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3
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32575-01.html
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3
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32575-01.html
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<html><body>Teleporter Light of Dawn:<br>
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"Confirmed. Teleportation initiated."
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</body></html>
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3
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32575-02.html
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3
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32575-02.html
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<html><body>Teleporter Light of Dawn:<br>
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"Entry is only permitted to those carrying <font color="LEVEL">valid ID cards</font>."
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</body></html>
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4
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32577-01.html
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4
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32577-01.html
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<html><body>Code Input Device:<br>
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You have entered the code correctly.<br>
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The door opens.
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</body></html>
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4
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32578-01.html
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trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32578-01.html
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<html><body>Identity Confirm Device:<br>
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Identity confirmed. Entrance permitted.<br>
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(The door makes a clicking noise.)
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</body></html>
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4
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32578-02.html
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4
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32578-02.html
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<html><body>Identity Confirm Device:<br>
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Error. ID does not match facial patterns. Error.<br>
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(The door remains shut.)
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</body></html>
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3
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32579-01.html
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3
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32579-01.html
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<body>Darkness of Dawn:<br>
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You hear what seems to be a human voice emanate from the shining blue sphere.<br>"You have the permission of the Order of the Dawn. Transport to the exterior has been initiated..."
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</body></html>
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3
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32580-01.html
vendored
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trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/32580-01.html
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<html><body>Bookshelf of Dawn:<br>
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You have been teleported from the Sanctum.
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</body></html>
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285
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/SanctumOftheLordsOfDawn.java
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285
trunk/dist/game/data/scripts/instances/SanctumOftheLordsOfDawn/SanctumOftheLordsOfDawn.java
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/*
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* Copyright (C) 2004-2014 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package instances.SanctumOftheLordsOfDawn;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import quests.Q00195_SevenSignsSecretRitualOfThePriests.Q00195_SevenSignsSecretRitualOfThePriests;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.Instance;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
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import com.l2jserver.gameserver.model.quest.QuestState;
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import com.l2jserver.gameserver.network.NpcStringId;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
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import com.l2jserver.gameserver.network.serverpackets.NpcSay;
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/**
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* Sanctum of the Lords of Dawn instance zone.
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* @author Adry_85
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*/
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public final class SanctumOftheLordsOfDawn extends AbstractNpcAI
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{
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protected static final class HSWorld extends InstanceWorld
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{
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protected long storeTime = 0;
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protected int doorst = 0;
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protected final static Map<Integer, List<L2Npc>> _save_point = new HashMap<>();
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public static Map<Integer, List<L2Npc>> getMonsters()
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{
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return _save_point;
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}
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}
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// Instance
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private static final int TEMPLATE_ID = 111;
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// NPCs
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private static final int GUARDS_OF_THE_DAWN = 18834;
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private static final int GUARDS_OF_THE_DAWN_2 = 18835;
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private static final int GUARDS_OF_THE_DAWN_3 = 27351;
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private static final int LIGHT_OF_DAWN = 32575;
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private static final int PASSWORD_ENTRY_DEVICE = 32577;
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private static final int IDENTITY_CONFIRM_DEVICE = 32578;
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private static final int DARKNESS_OF_DAWN = 32579;
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private static final int SHELF = 32580;
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// Doors
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private static int DOOR_ONE = 17240001;
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private static int DOOR_TWO = 17240003;
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private static int DOOR_THREE = 17240005;
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// Item
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private static final int IDENTITY_CARD = 13822;
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// Skill
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private static SkillHolder GUARD_SKILL = new SkillHolder(5978, 1);
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// Locations
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private static final Location ENTER = new Location(-76161, 213401, -7120, 0, 0);
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private static final Location EXIT = new Location(-12585, 122305, -2989, 0, 0);
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private static final Location[] SAVE_POINT = new Location[]
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{
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new Location(-75775, 213415, -7120),
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new Location(-74959, 209240, -7472),
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new Location(-77699, 208905, -7640),
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new Location(-79939, 205857, -7888),
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};
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private SanctumOftheLordsOfDawn()
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{
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super(SanctumOftheLordsOfDawn.class.getSimpleName(), "instances");
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addStartNpc(LIGHT_OF_DAWN);
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addTalkId(LIGHT_OF_DAWN, IDENTITY_CONFIRM_DEVICE, PASSWORD_ENTRY_DEVICE, DARKNESS_OF_DAWN, SHELF);
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addAggroRangeEnterId(GUARDS_OF_THE_DAWN, GUARDS_OF_THE_DAWN_2, GUARDS_OF_THE_DAWN_3);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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switch (event)
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{
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case "spawn":
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{
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InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(player);
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if (tmpworld instanceof HSWorld)
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{
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HSWorld world = (HSWorld) tmpworld;
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Instance inst = InstanceManager.getInstance().getInstance(world.getInstanceId());
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inst.spawnGroup("high_priest_of_dawn");
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player.sendPacket(SystemMessageId.BY_USING_THE_INVISIBLE_SKILL_SNEAK_INTO_THE_DAWN_S_DOCUMENT_STORAGE);
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}
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break;
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}
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case "teleportPlayer":
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{
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switch (npc.getId())
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{
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case GUARDS_OF_THE_DAWN:
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{
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npc.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npc.getId(), NpcStringId.INTRUDER_PROTECT_THE_PRIESTS_OF_DAWN));
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break;
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}
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case GUARDS_OF_THE_DAWN_2:
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{
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npc.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npc.getId(), NpcStringId.HOW_DARE_YOU_INTRUDE_WITH_THAT_TRANSFORMATION_GET_LOST));
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break;
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}
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case GUARDS_OF_THE_DAWN_3:
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{
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npc.broadcastPacket(new NpcSay(npc.getObjectId(), 0, npc.getId(), NpcStringId.WHO_ARE_YOU_A_NEW_FACE_LIKE_YOU_CAN_T_APPROACH_THIS_PLACE));
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break;
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}
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}
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OUTTER:
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for (Entry<Integer, List<L2Npc>> entry : HSWorld._save_point.entrySet())
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{
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for (L2Npc monster : entry.getValue())
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{
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if (monster.getObjectId() == npc.getObjectId())
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{
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player.teleToLocation(SAVE_POINT[entry.getKey()]);
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break OUTTER;
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}
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}
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}
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}
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}
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return super.onAdvEvent(event, npc, player);
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}
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private void enterInstance(L2PcInstance player, String template, Location loc)
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{
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InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
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if (world != null)
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{
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if (!(world instanceof HSWorld))
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{
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player.sendPacket(SystemMessageId.YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON);
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}
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else
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{
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teleportPlayer(player, loc, world.getInstanceId());
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}
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}
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else
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{
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// New instance,
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world = new HSWorld();
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world.setInstanceId(InstanceManager.getInstance().createDynamicInstance(template));
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world.setTemplateId(TEMPLATE_ID);
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world.setStatus(0);
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((HSWorld) world).storeTime = System.currentTimeMillis();
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InstanceManager.getInstance().addWorld(world);
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_log.info("Sanctum of the Lords of Dawn started " + template + " Instance: " + world.getInstanceId() + " created by player: " + player.getName());
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// Teleport players.
