL = 32369;
|
||||
// Items
|
||||
private static final int SEALED_PROPHECY_PATH_OF_THE_GOD = 10354;
|
||||
private static final int PROPHECY_PATH_OF_THE_GOD = 10355;
|
||||
private static final int EMPTY_SOUND_CRYSTAL = 10356;
|
||||
private static final int ANGEL_MEDICINE = 10357;
|
||||
private static final int ANGELS_MESSAGE = 10358;
|
||||
// Misc
|
||||
private static final int MAX_REWARD_LEVEL = 43;
|
||||
private boolean isAngelSpawned = false;
|
||||
|
||||
public Q00143_FallenAngelRequestOfDusk()
|
||||
{
|
||||
super(143, Q00143_FallenAngelRequestOfDusk.class.getSimpleName(), "Fallen Angel - Request of Dusk");
|
||||
addTalkId(NATOOLS, TOBIAS, CASIAN, ROCK, ANGEL);
|
||||
registerQuestItems(SEALED_PROPHECY_PATH_OF_THE_GOD, PROPHECY_PATH_OF_THE_GOD, EMPTY_SOUND_CRYSTAL, ANGEL_MEDICINE, ANGELS_MESSAGE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
final QuestState st = getQuestState(player, false);
|
||||
if (st == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
String htmltext = event;
|
||||
switch (event)
|
||||
{
|
||||
case "30894-02.html":
|
||||
case "30297-04.html":
|
||||
case "30612-05.html":
|
||||
case "30612-06.html":
|
||||
case "30612-07.html":
|
||||
case "30612-08.html":
|
||||
case "32369-04.html":
|
||||
case "32369-05.html":
|
||||
case "32369-07.html":
|
||||
case "32369-08.html":
|
||||
case "32369-09.html":
|
||||
case "32369-10.html":
|
||||
break;
|
||||
case "30894-01.html":
|
||||
st.startQuest();
|
||||
break;
|
||||
case "30894-03.html":
|
||||
st.setCond(2, true);
|
||||
st.giveItems(SEALED_PROPHECY_PATH_OF_THE_GOD, 1);
|
||||
break;
|
||||
case "30297-03.html":
|
||||
st.takeItems(SEALED_PROPHECY_PATH_OF_THE_GOD, -1);
|
||||
st.set("talk", "1");
|
||||
break;
|
||||
case "30297-05.html":
|
||||
st.unset("talk");
|
||||
st.setCond(3, true);
|
||||
st.giveItems(PROPHECY_PATH_OF_THE_GOD, 1);
|
||||
st.giveItems(EMPTY_SOUND_CRYSTAL, 1);
|
||||
break;
|
||||
case "30612-03.html":
|
||||
st.takeItems(PROPHECY_PATH_OF_THE_GOD, -1);
|
||||
st.set("talk", "1");
|
||||
break;
|
||||
case "30612-09.html":
|
||||
st.unset("talk");
|
||||
st.setCond(4, true);
|
||||
st.giveItems(ANGEL_MEDICINE, 1);
|
||||
break;
|
||||
case "32368-04.html":
|
||||
if (isAngelSpawned)
|
||||
{
|
||||
return "32368-03.html";
|
||||
}
|
||||
addSpawn(ANGEL, npc.getX() + 100, npc.getY() + 100, npc.getZ(), 0, false, 120000);
|
||||
startQuestTimer("despawn", 120000, null, player);
|
||||
isAngelSpawned = true;
|
||||
break;
|
||||
case "32369-03.html":
|
||||
st.takeItems(ANGEL_MEDICINE, -1);
|
||||
st.set("talk", "1");
|
||||
break;
|
||||
case "32369-06.html":
|
||||
st.set("talk", "2");
|
||||
break;
|
||||
case "32369-11.html":
|
||||
st.unset("talk");
|
||||
st.takeItems(EMPTY_SOUND_CRYSTAL, -1);
|
||||
st.giveItems(ANGELS_MESSAGE, 1);
|
||||
st.setCond(5, true);
|
||||
npc.deleteMe();
|
||||
isAngelSpawned = false;
|
||||
break;
|
||||
case "despawn":
|
||||
if (isAngelSpawned)
|
||||
{
|
||||
isAngelSpawned = false;
|
||||
}
|
||||
default:
|
||||
htmltext = null;
|
||||
break;
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onTalk(L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
String htmltext = getNoQuestMsg(player);
|
||||
final QuestState st = getQuestState(player, true);
|
||||
if (st == null)
|
||||
{
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
switch (npc.getId())
|
||||
{
|
||||
case NATOOLS:
|
||||
switch (st.getState())
|
||||
{
|
||||
case State.STARTED:
|
||||
switch (st.getCond())
|
||||
{
|
||||
case 1:
|
||||
htmltext = "30894-01.html";
|
||||
break;
|
||||
default:
|
||||
htmltext = "30894-04.html";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case State.COMPLETED:
|
||||
htmltext = getAlreadyCompletedMsg(player);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case TOBIAS:
|
||||
if (st.isStarted())
|
||||
{
|
||||
switch (st.getCond())
|
||||
{
|
||||
case 1:
|
||||
htmltext = "30297-01.html";
|
||||
break;
|
||||
case 2:
|
||||
htmltext = (st.isSet("talk")) ? "30297-04.html" : "30297-02.html";
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
htmltext = "30297-06.html";
|
||||
break;
|
||||
case 5:
|
||||
st.giveAdena(89046, true);
|
||||
if (player.getLevel() <= MAX_REWARD_LEVEL)
|
||||
{
|
||||
st.addExpAndSp(223036, 13901);
|
||||
}
|
||||
st.exitQuest(false, true);
|
||||
htmltext = "30297-07.html";
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case CASIAN:
|
||||
if (st.isStarted())
|
||||
{
|
||||
switch (st.getCond())
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
htmltext = "30612-01.html";
|
||||
break;
|
||||
case 3:
|
||||
htmltext = (st.isSet("talk")) ? "30612-04.html" : "30612-02.html";
|
||||
break;
|
||||
default:
|
||||
htmltext = "30612-10.html";
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ROCK:
|
||||
if (st.isStarted())
|
||||
{
|
||||
switch (st.getCond())
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
htmltext = "32368-01.html";
|
||||
break;
|
||||
case 4:
|
||||
htmltext = "32368-02.html";
|
||||
break;
|
||||
case 5:
|
||||
htmltext = "32368-05.html";
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ANGEL:
|
||||
if (st.isStarted())
|
||||
{
|
||||
switch (st.getCond())
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
htmltext = "32369-01.html";
|
||||
break;
|
||||
case 4:
|
||||
if (st.getInt("talk") == 1)
|
||||
{
|
||||
htmltext = "32369-04.html";
|
||||
}
|
||||
else if (st.getInt("talk") == 2)
|
||||
{
|
||||
htmltext = "32369-07.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "32369-02.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user