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teleportPlayer(player, loc, world.getInstanceId());
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world.addAllowed(player.getObjectId());
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final Map<Integer, List<L2Npc>> save_point = HSWorld.getMonsters();
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final Instance inst = InstanceManager.getInstance().getInstance(world.getInstanceId());
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save_point.put(0, inst.spawnGroup("save_point1"));
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save_point.put(1, inst.spawnGroup("save_point2"));
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save_point.put(2, inst.spawnGroup("save_point3"));
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save_point.put(3, inst.spawnGroup("save_point4"));
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}
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance talker)
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{
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switch (npc.getId())
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{
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case LIGHT_OF_DAWN:
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{
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final QuestState qs = talker.getQuestState(Q00195_SevenSignsSecretRitualOfThePriests.class.getSimpleName());
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if ((qs != null) && qs.isCond(3) && hasQuestItems(talker, IDENTITY_CARD) && (talker.getTransformationId() == 113))
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{
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enterInstance(talker, "SanctumoftheLordsofDawn.xml", ENTER);
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return "32575-01.html";
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}
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return "32575-02.html";
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}
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case IDENTITY_CONFIRM_DEVICE:
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{
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InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
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if (tmpworld instanceof HSWorld)
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{
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if (hasQuestItems(talker, IDENTITY_CARD) && (talker.getTransformationId() == 113))
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{
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HSWorld world = (HSWorld) tmpworld;
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if (world.doorst == 0)
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{
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openDoor(DOOR_ONE, world.getInstanceId());
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talker.sendPacket(SystemMessageId.BY_USING_THE_INVISIBLE_SKILL_SNEAK_INTO_THE_DAWN_S_DOCUMENT_STORAGE);
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talker.sendPacket(SystemMessageId.MALE_GUARDS_CAN_DETECT_THE_CONCEALMENT_BUT_THE_FEMALE_GUARDS_CANNOT);
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talker.sendPacket(SystemMessageId.FEMALE_GUARDS_NOTICE_THE_DISGUISES_FROM_FAR_AWAY_BETTER_THAN_THE_MALE_GUARDS_DO_SO_BEWARE);
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world.doorst++;
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npc.decayMe();
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}
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else if (world.doorst == 1)
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{
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openDoor(DOOR_TWO, world.getInstanceId());
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world.doorst++;
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npc.decayMe();
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for (int objId : world.getAllowed())
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{
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L2PcInstance pl = L2World.getInstance().getPlayer(objId);
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if (pl != null)
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{
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pl.showQuestMovie(11);
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startQuestTimer("spawn", 35000, null, talker);
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}
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}
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}
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return "32578-01.html";
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}
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return "32578-02.html";
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}
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break;
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}
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case PASSWORD_ENTRY_DEVICE:
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{
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InstanceWorld tmworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
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if (tmworld instanceof HSWorld)
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{
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HSWorld world = (HSWorld) tmworld;
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openDoor(DOOR_THREE, world.getInstanceId());
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return "32577-01.html";
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}
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break;
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}
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case DARKNESS_OF_DAWN:
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{
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final InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(talker);
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world.removeAllowed(talker.getObjectId());
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talker.teleToLocation(EXIT, 0);
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return "32579-01.html";
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}
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case SHELF:
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{
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InstanceWorld world = InstanceManager.getInstance().getWorld(npc.getInstanceId());
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InstanceManager.getInstance().getInstance(world.getInstanceId()).setDuration(300000);
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talker.teleToLocation(-75925, 213399, -7128);
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return "32580-01.html";
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}
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}
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return "";
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}
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@Override
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public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
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{
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npc.broadcastPacket(new MagicSkillUse(npc, player, GUARD_SKILL.getSkillId(), 1, 2000, 1));
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startQuestTimer("teleportPlayer", 2000, npc, player);
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return super.onAggroRangeEnter(npc, player, isSummon);
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}
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public static void main(String[] args)
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{
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new SanctumOftheLordsOfDawn();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user